PDBot Stats

Game 570872194

PDBot has started watching.
j_meka joined the game.
Back_Alley_G chooses to play first.
Back_Alley_G keeps this hand.
j_meka keeps this hand.
Back_Alley_G skips their draw step.
Back_Alley_G plays [Mountain].
Back_Alley_G casts [Satyr Hoplite].
Turn 1: j_meka.
j_meka plays [Meandering River].
Turn 2: Back_Alley_G.
Back_Alley_G plays [Mountain].
Back_Alley_G casts [Consuming Fervor] targeting [Satyr Hoplite].
Back_Alley_G puts triggered ability from [Satyr Hoplite] onto the stack (Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.).
Back_Alley_G casts [Firedrinker Satyr].
j_meka is being attacked by [Satyr Hoplite].
Turn 2: j_meka.
j_meka plays [Calciform Pools].
j_meka activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 3: Back_Alley_G.
Back_Alley_G puts triggered ability from [Satyr Hoplite] onto the stack (At the beginning of your upkeep, put a -1/-1 counter on this creature.).
Back_Alley_G plays [Mountain].
Back_Alley_G casts [Goblin Glory Chaser].
Back_Alley_G casts [Cartouche of Zeal] targeting [Goblin Glory Chaser].
Back_Alley_G puts triggered ability from [Cartouche of Zeal] onto the stack targeting [Goblin Glory Chaser] (When Cartouche of Zeal enters the battlefield, target creature can't block this turn.).
j_meka is being attacked by [Goblin Glory Chaser], [Firedrinker Satyr], and [Satyr Hoplite].
Back_Alley_G casts [Rush of Adrenaline] targeting [Satyr Hoplite].
Back_Alley_G puts triggered ability from [Satyr Hoplite] onto the stack (Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.).
Back_Alley_G puts triggered ability from [Goblin Glory Chaser] onto the stack (Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put one +1/+...).
Turn 3: j_meka.
j_meka has conceded from the game.
Winner: Back_Alley_G
Game 1 Completed.

Game 570872574

PDBot has started watching.
Turn 2: Back_Alley_G.
Back_Alley_G plays [Mountain].
Back_Alley_G casts [Satyr Hoplite].
Back_Alley_G casts [Cartouche of Zeal] targeting [Satyr Hoplite].
Back_Alley_G puts triggered ability from [Satyr Hoplite] onto the stack (Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.).
Back_Alley_G puts triggered ability from [Cartouche of Zeal] onto the stack targeting [Satyr Hoplite] (When Cartouche of Zeal enters the battlefield, target creature can't block this turn.).
j_meka is being attacked by [Satyr Hoplite] and [Rakdos Cackler].
Turn 3: j_meka.
j_meka casts [Azorius Signet].
j_meka plays [Meandering River].
j_meka casts [Oust] targeting [Satyr Hoplite].
Back_Alley_G puts [Satyr Hoplite] beneath the top 1 cards of their library.
j_meka casts [Elixir of Immortality].
Turn 3: Back_Alley_G.
j_meka is being attacked by [Rakdos Cackler].
Back_Alley_G casts [Firedrinker Satyr].
Back_Alley_G casts [Flameblade Adept].
Turn 4: j_meka.
j_meka plays [Island].
j_meka casts [Parallax Wave].
j_meka activates an ability of [Parallax Wave] targeting [Rakdos Cackler] ( Exile target creature.).
j_meka activates an ability of [Parallax Wave] targeting [Firedrinker Satyr] ( Exile target creature.).
j_meka activates an ability of [Parallax Wave] targeting [Flameblade Adept] ( Exile target creature.).
Turn 4: Back_Alley_G.
Back_Alley_G casts [Satyr Hoplite].
Turn 5: j_meka.
j_meka puts triggered ability from [Parallax Wave] onto the stack (Fading 5 (At the beginning of your upkeep, remove a fade counter from this card. If you can't, s...).
j_meka plays [Plains].
j_meka casts [Oust] targeting [Satyr Hoplite].
Back_Alley_G puts [Satyr Hoplite] beneath the top 1 cards of their library.
Turn 5: Back_Alley_G.
Turn 6: j_meka.
j_meka puts triggered ability from [Parallax Wave] onto the stack (Fading 5 (At the beginning of your upkeep, remove a fade counter from this card. If you can't, s...).
j_meka plays [Azorius Guildgate].
Turn 6: Back_Alley_G.
Back_Alley_G casts [Satyr Hoplite].
Back_Alley_G casts [Hammerhand] targeting [Satyr Hoplite].
Back_Alley_G puts triggered ability from [Satyr Hoplite] onto the stack (Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.).
Back_Alley_G puts triggered ability from [Hammerhand] onto the stack targeting [Satyr Hoplite] (When Hammerhand enters the battlefield, target creature can't block this turn.).
j_meka is being attacked by [Satyr Hoplite].
Turn 7: j_meka.
j_meka puts triggered ability from [Parallax Wave] onto the stack (Fading 5 (At the beginning of your upkeep, remove a fade counter from this card. If you can't, s...).
j_meka puts triggered ability from [Parallax Wave] onto the stack (When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards he or ...).
j_meka casts [Planar Outburst] for its awaken cost targeting [Island].
Turn 7: Back_Alley_G.
Turn 8: j_meka.
j_meka plays [Meandering River].
Back_Alley_G is being attacked by [Island].
Turn 8: Back_Alley_G.
Back_Alley_G casts [Satyr Hoplite].
Back_Alley_G casts [Consuming Fervor] targeting [Satyr Hoplite].
Back_Alley_G puts triggered ability from [Satyr Hoplite] onto the stack (Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.).
j_meka activates an ability of [Elixir of Immortality] ( You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.).
Turn 9: j_meka.
j_meka casts [Parallax Wave].
j_meka activates an ability of [Parallax Wave] targeting [Satyr Hoplite] ( Exile target creature.).
Back_Alley_G is being attacked by [Island].
Turn 9: Back_Alley_G.
Back_Alley_G casts [Chain Lightning] targeting [Island].
Back_Alley_G casts [Chain Lightning] targeting [Island].
Turn 10: j_meka.
j_meka puts triggered ability from [Parallax Wave] onto the stack (Fading 5 (At the beginning of your upkeep, remove a fade counter from this card. If you can't, s...).
j_meka plays [Azorius Guildgate].
Turn 10: Back_Alley_G.
Back_Alley_G casts [Akroan Crusader].
Back_Alley_G casts [Hammerhand] targeting [Akroan Crusader].
Back_Alley_G puts triggered ability from [Akroan Crusader] onto the stack (Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token wi...).
Back_Alley_G's [Akroan Crusader] creates a Soldier token.
Back_Alley_G puts triggered ability from [Hammerhand] onto the stack targeting [Soldier] token (When Hammerhand enters the battlefield, target creature can't block this turn.).
j_meka activates an ability of [Parallax Wave] targeting [Akroan Crusader] ( Exile target creature.).
j_meka is being attacked by [Soldier] token.
Turn 11: j_meka.
j_meka puts triggered ability from [Parallax Wave] onto the stack (Fading 5 (At the beginning of your upkeep, remove a fade counter from this card. If you can't, s...).
Turn 11: Back_Alley_G.
j_meka is being attacked by [Soldier] token.
j_meka discards [Decree of Justice].
j_meka cycles [Decree of Justice].
j_meka puts triggered ability from [Decree of Justice] onto the stack ( When you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature...).
j_meka's [Decree of Justice] creates six Soldier tokens.
[Soldier] token blocks [Soldier] token.
[Soldier] token blocks [Soldier] token.
Blockers for [Soldier] token are ordered as follows: [Soldier] token, [Soldier] token
Turn 12: j_meka.
j_meka puts triggered ability from [Parallax Wave] onto the stack (Fading 5 (At the beginning of your upkeep, remove a fade counter from this card. If you can't, s...).
j_meka plays [Plains].
Back_Alley_G is being attacked by [Soldier] token, [Soldier] token, [Soldier] token, and [Soldier] token.
Turn 12: Back_Alley_G.
Turn 13: j_meka.
j_meka puts triggered ability from [Parallax Wave] onto the stack (Fading 5 (At the beginning of your upkeep, remove a fade counter from this card. If you can't, s...).
j_meka puts triggered ability from [Parallax Wave] onto the stack (When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards he or ...).
j_meka plays [Plains].
Turn 13: Back_Alley_G.
Back_Alley_G plays [Barbarian Ring].
Back_Alley_G casts [Consuming Fervor] targeting [Akroan Crusader].
Back_Alley_G puts triggered ability from [Akroan Crusader] onto the stack (Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token wi...).
Back_Alley_G's [Akroan Crusader] creates a Soldier token.
j_meka is being attacked by [Soldier] token and [Akroan Crusader].
[Soldier] token blocks [Akroan Crusader].
[Soldier] token blocks [Soldier] token.
Turn 14: j_meka.
j_meka casts [Oust] targeting [Akroan Crusader].
Back_Alley_G puts [Akroan Crusader] beneath the top 1 cards of their library.
j_meka casts [Decree of Justice]. (X is 3).
j_meka's [Decree of Justice] creates three Angel tokens.
Turn 14: Back_Alley_G.
Back_Alley_G has conceded from the game.
Winner: j_meka
Game 2 Completed.

Game 570874320

PDBot has started watching.
j_meka joined the game.
Back_Alley_G chooses to play first.
Back_Alley_G keeps this hand.
j_meka mulligans to 6 cards.
j_meka keeps this hand.
j_meka put a card on top of j_meka's library.
Back_Alley_G skips their draw step.
Back_Alley_G plays [Mountain].
Back_Alley_G casts [Firedrinker Satyr].
Turn 1: j_meka.
j_meka plays [Meandering River].
Turn 2: Back_Alley_G.
Back_Alley_G plays [Barbarian Ring].
Back_Alley_G casts [Satyr Hoplite].
Back_Alley_G casts [Cartouche of Zeal] targeting [Satyr Hoplite].
Back_Alley_G puts triggered ability from [Satyr Hoplite] onto the stack (Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.).
Back_Alley_G puts triggered ability from [Cartouche of Zeal] onto the stack targeting [Satyr Hoplite] (When Cartouche of Zeal enters the battlefield, target creature can't block this turn.).
j_meka is being attacked by [Satyr Hoplite] and [Firedrinker Satyr].
Turn 2: j_meka.
j_meka plays [Calciform Pools].
j_meka activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 3: Back_Alley_G.
Back_Alley_G casts [Heap Doll].
Back_Alley_G casts [Hammerhand] targeting [Heap Doll].
Back_Alley_G puts triggered ability from [Hammerhand] onto the stack targeting [Heap Doll] (When Hammerhand enters the battlefield, target creature can't block this turn.).
j_meka is being attacked by [Heap Doll], [Satyr Hoplite], and [Firedrinker Satyr].
Turn 3: j_meka.
j_meka plays [Island].
j_meka casts [Ojutai Monument].
Turn 4: Back_Alley_G.
Back_Alley_G casts [Chain Lightning] targeting j_meka.
j_meka has conceded from the game.
Winner: Back_Alley_G
Game 3 Completed.
Match Winner: Back_Alley_G: 2–1