Game 588244254
PDBot has started watching.
Back_Alley_G joined the game.
MetalAtog joined the game.
[Gatherling] Event=Penny Dreadful Mondays 7.05
[Gatherling] Round=5
[League] Host doesn't have active run
Back_Alley_G chooses to play first.
Back_Alley_G keeps this hand.
[CHAT] MetalAtog: hi gl
MetalAtog keeps this hand.
Turn 1: Back_Alley_G
Back_Alley_G skips their draw step.
Back_Alley_G plays [Opulent Palace].
Turn 1: MetalAtog
MetalAtog plays [Swamp].
[CHAT] Back_Alley_G: hey, gl to you too
MetalAtog casts [Sarcomancy].
MetalAtog puts triggered ability from [Sarcomancy] onto the stack (When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.).
MetalAtog's [Sarcomancy] creates a Zombie token.
Turn 2: Back_Alley_G
Back_Alley_G plays [Vivid Marsh].
Turn 2: MetalAtog
MetalAtog plays [Swamp].
Back_Alley_G is being attacked by [Zombie] token.
MetalAtog casts [Shambling Ghoul].
Turn 3: Back_Alley_G
Back_Alley_G plays [Island].
Back_Alley_G casts [Oath of Jace].
Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (When Oath of Jace enters the battlefield, draw three cards, then discard two cards.).
Back_Alley_G draws three cards with [Oath of Jace]'s ability.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Turn 3: MetalAtog
MetalAtog plays [Swamp].
MetalAtog casts [Lord of the Accursed].
Back_Alley_G is being attacked by [Shambling Ghoul] and [Zombie] token.
Turn 4: Back_Alley_G
Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
Back_Alley_G casts [Oath of Jace].
Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (When Oath of Jace enters the battlefield, draw three cards, then discard two cards.).
Back_Alley_G draws three cards with [Oath of Jace]'s ability.
Back_Alley_G discards [Worldgorger Dragon].
Back_Alley_G discards [Turntimber Ranger].
Back_Alley_G plays [Vivid Marsh].
Turn 4: MetalAtog
MetalAtog plays [Swamp].
MetalAtog casts [Lord of the Accursed].
Back_Alley_G is being attacked by [Lord of the Accursed], [Shambling Ghoul], and [Zombie] token.
Turn 5: Back_Alley_G
Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
Back_Alley_G plays [Swamp].
Back_Alley_G casts [Zombie Infestation].
Back_Alley_G casts [Arcane Adaptation].
Back_Alley_G chooses Demon for [Arcane Adaptation].
Back_Alley_G discards [Vivid Marsh].
Back_Alley_G discards [Swamp].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Turn 5: MetalAtog
MetalAtog has conceded from the game.
Winner: Back_Alley_G
Game 1 Completed.
MetalAtog draws their next card.
Back_Alley_G has left the game.
Game 588249152
PDBot has started watching.
MetalAtog joined the game.
Back_Alley_G chooses to play first.
Back_Alley_G keeps this hand.
MetalAtog keeps this hand.
Turn 1: Back_Alley_G
Back_Alley_G skips their draw step.
Back_Alley_G plays [Swamp].
Turn 1: MetalAtog
MetalAtog plays [Swamp].
MetalAtog casts [Sarcomancy].
MetalAtog puts triggered ability from [Sarcomancy] onto the stack (When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.).
MetalAtog's [Sarcomancy] creates a Zombie token.
Turn 2: Back_Alley_G
Back_Alley_G plays [Island].
Turn 2: MetalAtog
MetalAtog plays [Swamp].
Back_Alley_G is being attacked by [Zombie] token.
Turn 3: Back_Alley_G
Back_Alley_G plays [Forest].
Back_Alley_G casts [Buried Alive].
Turn 3: MetalAtog
MetalAtog plays [Swamp].
MetalAtog casts [Cemetery Reaper].
Back_Alley_G is being attacked by [Zombie] token.
Turn 4: Back_Alley_G
Back_Alley_G casts [Animate Dead] targeting [Worldgorger Dragon].
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G casts [Oath of Jace].
Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (When Oath of Jace enters the battlefield, draw three cards, then discard two cards.).
Back_Alley_G draws three cards with [Oath of Jace]'s ability.
Back_Alley_G discards [Vivid Marsh].
Back_Alley_G discards [Swamp].
Back_Alley_G puts triggered ability from [Archfiend of Ifnir] onto the stack (Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents co...).
Back_Alley_G puts triggered ability from [Archfiend of Ifnir] onto the stack (Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents co...).
Back_Alley_G casts [Buried Alive].
Back_Alley_G casts [Blood Speaker].
Back_Alley_G casts [Blood Speaker].
Back_Alley_G casts [Turntimber Ranger].
Back_Alley_G puts triggered ability from [Turntimber Ranger] onto the stack (Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may crea...).
Back_Alley_G's [Turntimber Ranger] creates a Wolf token.
Back_Alley_G casts [Blood Speaker].
Turn 4: MetalAtog
MetalAtog puts triggered ability from [Sarcomancy] onto the stack (At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 da...).
MetalAtog plays [Lake of the Dead].
MetalAtog sacrifices [Swamp].
MetalAtog casts [Diregraf Ghoul].
MetalAtog casts [Cemetery Reaper].
Turn 5: Back_Alley_G
Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library f...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library f...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library f...).
Back_Alley_G reveals [Archfiend of Ifnir].
Back_Alley_G discards [Archfiend of Ifnir].
Back_Alley_G cycles [Archfiend of Ifnir].
Back_Alley_G puts triggered ability from [Archfiend of Ifnir] onto the stack (Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents co...).
MetalAtog is being attacked by [Blood Speaker], [Wolf] token, [Turntimber Ranger], [Blood Speaker], and [Archfiend of Ifnir].
Turn 5: MetalAtog
MetalAtog plays [Swamp].
MetalAtog casts [Dark Salvation] targeting MetalAtog, and [Archfiend of Ifnir]. (X is 3).
MetalAtog's [Dark Salvation] creates three Zombie tokens.
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Turn 6: Back_Alley_G
Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library f...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library f...).
Back_Alley_G casts [Zombie Infestation].
Back_Alley_G discards [Sunscorched Desert].
Back_Alley_G discards [Opulent Palace].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Turn 6: MetalAtog
MetalAtog casts [Sentinel Totem].
MetalAtog puts triggered ability from [Sentinel Totem] onto the stack (When Sentinel Totem enters the battlefield, scry 1.).
ribbonsofnight has started watching.
MetalAtog put a card on the bottom of the library.
Turn 7: Back_Alley_G
Back_Alley_G puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library f...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library f...).
Back_Alley_G casts [Arcane Adaptation].
Back_Alley_G chooses Ally for [Arcane Adaptation].
Turn 7: MetalAtog
PennyDreadful
PDM top 8 vs Back_Alley_G
Tourney, BuggedCardObserver, LeagueObserver, PennyDreadfulLegality
MetalAtog,Back_Alley_G
PDBot has started watching.
[Gatherling] Event=Penny Dreadful Mondays 7.05
[Gatherling] Round=5
[League] Host doesn't have active run
[CHAT] MetalAtog: suddenly my game situation is the same as on game1 when you played the animate dead on the dragon
[CHAT] Back_Alley_G: same here, it restarted
[CHAT] MetalAtog: anyway I had the game lost
[CHAT] stash86: so did you have any cards in your hand to survive infinite token attack?
[CHAT] MetalAtog: no
[CHAT] MetalAtog: and nothing I could draw
[CHAT] stash86: okay, so I guess back alley won 2-1 then
[CHAT] Back_Alley_G: ok
[CHAT] MetalAtog: I guess so
stash86 has stopped watching.
[CHAT] MetalAtog: nut this is weird
[CHAT] MetalAtog: lol
[CHAT] Back_Alley_G: we should probably both restart modo then after that bugginess
[CHAT] MetalAtog: good idea
[CHAT] MetalAtog: good on next round
[CHAT] MetalAtog: luck
[CHAT] Back_Alley_G: thanks
j_meka has stopped watching.
Back_Alley_G has lost connection to the game.
MetalAtog has conceded from the game.
Winner: Back_Alley_G
Game 1 Completed.