Penny Dreadful: "PD League"
Game 652427930
[06:19:56] PDBot has started watching.
[League] Cephalid Breakfast by haveagreatday (29945) vs Frustration by ihsv (29944)
[06:19:59] [CHAT] PDBot: [sD] Good luck in your League match!
[06:20:02] IHSV chooses to play first.
[06:20:04] IHSV keeps this hand.
[06:20:09] HaveAGreatDay keeps this hand.
[06:20:09] Turn 1: IHSV
[06:20:09] IHSV skips their draw step.
[06:20:10] IHSV plays [Plains].
[06:20:14] Turn 1: HaveAGreatDay
[06:20:18] HaveAGreatDay plays [Vivid Meadow].
[06:20:22] Turn 2: IHSV
[06:20:24] IHSV plays [Plains].
[06:20:28] Turn 2: HaveAGreatDay
[06:20:30] HaveAGreatDay plays [Waterveil Cavern].
[06:20:34] HaveAGreatDay casts [Hermit Druid].
[06:20:38] Turn 3: IHSV
[06:20:41] IHSV casts [Selesnya Signet].
[06:20:48] Turn 3: HaveAGreatDay
[06:20:52] HaveAGreatDay activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
[06:20:56] HaveAGreatDay reveals [Lotleth Giant].
[06:20:56] HaveAGreatDay reveals [Shuko].
[06:20:56] HaveAGreatDay reveals [Dread Return].
[06:20:56] HaveAGreatDay reveals [Hermit Druid].
[06:20:56] HaveAGreatDay reveals [Vivid Marsh].
[06:20:56] HaveAGreatDay reveals [Mesmeric Fiend].
[06:20:56] HaveAGreatDay reveals [Crumbling Vestige].
[06:20:56] HaveAGreatDay reveals [Benevolent Bodyguard].
[06:20:56] HaveAGreatDay reveals [Vivid Marsh].
[06:20:56] HaveAGreatDay reveals [Benevolent Bodyguard].
[06:20:56] HaveAGreatDay reveals [Vivid Grove].
[06:20:56] HaveAGreatDay reveals [Crumbling Vestige].
[06:20:56] HaveAGreatDay reveals [Tranquil Garden].
[06:20:56] HaveAGreatDay reveals [Rootwater Depths].
[06:20:56] HaveAGreatDay reveals [Commune with Nature].
[06:20:56] HaveAGreatDay reveals [Shuko].
[06:20:56] HaveAGreatDay reveals [Lotleth Giant].
[06:20:56] HaveAGreatDay reveals [Urborg].
[06:20:56] HaveAGreatDay reveals [Commune with Nature].
[06:20:56] HaveAGreatDay reveals [Waterveil Cavern].
[06:20:56] HaveAGreatDay reveals [Narcomoeba].
[06:20:56] HaveAGreatDay reveals [Shaman en-Kor].
[06:20:56] HaveAGreatDay reveals [Benevolent Bodyguard].
[06:20:56] HaveAGreatDay reveals [Vivid Meadow].
[06:20:56] HaveAGreatDay reveals [Benevolent Bodyguard].
[06:20:56] HaveAGreatDay reveals [Tranquil Garden].
[06:20:56] HaveAGreatDay reveals [Narcomoeba].
[06:20:56] HaveAGreatDay reveals [Cephalid Illusionist].
[06:20:56] HaveAGreatDay reveals [Vivid Grove].
[06:20:56] HaveAGreatDay reveals [Cephalid Illusionist].
[06:20:56] HaveAGreatDay reveals [Vivid Grove].
[06:20:56] HaveAGreatDay reveals [Haunted Dead].
[06:20:56] HaveAGreatDay reveals [Hermit Druid].
[06:20:56] HaveAGreatDay reveals [Tranquil Garden].
[06:20:56] HaveAGreatDay reveals [Dread Return].
[06:20:56] HaveAGreatDay reveals [Shaman en-Kor].
[06:20:56] HaveAGreatDay reveals [Shuko].
[06:20:56] HaveAGreatDay reveals [Vivid Marsh].
[06:20:56] HaveAGreatDay reveals [Cephalid Illusionist].
[06:20:56] HaveAGreatDay reveals [Rootwater Depths].
[06:20:56] HaveAGreatDay reveals [Commune with Nature].
[06:20:56] HaveAGreatDay reveals [Hermit Druid].
[06:20:56] HaveAGreatDay reveals [Shuko].
[06:20:56] HaveAGreatDay reveals [Vivid Meadow].
[06:20:56] HaveAGreatDay reveals [Vivid Grove].
[06:20:56] HaveAGreatDay reveals [Vivid Meadow].
[06:20:56] HaveAGreatDay reveals [Crumbling Vestige].
[06:20:56] HaveAGreatDay reveals [Crumbling Vestige].
[06:20:56] HaveAGreatDay reveals [Tranquil Garden].
[06:20:56] HaveAGreatDay reveals [Shaman en-Kor].
[06:20:56] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[06:20:56] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[06:21:12] HaveAGreatDay chooses not to use [Narcomoeba]'s ability.
[06:21:13] HaveAGreatDay plays [Waterveil Cavern].
[06:21:18] HaveAGreatDay casts [Narcomoeba].
[06:21:25] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant].
[06:21:26] HaveAGreatDay puts triggered ability from [Lotleth Giant] onto the stack targeting IHSV (When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature ...).
Winner: HaveAGreatDay
Game 1 Completed.
[06:21:32] IHSV has left the game.
Game 652428230
[06:22:16] PDBot has started watching.
[06:22:28] IHSV chooses to play first.
[06:22:30] IHSV keeps this hand.
[06:22:33] HaveAGreatDay mulligans to 6 cards.
[06:22:46] HaveAGreatDay mulligans to 5 cards.
[06:22:47] HaveAGreatDay keeps this hand.
[06:22:50] HaveAGreatDay puts 1 card on the bottom of their library.
[06:22:50] Turn 1: IHSV
[06:22:50] IHSV skips their draw step.
[06:22:52] IHSV plays [Plains].
[06:22:55] Turn 1: HaveAGreatDay
[06:22:56] HaveAGreatDay plays [Urborg].
[06:22:58] HaveAGreatDay casts [Shuko].
[06:23:05] Turn 2: IHSV
[06:23:06] IHSV plays [Plains].
[06:23:08] IHSV casts [Selesnya Signet].
[06:23:11] Turn 2: HaveAGreatDay
[06:23:13] HaveAGreatDay plays [Waterveil Cavern].
[06:23:15] HaveAGreatDay casts [Cephalid Illusionist].
[06:23:18] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[06:23:18] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[06:23:26] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[06:23:27] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[06:23:28] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[06:23:28] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[06:23:30] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[06:23:30] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[06:23:32] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[06:23:32] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[06:23:32] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[06:23:32] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[06:23:34] IHSV has conceded from the game.
Winner: HaveAGreatDay
Game 2 Completed.
Match Winner: HaveAGreatDay: 2–0