PDBot Stats

Game 586082300

PDBot has started watching.
darkgospel joined the game.
[League] Host doesn't have active run
darkgospel chooses to play first.
[CHAT] darkgospel: hi gl
darkgospel keeps this hand.
Iron_Blood keeps this hand.
Turn 1: darkgospel
darkgospel skips their draw step.
darkgospel plays [Dimir Guildgate].
[CHAT] Iron_Blood: u2
Turn 1: Iron_Blood
Iron_Blood plays [Temple of Mystery].
Iron_Blood puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.).
Iron_Blood put a card on top of Iron_Blood's library.
Turn 2: darkgospel
darkgospel plays [Opulent Palace].
Turn 2: Iron_Blood
Iron_Blood plays [Mountain].
Iron_Blood casts [Gruul Signet].
Turn 3: darkgospel
darkgospel plays [Island].
Turn 3: Iron_Blood
Iron_Blood plays [Forest].
Iron_Blood casts [Ondu Giant].
darkgospel casts [Power Sink] targeting [Ondu Giant]. (X is 1).
Turn 4: darkgospel
darkgospel plays [Swamp].
darkgospel casts [Addle] targeting Iron_Blood.
darkgospel chooses green.
Iron_Blood reveals their hand to [Addle], containing [Warp World], [Murderous Redcap], [Yavimaya Dryad], [Conclave Naturalists], and [Mnemonic Wall].
Iron_Blood discards [Yavimaya Dryad].
Turn 4: Iron_Blood
Iron_Blood plays [Forest].
Iron_Blood casts [Murderous Redcap].
Iron_Blood puts triggered ability from [Murderous Redcap] onto the stack targeting darkgospel (When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creatur...).
Turn 5: darkgospel
darkgospel plays [Swamp].
darkgospel casts [Lone Revenant].
Turn 5: Iron_Blood
Iron_Blood casts [Yavimaya Dryad].
Iron_Blood puts triggered ability from [Yavimaya Dryad] onto the stack targeting Iron_Blood (When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put ...).
Turn 6: darkgospel
darkgospel plays [Swamp].
Turn 6: Iron_Blood
Iron_Blood casts [Gruul Signet].
Iron_Blood casts [Conclave Naturalists].
darkgospel casts [Confirm Suspicions] targeting [Conclave Naturalists].
darkgospel's [Confirm Suspicions] creates three Clue tokens.
Turn 7: darkgospel
Turn 7: Iron_Blood
Iron_Blood plays [Frontier Bivouac].
darkgospel activates an ability of [Clue] token ( Draw a card.).
darkgospel draws a card with [Clue] token's ability.
darkgospel activates an ability of [Clue] token ( Draw a card.).
darkgospel draws a card with [Clue] token's ability.
darkgospel activates an ability of [Clue] token ( Draw a card.).
darkgospel draws a card with [Clue] token's ability.
Turn 8: darkgospel
darkgospel plays [Island].
darkgospel casts [Lay Bare the Heart] targeting Iron_Blood.
Iron_Blood discards [Mnemonic Wall].
Iron_Blood reveals their hand to [Lay Bare the Heart], containing [Warp World].
Turn 8: Iron_Blood
Iron_Blood plays [Pinecrest Ridge].
Iron_Blood casts [Warp World].
darkgospel casts [Dissipate] targeting [Warp World].
darkgospel casts [Far] targeting [Murderous Redcap].
darkgospel returns [Murderous Redcap] to its owner's hand with [Far].
Turn 9: darkgospel
Iron_Blood is being attacked by [Lone Revenant].
[Yavimaya Dryad] blocks [Lone Revenant].
darkgospel discards [Brainspoil].
darkgospel transmutes [Brainspoil].
darkgospel reveals [Confirm Suspicions].
darkgospel plays [Swamp].
Turn 9: Iron_Blood
Iron_Blood casts [Murderous Redcap].
darkgospel casts [Confirm Suspicions] targeting [Murderous Redcap].
darkgospel's [Confirm Suspicions] creates three Clue tokens.
Iron_Blood casts [Murderous Redcap].
Iron_Blood puts triggered ability from [Murderous Redcap] onto the stack targeting darkgospel (When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creatur...).
Turn 10: darkgospel
Iron_Blood is being attacked by [Lone Revenant].
[Murderous Redcap] blocks [Lone Revenant].
Iron_Blood puts triggered ability from [Murderous Redcap] onto the stack (Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefiel...).
Iron_Blood puts triggered ability from [Murderous Redcap] onto the stack targeting darkgospel (When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creatur...).
darkgospel casts [Razaketh's Rite].
Turn 10: Iron_Blood
darkgospel activates an ability of [Clue] token ( Draw a card.).
darkgospel draws a card with [Clue] token's ability.
Turn 11: darkgospel
Iron_Blood is being attacked by [Lone Revenant].
[Murderous Redcap] blocks [Lone Revenant].
Turn 11: Iron_Blood
Iron_Blood casts [Yavimaya Granger].
Iron_Blood puts triggered ability from [Yavimaya Granger] onto the stack (When Yavimaya Granger enters the battlefield, you may search your library for a basic land card, p...).
darkgospel activates an ability of [Clue] token ( Draw a card.).
darkgospel draws a card with [Clue] token's ability.
darkgospel activates an ability of [Clue] token ( Draw a card.).
darkgospel draws a card with [Clue] token's ability.
Turn 12: darkgospel
darkgospel plays [Opulent Palace].
Iron_Blood is being attacked by [Lone Revenant].
[Yavimaya Granger] blocks [Lone Revenant].
Turn 12: Iron_Blood
Iron_Blood has conceded from the game.
Winner: darkgospel
Game 1 Completed.
Iron_Blood has left the game.

Game 586084612

PDBot has started watching.
Iron_Blood chooses to play first.
Iron_Blood mulligans to 6 cards.
darkgospel keeps this hand.
Iron_Blood keeps this hand.
Turn 1: Iron_Blood
Iron_Blood put a card on top of Iron_Blood's library.
Iron_Blood skips their draw step.
Iron_Blood plays [Forest].
Turn 1: darkgospel
darkgospel plays [Island].
Turn 2: Iron_Blood
Iron_Blood plays [Pinecrest Ridge].
Iron_Blood casts [Sylvan Ranger].
Iron_Blood puts triggered ability from [Sylvan Ranger] onto the stack (When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reve...).
Iron_Blood reveals [Mountain].
Turn 2: darkgospel
darkgospel plays [Swamp].
Turn 3: Iron_Blood
darkgospel is being attacked by [Sylvan Ranger].
Iron_Blood plays [Mountain].
Iron_Blood casts [Yavimaya Dryad].
Iron_Blood puts triggered ability from [Yavimaya Dryad] onto the stack targeting Iron_Blood (When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put ...).
darkgospel casts [Smother] targeting [Yavimaya Dryad].
Turn 3: darkgospel
darkgospel plays [Island].
Turn 4: Iron_Blood
darkgospel is being attacked by [Sylvan Ranger].
Iron_Blood casts [Yavimaya Dryad].
darkgospel casts [Syncopate] targeting [Yavimaya Dryad]. (X is 2).
Iron_Blood plays [Temple of Mystery].
Iron_Blood puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.).
Iron_Blood put a card on the bottom of the library.
Turn 4: darkgospel
darkgospel plays [Island].
Turn 5: Iron_Blood
Iron_Blood plays [Mountain].
darkgospel is being attacked by [Sylvan Ranger].
Iron_Blood casts [Yavimaya Granger].
Iron_Blood puts triggered ability from [Yavimaya Granger] onto the stack (When Yavimaya Granger enters the battlefield, you may search your library for a basic land card, p...).
darkgospel casts [Murderous Cut] targeting [Yavimaya Granger].
Turn 5: darkgospel
darkgospel plays [Urza's Factory].
Turn 6: Iron_Blood
darkgospel is being attacked by [Sylvan Ranger].
Iron_Blood plays [Pinecrest Ridge].
Iron_Blood casts [Murderous Redcap].
Iron_Blood puts triggered ability from [Murderous Redcap] onto the stack targeting darkgospel (When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creatur...).
Turn 6: darkgospel
Turn 7: Iron_Blood
darkgospel is being attacked by [Murderous Redcap] and [Sylvan Ranger].
Iron_Blood plays [Island].
Iron_Blood casts [Conclave Naturalists].
No legal targets to choose for [Conclave Naturalists]'s triggered ability.
darkgospel casts [Terror] targeting [Conclave Naturalists].
Turn 7: darkgospel
Turn 8: Iron_Blood
darkgospel is being attacked by [Murderous Redcap] and [Sylvan Ranger].
Iron_Blood casts [Sylvan Ranger].
darkgospel casts [Dissolve] targeting [Sylvan Ranger].
darkgospel put a card on top of darkgospel's library.
Turn 8: darkgospel
darkgospel casts [Plea for Power].
darkgospel votes for Knowledge
Iron_Blood votes for Knowledge
darkgospel draws three cards with [Plea for Power].
Turn 9: Iron_Blood
darkgospel is being attacked by [Murderous Redcap] and [Sylvan Ranger].
Iron_Blood casts [Deranged Hermit].
Iron_Blood puts triggered ability from [Deranged Hermit] onto the stack (When Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.).
Iron_Blood's [Deranged Hermit] creates four Squirrel tokens.
Turn 9: darkgospel
darkgospel plays [Swamp].
darkgospel casts [Flaying Tendrils].
Turn 10: Iron_Blood
Iron_Blood casts [Ondu Giant].
darkgospel casts [Dissolve] targeting [Ondu Giant].
darkgospel put a card on top of darkgospel's library.
Turn 10: darkgospel
Turn 11: Iron_Blood
Iron_Blood casts [Warp World].
darkgospel casts [Revolutionary Rebuff] targeting [Warp World].
Iron_Blood has conceded from the game.
Winner: darkgospel
Game 2 Completed.
Match Winner: darkgospel: 2–0
Iron_Blood has left the game.
darkgospel draws their next card.
darkgospel draws their next card.
darkgospel draws their next card.
darkgospel draws their next card.
darkgospel draws their next card.
darkgospel draws their next card.