Game 591549856
PDBot has started watching.
[League] DubNation doesn't have active run
ghoulcaller joined the game.
[CHAT] DubNation: glhf
ghoulcaller chooses to play first.
[CHAT] ghoulcaller: you too
ghoulcaller mulligans to 6 cards.
DubNation mulligans to 6 cards.
ghoulcaller keeps this hand.
DubNation keeps this hand.
Turn 1: ghoulcaller
ghoulcaller put a card on the bottom of the library.
DubNation put a card on the bottom of the library.
ghoulcaller skips their draw step.
ghoulcaller plays [Sandsteppe Citadel].
Turn 1: DubNation
DubNation plays [Forest].
Turn 2: ghoulcaller
ghoulcaller plays [Jungle Shrine].
Turn 2: DubNation
DubNation plays [Island].
Turn 3: ghoulcaller
ghoulcaller plays [Vivid Marsh].
Turn 3: DubNation
DubNation plays [Island].
DubNation casts [Imperious Perfect].
ghoulcaller casts [Smother] targeting [Imperious Perfect].
Turn 4: ghoulcaller
ghoulcaller plays [Savage Lands].
ghoulcaller casts [Aethertorch Renegade].
ghoulcaller puts triggered ability from [Aethertorch Renegade] onto the stack (When Aethertorch Renegade enters the battlefield, you get {EEEE}.).
ghoulcaller gains 4 energy from [Aethertorch Renegade]'s ability.
Turn 4: DubNation
DubNation plays [Mystic Monastery].
Turn 5: ghoulcaller
ghoulcaller plays [Jungle Shrine].
Turn 5: DubNation
DubNation plays [Plains].
DubNation casts [Assemble the Legion].
ghoulcaller casts [Heron's Grace Champion].
ghoulcaller puts triggered ability from [Heron's Grace Champion] onto the stack (When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain li...).
Turn 6: ghoulcaller
ghoulcaller casts [Lightning Runner].
DubNation is being attacked by [Heron's Grace Champion].
Turn 6: DubNation
DubNation puts triggered ability from [Assemble the Legion] onto the stack (At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 re...).
DubNation's [Assemble the Legion] creates a Soldier token.
DubNation plays [Forest].
DubNation casts [Thopter Assembly].
Turn 7: ghoulcaller
ghoulcaller casts [Odric, Lunarch Marshal].
ghoulcaller puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...).
DubNation is being attacked by [Lightning Runner] and [Heron's Grace Champion].
ghoulcaller puts triggered ability from [Lightning Runner] onto the stack (Whenever Lightning Runner attacks, you get {EE}, then you may pay {EEEEEEEE}. If you pay, untap al...).
ghoulcaller gains 2 energy from [Lightning Runner]'s ability.
[Thopter Assembly] blocks [Lightning Runner].
[Soldier] token blocks [Heron's Grace Champion].
Turn 7: DubNation
DubNation puts triggered ability from [Assemble the Legion] onto the stack (At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 re...).
DubNation puts triggered ability from [Thopter Assembly] onto the stack (At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Th...).
DubNation's [Thopter Assembly] creates five Thopter tokens.
DubNation's [Assemble the Legion] creates two Soldier tokens.
DubNation plays [Jungle Shrine].
DubNation casts [Smokestack].
ghoulcaller puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...).
Turn 8: ghoulcaller
DubNation puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
ghoulcaller casts [Lightning Runner].
ghoulcaller puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...).
DubNation is being attacked by [Heron's Grace Champion].
[Soldier] token blocks [Heron's Grace Champion].
Turn 8: DubNation
DubNation puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
DubNation puts triggered ability from [Assemble the Legion] onto the stack (At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 re...).
DubNation puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
DubNation's [Assemble the Legion] creates three Soldier tokens.
DubNation casts [Lat-Nam's Legacy].
ghoulcaller puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...).
Turn 9: ghoulcaller
DubNation puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.).
DubNation puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
ghoulcaller sacrifices [Aethertorch Renegade].
DubNation draws two cards with [Lat-Nam's Legacy]'s ability.
PennyDreadful
PD
BuggedCardObserver, LeagueObserver, PennyDreadfulLegality
ghoulcaller,DubNation
Game 591553870
PDBot has started watching.
[League] DubNation doesn't have active run
DubNation chooses to play first.
DubNation keeps this hand.
ghoulcaller mulligans to 6 cards.
ghoulcaller keeps this hand.
Turn 1: DubNation
ghoulcaller put a card on the bottom of the library.
DubNation skips their draw step.
DubNation plays [Mystic Monastery].
Turn 1: ghoulcaller
ghoulcaller plays [Jungle Shrine].
Turn 2: DubNation
DubNation plays [Forest].
DubNation casts [Nature's Lore].
DubNation casts [Elixir of Immortality].
Turn 2: ghoulcaller
ghoulcaller plays [Savage Lands].
Turn 3: DubNation
DubNation plays [Forest].
DubNation casts [Lat-Nam's Legacy].
Turn 3: ghoulcaller
DubNation puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.).
DubNation draws two cards with [Lat-Nam's Legacy]'s ability.
ghoulcaller plays [Jungle Shrine].
ghoulcaller discards [Lightning Runner].
ghoulcaller casts [Tormenting Voice].
ghoulcaller draws two cards with [Tormenting Voice].
Turn 4: DubNation
DubNation plays [Jungle Shrine].
DubNation casts [Damping Matrix].
Turn 4: ghoulcaller
ghoulcaller discards [Lightning Runner].
ghoulcaller casts [Tormenting Voice].
ghoulcaller draws two cards with [Tormenting Voice].
ghoulcaller plays [Jungle Shrine].
Turn 5: DubNation
DubNation casts [Assemble the Legion].
DubNation plays [Island].
Turn 5: ghoulcaller
ghoulcaller casts [Aether Chaser].
ghoulcaller puts triggered ability from [Aether Chaser] onto the stack (When Aether Chaser enters the battlefield, you get {EE}.).
ghoulcaller gains 2 energy from [Aether Chaser]'s ability.
ghoulcaller casts [Hermit Druid].
Turn 6: DubNation
DubNation puts triggered ability from [Assemble the Legion] onto the stack (At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 re...).
DubNation's [Assemble the Legion] creates a Soldier token.
DubNation plays [Jungle Shrine].
DubNation casts [Rampant Growth].
ghoulcaller is being attacked by [Soldier] token.
Turn 6: ghoulcaller
ghoulcaller plays [Painted Bluffs].
ghoulcaller casts [Open the Armory].
ghoulcaller reveals [Animate Dead].
ghoulcaller casts [Aethertorch Renegade].
ghoulcaller puts triggered ability from [Aethertorch Renegade] onto the stack (When Aethertorch Renegade enters the battlefield, you get {EEEE}.).
ghoulcaller gains 4 energy from [Aethertorch Renegade]'s ability.
DubNation is being attacked by [Aether Chaser].
ghoulcaller puts triggered ability from [Aether Chaser] onto the stack (Whenever Aether Chaser attacks, you may pay {EE}. If you do, create a 1/1 colorless Servo artifact...).
Turn 7: DubNation
DubNation puts triggered ability from [Assemble the Legion] onto the stack (At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 re...).
DubNation's [Assemble the Legion] creates two Soldier tokens.
DubNation casts [Lat-Nam's Legacy].
Turn 7: ghoulcaller
DubNation puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.).
DubNation draws two cards with [Lat-Nam's Legacy]'s ability.
ghoulcaller plays [Lantern-Lit Graveyard].
ghoulcaller casts [Lightning Runner].
DubNation is being attacked by [Lightning Runner] and [Aether Chaser].
ghoulcaller puts triggered ability from [Lightning Runner] onto the stack (Whenever Lightning Runner attacks, you get {EE}, then you may pay {EEEEEEEE}. If you pay, untap al...).
ghoulcaller puts triggered ability from [Aether Chaser] onto the stack (Whenever Aether Chaser attacks, you may pay {EE}. If you do, create a 1/1 colorless Servo artifact...).
ghoulcaller gains 2 energy from [Lightning Runner]'s ability.
[Soldier] token blocks [Aether Chaser].
[Soldier] token blocks [Lightning Runner].
Turn 8: DubNation
DubNation puts triggered ability from [Assemble the Legion] onto the stack (At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 re...).
DubNation's [Assemble the Legion] creates three Soldier tokens.
DubNation plays [Jungle Shrine].
DubNation casts [Sandwurm Convergence].
DubNation puts triggered ability from [Sandwurm Convergence] onto the stack (At the beginning of your end step, create a 5/5 green Wurm creature token.).
DubNation's [Sandwurm Convergence] creates a Wurm token.
Turn 8: ghoulcaller
ghoulcaller casts [Aethertorch Renegade].
ghoulcaller puts triggered ability from [Aethertorch Renegade] onto the stack (When Aethertorch Renegade enters the battlefield, you get {EEEE}.).
ghoulcaller gains 4 energy from [Aethertorch Renegade]'s ability.
ghoulcaller casts [Animate Dead] targeting [Lightning Runner].
ghoulcaller puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Turn 9: DubNation
DubNation puts triggered ability from [Assemble the Legion] onto the stack (At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 re...).
DubNation's [Assemble the Legion] creates four Soldier tokens.
DubNation plays [Mystic Monastery].
ghoulcaller is being attacked by [Wurm] token.
[Hermit Druid] blocks [Wurm] token.
DubNation puts triggered ability from [Sandwurm Convergence] onto the stack (At the beginning of your end step, create a 5/5 green Wurm creature token.).
DubNation's [Sandwurm Convergence] creates a Wurm token.
Turn 9: ghoulcaller
ghoulcaller casts [Dread Return] targeting [Lightning Runner].
ghoulcaller returns [Lightning Runner] to the battlefield with [Dread Return]'s ability
DubNation is being attacked by [Lightning Runner], [Lightning Runner], [Aethertorch Renegade], [Lightning Runner], [Aethertorch Renegade], and [Aether Chaser].
ghoulcaller puts triggered ability from [Lightning Runner] onto the stack (Whenever Lightning Runner attacks, you get {EE}, then you may pay {EEEEEEEE}. If you pay, untap al...).
ghoulcaller puts triggered ability from [Lightning Runner] onto the stack (Whenever Lightning Runner attacks, you get {EE}, then you may pay {EEEEEEEE}. If you pay, untap al...).
ghoulcaller puts triggered ability from [Lightning Runner] onto the stack (Whenever Lightning Runner attacks, you get {EE}, then you may pay {EEEEEEEE}. If you pay, untap al...).
ghoulcaller puts triggered ability from [Aether Chaser] onto the stack (Whenever Aether Chaser attacks, you may pay {EE}. If you do, create a 1/1 colorless Servo artifact...).
ghoulcaller's [Aether Chaser] creates a Servo token.
ghoulcaller gains 2 energy from [Lightning Runner]'s ability.
ghoulcaller gains 2 energy from [Lightning Runner]'s ability.
ghoulcaller gains 2 energy from [Lightning Runner]'s ability.
[Wurm] token blocks [Lightning Runner].
[Soldier] token blocks [Lightning Runner].
[Soldier] token blocks [Lightning Runner].
[Soldier] token blocks [Lightning Runner].
[Soldier] token stops blocking.
[Soldier] token stops blocking.
[Soldier] token blocks [Lightning Runner].
[Soldier] token blocks [Lightning Runner].
[Soldier] token blocks [Lightning Runner].
[Soldier] token stops blocking.
[Soldier] token blocks [Lightning Runner].
[Soldier] token blocks [Aether Chaser].
[Soldier] token blocks [Aether Chaser].
[Soldier] token blocks [Aether Chaser].
Blockers for [Lightning Runner] are ordered as follows: [Soldier] token, [Soldier] token, [Soldier] token, [Soldier] token
Blockers for [Aether Chaser] are ordered as follows: [Soldier] token, [Soldier] token, [Soldier] token
DubNation is being attacked by [Lightning Runner], [Aethertorch Renegade], and [Aethertorch Renegade].
ghoulcaller puts triggered ability from [Lightning Runner] onto the stack (Whenever Lightning Runner attacks, you get {EE}, then you may pay {EEEEEEEE}. If you pay, untap al...).
ghoulcaller gains 2 energy from [Lightning Runner]'s ability.
[CHAT] DubNation: how does that work?
[CHAT] DubNation: two attack phases?
[CHAT] DubNation: ohhh
[CHAT] DubNation: that is a sick combo
[CHAT] DubNation: lol
[Wurm] token blocks [Lightning Runner].
[Wurm] token stops blocking.
[CHAT] ghoulcaller: yeah but im still locked out hehe
Turn 10: DubNation
DubNation puts triggered ability from [Assemble the Legion] onto the stack (At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 re...).
DubNation's [Assemble the Legion] creates five Soldier tokens.
[CHAT] DubNation: that is really cool
[CHAT] DubNation: i didnt even notice that combo
DubNation plays [Mystic Monastery].
[CHAT] ghoulcaller: yeah my take on human reanimate
ghoulcaller is being attacked by [Wurm] token and [Wurm] token.
[Servo] token blocks [Wurm] token.
DubNation puts triggered ability from [Sandwurm Convergence] onto the stack (At the beginning of your end step, create a 5/5 green Wurm creature token.).
DubNation's [Sandwurm Convergence] creates a Wurm token.
Turn 10: ghoulcaller
ghoulcaller plays [Painted Bluffs].
ghoulcaller has conceded from the game.
Winner: DubNation
Game 1 Completed.
Game 591558346
PDBot has started watching.
ghoulcaller keeps this hand.
DubNation mulligans to 6 cards.
DubNation keeps this hand.
Turn 1: ghoulcaller
DubNation put a card on top of DubNation's library.
ghoulcaller skips their draw step.
ghoulcaller plays [Savage Lands].
Turn 1: DubNation
DubNation plays [Mystic Monastery].
Turn 2: ghoulcaller
ghoulcaller plays [Painted Bluffs].
ghoulcaller discards [Jungle Shrine].
ghoulcaller casts [Tormenting Voice].
ghoulcaller draws two cards with [Tormenting Voice].
Turn 2: DubNation
DubNation plays [Forest].
DubNation casts [Nature's Lore].
Turn 3: ghoulcaller
ghoulcaller plays [Vivid Marsh].
ghoulcaller casts [Seal of Primordium].
Turn 3: DubNation
DubNation plays [Mountain].
DubNation casts [Trygon Predator].
Turn 4: ghoulcaller
ghoulcaller plays [Vivid Marsh].
ghoulcaller casts [Aether Chaser].
ghoulcaller puts triggered ability from [Aether Chaser] onto the stack (When Aether Chaser enters the battlefield, you get {EE}.).
ghoulcaller gains 2 energy from [Aether Chaser]'s ability.
Turn 4: DubNation
ghoulcaller is being attacked by [Trygon Predator].
DubNation puts triggered ability from [Trygon Predator] onto the stack targeting [Seal of Primordium] (Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or encha...).
Turn 5: ghoulcaller
ghoulcaller plays [Lantern-Lit Graveyard].
ghoulcaller casts [Odric, Lunarch Marshal].
ghoulcaller puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...).
DubNation is being attacked by [Aether Chaser].
ghoulcaller puts triggered ability from [Aether Chaser] onto the stack (Whenever Aether Chaser attacks, you may pay {EE}. If you do, create a 1/1 colorless Servo artifact...).
ghoulcaller's [Aether Chaser] creates a Servo token.
Turn 5: DubNation
DubNation plays [Island].
DubNation casts [Assemble the Legion].
ghoulcaller puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...).
Turn 6: ghoulcaller
ghoulcaller plays [Jungle Shrine].
ghoulcaller puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...).
DubNation is being attacked by [Odric, Lunarch Marshal].
Turn 6: DubNation
DubNation puts triggered ability from [Assemble the Legion] onto the stack (At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 re...).
DubNation's [Assemble the Legion] creates a Soldier token.
DubNation plays [Island].
DubNation casts [Thopter Assembly].
ghoulcaller puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...).
Turn 7: ghoulcaller
ghoulcaller plays [Sandsteppe Citadel].
ghoulcaller puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...).
Turn 7: DubNation
DubNation puts triggered ability from [Assemble the Legion] onto the stack (At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 re...).
DubNation puts triggered ability from [Thopter Assembly] onto the stack (At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Th...).
DubNation's [Thopter Assembly] creates five Thopter tokens.
DubNation's [Assemble the Legion] creates two Soldier tokens.
DubNation plays [Forest].
DubNation casts [Lat-Nam's Legacy].
DubNation casts [Damping Matrix].
ghoulcaller puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...).
Turn 8: ghoulcaller
DubNation puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.).
DubNation draws two cards with [Lat-Nam's Legacy]'s ability.
ghoulcaller plays [Lantern-Lit Graveyard].
ghoulcaller puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...).
Turn 8: DubNation
DubNation puts triggered ability from [Assemble the Legion] onto the stack (At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 re...).
DubNation's [Assemble the Legion] creates three Soldier tokens.
DubNation plays [Jungle Shrine].
DubNation casts [Thopter Assembly].
ghoulcaller puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...).
ghoulcaller is being attacked by [Trygon Predator].
DubNation puts triggered ability from [Trygon Predator] onto the stack targeting [Servo] token (Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or encha...).
Turn 9: ghoulcaller
ghoulcaller plays [Painted Bluffs].
ghoulcaller puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...).
Turn 9: DubNation
DubNation puts triggered ability from [Assemble the Legion] onto the stack (At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 re...).
DubNation's [Assemble the Legion] creates four Soldier tokens.
[CHAT] ghoulcaller: the flood ggs
[CHAT] DubNation: ggs
[CHAT] DubNation: i hate when that happens
[CHAT] DubNation: mana screwed or flooding sucks
[CHAT] ghoulcaller: part of the game
ghoulcaller puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...).
[CHAT] DubNation: true
[CHAT] DubNation: ggs
ghoulcaller is being attacked by [Soldier] token, [Soldier] token, [Soldier] token, [Soldier] token, [Thopter Assembly], [Soldier] token, [Soldier] token, [Soldier] token, [Soldier] token, [Soldier] token,
[Thopter] token, [Thopter] token, [Thopter] token, [Thopter] token, [Thopter] token, [Soldier] token, and [Trygon Predator].
No legal targets to choose for [Trygon Predator]'s triggered ability.
Winner: DubNation
Game 2 Completed.
Match Winner: DubNation: 2–0
ghoulcaller has left the game.