Penny Dreadful: "Penny Dreadful League"
Game 593287064
PDBot has started watching.
DrumDevil joined the game.
Pseudodude joined the game.
[League] Hapatra Conduit by pseudodude (11152) vs Azorius Control by drumdevil (11145)
[CHAT] PDBot: [sD] Good luck in your League match!
DrumDevil chooses to play first.
DrumDevil keeps this hand.
Pseudodude keeps this hand.
Turn 1: DrumDevil
DrumDevil skips their draw step.
DrumDevil plays [Azorius Guildgate].
Turn 1: Pseudodude
Pseudodude plays [Sandsteppe Citadel].
Turn 2: DrumDevil
DrumDevil plays [Island].
Turn 2: Pseudodude
Pseudodude plays [Forest].
Pseudodude casts [Exemplar of Strength].
Pseudodude puts triggered ability from [Exemplar of Strength] onto the stack targeting [Exemplar of Strength] (When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you ...).
Turn 3: DrumDevil
DrumDevil plays [Plains].
Turn 3: Pseudodude
Pseudodude plays [Swamp].
DrumDevil is being attacked by [Exemplar of Strength].
Pseudodude puts triggered ability from [Exemplar of Strength] onto the stack (Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.).
Pseudodude casts [Power Conduit].
DrumDevil casts [Dissolve] targeting [Power Conduit].
DrumDevil put a card on the bottom of the library.
Turn 4: DrumDevil
DrumDevil plays [Encroaching Wastes].
Turn 4: Pseudodude
DrumDevil is being attacked by [Exemplar of Strength].
Pseudodude puts triggered ability from [Exemplar of Strength] onto the stack (Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.).
DrumDevil casts [Hieroglyphic Illumination].
DrumDevil draws two cards with [Hieroglyphic Illumination].
Turn 5: DrumDevil
DrumDevil plays [Tranquil Cove].
DrumDevil puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Turn 5: Pseudodude
DrumDevil is being attacked by [Exemplar of Strength].
Pseudodude puts triggered ability from [Exemplar of Strength] onto the stack (Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.).
DrumDevil discards [Lonely Sandbar].
DrumDevil cycles [Lonely Sandbar].
Turn 6: DrumDevil
DrumDevil casts [Winds of Rath].
DrumDevil plays [Evolving Wilds].
DrumDevil activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Turn 6: Pseudodude
Pseudodude plays [Forest].
Pseudodude casts [Murderous Redcap].
Pseudodude puts triggered ability from [Murderous Redcap] onto the stack targeting DrumDevil (When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creatur...).
Turn 7: DrumDevil
DrumDevil plays [Plains].
Turn 7: Pseudodude
DrumDevil is being attacked by [Murderous Redcap].
Pseudodude casts [Plague Belcher].
DrumDevil casts [Rewind] targeting [Plague Belcher].
DrumDevil activates an ability of [Encroaching Wastes] targeting [Sandsteppe Citadel] ( Destroy target nonbasic land.).
Turn 8: DrumDevil
DrumDevil plays [Evolving Wilds].
DrumDevil casts [Planar Cleansing].
Pseudodude puts triggered ability from [Murderous Redcap] onto the stack (Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefiel...).
Pseudodude puts triggered ability from [Murderous Redcap] onto the stack targeting DrumDevil (When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creatur...).
DrumDevil activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Turn 8: Pseudodude
DrumDevil is being attacked by [Murderous Redcap].
Pseudodude casts [Plague Belcher].
Pseudodude puts triggered ability from [Plague Belcher] onto the stack targeting [Murderous Redcap] (When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control.).
Turn 9: DrumDevil
Turn 9: Pseudodude
DrumDevil is being attacked by [Plague Belcher].
DrumDevil casts [Immolating Glare] targeting [Plague Belcher].
Pseudodude plays [Sandsteppe Citadel].
Turn 10: DrumDevil
Turn 10: Pseudodude
Pseudodude casts [Smokestack].
DrumDevil casts [Power Sink] targeting [Smokestack]. (X is 1).
Pseudodude plays [Forest].
DrumDevil casts [Azorius Charm] (Draw a card.).
DrumDevil draws a card with [Azorius Charm].
Turn 11: DrumDevil
DrumDevil casts [Treasure Cruise].
DrumDevil draws three cards with [Treasure Cruise].
DrumDevil plays [Tranquil Cove].
DrumDevil puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Turn 11: Pseudodude
Pseudodude casts [Murderous Redcap].
DrumDevil casts [Dissolve] targeting [Murderous Redcap].
DrumDevil put a card on the bottom of the library.
Turn 12: DrumDevil
DrumDevil plays [Evolving Wilds].
Turn 12: Pseudodude
Pseudodude plays [Forest].
Pseudodude casts [Hapatra, Vizier of Poisons].
DrumDevil activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Turn 13: DrumDevil
DrumDevil plays [Azorius Guildgate].
Turn 13: Pseudodude
DrumDevil is being attacked by [Hapatra, Vizier of Poisons].
DrumDevil casts [Immolating Glare] targeting [Hapatra, Vizier of Poisons].
Pseudodude casts [Murderous Redcap].
Pseudodude puts triggered ability from [Murderous Redcap] onto the stack targeting DrumDevil (When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creatur...).
Turn 14: DrumDevil
DrumDevil plays [Calciform Pools].
DrumDevil casts [Planar Cleansing].
Pseudodude puts triggered ability from [Murderous Redcap] onto the stack (Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefiel...).
Pseudodude puts triggered ability from [Murderous Redcap] onto the stack targeting DrumDevil (When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creatur...).
Turn 14: Pseudodude
DrumDevil is being attacked by [Murderous Redcap].
Pseudodude casts [Skinrender].
Pseudodude puts triggered ability from [Skinrender] onto the stack targeting [Murderous Redcap] (When Skinrender enters the battlefield, put three -1/-1 counters on target creature.).
DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 15: DrumDevil
DrumDevil plays [Azorius Guildgate].
DrumDevil casts [Planar Cleansing].
Turn 15: Pseudodude
Pseudodude casts [Hapatra, Vizier of Poisons].
DrumDevil casts [Scatter to the Winds] targeting [Hapatra, Vizier of Poisons].
DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 16: DrumDevil
DrumDevil plays [Tranquil Cove].
DrumDevil puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Turn 16: Pseudodude
Pseudodude casts [Contagion Engine].
Pseudodude puts triggered ability from [Contagion Engine] onto the stack targeting DrumDevil (When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player c...).
DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 17: DrumDevil
Turn 17: Pseudodude
Pseudodude casts [Hapatra, Vizier of Poisons].
DrumDevil casts [Power Sink] targeting [Hapatra, Vizier of Poisons]. (X is 5).
DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 18: DrumDevil
Turn 18: Pseudodude
Pseudodude plays [Swamp].
DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 19: DrumDevil
DrumDevil plays [Island].
Turn 19: Pseudodude
Pseudodude casts [Plague Belcher].
DrumDevil casts [Power Sink] targeting [Plague Belcher]. (X is 6).
DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 20: DrumDevil
Turn 20: Pseudodude
Pseudodude plays [Vivid Marsh].
DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 21: DrumDevil
Pseudodude activates an ability of [Contagion Engine] ( Proliferate, then proliferate again.).
Pseudodude chooses [Vivid Marsh] with [Contagion Engine]'s ability.
Pseudodude adds charge counter to [Vivid Marsh].
Pseudodude chooses [Vivid Marsh] with [Contagion Engine]'s ability.
Pseudodude adds charge counter to [Vivid Marsh].
Turn 21: Pseudodude
Pseudodude plays [Swamp].
DrumDevil casts [Stroke of Genius] targeting DrumDevil. (X is 13).
Pseudodude has conceded from the game.
Winner: DrumDevil
Game 1 Completed.
Game 593290554
PDBot has started watching.
Pseudodude chooses to play first.
Pseudodude keeps this hand.
DrumDevil keeps this hand.
Turn 1: Pseudodude
Pseudodude skips their draw step.
Pseudodude plays [Swamp].
Pseudodude casts [Vampiric Rites].
Turn 1: DrumDevil
DrumDevil plays [Azorius Guildgate].
Turn 2: Pseudodude
Pseudodude plays [Forest].
Pseudodude casts [Exemplar of Strength].
Pseudodude puts triggered ability from [Exemplar of Strength] onto the stack targeting [Exemplar of Strength] (When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you ...).
Turn 2: DrumDevil
DrumDevil plays [Island].
Turn 3: Pseudodude
DrumDevil is being attacked by [Exemplar of Strength].
Pseudodude puts triggered ability from [Exemplar of Strength] onto the stack (Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.).
Pseudodude casts [Lay Bare the Heart] targeting DrumDevil.
DrumDevil casts [Power Sink] targeting [Lay Bare the Heart]. (X is 1).
Turn 3: DrumDevil
DrumDevil plays [Calciform Pools].
Turn 4: Pseudodude
DrumDevil is being attacked by [Exemplar of Strength].
Pseudodude puts triggered ability from [Exemplar of Strength] onto the stack (Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.).
Pseudodude plays [Vivid Marsh].
Pseudodude casts [Power Conduit].
DrumDevil discards [Lonely Sandbar].
DrumDevil cycles [Lonely Sandbar].
DrumDevil discards [Hieroglyphic Illumination].
DrumDevil cycles [Hieroglyphic Illumination].
Turn 4: DrumDevil
DrumDevil plays [Evolving Wilds].
DrumDevil activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Pseudodude activates an ability of [Power Conduit] targeting [Exemplar of Strength] ( Put a +1/+1 counter on target creature.).
Turn 5: Pseudodude
Pseudodude plays [Forest].
DrumDevil is being attacked by [Exemplar of Strength].
Pseudodude puts triggered ability from [Exemplar of Strength] onto the stack (Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.).
DrumDevil casts [Azorius Charm] targeting [Exemplar of Strength] (Put target attacking or blocking creature on top of its owner's library.).
Pseudodude activates an ability of [Vampiric Rites] ( You gain 1 life and draw a card.).
Pseudodude draws a card with [Vampiric Rites]'s ability.
DrumDevil's [Azorius Charm] is countered because it has no legal targets.
Turn 5: DrumDevil
DrumDevil plays [Urza's Factory].
Turn 6: Pseudodude
Pseudodude plays [Swamp].
Pseudodude casts [Plague Belcher].
DrumDevil casts [Scatter to the Winds] targeting [Plague Belcher].
DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 6: DrumDevil
DrumDevil plays [Island].
Turn 7: Pseudodude
Pseudodude casts [Plague Belcher].
Pseudodude puts triggered ability from [Plague Belcher] onto the stack targeting [Plague Belcher] (When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control.).
DrumDevil casts [Pulse of the Fields].
DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 7: DrumDevil
DrumDevil casts [Planar Outburst].
Pseudodude activates an ability of [Power Conduit] targeting [Power Conduit] ( Put a charge counter on target artifact.).
Pseudodude activates an ability of [Vampiric Rites] ( You gain 1 life and draw a card.).
Pseudodude draws a card with [Vampiric Rites]'s ability.
DrumDevil casts [Elixir of Immortality].
Turn 8: Pseudodude
Pseudodude plays [Swamp].
Pseudodude casts [Smokestack].
Pseudodude casts [Seal of Primordium].
Pseudodude activates an ability of [Seal of Primordium] targeting [Elixir of Immortality] ( Destroy target artifact or enchantment.).
Turn 8: DrumDevil
Pseudodude puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
DrumDevil casts [Treasure Cruise].
DrumDevil draws three cards with [Treasure Cruise].
DrumDevil plays [Plains].
Turn 9: Pseudodude
Pseudodude puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Pseudodude puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Pseudodude plays [Swamp].
DrumDevil casts [Hieroglyphic Illumination].
DrumDevil draws two cards with [Hieroglyphic Illumination].
DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 9: DrumDevil
Pseudodude puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
DrumDevil sacrifices [Plains].
DrumDevil plays [Plains].
Turn 10: Pseudodude
Pseudodude puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Pseudodude puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Pseudodude sacrifices [Swamp].
Pseudodude plays [Swamp].
DrumDevil casts [Stroke of Genius] targeting DrumDevil. (X is 6).
DrumDevil draws six cards with [Stroke of Genius].
Turn 10: DrumDevil
Pseudodude puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
DrumDevil sacrifices [Island].
DrumDevil sacrifices [Calciform Pools].
DrumDevil plays [Evolving Wilds].
Pseudodude activates an ability of [Power Conduit] targeting [Power Conduit] ( Put a charge counter on target artifact.).
DrumDevil discards [Winds of Rath].
DrumDevil discards [Winds of Rath].
DrumDevil discards [Azorius Guildgate].
DrumDevil discards [Evolving Wilds].
Turn 11: Pseudodude
Pseudodude puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Pseudodude puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Pseudodude sacrifices [Swamp].
Turn 11: DrumDevil
Pseudodude puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
DrumDevil sacrifices [Evolving Wilds].
DrumDevil sacrifices [Urza's Factory].
DrumDevil plays [Island].
DrumDevil has conceded from the game.
Winner: Pseudodude
Game 2 Completed.
Game 593293076
PDBot has started watching.
DrumDevil chooses to play first.
DrumDevil keeps this hand.
Pseudodude mulligans to 6 cards.
Pseudodude keeps this hand.
Turn 1: DrumDevil
Pseudodude put a card on top of Pseudodude's library.
DrumDevil skips their draw step.
DrumDevil plays [Tranquil Cove].
DrumDevil puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Turn 1: Pseudodude
Pseudodude plays [Sandsteppe Citadel].
Turn 2: DrumDevil
DrumDevil plays [Evolving Wilds].
Turn 2: Pseudodude
Pseudodude plays [Swamp].
Pseudodude casts [Hapatra, Vizier of Poisons].
DrumDevil activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Turn 3: DrumDevil
DrumDevil plays [Calciform Pools].
Turn 3: Pseudodude
Pseudodude plays [Forest].
DrumDevil is being attacked by [Hapatra, Vizier of Poisons].
DrumDevil casts [Azorius Charm] targeting [Hapatra, Vizier of Poisons] (Put target attacking or blocking creature on top of its owner's library.).
Pseudodude casts [Read the Bones].
Pseudodude put a card on top of Pseudodude's library.
Pseudodude put a card on top of Pseudodude's library.
Pseudodude draws two cards with [Read the Bones].
Turn 4: DrumDevil
DrumDevil plays [Plains].
Turn 4: Pseudodude
elwhammy909 has started watching.
Pseudodude casts [Hapatra, Vizier of Poisons].
Pseudodude plays [Forest].
Pseudodude casts [Phyrexian Furnace].
Pseudodude activates an ability of [Phyrexian Furnace] targeting DrumDevil ( Exile the bottom card of target player's graveyard.).
DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 5: DrumDevil
DrumDevil plays [Plains].
Turn 5: Pseudodude
Pseudodude activates an ability of [Phyrexian Furnace] targeting DrumDevil ( Exile the bottom card of target player's graveyard.).
DrumDevil is being attacked by [Hapatra, Vizier of Poisons].
DrumDevil casts [Immolating Glare] targeting [Hapatra, Vizier of Poisons].
Pseudodude casts [Murderous Redcap].
DrumDevil casts [Dissolve] targeting [Murderous Redcap].
DrumDevil put a card on the bottom of the library.
Turn 6: DrumDevil
DrumDevil plays [Island].
Turn 6: Pseudodude
Pseudodude activates an ability of [Phyrexian Furnace] targeting DrumDevil ( Exile the bottom card of target player's graveyard.).
Pseudodude casts [Exemplar of Strength].
Pseudodude puts triggered ability from [Exemplar of Strength] onto the stack targeting [Exemplar of Strength] (When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you ...).
Pseudodude casts [Lay Bare the Heart] targeting DrumDevil.
DrumDevil casts [Stroke of Genius] targeting DrumDevil. (X is 3).
DrumDevil draws three cards with [Stroke of Genius].
DrumDevil discards [Dissolve].
DrumDevil reveals their hand to [Lay Bare the Heart], containing [Stroke of Genius], [Stroke of Genius], [Planar Outburst], and [Winds of Rath].
Turn 7: DrumDevil
Turn 7: Pseudodude
Pseudodude activates an ability of [Phyrexian Furnace] targeting DrumDevil ( Exile the bottom card of target player's graveyard.).
DrumDevil is being attacked by [Exemplar of Strength].
Pseudodude puts triggered ability from [Exemplar of Strength] onto the stack (Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.).
Pseudodude casts [Smokestack].
DrumDevil discards [Hieroglyphic Illumination].
DrumDevil cycles [Hieroglyphic Illumination].
DrumDevil discards [Hieroglyphic Illumination].
DrumDevil cycles [Hieroglyphic Illumination].
Turn 8: DrumDevil
Pseudodude puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
DrumDevil plays [Evolving Wilds].
Turn 8: Pseudodude
Pseudodude puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Pseudodude puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Pseudodude activates an ability of [Phyrexian Furnace] targeting DrumDevil ( Exile the bottom card of target player's graveyard.).
DrumDevil is being attacked by [Exemplar of Strength].
Pseudodude puts triggered ability from [Exemplar of Strength] onto the stack (Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.).
Pseudodude plays [Vivid Marsh].
DrumDevil casts [Stroke of Genius] targeting DrumDevil. (X is 3).
DrumDevil draws three cards with [Stroke of Genius].
Turn 9: DrumDevil
Pseudodude puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
DrumDevil sacrifices [Evolving Wilds].
DrumDevil plays [Plains].
Turn 9: Pseudodude
Pseudodude puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Pseudodude puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Pseudodude sacrifices [Swamp].
Pseudodude activates an ability of [Phyrexian Furnace] targeting DrumDevil ( Exile the bottom card of target player's graveyard.).
DrumDevil is being attacked by [Exemplar of Strength].
Pseudodude puts triggered ability from [Exemplar of Strength] onto the stack (Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.).
Pseudodude plays [Swamp].
DrumDevil casts [Stroke of Genius] targeting DrumDevil. (X is 4).
DrumDevil draws four cards with [Stroke of Genius].
Turn 10: DrumDevil
Pseudodude puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
DrumDevil sacrifices [Calciform Pools].
DrumDevil sacrifices [Island].
DrumDevil plays [Calciform Pools].
DrumDevil casts [Planar Cleansing].
Pseudodude activates an ability of [Phyrexian Furnace] targeting [Stroke of Genius] ( Exile target card from a graveyard. Draw a card.).
Pseudodude draws a card with [Phyrexian Furnace]'s ability.
DrumDevil discards [Azorius Guildgate].
DrumDevil discards [Power Sink].
Turn 10: Pseudodude
Pseudodude plays [Vivid Marsh].
Pseudodude casts [Power Conduit].
Pseudodude casts [Plague Belcher].
Pseudodude puts triggered ability from [Plague Belcher] onto the stack targeting [Plague Belcher] (When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control.).
Turn 11: DrumDevil
DrumDevil plays [Tranquil Cove].
DrumDevil puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Pseudodude activates an ability of [Power Conduit] targeting [Power Conduit] ( Put a charge counter on target artifact.).
Turn 11: Pseudodude
DrumDevil is being attacked by [Plague Belcher].
DrumDevil casts [Celestial Flare] targeting Pseudodude.
Pseudodude activates an ability of [Power Conduit] targeting [Power Conduit] ( Put a charge counter on target artifact.).
Pseudodude sacrifices [Plague Belcher].
Pseudodude casts [Exemplar of Strength].
Pseudodude puts triggered ability from [Exemplar of Strength] onto the stack targeting [Exemplar of Strength] (When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you ...).
Pseudodude plays [Forest].
DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 12: DrumDevil
DrumDevil plays [Azorius Guildgate].
Turn 12: Pseudodude
DrumDevil is being attacked by [Exemplar of Strength].
Pseudodude puts triggered ability from [Exemplar of Strength] onto the stack (Whenever Exemplar of Strength attacks, remove a -1/-1 counter from it. If you do, you gain 1 life.).
DrumDevil casts [Immolating Glare] targeting [Exemplar of Strength].
Pseudodude activates an ability of [Power Conduit] targeting [Power Conduit] ( Put a charge counter on target artifact.).
DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 13: DrumDevil
DrumDevil plays [Evolving Wilds].
DrumDevil activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Turn 13: Pseudodude
Pseudodude casts [Hapatra, Vizier of Poisons].
DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 14: DrumDevil
DrumDevil discards [Lonely Sandbar].
DrumDevil cycles [Lonely Sandbar].
Turn 14: Pseudodude
DrumDevil is being attacked by [Hapatra, Vizier of Poisons].
DrumDevil casts [Immolating Glare] targeting [Hapatra, Vizier of Poisons].
Pseudodude plays [Forest].
Pseudodude casts [Plague Belcher].
Pseudodude puts triggered ability from [Plague Belcher] onto the stack targeting [Plague Belcher] (When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control.).
DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 15: DrumDevil
DrumDevil casts [Winds of Rath].
Pseudodude activates an ability of [Power Conduit] targeting [Power Conduit] ( Put a charge counter on target artifact.).
Turn 15: Pseudodude
Pseudodude casts [Hapatra, Vizier of Poisons].
DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 16: DrumDevil
DrumDevil plays [Azorius Guildgate].
DrumDevil casts [Winds of Rath].
DrumDevil casts [Elixir of Immortality].
Turn 16: Pseudodude
Pseudodude casts [Plague Belcher].
Pseudodude puts triggered ability from [Plague Belcher] onto the stack targeting [Plague Belcher] (When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control.).
DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 17: DrumDevil
DrumDevil casts [Planar Outburst] for its awaken cost targeting [Island].
Pseudodude activates an ability of [Power Conduit] targeting [Power Conduit] ( Put a charge counter on target artifact.).
Pseudodude is being attacked by [Island].
Turn 17: Pseudodude
Pseudodude casts [Putrefy] targeting [Island].
Turn 18: DrumDevil
DrumDevil plays [Island].
Turn 18: Pseudodude
Pseudodude casts [Phyrexian Furnace].
Pseudodude activates an ability of [Phyrexian Furnace] targeting DrumDevil ( Exile the bottom card of target player's graveyard.).
DrumDevil activates an ability of [Elixir of Immortality] ( You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.).
Pseudodude activates an ability of [Phyrexian Furnace] targeting [Stroke of Genius] ( Exile target card from a graveyard. Draw a card.).
Pseudodude draws a card with [Phyrexian Furnace]'s ability.
Pseudodude casts [Exemplar of Strength].
Pseudodude puts triggered ability from [Exemplar of Strength] onto the stack targeting [Exemplar of Strength] (When Exemplar of Strength enters the battlefield, put three -1/-1 counters on target creature you ...).
DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 19: DrumDevil
DrumDevil plays [Urza's Factory].
DrumDevil casts [Planar Outburst] for its awaken cost targeting [Plains].
Pseudodude activates an ability of [Power Conduit] targeting [Power Conduit] ( Put a charge counter on target artifact.).
Pseudodude is being attacked by [Plains].
Turn 19: Pseudodude
Pseudodude casts [Power Conduit].
DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 20: DrumDevil
Pseudodude is being attacked by [Plains].
Turn 20: Pseudodude
Pseudodude plays [Swamp].
DrumDevil activates an ability of [Urza's Factory] ( Create a 2/2 colorless Assembly-Worker artifact creature token.).
DrumDevil's [Urza's Factory] creates an Assembly-Worker token.
DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 21: DrumDevil
Pseudodude is being attacked by [Assembly-Worker] token and [Plains].
Turn 21: Pseudodude
[CHAT] Pseudodude: ggs
Pseudodude has conceded from the game.
Winner: DrumDevil
Game 3 Completed.
Match Winner: DrumDevil: 2–1
Pseudodude draws their next card.