Game 588656232
PDBot has started watching.
fevpk joined the game.
[League] Host doesn't have active run
fevpk chooses to play first.
fevpk keeps this hand.
DubNation keeps this hand.
Turn 1: fevpk
fevpk skips their draw step.
[CHAT] fevpk: gl
fevpk plays [Desert of the Fervent].
[CHAT] DubNation: glhf
Turn 1: DubNation
DubNation plays [Jungle Shrine].
Turn 2: fevpk
fevpk plays [Swamp].
Turn 2: DubNation
DubNation plays [Island].
DubNation casts [Sylvan Ranger].
DubNation puts triggered ability from [Sylvan Ranger] onto the stack (When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reve...).
DubNation reveals [Swamp].
Turn 3: fevpk
fevpk plays [Mountain].
Turn 3: DubNation
DubNation plays [Mountain].
DubNation casts [Temur Ascendancy].
fevpk is being attacked by [Sylvan Ranger].
Turn 4: fevpk
fevpk plays [Swamp].
fevpk discards [Desert of the Glorified].
fevpk cycles [Desert of the Glorified].
Turn 4: DubNation
DubNation plays [Temple of Mystery].
DubNation puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.).
DubNation put a card on top of DubNation's library.
DubNation casts [Trial of Strength].
DubNation puts triggered ability from [Trial of Strength] onto the stack (When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token.).
DubNation's [Trial of Strength] creates a Beast token.
DubNation puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...).
DubNation draws a card with [Temur Ascendancy]'s ability.
fevpk is being attacked by [Beast] token and [Sylvan Ranger].
fevpk casts [Burst Lightning] targeting [Beast] token.
Turn 5: fevpk
fevpk plays [Mountain].
fevpk casts [Cranial Archive].
Turn 5: DubNation
DubNation casts [Sylvan Ranger].
DubNation puts triggered ability from [Sylvan Ranger] onto the stack (When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reve...).
DubNation reveals [Plains].
DubNation plays [Swamp].
DubNation casts [Rampant Growth].
fevpk is being attacked by [Sylvan Ranger] and [Sylvan Ranger].
fevpk casts [Spark Jolt] targeting [Sylvan Ranger].
fevpk put a card on the bottom of the library.
fevpk exiles [Cranial Archive] with [Cranial Archive]'s ability.
fevpk activates an ability of [Cranial Archive] targeting fevpk ( Target player shuffles his or her graveyard into his or her library. Draw a card.).
fevpk draws a card with [Cranial Archive]'s ability.
Turn 6: fevpk
Turn 6: DubNation
DubNation plays [New Benalia].
DubNation puts triggered ability from [New Benalia] onto the stack (When New Benalia enters the battlefield, scry 1.).
DubNation put a card on the bottom of the library.
DubNation casts [Bow of Nylea].
fevpk is being attacked by [Sylvan Ranger].
Turn 7: fevpk
fevpk casts [Bronze Bombshell].
Turn 7: DubNation
DubNation plays [Plains].
DubNation casts [Angelic Accord].
fevpk is being attacked by [Sylvan Ranger].
fevpk casts [Spark Jolt] targeting [Sylvan Ranger].
DubNation activates an ability of [Bow of Nylea] targeting [Sylvan Ranger] ( Put a +1/+1 counter on target creature.).
fevpk put a card on top of fevpk's library.
Turn 8: fevpk
fevpk casts [Bazaar Trader].
DubNation is being attacked by [Bronze Bombshell].
Turn 8: DubNation
DubNation casts [Arborback Stomper].
DubNation puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...).
DubNation puts triggered ability from [Arborback Stomper] onto the stack (When Arborback Stomper enters the battlefield, you gain 5 life.).
DubNation draws a card with [Temur Ascendancy]'s ability.
DubNation plays [Frontier Bivouac].
DubNation casts [Cartouche of Ambition] targeting [Arborback Stomper].
fevpk casts [Murder] targeting [Arborback Stomper].
DubNation's [Cartouche of Ambition] is countered because it has no legal targets.
fevpk is being attacked by [Sylvan Ranger].
DubNation puts triggered ability from [Angelic Accord] onto the stack (At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Ange...).
DubNation's [Angelic Accord] creates an Angel token.
DubNation puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...).
DubNation draws a card with [Temur Ascendancy]'s ability.
Turn 9: fevpk
fevpk casts [Immortal Coil].
Turn 9: DubNation
DubNation plays [Forest].
DubNation casts [Arborback Stomper].
DubNation puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...).
DubNation puts triggered ability from [Arborback Stomper] onto the stack (When Arborback Stomper enters the battlefield, you gain 5 life.).
DubNation draws a card with [Temur Ascendancy]'s ability.
DubNation casts [Rampant Growth].
fevpk activates an ability of [Bazaar Trader] targeting DubNation, and [Immortal Coil] ( Target player gains control of target artifact, creature, or land you control.).
fevpk is being attacked by [Arborback Stomper], [Angel] token, and [Sylvan Ranger].
[Bronze Bombshell] blocks [Arborback Stomper].
DubNation puts triggered ability from [Angelic Accord] onto the stack (At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Ange...).
DubNation's [Angelic Accord] creates an Angel token.
DubNation puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...).
DubNation draws a card with [Temur Ascendancy]'s ability.
Turn 10: fevpk
fevpk casts [Bronze Bombshell].
fevpk activates an ability of [Bazaar Trader] targeting DubNation, and [Bronze Bombshell] ( Target player gains control of target artifact, creature, or land you control.).
DubNation puts triggered ability from [Bronze Bombshell] onto the stack (When a player other than Bronze Bombshell's owner controls it, that player sacrifices it. If the p...).
DubNation puts triggered ability from [Immortal Coil] onto the stack (When there are no cards in your graveyard, you lose the game.).
Winner: fevpk
Game 1 Completed.
fevpk draws their next card.
DubNation has left the game.
Game 588660562
PDBot has started watching.
DubNation chooses to play first.
DubNation keeps this hand.
fevpk mulligans to 6 cards.
fevpk mulligans to 5 cards.
fevpk keeps this hand.
Turn 1: DubNation
fevpk put a card on the bottom of the library.
DubNation skips their draw step.
DubNation plays [Temple of Mystery].
DubNation puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.).
DubNation put a card on the bottom of the library.
Turn 1: fevpk
fevpk plays [Mountain].
Turn 2: DubNation
DubNation plays [Mountain].
DubNation casts [Rampant Growth].
Turn 2: fevpk
Turn 3: DubNation
DubNation plays [Savage Lands].
fevpk casts [Spark Jolt] targeting DubNation.
fevpk put a card on top of fevpk's library.
Turn 3: fevpk
fevpk plays [Evolving Wilds].
fevpk activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Turn 4: DubNation
DubNation plays [Sandsteppe Citadel].
Turn 4: fevpk
Turn 5: DubNation
DubNation casts [Angelic Accord].
Turn 5: fevpk
fevpk casts [Bazaar Trader].
Turn 6: DubNation
DubNation plays [Island].
DubNation casts [Angelic Accord].
Turn 6: fevpk
Turn 7: DubNation
Turn 7: fevpk
fevpk casts [Shock] targeting DubNation.
Turn 8: DubNation
DubNation casts [Sylvan Ranger].
DubNation puts triggered ability from [Sylvan Ranger] onto the stack (When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reve...).
DubNation reveals [Plains].
DubNation plays [Plains].
DubNation casts [Cartouche of Ambition] targeting [Sylvan Ranger].
DubNation puts triggered ability from [Cartouche of Ambition] onto the stack targeting [Bazaar Trader] (When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature.).
Turn 8: fevpk
fevpk plays [Mountain].
Turn 9: DubNation
DubNation plays [Frontier Bivouac].
DubNation casts [Angelic Skirmisher].
DubNation puts triggered ability from [Angelic Skirmisher] onto the stack (At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you contro...).
fevpk casts [Burst Lightning] targeting [Angelic Skirmisher].
fevpk casts [Burst Lightning] targeting [Angelic Skirmisher].
fevpk is being attacked by [Sylvan Ranger].
Turn 9: fevpk
Turn 10: DubNation
DubNation plays [Temple of Mystery].
DubNation puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.).
DubNation put a card on top of DubNation's library.
fevpk is being attacked by [Sylvan Ranger].
Turn 10: fevpk
fevpk casts [Bolt of Keranos] targeting [Sylvan Ranger].
fevpk put a card on top of fevpk's library.
Turn 11: DubNation
DubNation casts [Arborback Stomper].
DubNation puts triggered ability from [Arborback Stomper] onto the stack (When Arborback Stomper enters the battlefield, you gain 5 life.).
DubNation puts triggered ability from [Angelic Accord] onto the stack (At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Ange...).
DubNation puts triggered ability from [Angelic Accord] onto the stack (At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Ange...).
DubNation's [Angelic Accord] creates an Angel token.
DubNation's [Angelic Accord] creates an Angel token.
Turn 11: fevpk
fevpk has conceded from the game.
Winner: DubNation
Game 2 Completed.