Game 587143240
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[League] Host doesn't have active run
NARFNra chooses to play first.
[CHAT] Juygh: hey there
[CHAT] Juygh: diff deck
[CHAT] NARFNra: coolio
NARFNra mulligans to 6 cards.
Juygh mulligans to 6 cards.
NARFNra keeps this hand.
Juygh keeps this hand.
Turn 1: NARFNra
NARFNra put a card on the bottom of the library.
Juygh put a card on top of Juygh's library.
NARFNra skips their draw step.
NARFNra plays [Azorius Guildgate].
Turn 1: Juygh
Juygh plays [Swamp].
Turn 2: NARFNra
NARFNra plays [Island].
NARFNra casts [Favorable Winds].
Turn 2: Juygh
Juygh plays [Swamp].
Turn 3: NARFNra
NARFNra plays [Island].
Turn 3: Juygh
Juygh plays [Island].
Juygh casts [Oath of Jace].
Juygh puts triggered ability from [Oath of Jace] onto the stack (When Oath of Jace enters the battlefield, draw three cards, then discard two cards.).
Juygh draws three cards with [Oath of Jace]'s ability.
Juygh discards [Swamp].
Juygh discards [Swamp].
NARFNra casts [Midnight Haunting].
NARFNra's [Midnight Haunting] creates two Spirit tokens.
Turn 4: NARFNra
NARFNra plays [Plains].
NARFNra casts [Favorable Winds].
Juygh is being attacked by [Spirit] token and [Spirit] token.
Turn 4: Juygh
Juygh puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
Juygh plays [Forest].
Juygh casts [Trial of Ambition].
Juygh puts triggered ability from [Trial of Ambition] onto the stack targeting NARFNra (When Trial of Ambition enters the battlefield, target opponent sacrifices a creature.).
NARFNra sacrifices [Spirit] token.
Juygh casts [Sarcomancy].
Juygh puts triggered ability from [Sarcomancy] onto the stack (When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.).
Juygh's [Sarcomancy] creates a Zombie token.
Turn 5: NARFNra
NARFNra casts [Mausoleum Guard].
Turn 5: Juygh
Juygh puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
Juygh plays [Vivid Marsh].
Juygh casts [Sarcomancy].
Juygh puts triggered ability from [Sarcomancy] onto the stack (When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.).
Juygh's [Sarcomancy] creates a Zombie token.
Turn 6: NARFNra
NARFNra casts [Military Intelligence].
Juygh casts [Sultai Charm] targeting [Spirit] token (Destroy target monocolored creature.).
NARFNra plays [Moorland Haunt].
Turn 6: Juygh
Juygh puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
Juygh casts [Endless Wurm].
Turn 7: NARFNra
Turn 7: Juygh
Juygh puts triggered ability from [Oath of Jace] onto the stack (At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.).
Juygh puts triggered ability from [Endless Wurm] onto the stack (At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment.).
NARFNra is being attacked by [Endless Wurm], [Zombie] token, and [Zombie] token.
[Mausoleum Guard] blocks [Endless Wurm].
NARFNra casts [Smite] targeting [Endless Wurm].
[CHAT] Juygh: :(
[CHAT] NARFNra: very cool card tho
[CHAT] NARFNra: neat sarcomancy tech
Juygh casts [Woodland Wanderer].
Turn 8: NARFNra
[CHAT] Juygh: 9/9 is kinda big yeah
[CHAT] NARFNra: ye
Turn 8: Juygh
NARFNra is being attacked by [Woodland Wanderer], [Zombie] token, and [Zombie] token.
[Mausoleum Guard] blocks [Zombie] token.
NARFNra puts triggered ability from [Mausoleum Guard] onto the stack (When Mausoleum Guard dies, create two 1/1 white Spirit creature tokens with flying.).
NARFNra's [Mausoleum Guard] creates two Spirit tokens.
Juygh casts [Woodland Wanderer].
Juygh plays [Opulent Palace].
Juygh exiles [Mausoleum Guard] with with [Moorland Haunt]'s ability.
NARFNra activates an ability of [Moorland Haunt] ( Create a 1/1 white Spirit creature token with flying.).
NARFNra's [Moorland Haunt] creates a Spirit token.
Turn 9: NARFNra
NARFNra casts [Azorius Charm] (Draw a card.).
NARFNra draws a card with [Azorius Charm].
Juygh is being attacked by [Spirit] token and [Spirit] token.
NARFNra puts triggered ability from [Military Intelligence] onto the stack (Whenever you attack with two or more creatures, draw a card.).
NARFNra draws a card with [Military Intelligence]'s ability.
NARFNra plays [Moorland Haunt].
Turn 9: Juygh
NARFNra is being attacked by [Woodland Wanderer], [Woodland Wanderer], and [Zombie] token.
NARFNra casts [Azorius Charm] targeting [Woodland Wanderer] (Put target attacking or blocking creature on top of its owner's library.).
[Spirit] token blocks [Zombie] token.
Juygh casts [Flaying Tendrils].
Turn 10: NARFNra
Juygh is being attacked by [Spirit] token and [Spirit] token.
NARFNra puts triggered ability from [Military Intelligence] onto the stack (Whenever you attack with two or more creatures, draw a card.).
NARFNra draws a card with [Military Intelligence]'s ability.
[CHAT] Juygh: dead to sarcomancy
[CHAT] NARFNra: ah
NARFNra casts [Emeria Angel].
[CHAT] Juygh: gg
NARFNra plays [Azorius Guildgate].
NARFNra puts triggered ability from [Emeria Angel] onto the stack (Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creatur...).
[CHAT] NARFNra: gg
NARFNra's [Emeria Angel] creates a Bird token.
Turn 10: Juygh
Juygh puts triggered ability from [Sarcomancy] onto the stack (At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 da...).
Juygh puts triggered ability from [Sarcomancy] onto the stack (At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 da...).
Winner: NARFNra
Game 1 Completed.
Juygh has left the game.