PDBot Stats

Game 593592650

PDBot has started watching.
[League] Host doesn't have active run
nucleosynth chooses to play first.
nucleosynth keeps this hand.
NotASemicirce keeps this hand.
Turn 1: nucleosynth
nucleosynth skips their draw step.
[CHAT] nucleosynth: hey gl hf
nucleosynth plays [Bad River].
Turn 1: NotASemicirce
[CHAT] NotASemicirce: you too
NotASemicirce plays [Frontier Bivouac].
Turn 2: nucleosynth
nucleosynth plays [Island].
Turn 2: NotASemicirce
NotASemicirce plays [Mountain].
NotASemicirce casts [Thought Courier].
nucleosynth activates an ability of [Bad River] ( Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle you...).
nucleosynth casts [Smother] targeting [Thought Courier].
Turn 3: nucleosynth
nucleosynth plays [Swamp].
Turn 3: NotASemicirce
NotASemicirce plays [Island].
Turn 4: nucleosynth
nucleosynth plays [Swamp].
Turn 4: NotASemicirce
NotASemicirce plays [Temple of Mystery].
NotASemicirce puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.).
NotASemicirce put a card on top of NotASemicirce's library.
Turn 5: nucleosynth
Turn 5: NotASemicirce
NotASemicirce plays [Island].
NotASemicirce casts [Merfolk Looter].
nucleosynth casts [Remove Soul] targeting [Merfolk Looter].
Turn 6: nucleosynth
Turn 6: NotASemicirce
NotASemicirce plays [Rugged Highlands].
NotASemicirce puts triggered ability from [Rugged Highlands] onto the stack (When Rugged Highlands enters the battlefield, you gain 1 life.).
NotASemicirce casts [Noose Constrictor].
nucleosynth casts [Calculated Dismissal] targeting [Noose Constrictor].
NotASemicirce casts [Circular Logic] targeting [Calculated Dismissal].
Turn 7: nucleosynth
nucleosynth plays [Swamp].
nucleosynth casts [Diabolic Tutor].
[CHAT] NotASemicirce: oh I see
Turn 7: NotASemicirce
nucleosynth is being attacked by [Noose Constrictor].
NotASemicirce discards [Honored Hydra].
NotASemicirce activates an ability of [Noose Constrictor] ( Noose Constrictor gets +1/+1 until end of turn.).
NotASemicirce discards [Wonder].
NotASemicirce activates an ability of [Noose Constrictor] ( Noose Constrictor gets +1/+1 until end of turn.).
NotASemicirce discards [Fiery Temper].
NotASemicirce activates an ability of [Noose Constrictor] ( Noose Constrictor gets +1/+1 until end of turn.).
NotASemicirce puts triggered ability from [Fiery Temper] onto the stack (Madness {{R}}).
[CHAT] nucleosynth: sweeeeeeet
NotASemicirce casts [Fiery Temper] targeting nucleosynth.
NotASemicirce exiles [Honored Hydra] with [Honored Hydra]'s ability.
NotASemicirce activates an ability of [Honored Hydra] (Embalm {3G}).
Turn 8: nucleosynth
nucleosynth casts [Terror] targeting [Honored Hydra].
nucleosynth plays [Vivid Marsh].
nucleosynth casts [Treasure Cruise].
nucleosynth draws three cards with [Treasure Cruise].
Turn 8: NotASemicirce
nucleosynth is being attacked by [Noose Constrictor].
NotASemicirce casts [Wharf Infiltrator].
Turn 9: nucleosynth
nucleosynth plays [Swamp].
Turn 9: NotASemicirce
nucleosynth casts [Away] targeting [Noose Constrictor], and NotASemicirce (Fuse).
NotASemicirce discards [Circular Logic].
NotASemicirce activates an ability of [Noose Constrictor] ( Noose Constrictor gets +1/+1 until end of turn.).
NotASemicirce puts triggered ability from [Circular Logic] onto the stack (Madness {{U}}).
NotASemicirce casts [Circular Logic] targeting [Far & Away].
nucleosynth casts [Agony Warp] targeting [Noose Constrictor] (-3/-0), and [Noose Constrictor] (-0/-3).
nucleosynth is being attacked by [Wharf Infiltrator].
NotASemicirce puts triggered ability from [Wharf Infiltrator] onto the stack (Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discar...).
NotASemicirce draws a card with [Wharf Infiltrator]'s ability.
NotASemicirce discards [Basking Rootwalla].
NotASemicirce puts triggered ability from [Wharf Infiltrator] onto the stack (Whenever you discard a creature card, you may pay {2}. If you do, create a 3/2 colorless Eldrazi H...).
NotASemicirce puts triggered ability from [Basking Rootwalla] onto the stack (Madness {{0}}).
[CHAT] nucleosynth: wow that's the nuts
NotASemicirce casts [Basking Rootwalla].
NotASemicirce's [Wharf Infiltrator] creates an Eldrazi Horror token.
NotASemicirce plays [Island].
Turn 10: nucleosynth
nucleosynth casts [Plea for Power].
nucleosynth votes for Time
NotASemicirce votes for Time
nucleosynth takes an extra turn after this one.
nucleosynth plays [Island].
Turn 11: nucleosynth - Extra Turn
nucleosynth casts [Plea for Power].
nucleosynth votes for Knowledge
NotASemicirce votes for Knowledge
nucleosynth draws three cards with [Plea for Power].
nucleosynth plays [Dimir Guildgate].
Turn 10: NotASemicirce
nucleosynth is being attacked by [Eldrazi Horror] token, [Basking Rootwalla], and [Wharf Infiltrator].
NotASemicirce activates an ability of [Basking Rootwalla] ( Basking Rootwalla gets +2/+2 until end of turn.).
NotASemicirce puts triggered ability from [Wharf Infiltrator] onto the stack (Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discar...).
NotASemicirce draws a card with [Wharf Infiltrator]'s ability.
NotASemicirce discards [Bloodrage Brawler].
NotASemicirce puts triggered ability from [Wharf Infiltrator] onto the stack (Whenever you discard a creature card, you may pay {2}. If you do, create a 3/2 colorless Eldrazi H...).
NotASemicirce's [Wharf Infiltrator] creates an Eldrazi Horror token.
Turn 12: nucleosynth
nucleosynth has conceded from the game.
Winner: NotASemicirce
Game 1 Completed.
nucleosynth has left the game.

Game 593595684

PDBot has started watching.
nucleosynth chooses to play first.
[CHAT] nucleosynth: yeah that was amazing
nucleosynth keeps this hand.
NotASemicirce keeps this hand.
Turn 1: nucleosynth
nucleosynth skips their draw step.
nucleosynth plays [Bad River].
Turn 1: NotASemicirce
NotASemicirce plays [Temple of Mystery].
NotASemicirce puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.).
NotASemicirce put a card on top of NotASemicirce's library.
Turn 2: nucleosynth
nucleosynth plays [Swamp].
Turn 2: NotASemicirce
NotASemicirce plays [Forest].
NotASemicirce casts [Merfolk Looter].
Turn 3: nucleosynth
nucleosynth plays [Swamp].
Turn 3: NotASemicirce
NotASemicirce plays [Island].
NotASemicirce casts [Wharf Infiltrator].
nucleosynth activates an ability of [Bad River] ( Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle you...).
nucleosynth casts [Anticipate].
Turn 4: nucleosynth
nucleosynth casts [Anticipate].
nucleosynth plays [Island].
NotASemicirce activates an ability of [Merfolk Looter] ( Draw a card, then discard a card.).
NotASemicirce draws a card with [Merfolk Looter]'s ability.
NotASemicirce discards [Island].
Turn 4: NotASemicirce
NotASemicirce plays [Rugged Highlands].
NotASemicirce puts triggered ability from [Rugged Highlands] onto the stack (When Rugged Highlands enters the battlefield, you gain 1 life.).
nucleosynth is being attacked by [Wharf Infiltrator].
NotASemicirce puts triggered ability from [Wharf Infiltrator] onto the stack (Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discar...).
NotASemicirce draws a card with [Wharf Infiltrator]'s ability.
NotASemicirce discards [Basking Rootwalla].
NotASemicirce puts triggered ability from [Wharf Infiltrator] onto the stack (Whenever you discard a creature card, you may pay {2}. If you do, create a 3/2 colorless Eldrazi H...).
NotASemicirce puts triggered ability from [Basking Rootwalla] onto the stack (Madness {{0}}).
NotASemicirce casts [Basking Rootwalla].
NotASemicirce's [Wharf Infiltrator] creates an Eldrazi Horror token.
nucleosynth casts [Smother] targeting [Merfolk Looter].
NotASemicirce activates an ability of [Merfolk Looter] ( Draw a card, then discard a card.).
NotASemicirce draws a card with [Merfolk Looter]'s ability.
NotASemicirce discards [Circular Logic].
NotASemicirce puts triggered ability from [Circular Logic] onto the stack (Madness {{U}}).
NotASemicirce casts [Circular Logic] targeting [Smother].
Turn 5: nucleosynth
nucleosynth casts [Infest].
Turn 5: NotASemicirce
NotASemicirce plays [Temple of Mystery].
NotASemicirce puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.).
NotASemicirce put a card on top of NotASemicirce's library.
NotASemicirce casts [Thought Courier].
NotASemicirce casts [Seal of Primordium].
Turn 6: nucleosynth
nucleosynth casts [Diabolic Tutor].
Turn 6: NotASemicirce
NotASemicirce activates an ability of [Thought Courier] ( Draw a card, then discard a card.).
NotASemicirce draws a card with [Thought Courier]'s ability.
NotASemicirce discards [Honored Hydra].
NotASemicirce plays [Rugged Highlands].
NotASemicirce puts triggered ability from [Rugged Highlands] onto the stack (When Rugged Highlands enters the battlefield, you gain 1 life.).
NotASemicirce exiles [Honored Hydra] with [Honored Hydra]'s ability.
NotASemicirce activates an ability of [Honored Hydra] (Embalm {3G}).
Turn 7: nucleosynth
nucleosynth plays [Island].
nucleosynth casts [Treasure Cruise].
nucleosynth draws three cards with [Treasure Cruise].
nucleosynth discards [Syncopate].
Turn 7: NotASemicirce
NotASemicirce activates an ability of [Thought Courier] ( Draw a card, then discard a card.).
NotASemicirce draws a card with [Thought Courier]'s ability.
NotASemicirce discards [Rugged Highlands].
NotASemicirce plays [Island].
NotASemicirce casts [Noose Constrictor].
nucleosynth is being attacked by [Honored Hydra].
Turn 8: nucleosynth
nucleosynth plays [Island].
nucleosynth casts [Lone Revenant].
Turn 8: NotASemicirce
NotASemicirce activates an ability of [Thought Courier] ( Draw a card, then discard a card.).
NotASemicirce draws a card with [Thought Courier]'s ability.
NotASemicirce discards [Fiery Temper].
NotASemicirce puts triggered ability from [Fiery Temper] onto the stack (Madness {{R}}).
NotASemicirce casts [Fiery Temper] targeting nucleosynth.
nucleosynth is being attacked by [Noose Constrictor] and [Honored Hydra].
[Lone Revenant] blocks [Noose Constrictor].
NotASemicirce discards [Island].
NotASemicirce activates an ability of [Noose Constrictor] ( Noose Constrictor gets +1/+1 until end of turn.).
NotASemicirce discards [Frontier Bivouac].
NotASemicirce activates an ability of [Noose Constrictor] ( Noose Constrictor gets +1/+1 until end of turn.).
NotASemicirce discards [Island].
NotASemicirce activates an ability of [Noose Constrictor] ( Noose Constrictor gets +1/+1 until end of turn.).
Turn 9: nucleosynth
nucleosynth has conceded from the game.
Winner: NotASemicirce
Game 2 Completed.
Match Winner: NotASemicirce: 2–0