Game 588205398
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[Gatherling] Event=Penny Dreadful Mondays 7.05
[Gatherling] Round=2
[League] Host doesn't have active run
Back_Alley_G joined the game.
Back_Alley_G chooses to play first.
Back_Alley_G keeps this hand.
ribbonsofnight keeps this hand.
Turn 1: Back_Alley_G
Back_Alley_G skips their draw step.
[CHAT] Back_Alley_G: hey, gl and hf
Back_Alley_G plays [Vivid Marsh].
[CHAT] ribbonsofnight: hi gl
Turn 1: ribbonsofnight
ribbonsofnight plays [Evolving Wilds].
Turn 2: Back_Alley_G
Back_Alley_G plays [Forest].
Back_Alley_G casts [Zombie Infestation].
ribbonsofnight activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Turn 2: ribbonsofnight
ribbonsofnight plays [Island].
ribbonsofnight casts [Orzhov Signet].
Back_Alley_G discards [Archfiend of Ifnir].
Back_Alley_G discards [Stroke of Genius].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Turn 3: Back_Alley_G
Back_Alley_G casts [Animate Dead] targeting [Archfiend of Ifnir].
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G plays [Vivid Marsh].
ribbonsofnight is being attacked by [Zombie] token.
Turn 3: ribbonsofnight
ribbonsofnight plays [Island].
ribbonsofnight casts [Nevermaker].
Turn 4: Back_Alley_G
Back_Alley_G casts [Arcane Adaptation].
Back_Alley_G chooses Demon for [Arcane Adaptation].
ribbonsofnight is being attacked by [Archfiend of Ifnir] and [Zombie] token.
[Nevermaker] blocks [Zombie] token.
Back_Alley_G discards [Arcane Adaptation].
Back_Alley_G discards [Island].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G puts triggered ability from [Archfiend of Ifnir] onto the stack (Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents co...).
Back_Alley_G puts triggered ability from [Archfiend of Ifnir] onto the stack (Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents co...).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
ribbonsofnight puts triggered ability from [Nevermaker] onto the stack targeting [Archfiend of Ifnir] (When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library...).
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Turn 4: ribbonsofnight
ribbonsofnight casts [Dimir Signet].
ribbonsofnight discards [Lonely Sandbar].
ribbonsofnight cycles [Lonely Sandbar].
ribbonsofnight casts [Animate Dead] targeting [Nevermaker].
ribbonsofnight puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Turn 5: Back_Alley_G
ribbonsofnight is being attacked by [Zombie] token and [Zombie] token.
[Nevermaker] blocks [Zombie] token.
Turn 5: ribbonsofnight
ribbonsofnight plays [Island].
ribbonsofnight casts [Magister of Worth].
ribbonsofnight puts triggered ability from [Magister of Worth] onto the stack (When Magister of Worth enters the battlefield, starting with you, each player votes for grace or c...).
ribbonsofnight votes for Condemnation
Back_Alley_G votes for Condemnation
ribbonsofnight puts triggered ability from [Nevermaker] onto the stack targeting [Zombie Infestation] (When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library...).
ribbonsofnight puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Back_Alley_G discards [Archfiend of Ifnir].
Back_Alley_G cycles [Archfiend of Ifnir].
Turn 6: Back_Alley_G
Back_Alley_G casts [Zombie Infestation].
Turn 6: ribbonsofnight
ribbonsofnight casts [Oath of Jace].
ribbonsofnight puts triggered ability from [Oath of Jace] onto the stack (When Oath of Jace enters the battlefield, draw three cards, then discard two cards.).
ribbonsofnight draws three cards with [Oath of Jace]'s ability.
ribbonsofnight discards [Dimir Signet].
ribbonsofnight discards [Swamp].
ribbonsofnight casts [Court Hussar] (with {W}).
ribbonsofnight puts triggered ability from [Court Hussar] onto the stack (When Court Hussar enters the battlefield, look at the top three cards of your library, then put on...).
ribbonsofnight puts triggered ability from [Court Hussar] onto the stack (When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it.).
Back_Alley_G is being attacked by [Magister of Worth].
Turn 7: Back_Alley_G
Back_Alley_G casts [Buried Alive].
Turn 7: ribbonsofnight
ribbonsofnight puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
ribbonsofnight casts [Oath of Jace].
ribbonsofnight puts triggered ability from [Oath of Jace] onto the stack (When Oath of Jace enters the battlefield, draw three cards, then discard two cards.).
ribbonsofnight draws three cards with [Oath of Jace]'s ability.
ribbonsofnight discards [Orzhov Signet].
ribbonsofnight discards [Orzhov Signet].
Back_Alley_G is being attacked by [Court Hussar] and [Magister of Worth].
ribbonsofnight plays [Evolving Wilds].
ribbonsofnight activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
ribbonsofnight casts [Man-o'-War].
ribbonsofnight puts triggered ability from [Man-o'-War] onto the stack targeting [Court Hussar] (When Man-o'-War enters the battlefield, return target creature to its owner's hand.).
ribbonsofnight returns [Court Hussar] to its owner's hand with [Man-o'-War]'s ability.
Turn 8: Back_Alley_G
Back_Alley_G discards [Vivid Marsh].
Back_Alley_G discards [Swamp].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Turn 8: ribbonsofnight
ribbonsofnight puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
ribbonsofnight plays [Swamp].
ribbonsofnight casts [Court Hussar] (with {W}).
ribbonsofnight puts triggered ability from [Court Hussar] onto the stack (When Court Hussar enters the battlefield, look at the top three cards of your library, then put on...).
ribbonsofnight puts triggered ability from [Court Hussar] onto the stack (When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it.).
Back_Alley_G is being attacked by [Man-o'-War] and [Magister of Worth].
[Zombie] token blocks [Man-o'-War].
[Zombie] token blocks [Man-o'-War].
Blockers for [Man-o'-War] are ordered as follows: [Zombie] token, [Zombie] token
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Back_Alley_G discards [Blood Speaker].
Back_Alley_G discards [Blood Speaker].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
Back_Alley_G puts triggered ability from [Blood Speaker] onto the stack (Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveya...).
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
[Blood Speaker] is returned to Back_Alley_G's hand from the graveyard.
Turn 9: Back_Alley_G
ribbonsofnight is being attacked by [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token,
[Zombie] token, [Zombie] token, [Zombie] token, [Zombie] token, and [Zombie] token.
ribbonsofnight casts [Momentary Blink] targeting [Magister of Worth].
Back_Alley_G has conceded from the game.
Winner: ribbonsofnight
Game 1 Completed.
ribbonsofnight has left the game.
Back_Alley_G draws their next card.
Game 588208590
PDBot has started watching.
Back_Alley_G joined the game.
Back_Alley_G has lost connection to the game.
Back_Alley_G joined the game.
Back_Alley_G chooses to play first.
Back_Alley_G keeps this hand.
ribbonsofnight keeps this hand.
Turn 1: Back_Alley_G
Back_Alley_G skips their draw step.
Back_Alley_G plays [Vivid Marsh].
Turn 1: ribbonsofnight
ribbonsofnight plays [Evolving Wilds].
Turn 2: Back_Alley_G
Back_Alley_G plays [Island].
ribbonsofnight activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Turn 2: ribbonsofnight
ribbonsofnight plays [Tranquil Cove].
ribbonsofnight puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Back_Alley_G discards [Archfiend of Ifnir].
Back_Alley_G cycles [Archfiend of Ifnir].
Turn 3: Back_Alley_G
Back_Alley_G casts [Animate Dead] targeting [Archfiend of Ifnir].
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...).
Back_Alley_G plays [Swamp].
Turn 3: ribbonsofnight
ribbonsofnight plays [Swamp].
ribbonsofnight casts [Man-o'-War].
ribbonsofnight puts triggered ability from [Man-o'-War] onto the stack targeting [Archfiend of Ifnir] (When Man-o'-War enters the battlefield, return target creature to its owner's hand.).
ribbonsofnight returns [Archfiend of Ifnir] to its owner's hand with [Man-o'-War]'s ability.
Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.).
Turn 4: Back_Alley_G
Back_Alley_G casts [Zombie Infestation].
Back_Alley_G plays [Island].
Turn 4: ribbonsofnight
ribbonsofnight plays [Island].
ribbonsofnight casts [Lobotomy] targeting Back_Alley_G.
HeWhoSpeaksToHimself has started watching.
Back_Alley_G discards [Archfiend of Ifnir].
Back_Alley_G cycles [Archfiend of Ifnir].
Back_Alley_G discards [Arcane Adaptation].
Back_Alley_G discards [Archfiend of Ifnir].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G discards [Oath of Jace].
Back_Alley_G discards [Turntimber Ranger].
Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.).
Back_Alley_G's [Zombie Infestation] creates a Zombie token.
Back_Alley_G reveals their hand to [Lobotomy], containing no cards.
Turn 5: Back_Alley_G
ribbonsofnight is being attacked by [Zombie] token.
[Man-o'-War] blocks [Zombie] token.
Turn 5: ribbonsofnight
ribbonsofnight plays [Island].
ribbonsofnight casts [Oath of Jace].
ribbonsofnight puts triggered ability from [Oath of Jace] onto the stack (When Oath of Jace enters the battlefield, draw three cards, then discard two cards.).
ribbonsofnight draws three cards with [Oath of Jace]'s ability.
ribbonsofnight discards [Lobotomy].
ribbonsofnight discards [Dimir Signet].
Turn 6: Back_Alley_G
ribbonsofnight is being attacked by [Zombie] token.
Back_Alley_G plays [Opulent Palace].
Turn 6: ribbonsofnight
ribbonsofnight puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
ribbonsofnight plays [Swamp].
ribbonsofnight casts [Murderous Redcap].
ribbonsofnight puts triggered ability from [Murderous Redcap] onto the stack targeting [Zombie] token (When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creatur...).
Turn 7: Back_Alley_G
Back_Alley_G casts [Buried Alive].
Turn 7: ribbonsofnight
ribbonsofnight puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
ribbonsofnight plays [Island].
ribbonsofnight casts [Phyrexian Furnace].
ribbonsofnight activates an ability of [Phyrexian Furnace] targeting Back_Alley_G ( Exile the bottom card of target player's graveyard.).
Back_Alley_G is being attacked by [Murderous Redcap].
Turn 8: Back_Alley_G
Back_Alley_G casts [Archfiend of Ifnir].
ribbonsofnight casts [Soul Manipulation] targeting [Archfiend of Ifnir], and [Man-o'-War] (Return to hand) (Counter target creature spell. Return target creature card from your graveyard to your hand.).
ribbonsofnight returns [Man-o'-War] to its owner's hand with [Soul Manipulation].
Turn 8: ribbonsofnight
ribbonsofnight puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
ribbonsofnight activates an ability of [Phyrexian Furnace] targeting Back_Alley_G ( Exile the bottom card of target player's graveyard.).
ribbonsofnight casts [Nevermaker].
ribbonsofnight plays [Vivid Marsh].
Back_Alley_G is being attacked by [Murderous Redcap].
Turn 9: Back_Alley_G
Back_Alley_G casts [Arcane Adaptation].
Dragonas77 has started watching.
ribbonsofnight activates an ability of [Phyrexian Furnace] targeting [Blood Speaker] ( Exile target card from a graveyard. Draw a card.).
ribbonsofnight draws a card with [Phyrexian Furnace]'s ability.
Back_Alley_G chooses Demon for [Arcane Adaptation].
[CHAT] ribbonsofnight: oops didn't count the cards in your hand
Turn 9: ribbonsofnight
ribbonsofnight puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
MAMP has started watching.
[CHAT] ribbonsofnight: drew well though
ribbonsofnight casts [Seal of Cleansing].
Back_Alley_G has conceded from the game.
Winner: ribbonsofnight
Game 2 Completed.
Match Winner: ribbonsofnight: 2–0
Back_Alley_G draws their next card.
Back_Alley_G draws their next card.
Back_Alley_G draws their next card.
Back_Alley_G draws their next card.
Back_Alley_G has left the game.