Game 587886340
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[Gatherling] Event=Penny Dreadful Sundays 7.05
[Gatherling] Round=4
[League] Host doesn't have active run
Merawder chooses to play first.
Merawder keeps this hand.
SafetyDad keeps this hand.
Turn 1: Merawder
Merawder skips their draw step.
Merawder plays [Seaside Citadel].
Turn 1: SafetyDad
SafetyDad plays [Izzet Guildgate].
Turn 2: Merawder
Merawder plays [Plains].
Merawder casts [Palace Familiar].
Turn 2: SafetyDad
SafetyDad plays [Dimir Guildgate].
SafetyDad casts [Rigging Runner].
Turn 3: Merawder
Merawder plays [Plains].
Merawder casts [Filigree Familiar].
Merawder puts triggered ability from [Filigree Familiar] onto the stack (When Filigree Familiar enters the battlefield, you gain 2 life.).
SafetyDad is being attacked by [Palace Familiar].
Turn 3: SafetyDad
SafetyDad plays [Rakdos Guildgate].
SafetyDad casts [Burst Lightning] targeting [Filigree Familiar].
Merawder puts triggered ability from [Filigree Familiar] onto the stack (When Filigree Familiar dies, draw a card.).
Merawder draws a card with [Filigree Familiar]'s ability.
Merawder is being attacked by [Rigging Runner].
Turn 4: Merawder
Merawder plays [Tranquil Garden].
Merawder casts [Smokestack].
SafetyDad is being attacked by [Palace Familiar].
Turn 4: SafetyDad
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder is being attacked by [Rigging Runner].
SafetyDad plays [Swamp].
[CHAT] Merawder: omg lol just read your dude's flavor text
[CHAT] Merawder: that's great
SafetyDad casts [Dire Fleet Neckbreaker].
Turn 5: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
[CHAT] SafetyDad: he's a fancy boi
Merawder casts [Sailor of Means].
Merawder puts triggered ability from [Sailor of Means] onto the stack (When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with '{T},...).
Merawder's [Sailor of Means] creates a Treasure token.
Merawder casts [Unsubstantiate] targeting [Dire Fleet Neckbreaker].
Merawder returns [Dire Fleet Neckbreaker] to its owner's hand with [Unsubstantiate].
SafetyDad is being attacked by [Palace Familiar].
Turn 5: SafetyDad
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
SafetyDad sacrifices [Swamp].
SafetyDad plays [Mountain].
SafetyDad casts [Dire Fleet Neckbreaker].
Turn 6: Merawder
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of your upkeep, you may put a soot counter on Smokestack.).
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
Merawder sacrifices [Palace Familiar].
Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.).
Merawder draws a card with [Palace Familiar]'s ability.
Merawder casts [Gift of Immortality] targeting [Sailor of Means].
[CHAT] Merawder: I have a pirate too
[CHAT] Merawder: the best pirate of all, objectively
[CHAT] Merawder: since he's the most memeworthy pirate
[CHAT] Merawder: it's right in his name
Merawder plays [Island].
Merawder casts [Surveilling Sprite].
Turn 6: SafetyDad
Merawder puts triggered ability from [Smokestack] onto the stack (At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter...).
SafetyDad sacrifices [Mountain].
SafetyDad sacrifices [Rakdos Guildgate].
SafetyDad has conceded from the game.
Winner: Merawder
Game 1 Completed.
Merawder has left the game.
Game 587888696
PDBot has started watching.
SafetyDad chooses to play first.
SafetyDad keeps this hand.
Merawder keeps this hand.
Turn 1: SafetyDad
SafetyDad skips their draw step.
SafetyDad plays [Mountain].
Turn 1: Merawder
Merawder plays [Island].
Merawder discards [Lonely Sandbar].
Merawder cycles [Lonely Sandbar].
Turn 2: SafetyDad
SafetyDad plays [Swamp].
SafetyDad casts [Lay Bare the Heart] targeting Merawder.
Merawder discards [Planar Outburst].
Merawder reveals their hand to [Lay Bare the Heart], containing [Palace Familiar], [Plains], [Lonely Sandbar], [Sailor of Means], [Palace Familiar], and [Island].
Turn 2: Merawder
Merawder plays [Island].
Merawder casts [Palace Familiar].
Turn 3: SafetyDad
SafetyDad plays [Island].
SafetyDad casts [Forerunner of the Coalition].
SafetyDad puts triggered ability from [Forerunner of the Coalition] onto the stack (When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate ...).
SafetyDad reveals [Forerunner of the Coalition].
Turn 3: Merawder
Merawder discards [Lonely Sandbar].
Merawder cycles [Lonely Sandbar].
Merawder plays [Tranquil Garden].
Merawder casts [Palace Familiar].
Turn 4: SafetyDad
SafetyDad casts [Forerunner of the Coalition].
SafetyDad puts triggered ability from [Forerunner of the Coalition] onto the stack (Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life.).
SafetyDad puts triggered ability from [Forerunner of the Coalition] onto the stack (When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate ...).
SafetyDad reveals [Forerunner of the Coalition].
Merawder is being attacked by [Forerunner of the Coalition].
[Palace Familiar] blocks [Forerunner of the Coalition].
[Palace Familiar] blocks [Forerunner of the Coalition].
Blockers for [Forerunner of the Coalition] are ordered as follows: [Palace Familiar], [Palace Familiar]
Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.).
Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.).
Merawder draws a card with [Palace Familiar]'s ability.
Merawder draws a card with [Palace Familiar]'s ability.
SafetyDad plays [Mountain].
Turn 4: Merawder
Merawder casts [Sailor of Means].
Merawder puts triggered ability from [Sailor of Means] onto the stack (When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with '{T},...).
Merawder's [Sailor of Means] creates a Treasure token.
Merawder plays [Seaside Citadel].
Turn 5: SafetyDad
SafetyDad casts [Dire Fleet Neckbreaker].
SafetyDad puts triggered ability from [Forerunner of the Coalition] onto the stack (Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life.).
SafetyDad plays [Mountain].
Merawder is being attacked by [Forerunner of the Coalition].
Turn 5: Merawder
Merawder casts [Sailor of Means].
Merawder puts triggered ability from [Sailor of Means] onto the stack (When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with '{T},...).
Merawder's [Sailor of Means] creates a Treasure token.
Merawder discards [Lonely Sandbar].
Merawder cycles [Lonely Sandbar].
Merawder plays [Plains].
Merawder casts [Gift of Immortality] targeting [Sailor of Means].
Turn 6: SafetyDad
SafetyDad plays [Mountain].
SafetyDad casts [Forerunner of the Coalition].
SafetyDad puts triggered ability from [Forerunner of the Coalition] onto the stack (Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life.).
SafetyDad puts triggered ability from [Forerunner of the Coalition] onto the stack (When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate ...).
SafetyDad reveals [Storm Fleet Sprinter].
Merawder is being attacked by [Dire Fleet Neckbreaker] and [Forerunner of the Coalition].
[Sailor of Means] blocks [Forerunner of the Coalition].
[Sailor of Means] stops blocking.
[Sailor of Means] blocks [Dire Fleet Neckbreaker].
[Sailor of Means] blocks [Dire Fleet Neckbreaker].
Blockers for [Dire Fleet Neckbreaker] are ordered as follows: [Sailor of Means], [Sailor of Means]
SafetyDad casts [Buccaneer's Bravado] targeting [Dire Fleet Neckbreaker] (Target Pirate gets +1/+1 and gains double strike until end of turn.).
Merawder puts triggered ability from [Gift of Immortality] onto the stack (When enchanted creature dies, return that card to the battlefield under its owner's control. Retur...).
Merawder puts triggered ability from [Sailor of Means] onto the stack (When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with '{T},...).
Merawder's [Sailor of Means] creates a Treasure token.
Merawder puts triggered ability from [Gift of Immortality] onto the stack (Return Gift of Immortality to the battlefield attached to Sailor of Means at the beginning of the ...).
Turn 6: Merawder
Merawder plays [Selesnya Sanctuary].
Merawder puts triggered ability from [Selesnya Sanctuary] onto the stack (When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.).
Merawder returns [Plains] to its owner's hand with [Selesnya Sanctuary]'s ability.
Merawder casts [Filigree Familiar].
Merawder puts triggered ability from [Filigree Familiar] onto the stack (When Filigree Familiar enters the battlefield, you gain 2 life.).
Merawder casts [Palace Familiar].
Turn 7: SafetyDad
SafetyDad casts [Storm Fleet Sprinter].
SafetyDad puts triggered ability from [Forerunner of the Coalition] onto the stack (Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life.).
SafetyDad puts triggered ability from [Forerunner of the Coalition] onto the stack (Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life.).
Merawder is being attacked by [Storm Fleet Sprinter].
Turn 7: Merawder
Merawder casts [Alchemist's Apprentice].
Merawder activates an ability of [Alchemist's Apprentice] (Sacrifice Alchemist's Apprentice: Draw a card.).
Merawder draws a card with [Alchemist's Apprentice]'s ability.
Merawder plays [Plains].
Turn 8: SafetyDad
Merawder is being attacked by [Storm Fleet Sprinter].
Turn 8: Merawder
SafetyDad is being attacked by [Palace Familiar], [Filigree Familiar], and [Sailor of Means].
Merawder has conceded from the game.
Winner: SafetyDad
Game 2 Completed.
Game 587891470
PDBot has started watching.
Merawder chooses to play first.
Merawder mulligans to 6 cards.
SafetyDad keeps this hand.
Merawder keeps this hand.
Turn 1: Merawder
Merawder put a card on the bottom of the library.
Merawder skips their draw step.
Merawder plays [Seaside Citadel].
Turn 1: SafetyDad
SafetyDad plays [Mountain].
SafetyDad reveals [Rigging Runner] with [Daring Buccaneer]'s ability.
SafetyDad casts [Daring Buccaneer] (revealing [Rigging Runner]).
Turn 2: Merawder
Merawder discards [Lonely Sandbar].
Merawder cycles [Lonely Sandbar].
Merawder plays [Tranquil Garden].
Turn 2: SafetyDad
SafetyDad plays [Vivid Marsh].
Merawder is being attacked by [Daring Buccaneer].
SafetyDad casts [Rigging Runner].
Turn 3: Merawder
Merawder plays [Plains].
Merawder casts [Palace Familiar].
Turn 3: SafetyDad
SafetyDad plays [Mountain].
SafetyDad casts [Storm Fleet Sprinter].
[CHAT] SafetyDad: hello?
[CHAT] Merawder: so sorry
[CHAT] Merawder: I spaced out, was falling asleep lol
[CHAT] SafetyDad: nah its all good I've been taking random stops as well
[CHAT] Merawder: I gotta get some zzzs soon
[CHAT] SafetyDad: I feel that
[CHAT] SafetyDad: is it late there?
[CHAT] Merawder: haha no it's 1 pm
Merawder is being attacked by [Storm Fleet Sprinter], [Rigging Runner], and [Daring Buccaneer].
[CHAT] SafetyDad: lol
[CHAT] Merawder: but my sleep schedule is pretty nutty atm, got off work a couple hours ago
Turn 4: Merawder
Merawder casts [Gift of Immortality] targeting [Palace Familiar].
Turn 4: SafetyDad
SafetyDad plays [Vivid Marsh].
Merawder is being attacked by [Storm Fleet Sprinter], [Rigging Runner], and [Daring Buccaneer].
[Palace Familiar] blocks [Daring Buccaneer].
SafetyDad casts [Buccaneer's Bravado] targeting [Storm Fleet Sprinter] (Target Pirate gets +1/+1 and gains double strike until end of turn.).
Merawder puts triggered ability from [Palace Familiar] onto the stack (When Palace Familiar dies, draw a card.).
Merawder puts triggered ability from [Gift of Immortality] onto the stack (When enchanted creature dies, return that card to the battlefield under its owner's control. Retur...).
Merawder draws a card with [Palace Familiar]'s ability.
Merawder puts triggered ability from [Gift of Immortality] onto the stack (Return Gift of Immortality to the battlefield attached to Palace Familiar at the beginning of the ...).
Turn 5: Merawder
[CHAT] SafetyDad: I feel that
Merawder discards [Lonely Sandbar].
Merawder cycles [Lonely Sandbar].
[CHAT] Merawder: gg
Merawder has conceded from the game.
Winner: SafetyDad
Game 3 Completed.
Match Winner: SafetyDad: 2–1