Game 569885678
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NotASemicirce keeps this hand.
NotASemicirce plays [Mountain].
NotASemicirce discards [Selesnya Sanctuary].
NotASemicirce casts [Magmatic Insight].
NotASemicirce draws two cards with [Magmatic Insight].
Turn 2: NotASemicirce.
NotASemicirce plays [Forest].
NotASemicirce casts [Commune with the Gods].
NotASemicirce reveals 5 cards with [Commune with the Gods]: [Animist's Awakening], [Golgari Rot Farm], [Animist's Awakening], [Rites of Flourishing], and [Mulch].
NotASemicirce puts [Rites of Flourishing] into their hand with with [Commune with the Gods].
NotASemicirce puts [Animist's Awakening], [Golgari Rot Farm], [Animist's Awakening], and [Mulch] into their graveyard..
Turn 3: NotASemicirce.
NotASemicirce casts [Hermit Druid].
NotASemicirce plays [Gruul Turf].
NotASemicirce puts triggered ability from [Gruul Turf] onto the stack (When Gruul Turf enters the battlefield, return a land you control to its owner's hand.).
NotASemicirce returns [Mountain] to its owner's hand with [Gruul Turf]'s ability.
Turn 4: NotASemicirce.
NotASemicirce casts [Rites of Flourishing].
NotASemicirce plays [Gruul Turf].
NotASemicirce puts triggered ability from [Gruul Turf] onto the stack (When Gruul Turf enters the battlefield, return a land you control to its owner's hand.).
NotASemicirce returns [Forest] to its owner's hand with [Gruul Turf]'s ability.
NotASemicirce plays [Forest].
NotASemicirce activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
NotASemicirce reveals [Golgari Rot Farm].
NotASemicirce reveals [Architect of the Untamed].
NotASemicirce reveals [Gruul Turf].
NotASemicirce reveals [Mountain].
Turn 5: NotASemicirce.
NotASemicirce puts triggered ability from [Rites of Flourishing] onto the stack (At the beginning of each player's draw step, that player draws an additional card.).
NotASemicirce draws a card with [Rites of Flourishing]'s ability.
NotASemicirce casts [Journey of Discovery] (You may play up to two additional lands this turn.).
NotASemicirce plays [Mountain].
NotASemicirce plays [Mountain].
NotASemicirce plays [Mountain].
NotASemicirce plays [Selesnya Sanctuary].
NotASemicirce puts triggered ability from [Selesnya Sanctuary] onto the stack (When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.).
NotASemicirce returns [Mountain] to its owner's hand with [Selesnya Sanctuary]'s ability.
NotASemicirce casts [Rites of Flourishing].
NotASemicirce plays [Mountain].
Turn 6: NotASemicirce.
NotASemicirce puts triggered ability from [Rites of Flourishing] onto the stack (At the beginning of each player's draw step, that player draws an additional card.).
NotASemicirce puts triggered ability from [Rites of Flourishing] onto the stack (At the beginning of each player's draw step, that player draws an additional card.).
NotASemicirce draws a card with [Rites of Flourishing]'s ability.
NotASemicirce draws a card with [Rites of Flourishing]'s ability.
NotASemicirce plays [Mountain].
NotASemicirce activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
NotASemicirce reveals [Journey of Discovery].
NotASemicirce reveals [Splendid Reclamation].
NotASemicirce reveals [Rites of Flourishing].
NotASemicirce reveals [Gruul Turf].
NotASemicirce reveals [Golgari Rot Farm].
NotASemicirce reveals [Rites of Flourishing].
NotASemicirce reveals [Architect of the Untamed].
NotASemicirce reveals [Splendid Reclamation].
NotASemicirce reveals [Animist's Awakening].
NotASemicirce reveals [Mountain].
NotASemicirce casts [Journey of Discovery] (Entwine).
NotASemicirce reveals [Forest].
NotASemicirce reveals [Forest].
NotASemicirce plays [Forest].
NotASemicirce plays [Forest].
NotASemicirce plays [Mountain].
NotASemicirce casts [Splendid Reclamation].
NotASemicirce puts triggered ability from [Selesnya Sanctuary] onto the stack (When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.).
NotASemicirce puts triggered ability from [Gruul Turf] onto the stack (When Gruul Turf enters the battlefield, return a land you control to its owner's hand.).
NotASemicirce puts triggered ability from [Gruul Turf] onto the stack (When Gruul Turf enters the battlefield, return a land you control to its owner's hand.).
NotASemicirce puts triggered ability from [Golgari Rot Farm] onto the stack (When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.).
NotASemicirce puts triggered ability from [Golgari Rot Farm] onto the stack (When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.).
NotASemicirce puts triggered ability from [Golgari Rot Farm] onto the stack (When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.).
NotASemicirce returns [Forest] to its owner's hand with [Golgari Rot Farm]'s ability.
NotASemicirce returns [Forest] to its owner's hand with [Golgari Rot Farm]'s ability.
NotASemicirce returns [Mountain] to its owner's hand with [Golgari Rot Farm]'s ability.
NotASemicirce returns [Mountain] to its owner's hand with [Gruul Turf]'s ability.
NotASemicirce returns [Mountain] to its owner's hand with [Gruul Turf]'s ability.
NotASemicirce returns [Mountain] to its owner's hand with [Selesnya Sanctuary]'s ability.
NotASemicirce casts [Hermit Druid].
NotASemicirce plays [Forest].
Turn 7: NotASemicirce.
NotASemicirce puts triggered ability from [Rites of Flourishing] onto the stack (At the beginning of each player's draw step, that player draws an additional card.).
NotASemicirce puts triggered ability from [Rites of Flourishing] onto the stack (At the beginning of each player's draw step, that player draws an additional card.).
NotASemicirce draws a card with [Rites of Flourishing]'s ability.
NotASemicirce draws a card with [Rites of Flourishing]'s ability.
NotASemicirce activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
NotASemicirce reveals [Hermit Druid].
NotASemicirce reveals [Magmatic Insight].
NotASemicirce reveals [Forest].
NotASemicirce activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
NotASemicirce reveals [Splendid Reclamation].
NotASemicirce reveals [Commune with the Gods].
NotASemicirce reveals [Magmatic Insight].
NotASemicirce reveals [Selesnya Sanctuary].
NotASemicirce reveals [Mulch].
NotASemicirce reveals [Commune with the Gods].
NotASemicirce reveals [Magmatic Insight].
NotASemicirce reveals [Architect of the Untamed].
NotASemicirce reveals [Commune with the Gods].
NotASemicirce reveals [Mountain].
NotASemicirce plays [Selesnya Sanctuary].
NotASemicirce puts triggered ability from [Selesnya Sanctuary] onto the stack (When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.).
NotASemicirce returns [Mountain] to its owner's hand with [Selesnya Sanctuary]'s ability.
NotASemicirce plays [Forest].
NotASemicirce plays [Mountain].
NotASemicirce casts [Animist's Awakening]. (X is 20).
NotASemicirce reveals 5 cards with [Animist's Awakening]: [Mulch], [Mountain], [Mulch], [Mountain], and [Golgari Rot Farm].
NotASemicirce puts triggered ability from [Golgari Rot Farm] onto the stack (When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.).
NotASemicirce returns [Forest] to its owner's hand with [Golgari Rot Farm]'s ability.
NotASemicirce casts [Hermit Druid].
NotASemicirce discards [Mountain].
NotASemicirce discards [Mountain].
Turn 8: NotASemicirce.
NotASemicirce puts triggered ability from [Rites of Flourishing] onto the stack (At the beginning of each player's draw step, that player draws an additional card.).
NotASemicirce puts triggered ability from [Rites of Flourishing] onto the stack (At the beginning of each player's draw step, that player draws an additional card.).
NotASemicirce draws a card with [Rites of Flourishing]'s ability.
NotASemicirce draws a card with [Rites of Flourishing]'s ability.
NotASemicirce loses because of drawing a card with an empty library.
Game 1 Completed.
Game 1 Completed.