Penny Dreadful: "PD R2 vs tenllado"
Game 589626830
PDBot has started watching.
tenllado joined the game.
[Gatherling] Event=Penny Dreadful Sundays 7.06
[Gatherling] Round=2
[League] Host doesn't have active run
tenllado chooses to play first.
tenllado keeps this hand.
Merawder mulligans to 6 cards.
Merawder keeps this hand.
Turn 1: tenllado
Merawder put a card on the bottom of the library.
tenllado skips their draw step.
tenllado plays [Swamp].
tenllado casts [Sarcomancy].
tenllado puts triggered ability from [Sarcomancy] onto the stack (When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.).
tenllado's [Sarcomancy] creates a Zombie token.
Turn 1: Merawder
Merawder plays [Lonely Sandbar].
Turn 2: tenllado
tenllado plays [Swamp].
tenllado casts [Shambling Ghoul].
Merawder is being attacked by [Zombie] token.
Turn 2: Merawder
Merawder plays [Cloudcrest Lake].
Merawder casts [Surveilling Sprite].
Turn 3: tenllado
tenllado plays [Swamp].
tenllado casts [Lord of the Accursed].
Merawder is being attacked by [Shambling Ghoul] and [Zombie] token.
Turn 3: Merawder
Merawder plays [Moorland Haunt].
Merawder casts [Sailor of Means].
Merawder puts triggered ability from [Sailor of Means] onto the stack (When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with '{T},...).
Merawder's [Sailor of Means] creates a Treasure token.
Turn 4: tenllado
tenllado plays [Swamp].
tenllado activates an ability of [Lord of the Accursed] ( All Zombies gain menace until end of turn.).
Merawder is being attacked by [Shambling Ghoul] and [Zombie] token.
[Surveilling Sprite] blocks [Zombie] token.
[Sailor of Means] blocks [Zombie] token.
Blockers for [Zombie] token are ordered as follows: [Surveilling Sprite], [Sailor of Means]
Merawder puts triggered ability from [Surveilling Sprite] onto the stack (When Surveilling Sprite dies, you may draw a card.).
Merawder draws a card with [Surveilling Sprite]'s ability.
tenllado casts [Diregraf Ghoul].
Turn 4: Merawder
Merawder plays [Tranquil Garden].
tenllado is being attacked by [Sailor of Means].
Merawder casts [Winds of Rath].
Turn 5: tenllado
tenllado puts triggered ability from [Sarcomancy] onto the stack (At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 da...).
tenllado plays [Swamp].
Turn 5: Merawder
Merawder casts [Dimir Signet].
Merawder casts [Palace Familiar].
Turn 6: tenllado
tenllado puts triggered ability from [Sarcomancy] onto the stack (At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 da...).
tenllado plays [Swamp].
Turn 6: Merawder
tenllado is being attacked by [Palace Familiar].
Merawder discards [Lonely Sandbar].
Merawder cycles [Lonely Sandbar].
Merawder casts [Surveilling Sprite].
Turn 7: tenllado
tenllado puts triggered ability from [Sarcomancy] onto the stack (At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 da...).
tenllado plays [Swamp].
Turn 7: Merawder
tenllado is being attacked by [Surveilling Sprite] and [Palace Familiar].
Merawder casts [Gift of Immortality] targeting [Palace Familiar].
tenllado casts [Grasp of Darkness] targeting [Palace Familiar].
Merawder casts [Dive Down] targeting [Palace Familiar].
tenllado casts [Grasp of Darkness] targeting [Palace Familiar].
Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.).
Merawder draws a card with [Palace Familiar]'s ability.
Merawder's [Dive Down] is countered because it has no legal targets.
tenllado's [Grasp of Darkness] is countered because it has no legal targets.
Merawder's [Gift of Immortality] is countered because it has no legal targets.
Turn 8: tenllado
tenllado puts triggered ability from [Sarcomancy] onto the stack (At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 da...).
Turn 8: Merawder
Merawder plays [Island].
tenllado is being attacked by [Surveilling Sprite].
Merawder casts [Sailor of Means].
Merawder puts triggered ability from [Sailor of Means] onto the stack (When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with '{T},...).
Merawder's [Sailor of Means] creates a Treasure token.
Turn 9: tenllado
tenllado puts triggered ability from [Sarcomancy] onto the stack (At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 da...).
tenllado casts [Shambling Ghoul].
tenllado exiles [Palace Familiar] with with [Moorland Haunt]'s ability.
Merawder activates an ability of [Moorland Haunt] ( Create a 1/1 white Spirit creature token with flying.).
Merawder's [Moorland Haunt] creates a Spirit token.
tenllado has conceded from the game.
Winner: Merawder
Game 1 Completed.
Game 589630032
PDBot has started watching.
tenllado keeps this hand.
Merawder keeps this hand.
Turn 1: tenllado
tenllado skips their draw step.
tenllado plays [Swamp].
Turn 1: Merawder
Merawder plays [Seaside Citadel].
Turn 2: tenllado
tenllado plays [Swamp].
tenllado casts [Thran Lens].
Turn 2: Merawder
Merawder discards [Lonely Sandbar].
Merawder cycles [Lonely Sandbar].
Merawder plays [Island].
Turn 3: tenllado
tenllado plays [Swamp].
tenllado casts [Lord of the Accursed].
Turn 3: Merawder
Merawder plays [Cloudcrest Lake].
Merawder casts [Palace Familiar].
Turn 4: tenllado
tenllado plays [Swamp].
tenllado casts [Sarcomancy].
tenllado puts triggered ability from [Sarcomancy] onto the stack (When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.).
tenllado's [Sarcomancy] creates a Zombie token.
tenllado casts [Cemetery Reaper].
Merawder is being attacked by [Lord of the Accursed].
Turn 4: Merawder
Merawder plays [Island].
Merawder casts [Gift of Immortality] targeting [Palace Familiar].
Turn 5: tenllado
tenllado activates an ability of [Lord of the Accursed] ( All Zombies gain menace until end of turn.).
Merawder is being attacked by [Cemetery Reaper] and [Zombie] token.
tenllado casts [Diregraf Ghoul].
Turn 5: Merawder
Merawder casts [Alchemist's Apprentice].
Turn 6: tenllado
tenllado casts [Dark Salvation] targeting tenllado, and [Alchemist's Apprentice]. (X is 0).
Merawder casts [Dive Down] targeting [Alchemist's Apprentice].
tenllado activates an ability of [Lord of the Accursed] ( All Zombies gain menace until end of turn.).
Merawder is being attacked by [Diregraf Ghoul], [Cemetery Reaper], and [Zombie] token.
[Palace Familiar] blocks [Zombie] token.
[Alchemist's Apprentice] blocks [Zombie] token.
Blockers for [Zombie] token are ordered as follows: [Alchemist's Apprentice], [Palace Familiar]
Merawder activates an ability of [Alchemist's Apprentice] (Sacrifice Alchemist's Apprentice: Draw a card.).
Merawder draws a card with [Alchemist's Apprentice]'s ability.
Merawder puts triggered ability from [Gift of Immortality] onto the stack (When enchanted creature dies, return that card to the battlefield under its owner's control. Retur...).
Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.).
Merawder draws a card with [Palace Familiar]'s ability.
Merawder puts triggered ability from [Gift of Immortality] onto the stack (Return Gift of Immortality to the battlefield attached to Palace Familiar at the beginning of the ...).
Turn 6: Merawder
tenllado is being attacked by [Palace Familiar].
Merawder plays [Plains].
Merawder casts [Planar Outburst].
Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.).
Merawder puts triggered ability from [Gift of Immortality] onto the stack (When enchanted creature dies, return that card to the battlefield under its owner's control. Retur...).
Merawder draws a card with [Palace Familiar]'s ability.
Merawder puts triggered ability from [Gift of Immortality] onto the stack (Return Gift of Immortality to the battlefield attached to Palace Familiar at the beginning of the ...).
Turn 7: tenllado
tenllado puts triggered ability from [Sarcomancy] onto the stack (At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 da...).
tenllado casts [Lay Bare the Heart] targeting Merawder.
Merawder discards [Winds of Rath].
Merawder reveals their hand to [Lay Bare the Heart], containing [Surveilling Sprite], [Dimir Signet], [Cloudcrest Lake], [Smokestack], and [Smokestack].
tenllado casts [Thran Lens].
Turn 7: Merawder
tenllado is being attacked by [Palace Familiar].
Merawder plays [Cloudcrest Lake].
Merawder casts [Smokestack].
Merawder casts [Surveilling Sprite].
Turn 8: tenllado
tenllado puts triggered ability from [Sarcomancy] onto the stack (At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 da...).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
tenllado casts [Lord of the Accursed].
Turn 8: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder sacrifices [Palace Familiar].
Merawder puts triggered ability from [Gift of Immortality] onto the stack (When enchanted creature dies, return that card to the battlefield under its owner's control. Retur...).
Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.).
Merawder draws a card with [Palace Familiar]'s ability.
Merawder plays [Plains].
Merawder casts [Dimir Signet].
Merawder casts [Surveilling Sprite].
tenllado has conceded from the game.
Winner: Merawder
Game 2 Completed.
Match Winner: Merawder: 2–0
tenllado has left the game.