Game 593898908
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j_meka chooses to play first.
j_meka mulligans to 6 cards.
lightmine keeps this hand.
j_meka keeps this hand.
Turn 1: j_meka
j_meka put a card on top of j_meka's library.
j_meka skips their draw step.
j_meka plays [Vivid Marsh].
Turn 1: lightmine
lightmine plays [Swamp].
lightmine casts [Sarcomancy].
lightmine puts triggered ability from [Sarcomancy] onto the stack (When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.).
lightmine's [Sarcomancy] creates a Zombie token.
Turn 2: j_meka
j_meka plays [Swamp].
Turn 2: lightmine
lightmine plays [Lake of the Dead].
lightmine sacrifices [Swamp].
j_meka is being attacked by [Zombie] token.
Turn 3: j_meka
j_meka plays [Mountain].
j_meka casts [Ghitu Slinger].
j_meka puts triggered ability from [Ghitu Slinger] onto the stack targeting [Zombie] token (When Ghitu Slinger enters the battlefield, it deals 2 damage to target creature or player.).
Turn 3: lightmine
lightmine puts triggered ability from [Sarcomancy] onto the stack (At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 da...).
lightmine plays [Swamp].
lightmine casts [Endless Ranks of the Dead].
lightmine casts [Dead Weight] targeting [Ghitu Slinger].
Turn 4: j_meka
j_meka casts [Seekers' Squire].
j_meka puts triggered ability from [Seekers' Squire] onto the stack (When Seekers' Squire enters the battlefield, it explores.).
j_meka reveals [Manic Vandal] with [Seekers' Squire]'s ability.
j_meka's [Seekers' Squire] explores, revealing [Manic Vandal].
Turn 4: lightmine
lightmine puts triggered ability from [Sarcomancy] onto the stack (At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 da...).
lightmine puts triggered ability from [Endless Ranks of the Dead] onto the stack (At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the nu...).
lightmine plays [Swamp].
lightmine casts [Dark Salvation] targeting lightmine, and [Seekers' Squire]. (X is 2).
lightmine's [Dark Salvation] creates two Zombie tokens.
Turn 5: j_meka
j_meka plays [Nomad Outpost].
j_meka casts [Buried Alive].
Turn 5: lightmine
lightmine puts triggered ability from [Endless Ranks of the Dead] onto the stack (At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the nu...).
lightmine's [Endless Ranks of the Dead] creates a Zombie token.
lightmine plays [Swamp].
Turn 6: j_meka
j_meka casts [Manic Vandal].
No legal targets to choose for [Manic Vandal]'s triggered ability.
Turn 6: lightmine
lightmine puts triggered ability from [Endless Ranks of the Dead] onto the stack (At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the nu...).
lightmine's [Endless Ranks of the Dead] creates a Zombie token.
lightmine plays [Swamp].
lightmine casts [Lord of the Accursed].
j_meka is being attacked by [Zombie] token, [Zombie] token, and [Zombie] token.
[Seekers' Squire] blocks [Zombie] token.
[Manic Vandal] blocks [Zombie] token.
Blockers for [Zombie] token are ordered as follows: [Seekers' Squire], [Manic Vandal]
Turn 7: j_meka
j_meka casts [Slayer of the Wicked].
j_meka puts triggered ability from [Slayer of the Wicked] onto the stack targeting [Lord of the Accursed] (When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zom...).
Turn 7: lightmine
lightmine puts triggered ability from [Endless Ranks of the Dead] onto the stack (At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the nu...).
lightmine's [Endless Ranks of the Dead] creates a Zombie token.
lightmine casts [Cemetery Reaper].
lightmine casts [Cemetery Reaper].
j_meka is being attacked by [Zombie] token, [Zombie] token, and [Zombie] token.
[Manic Vandal] blocks [Zombie] token.
[Slayer of the Wicked] blocks [Zombie] token.
[Slayer of the Wicked] stops blocking.
[Slayer of the Wicked] blocks [Zombie] token.
[Manic Vandal] stops blocking.
[Manic Vandal] blocks [Zombie] token.
Turn 8: j_meka
j_meka casts [Seekers' Squire].
j_meka puts triggered ability from [Seekers' Squire] onto the stack (When Seekers' Squire enters the battlefield, it explores.).
j_meka reveals [Animate Dead] with [Seekers' Squire]'s ability.
j_meka's [Seekers' Squire] explores, revealing [Animate Dead].
j_meka has conceded from the game.
Winner: lightmine
Game 2 Completed.
Match Winner: lightmine: 2–0