Game 595624946
PDBot has started watching.
[League] Elfdrazi by bailite (11639) vs Birthday Stax by merawder (11646)
[CHAT] PDBot: [sD] Good luck in your League match!
Bailite chooses to play first.
Bailite keeps this hand.
[CHAT] Merawder: sorry one sec
[CHAT] Bailite: No worries.
Merawder keeps this hand.
Turn 1: Bailite
Bailite skips their draw step.
Bailite plays [Forest].
Bailite casts [Avacyn's Pilgrim].
Turn 1: Merawder
[CHAT] Merawder: oh sorry I just accidentally reported this game as a 2-0 for me, meant to report for last match
[CHAT] Bailite: Oh dear.
[CHAT] Bailite: Can that be undone?
[CHAT] Merawder: I'll explain it to admin, let's play for now, lemme message them real quick
[CHAT] Merawder: ya
[CHAT] Bailite: That's alright then.
Merawder plays [Tranquil Cove].
Merawder puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Turn 2: Bailite
Bailite plays [Forest].
Bailite casts [Rofellos, Llanowar Emissary].
[CHAT] Merawder: it's fixed
Merawder is being attacked by [Avacyn's Pilgrim].
Turn 2: Merawder
[CHAT] Bailite: Splendid.
Merawder discards [Lonely Sandbar].
Merawder cycles [Lonely Sandbar].
Merawder plays [Island].
Merawder discards [Lonely Sandbar].
Merawder cycles [Lonely Sandbar].
Turn 3: Bailite
Bailite plays [Forest].
Bailite casts [Weirding Wood] targeting [Forest].
Bailite puts triggered ability from [Weirding Wood] onto the stack (When Weirding Wood enters the battlefield, investigate.).
Bailite's [Weirding Wood] creates a Clue token.
Bailite casts [Arborback Stomper].
Bailite puts triggered ability from [Arborback Stomper] onto the stack (When Arborback Stomper enters the battlefield, you gain 5 life.).
Turn 3: Merawder
Merawder plays [Plains].
Merawder casts [Dimir Signet].
Turn 4: Bailite
Bailite plays [Forest].
Bailite activates an ability of [Clue] token ( Draw a card.).
Bailite draws a card with [Clue] token's ability.
Merawder is being attacked by [Arborback Stomper], [Rofellos, Llanowar Emissary], and [Avacyn's Pilgrim].
Turn 4: Merawder
Merawder plays [Island].
Merawder casts [Smokestack].
Turn 5: Bailite
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Bailite plays [Forest].
Merawder is being attacked by [Arborback Stomper], [Rofellos, Llanowar Emissary], and [Avacyn's Pilgrim].
Turn 5: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder plays [Tranquil Cove].
Merawder puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Merawder casts [Winds of Rath].
Turn 6: Bailite
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Bailite sacrifices [Weirding Wood].
Bailite plays [Forest].
Bailite casts [Avacyn's Pilgrim].
Turn 6: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder sacrifices [Dimir Signet].
Merawder plays [Plains].
Merawder casts [Palace Familiar].
Merawder casts [Palace Familiar].
Turn 7: Bailite
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Bailite sacrifices [Forest].
Bailite sacrifices [Avacyn's Pilgrim].
Turn 7: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder sacrifices [Plains].
Merawder sacrifices [Palace Familiar].
Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.).
Merawder draws a card with [Palace Familiar]'s ability.
Merawder chooses not to use [Smokestack]'s ability.
Merawder plays [Plains].
Merawder casts [Smokestack].
Turn 8: Bailite
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Bailite sacrifices [Forest].
Bailite sacrifices [Forest].
Bailite casts [Fyndhorn Elves].
Turn 8: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder sacrifices [Plains].
Merawder sacrifices [Plains].
Merawder chooses not to use [Smokestack]'s ability.
Merawder plays [Moorland Haunt].
Turn 9: Bailite
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Bailite sacrifices [Fyndhorn Elves].
Bailite sacrifices [Forest].
Bailite sacrifices [Forest].
Bailite exiles [Palace Familiar] with with [Moorland Haunt]'s ability.
Merawder activates an ability of [Moorland Haunt] ( Create a 1/1 white Spirit creature token with flying.).
Merawder's [Moorland Haunt] creates a Spirit token.
Turn 9: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder sacrifices [Spirit] token.
Merawder sacrifices [Smokestack].
Merawder sacrifices [Island].
Merawder chooses not to use [Smokestack]'s ability.
Merawder chooses not to use [Smokestack]'s ability.
Merawder plays [Plains].
Bailite is being attacked by [Palace Familiar].
Turn 10: Bailite
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Bailite sacrifices [Forest].
Turn 10: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder sacrifices [Plains].
Merawder chooses not to use [Smokestack]'s ability.
Merawder plays [Tranquil Cove].
Merawder puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Bailite is being attacked by [Palace Familiar].
Turn 11: Bailite
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Turn 11: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder sacrifices [Island].
Merawder plays [Tranquil Cove].
Merawder puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Bailite is being attacked by [Palace Familiar].
Turn 12: Bailite
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Turn 12: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder sacrifices [Tranquil Cove].
Merawder plays [Plains].
Bailite is being attacked by [Palace Familiar].
Turn 13: Bailite
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Bailite discards [Conduit of Ruin].
Turn 13: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder sacrifices [Plains].
Merawder casts [Dimir Signet].
Bailite is being attacked by [Palace Familiar].
Turn 14: Bailite
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Bailite discards [Conduit of Ruin].
Turn 14: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder sacrifices [Dimir Signet].
Bailite is being attacked by [Palace Familiar].
Turn 15: Bailite
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Bailite discards [Artisan of Kozilek].
Turn 15: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder sacrifices [Tranquil Cove].
Bailite is being attacked by [Palace Familiar].
Turn 16: Bailite
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Bailite has conceded from the game.
Turn 16: Merawder
Winner: Merawder
Game 1 Completed.
Bailite has left the game.
Merawder draws their next card.
Merawder draws their next card.
Game 595628906
PDBot has started watching.
Merawder chooses to play first.
Merawder keeps this hand.
Bailite keeps this hand.
Turn 1: Merawder
Merawder skips their draw step.
Merawder plays [Lonely Sandbar].
Turn 1: Bailite
Bailite plays [Forest].
Bailite casts [Avacyn's Pilgrim].
Turn 2: Merawder
Merawder plays [Tranquil Cove].
Merawder puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Merawder discards [Lonely Sandbar].
Merawder cycles [Lonely Sandbar].
Turn 2: Bailite
Bailite plays [Forest].
Bailite casts [Weirding Wood] targeting [Forest].
Bailite puts triggered ability from [Weirding Wood] onto the stack (When Weirding Wood enters the battlefield, investigate.).
Bailite's [Weirding Wood] creates a Clue token.
Turn 3: Merawder
Merawder discards [Lonely Sandbar].
Merawder cycles [Lonely Sandbar].
Merawder plays [Island].
Turn 3: Bailite
Bailite plays [Forest].
Bailite casts [Nature's Lore].
Bailite activates an ability of [Clue] token ( Draw a card.).
Bailite draws a card with [Clue] token's ability.
Bailite casts [Nature's Lore].
Turn 4: Merawder
Merawder plays [Plains].
Merawder casts [Smokestack].
Turn 4: Bailite
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Bailite plays [Forest].
Bailite casts [Sandwurm Convergence].
Bailite puts triggered ability from [Sandwurm Convergence] onto the stack (At the beginning of your end step, create a 5/5 green Wurm creature token.).
Bailite's [Sandwurm Convergence] creates a Wurm token.
Turn 5: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder plays [Moorland Haunt].
Merawder casts [Palace Familiar].
Merawder casts [Gift of Immortality] targeting [Palace Familiar].
Turn 5: Bailite
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Bailite sacrifices [Weirding Wood].
Bailite plays [Forest].
Merawder is being attacked by [Wurm] token.
[Palace Familiar] blocks [Wurm] token.
Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.).
Merawder puts triggered ability from [Gift of Immortality] onto the stack (When enchanted creature dies, return that card to the battlefield under its owner's control. Retur...).
Merawder draws a card with [Palace Familiar]'s ability.
Bailite casts [Distended Mindbender].
Bailite puts triggered ability from [Distended Mindbender] onto the stack targeting Merawder (When you cast Distended Mindbender, target opponent reveals his or her hand. You choose from it a ...).
Merawder discards [Winds of Rath].
Merawder discards [Sailor of Means].
Merawder discards [Winds of Rath] and [Sailor of Means] to [Distended Mindbender]'s ability.
Bailite puts triggered ability from [Sandwurm Convergence] onto the stack (At the beginning of your end step, create a 5/5 green Wurm creature token.).
Merawder puts triggered ability from [Gift of Immortality] onto the stack (Return Gift of Immortality to the battlefield attached to Palace Familiar at the beginning of the ...).
Bailite's [Sandwurm Convergence] creates a Wurm token.
Turn 6: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder sacrifices [Palace Familiar].
Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.).
Merawder puts triggered ability from [Gift of Immortality] onto the stack (When enchanted creature dies, return that card to the battlefield under its owner's control. Retur...).
Merawder draws a card with [Palace Familiar]'s ability.
Merawder casts [Alchemist's Apprentice].
Merawder puts triggered ability from [Gift of Immortality] onto the stack (Return Gift of Immortality to the battlefield attached to Palace Familiar at the beginning of the ...).
Turn 6: Bailite
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Bailite sacrifices [Forest].
Bailite sacrifices [Avacyn's Pilgrim].
Merawder is being attacked by [Wurm] token, [Distended Mindbender], and [Wurm] token.
[Palace Familiar] blocks [Distended Mindbender].
Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.).
Merawder puts triggered ability from [Gift of Immortality] onto the stack (When enchanted creature dies, return that card to the battlefield under its owner's control. Retur...).
Merawder draws a card with [Palace Familiar]'s ability.
Bailite casts [Conduit of Ruin].
Bailite puts triggered ability from [Conduit of Ruin] onto the stack (When you cast Conduit of Ruin, you may search your library for a colorless creature card with conv...).
Bailite chooses not to use [Conduit of Ruin]'s ability.
Bailite puts triggered ability from [Sandwurm Convergence] onto the stack (At the beginning of your end step, create a 5/5 green Wurm creature token.).
Merawder puts triggered ability from [Gift of Immortality] onto the stack (Return Gift of Immortality to the battlefield attached to Palace Familiar at the beginning of the ...).
Bailite's [Sandwurm Convergence] creates a Wurm token.
Merawder activates an ability of [Alchemist's Apprentice] (Sacrifice Alchemist's Apprentice: Draw a card.).
Merawder draws a card with [Alchemist's Apprentice]'s ability.
Bailite exiles [Sailor of Means] with with [Moorland Haunt]'s ability.
Merawder activates an ability of [Moorland Haunt] ( Create a 1/1 white Spirit creature token with flying.).
Merawder's [Moorland Haunt] creates a Spirit token.
Turn 7: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder sacrifices [Spirit] token.
Merawder sacrifices [Plains].
Merawder plays [Plains].
Merawder casts [Winds of Rath].
Turn 7: Bailite
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Bailite sacrifices [Forest].
Bailite sacrifices [Forest].
Bailite sacrifices [Forest].
Bailite casts [Fyndhorn Elves].
Bailite casts [Fyndhorn Elves].
Bailite puts triggered ability from [Sandwurm Convergence] onto the stack (At the beginning of your end step, create a 5/5 green Wurm creature token.).
Bailite's [Sandwurm Convergence] creates a Wurm token.
Turn 8: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder sacrifices [Plains].
Merawder sacrifices [Palace Familiar].
Merawder sacrifices [Gift of Immortality].
Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.).
Merawder puts triggered ability from [Gift of Immortality] onto the stack (When enchanted creature dies, return that card to the battlefield under its owner's control. Retur...).
Merawder draws a card with [Palace Familiar]'s ability.
Merawder chooses not to use [Smokestack]'s ability.
Merawder plays [Plains].
Merawder casts [Dimir Signet].
Merawder puts triggered ability from [Gift of Immortality] onto the stack (Return Gift of Immortality to the battlefield attached to Palace Familiar at the beginning of the ...).
Turn 8: Bailite
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Bailite sacrifices [Sandwurm Convergence].
Bailite sacrifices [Wurm] token.
Bailite sacrifices [Fyndhorn Elves].
Bailite plays [Forest].
Bailite casts [Ant Queen].
Merawder discards [Lonely Sandbar].
Merawder cycles [Lonely Sandbar].
Merawder casts [Unsubstantiate] targeting [Ant Queen].
Merawder returns [Ant Queen] to its owner's hand with [Unsubstantiate].
Bailite has conceded from the game.
Winner: Merawder
Game 3 Completed.
Match Winner: Merawder: 2–1
Bailite has left the game.