Penny Dreadful: "PD Practice"
Game 593747108
PDBot has started watching.
[League] Host doesn't have active run
GSM chooses to play first.
GSM keeps this hand.
[CHAT] GSM: gl, hf
Cameleons keeps this hand.
Turn 1: GSM
GSM skips their draw step.
GSM plays [Orzhov Guildgate].
Turn 1: Cameleons
Cameleons plays [Leechridden Swamp].
Turn 2: GSM
GSM plays [Plains].
[CHAT] Cameleons: gl&hf
GSM casts [Festering Newt].
Turn 2: Cameleons
Cameleons plays [Swamp].
Cameleons casts [Skull Fracture] targeting GSM.
GSM discards [Bogbrew Witch].
Cameleons casts [Mire's Toll] targeting GSM.
GSM discards [Plains].
Turn 3: GSM
GSM plays [Plains].
Cameleons is being attacked by [Festering Newt].
GSM casts [Bloodthrone Vampire].
Turn 3: Cameleons
Cameleons plays [Swamp].
Cameleons casts [Mire's Toll] targeting GSM.
GSM discards [Stir the Grave].
Cameleons casts [Whispers of Emrakul] targeting GSM.
GSM discards [Bogbrew Witch].
Turn 4: GSM
Cameleons is being attacked by [Bloodthrone Vampire] and [Festering Newt].
GSM plays [Orzhov Guildgate].
Turn 4: Cameleons
Cameleons casts [Reassembling Skeleton].
Cameleons plays [Swamp].
Turn 5: GSM
Turn 5: Cameleons
Cameleons casts [Skull Fracture] from the graveyard targeting GSM.
GSM discards [Stir the Grave].
Cameleons plays [Blighted Fen].
Turn 6: GSM
GSM plays [Swamp].
Turn 6: Cameleons
Cameleons plays [Swamp].
Turn 7: GSM
GSM casts [Drainpipe Vermin].
Cameleons is being attacked by [Bloodthrone Vampire].
[Reassembling Skeleton] blocks [Bloodthrone Vampire].
GSM activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.).
GSM puts triggered ability from [Drainpipe Vermin] onto the stack targeting Cameleons (When Drainpipe Vermin dies, you may pay {B}. If you do, target player discards a card.).
Cameleons discards [Drownyard Temple].
Cameleons activates an ability of [Reassembling Skeleton] ( Return Reassembling Skeleton from your graveyard to the battlefield tapped.).
Cameleons activates an ability of [Drownyard Temple] ( Return Drownyard Temple from your graveyard to the battlefield tapped.).
Turn 7: Cameleons
Turn 8: GSM
GSM casts [Stir the Grave] targeting [Bogbrew Witch]. (X is 4).
GSM returns [Bogbrew Witch] to the battlefield with [Stir the Grave]'s ability
Turn 8: Cameleons
Cameleons casts [Grasp of Darkness] targeting [Bogbrew Witch].
Turn 9: GSM
GSM casts [Bloodthrone Vampire].
Turn 9: Cameleons
Cameleons plays [Swamp].
Turn 10: GSM
Turn 10: Cameleons
Cameleons casts [Skull Fracture] targeting GSM.
GSM discards [Plains].
Turn 11: GSM
GSM casts [Gift of Immortality] targeting [Festering Newt].
Cameleons activates an ability of [Blighted Fen] targeting GSM ( Target opponent sacrifices a creature.).
GSM sacrifices [Bloodthrone Vampire].
Cameleons is being attacked by [Bloodthrone Vampire].
[Reassembling Skeleton] blocks [Bloodthrone Vampire].
GSM activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.).
GSM puts triggered ability from [Festering Newt] onto the stack targeting [Reassembling Skeleton] (When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That ...).
GSM puts triggered ability from [Gift of Immortality] onto the stack (When enchanted creature dies, return that card to the battlefield under its owner's control. Retur...).
GSM puts triggered ability from [Gift of Immortality] onto the stack (Return Gift of Immortality to the battlefield attached to Festering Newt at the beginning of the n...).
Turn 11: Cameleons
Cameleons casts [Animate Dead] targeting [Bloodthrone Vampire].
Cameleons puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Cameleons activates an ability of [Reassembling Skeleton] ( Return Reassembling Skeleton from your graveyard to the battlefield tapped.).
GSM activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.).
GSM puts triggered ability from [Festering Newt] onto the stack targeting [Bloodthrone Vampire] (When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That ...).
GSM puts triggered ability from [Gift of Immortality] onto the stack (When enchanted creature dies, return that card to the battlefield under its owner's control. Retur...).
Cameleons activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.).
Turn 12: GSM
GSM plays [Swamp].
GSM puts triggered ability from [Gift of Immortality] onto the stack (Return Gift of Immortality to the battlefield attached to Festering Newt at the beginning of the n...).
Cameleons activates an ability of [Reassembling Skeleton] ( Return Reassembling Skeleton from your graveyard to the battlefield tapped.).
Turn 12: Cameleons
Cameleons plays [Swamp].
Cameleons casts [Reassembling Skeleton].
GSM is being attacked by [Bloodthrone Vampire].
Turn 13: GSM
GSM casts [Bubbling Cauldron].
GSM activates an ability of [Bubbling Cauldron] ( Each opponent loses 4 life. You gain life equal to the life lost this way.).
GSM puts triggered ability from [Festering Newt] onto the stack targeting [Reassembling Skeleton] (When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That ...).
GSM puts triggered ability from [Gift of Immortality] onto the stack (When enchanted creature dies, return that card to the battlefield under its owner's control. Retur...).
Cameleons activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.).
GSM's Triggered ability from Festering Newt is countered because it has no legal targets.
GSM puts triggered ability from [Gift of Immortality] onto the stack (Return Gift of Immortality to the battlefield attached to Festering Newt at the beginning of the n...).
Cameleons activates an ability of [Reassembling Skeleton] ( Return Reassembling Skeleton from your graveyard to the battlefield tapped.).
Cameleons activates an ability of [Leechridden Swamp] ( Each opponent loses 1 life.).
Turn 13: Cameleons
GSM activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.).
GSM puts triggered ability from [Festering Newt] onto the stack targeting [Reassembling Skeleton] (When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That ...).
GSM puts triggered ability from [Gift of Immortality] onto the stack (When enchanted creature dies, return that card to the battlefield under its owner's control. Retur...).
Cameleons activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.).
GSM's Triggered ability from Festering Newt is countered because it has no legal targets.
Cameleons casts [Grasp of Darkness] targeting [Festering Newt].
GSM puts triggered ability from [Festering Newt] onto the stack targeting [Reassembling Skeleton] (When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That ...).
Cameleons activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.).
GSM's Triggered ability from Festering Newt is countered because it has no legal targets.
Turn 14: GSM
GSM has conceded from the game.
Winner: Cameleons
Game 1 Completed.
Game 593750404
PDBot has started watching.
GSM keeps this hand.
Cameleons keeps this hand.
Turn 1: GSM
GSM skips their draw step.
GSM plays [Swamp].
GSM casts [Drainpipe Vermin].
Turn 1: Cameleons
Cameleons plays [Swamp].
Turn 2: GSM
GSM plays [Plains].
GSM casts [High Priest of Penance].
Cameleons is being attacked by [Drainpipe Vermin].
Turn 2: Cameleons
Cameleons plays [Swamp].
Cameleons casts [Lay Bare the Heart] targeting GSM.
GSM discards [Altar's Reap].
GSM reveals their hand to [Lay Bare the Heart], containing [High Priest of Penance], [Bloodthrone Vampire], and [Stir the Grave].
Turn 3: GSM
GSM plays [Orzhov Guildgate].
GSM casts [High Priest of Penance].
Cameleons is being attacked by [High Priest of Penance] and [Drainpipe Vermin].
Turn 3: Cameleons
Cameleons plays [Swamp].
Cameleons casts [Hypnotic Specter].
Turn 4: GSM
GSM casts [Bloodthrone Vampire].
GSM casts [Festering Newt].
Cameleons is being attacked by [High Priest of Penance] and [High Priest of Penance].
Turn 4: Cameleons
Cameleons plays [Swamp].
GSM is being attacked by [Hypnotic Specter].
Cameleons puts triggered ability from [Hypnotic Specter] onto the stack ( Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.).
GSM discards [Stir the Grave].
Cameleons casts [Miasmic Mummy].
Cameleons puts triggered ability from [Miasmic Mummy] onto the stack (When Miasmic Mummy enters the battlefield, each player discards a card.).
Cameleons chooses a card from their hand.
Cameleons discards [Drownyard Temple].
Turn 5: GSM
GSM casts [Bubbling Cauldron].
Cameleons is being attacked by [High Priest of Penance] and [High Priest of Penance].
Turn 5: Cameleons
GSM is being attacked by [Hypnotic Specter].
Cameleons puts triggered ability from [Hypnotic Specter] onto the stack ( Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.).
Cameleons casts [Hypnotic Specter].
Turn 6: GSM
GSM plays [Plains].
Cameleons is being attacked by [High Priest of Penance] and [High Priest of Penance].
Turn 6: Cameleons
Cameleons plays [Swamp].
GSM is being attacked by [Hypnotic Specter] and [Hypnotic Specter].
Cameleons puts triggered ability from [Hypnotic Specter] onto the stack ( Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.).
Cameleons puts triggered ability from [Hypnotic Specter] onto the stack ( Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.).
Cameleons activates an ability of [Drownyard Temple] ( Return Drownyard Temple from your graveyard to the battlefield tapped.).
Turn 7: GSM
GSM casts [Festering Newt].
Cameleons is being attacked by [High Priest of Penance] and [High Priest of Penance].
Turn 7: Cameleons
GSM is being attacked by [Hypnotic Specter] and [Hypnotic Specter].
Cameleons puts triggered ability from [Hypnotic Specter] onto the stack ( Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.).
Cameleons puts triggered ability from [Hypnotic Specter] onto the stack ( Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.).
Cameleons casts [Miasmic Mummy].
Cameleons puts triggered ability from [Miasmic Mummy] onto the stack (When Miasmic Mummy enters the battlefield, each player discards a card.).
Cameleons chooses a card from their hand.
Cameleons discards [Lay Bare the Heart].
Turn 8: GSM
GSM plays [Orzhov Guildgate].
Cameleons has lost connection to the game.
GSM has conceded from the game.
Winner: Cameleons
Game 2 Completed.
Match Winner: Cameleons: 2–0