PDBot Stats

Game 578147530

[League] All the Aristocrats by ribbonsofnight (7564) vs Marshal's Reanimator by thelonesun (7496)
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TheloneSun chooses to play first.
TheloneSun keeps this hand.
ribbonsofnight keeps this hand.
TheloneSun skips their draw step.
TheloneSun plays [Sandsteppe Citadel].
Turn 1: ribbonsofnight.
ribbonsofnight plays [Opulent Palace].
Turn 2: TheloneSun.
TheloneSun plays [Plains].
TheloneSun casts [Commune with the Gods].
TheloneSun reveals 5 cards with [Commune with the Gods]: [Avacyn's Pilgrim], [Forest], [Marshal's Anthem], [Unburial Rites], and [Forest].
TheloneSun puts [Avacyn's Pilgrim] into their hand with with [Commune with the Gods].
TheloneSun puts [Forest], [Marshal's Anthem], [Unburial Rites], and [Forest] into their graveyard..
Turn 2: ribbonsofnight.
ribbonsofnight plays [Forest].
ribbonsofnight casts [Korozda Guildmage].
Turn 3: TheloneSun.
TheloneSun plays [Forest].
TheloneSun casts [Avacyn's Pilgrim].
TheloneSun casts [Grapple with the Past].
TheloneSun returns [Shefet Monitor] to its owner's hand with [Grapple with the Past].
Turn 3: ribbonsofnight.
ribbonsofnight plays [Forest].
ribbonsofnight casts [Nantuko Husk].
TheloneSun is being attacked by [Korozda Guildmage].
Turn 4: TheloneSun.
TheloneSun casts [Vessel of Nascency].
TheloneSun activates an ability of [Vessel of Nascency] ( Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, ...).
TheloneSun reveals 4 cards with [Vessel of Nascency]'s ability: [Pale Recluse], [Avacyn's Pilgrim], [Vessel of Nascency], and [Forest].
TheloneSun puts [Forest] into their hand with with [Vessel of Nascency]'s ability.
TheloneSun puts [Pale Recluse], [Avacyn's Pilgrim], and [Vessel of Nascency] into their graveyard..
TheloneSun plays [Forest].
TheloneSun casts [Vessel of Nascency].
Turn 4: ribbonsofnight.
ribbonsofnight casts [Skirsdag High Priest].
ribbonsofnight plays [Spawning Pool].
TheloneSun is being attacked by [Nantuko Husk] and [Korozda Guildmage].
Turn 5: TheloneSun.
TheloneSun activates an ability of [Vessel of Nascency] ( Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, ...).
TheloneSun reveals 4 cards with [Vessel of Nascency]'s ability: [Forest], [Satyr Wayfinder], [Avacyn's Pilgrim], and [Marshal's Anthem].
TheloneSun puts [Forest] into their hand with with [Vessel of Nascency]'s ability.
TheloneSun puts [Satyr Wayfinder], [Avacyn's Pilgrim], and [Marshal's Anthem] into their graveyard..
TheloneSun plays [Forest].
TheloneSun casts [Unburial Rites] from the graveyard targeting [Shefet Monitor].
TheloneSun returns [Shefet Monitor] to the battlefield with [Unburial Rites]'s ability
Turn 5: ribbonsofnight.
ribbonsofnight casts [Viridian Emissary].
ribbonsofnight casts [Carrier Thrall].
ribbonsofnight activates an ability of [Nantuko Husk] ( Nantuko Husk gets +2/+2 until end of turn.).
ribbonsofnight puts triggered ability from [Viridian Emissary] onto the stack (When Viridian Emissary dies, you may search your library for a basic land card, put it onto the ba...).
ribbonsofnight activates an ability of [Skirsdag High Priest] ( Create a 5/5 black Demon creature token with flying.).
ribbonsofnight's [Skirsdag High Priest] creates a Demon token.
Turn 6: TheloneSun.
TheloneSun casts [Marshal's Anthem] (with kicker).
TheloneSun puts triggered ability from [Marshal's Anthem] onto the stack targeting [Pale Recluse] (When Marshal's Anthem enters the battlefield, return up to X target creature cards from your grave...).
Turn 6: ribbonsofnight.
ribbonsofnight plays [Swamp].
ribbonsofnight activates an ability of [Korozda Guildmage] targeting [Demon] token ( Target creature gets +1/+1 and gains intimidate until end of turn.).
ribbonsofnight activates an ability of [Korozda Guildmage] targeting [Nantuko Husk] ( Target creature gets +1/+1 and gains intimidate until end of turn.).
TheloneSun is being attacked by [Demon] token, [Carrier Thrall], [Skirsdag High Priest], [Nantuko Husk], and [Korozda Guildmage].
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Winner: ribbonsofnight
Game 1 Completed.
TheloneSun has left the game.

Game 578148748

PDBot has started watching.
ribbonsofnight plays [Forest].
ribbonsofnight casts [Sultai Emissary].
Turn 3: TheloneSun.
TheloneSun plays [Sandsteppe Citadel].
TheloneSun casts [Satyr Wayfinder].
TheloneSun puts triggered ability from [Satyr Wayfinder] onto the stack (When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may pu...).
TheloneSun reveals 4 cards with [Satyr Wayfinder]'s ability: [Trostani's Summoner], [Trostani's Summoner], [Sandsteppe Citadel], and [Forest].
TheloneSun puts [Sandsteppe Citadel] into their hand with with [Satyr Wayfinder]'s ability.
TheloneSun puts [Trostani's Summoner], [Trostani's Summoner], and [Forest] into their graveyard..
Turn 3: ribbonsofnight.
ribbonsofnight plays [Swamp].
TheloneSun is being attacked by [Sultai Emissary].
ribbonsofnight casts [Fleshbag Marauder].
ribbonsofnight puts triggered ability from [Fleshbag Marauder] onto the stack (When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.).
ribbonsofnight sacrifices [Sultai Emissary].
TheloneSun sacrifices [Satyr Wayfinder].
ribbonsofnight puts triggered ability from [Sultai Emissary] onto the stack (When Sultai Emissary dies, manifest the top card of your library.).
ribbonsofnight manifests the top card of his or her library with Sultai Emissary.
Turn 4: TheloneSun.
TheloneSun activates an ability of [Vessel of Nascency] ( Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, ...).
TheloneSun reveals 4 cards with [Vessel of Nascency]'s ability: [Forest], [Forest], [Forest], and [Commune with the Gods].
TheloneSun puts [Forest] into their hand with with [Vessel of Nascency]'s ability.
TheloneSun puts [Forest], [Forest], and [Commune with the Gods] into their graveyard..
TheloneSun plays [Forest].
TheloneSun casts [Vessel of Nascency].
Turn 4: ribbonsofnight.
ribbonsofnight plays [Forest].
ribbonsofnight casts [Nantuko Husk].
TheloneSun is being attacked by manifested creature #1 and [Fleshbag Marauder].
Turn 5: TheloneSun.
TheloneSun activates an ability of [Vessel of Nascency] ( Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, ...).
TheloneSun reveals 4 cards with [Vessel of Nascency]'s ability: [Trostani's Summoner], [Auramancer], [Forest], and [Sandsteppe Citadel].
TheloneSun puts [Sandsteppe Citadel] into their hand with with [Vessel of Nascency]'s ability.
TheloneSun puts [Trostani's Summoner], [Auramancer], and [Forest] into their graveyard..
TheloneSun plays [Forest].
TheloneSun casts [Fairgrounds Warden].
TheloneSun puts triggered ability from [Fairgrounds Warden] onto the stack targeting [Nantuko Husk] (When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until F...).
Turn 5: ribbonsofnight.
ribbonsofnight plays [Forest].
TheloneSun is being attacked by manifested creature #1 and [Fleshbag Marauder].
[Fairgrounds Warden] blocks manifested creature #1.
ribbonsofnight casts [Murderous Redcap].
ribbonsofnight puts triggered ability from [Murderous Redcap] onto the stack targeting [Fairgrounds Warden] (When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creatur...).
Turn 6: TheloneSun.
TheloneSun casts [Satyr Wayfinder].
TheloneSun puts triggered ability from [Satyr Wayfinder] onto the stack (When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may pu...).
TheloneSun reveals 4 cards with [Satyr Wayfinder]'s ability: [Commune with the Gods], [Plains], [Selesnya Sanctuary], and [Avacyn's Pilgrim].
TheloneSun puts [Selesnya Sanctuary] into their hand with with [Satyr Wayfinder]'s ability.
TheloneSun puts [Commune with the Gods], [Plains], and [Avacyn's Pilgrim] into their graveyard..
TheloneSun plays [Selesnya Sanctuary].
TheloneSun puts triggered ability from [Selesnya Sanctuary] onto the stack (When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.).
TheloneSun returns [Forest] to its owner's hand with [Selesnya Sanctuary]'s ability.
Turn 6: ribbonsofnight.
ribbonsofnight plays [Forest].
ribbonsofnight casts [Foster].
ribbonsofnight activates an ability of [Nantuko Husk] ( Nantuko Husk gets +2/+2 until end of turn.).
ribbonsofnight puts triggered ability from [Murderous Redcap] onto the stack (Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefiel...).
ribbonsofnight puts triggered ability from [Foster] onto the stack (Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of you...).
ribbonsofnight reveals [Swamp].
ribbonsofnight reveals [Varolz, the Scar-Striped].
ribbonsofnight puts triggered ability from [Murderous Redcap] onto the stack targeting [Satyr Wayfinder] (When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creatur...).
ribbonsofnight activates an ability of [Nantuko Husk] ( Nantuko Husk gets +2/+2 until end of turn.).
ribbonsofnight puts triggered ability from [Foster] onto the stack (Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of you...).
ribbonsofnight reveals [Forest].
ribbonsofnight reveals [Golgari Germination].
ribbonsofnight reveals [Foul Orchard].
ribbonsofnight reveals [Spawning Pool].
ribbonsofnight reveals [Golgari Rot Farm].
ribbonsofnight reveals [Sifter of Skulls].
TheloneSun is being attacked by [Nantuko Husk], manifested creature #1, and [Fleshbag Marauder].
ribbonsofnight reveals manifested creature #1 as Sylvan Ranger.
Winner: ribbonsofnight
Game 2 Completed.
TheloneSun has left the game.
Match Winner: ribbonsofnight: 2–0