Penny Dreadful: "PD League"
Game 652401264
[02:21:16] PDBot has started watching.
[02:21:16] HaveAGreatDay joined the game.
[02:21:18] Back_Alley_G joined the game.
[League] Cephalid Breakfast by haveagreatday (29933) vs Vigilant Watchers by back_alley_g (29928)
[02:21:19] [CHAT] PDBot: [sD] Good luck in your League match!
[02:21:38] [CHAT] Back_Alley_G: gl and hf
[02:21:40] Back_Alley_G chooses to play first.
[02:21:45] Back_Alley_G keeps this hand.
[02:21:59] HaveAGreatDay keeps this hand.
[02:21:59] Turn 1: Back_Alley_G
[02:21:59] Back_Alley_G skips their draw step.
[02:22:01] Back_Alley_G plays [Sandstone Bridge].
[02:22:02] No legal targets to choose for [Sandstone Bridge]'s triggered ability.
[02:22:02] [CHAT] HaveAGreatDay: you too
[02:22:05] Turn 1: HaveAGreatDay
[02:22:07] HaveAGreatDay plays [Vivid Meadow].
[02:22:11] Turn 2: Back_Alley_G
[02:22:14] Back_Alley_G plays [Plains].
[02:22:23] Back_Alley_G casts [Oketra's Avenger].
[02:22:28] Turn 2: HaveAGreatDay
[02:22:31] HaveAGreatDay plays [Vivid Grove].
[02:22:34] HaveAGreatDay casts [Benevolent Bodyguard].
[02:22:37] Turn 3: Back_Alley_G
[02:22:39] Back_Alley_G plays [Plains].
[02:22:41] Back_Alley_G casts [Always Watching].
[02:22:48] HaveAGreatDay is being attacked by [Oketra's Avenger].
[02:22:48] Back_Alley_G puts triggered ability from [Oketra's Avenger] onto the stack (Whenever Oketra's Avenger attacks and exerts, prevent all combat damage that would be dealt to it ...).
[02:22:53] Turn 3: HaveAGreatDay
[02:22:59] HaveAGreatDay plays [Rootwater Depths].
[02:23:06] HaveAGreatDay casts [Shuko].
[02:23:07] HaveAGreatDay casts [Cephalid Illusionist].
[02:23:09] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[02:23:09] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[02:23:18] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[02:23:18] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[02:23:18] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[02:23:24] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[02:23:24] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[02:23:25] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[02:23:25] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[02:23:29] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[02:23:29] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[02:23:31] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[02:23:31] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[02:23:33] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[02:23:33] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[02:23:33] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[02:23:37] HaveAGreatDay chooses not to use [Narcomoeba]'s ability.
[02:23:38] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[02:23:38] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[02:23:40] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[02:23:40] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[02:23:44] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[02:23:44] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[02:23:46] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[02:23:46] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[02:23:46] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[02:23:49] HaveAGreatDay chooses not to use [Narcomoeba]'s ability.
[02:23:51] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[02:23:52] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[02:23:54] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[02:23:54] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[02:23:56] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[02:23:56] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[02:23:57] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[02:23:57] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[02:23:59] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[02:23:59] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[02:24:01] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}).
[02:24:01] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...).
[02:24:08] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant].
[02:24:09] HaveAGreatDay puts triggered ability from [Lotleth Giant] onto the stack targeting Back_Alley_G (When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature ...).
Winner: HaveAGreatDay
Game 1 Completed.
[02:24:16] Back_Alley_G has left the game.
Game 652401748
[02:25:46] PDBot has started watching.
[02:25:51] Back_Alley_G chooses to play first.
[02:25:53] Back_Alley_G mulligans to 6 cards.
[02:25:56] HaveAGreatDay mulligans to 6 cards.
[02:25:58] Back_Alley_G mulligans to 5 cards.
[02:26:00] HaveAGreatDay keeps this hand.
[02:26:01] Back_Alley_G keeps this hand.
[02:26:05] Back_Alley_G puts 1 card on the bottom of their library.
[02:26:09] HaveAGreatDay puts 1 card on the bottom of their library.
[02:26:09] Turn 1: Back_Alley_G
[02:26:09] Back_Alley_G skips their draw step.
[02:26:11] Back_Alley_G plays [Plains].
[02:26:14] Turn 1: HaveAGreatDay
[02:26:15] HaveAGreatDay plays [Vivid Grove].
[02:26:19] Turn 2: Back_Alley_G
[02:26:21] Back_Alley_G plays [Dread Statuary].
[02:26:23] Back_Alley_G casts [Glory-Bound Initiate].
[02:26:26] Turn 2: HaveAGreatDay
[02:26:31] HaveAGreatDay casts [Benevolent Bodyguard].
[02:26:36] Turn 3: Back_Alley_G
[02:26:39] Back_Alley_G plays [Sandstone Bridge].
[02:26:41] Back_Alley_G puts triggered ability from [Sandstone Bridge] onto the stack targeting [Glory-Bound Initiate] (When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until...).
[02:26:48] HaveAGreatDay is being attacked by [Glory-Bound Initiate].
[02:26:48] Back_Alley_G puts triggered ability from [Glory-Bound Initiate] onto the stack (Whenever Glory-Bound Initiate attacks and exerts, it gets +1/+3 and gains lifelink until end of tu...).
[02:26:58] Back_Alley_G casts [Gust Walker].
[02:27:02] Turn 3: HaveAGreatDay
[02:27:04] HaveAGreatDay plays [Waterveil Cavern].
[02:27:21] HaveAGreatDay casts [Hermit Druid].
[02:27:33] Turn 4: Back_Alley_G
[02:27:38] Back_Alley_G plays [Dread Statuary].
[02:27:43] Back_Alley_G casts [Always Watching].
[02:27:51] HaveAGreatDay is being attacked by [Gust Walker] and [Glory-Bound Initiate].
[02:27:53] Back_Alley_G puts triggered ability from [Glory-Bound Initiate] onto the stack (Whenever Glory-Bound Initiate attacks and exerts, it gets +1/+3 and gains lifelink until end of tu...).
[02:27:53] Back_Alley_G puts triggered ability from [Gust Walker] onto the stack (Whenever Gust Walker attacks and exerts, it gets +1/+1 and gains flying until end of turn.).
[02:28:14] [Hermit Druid] blocks [Glory-Bound Initiate].
[02:28:19] HaveAGreatDay activates an ability of [Benevolent Bodyguard] targeting [Hermit Druid] ( Target creature you control gains protection from the color of your choice until end of turn.).
[02:28:23] HaveAGreatDay chooses white.
[02:28:29] Turn 4: HaveAGreatDay
[02:29:34] HaveAGreatDay plays [Crumbling Vestige].
[02:29:34] HaveAGreatDay puts triggered ability from [Crumbling Vestige] onto the stack (When Crumbling Vestige enters the battlefield, add one mana of any color.).
[02:29:49] HaveAGreatDay chooses black.
[02:29:50] HaveAGreatDay casts [Mesmeric Fiend].
[02:29:51] HaveAGreatDay puts triggered ability from [Mesmeric Fiend] onto the stack targeting Back_Alley_G (When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a no...).
[02:29:55] Back_Alley_G reveals their hand to [Mesmeric Fiend]'s ability, containing no cards.
[02:29:56] HaveAGreatDay activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
[02:29:57] HaveAGreatDay reveals [Crumbling Vestige].
[02:29:57] HaveAGreatDay reveals [Cephalid Illusionist].
[02:29:57] HaveAGreatDay reveals [Shaman en-Kor].
[02:29:57] HaveAGreatDay reveals [Vivid Marsh].
[02:29:57] HaveAGreatDay reveals [Vivid Meadow].
[02:29:57] HaveAGreatDay reveals [Vivid Meadow].
[02:29:57] HaveAGreatDay reveals [Vivid Marsh].
[02:29:57] HaveAGreatDay reveals [Shaman en-Kor].
[02:29:57] HaveAGreatDay reveals [Vivid Meadow].
[02:29:57] HaveAGreatDay reveals [Urborg].
[02:29:57] HaveAGreatDay reveals [Mesmeric Fiend].
[02:29:57] HaveAGreatDay reveals [Dread Return].
[02:29:57] HaveAGreatDay reveals [Memory's Journey].
[02:29:57] HaveAGreatDay reveals [Narcomoeba].
[02:29:57] HaveAGreatDay reveals [Tranquil Garden].
[02:29:57] HaveAGreatDay reveals [Benevolent Bodyguard].
[02:29:57] HaveAGreatDay reveals [Commune with Nature].
[02:29:57] HaveAGreatDay reveals [Tranquil Garden].
[02:29:57] HaveAGreatDay reveals [Rootwater Depths].
[02:29:57] HaveAGreatDay reveals [Vivid Grove].
[02:29:57] HaveAGreatDay reveals [Hermit Druid].
[02:29:57] HaveAGreatDay reveals [Lotleth Giant].
[02:29:57] HaveAGreatDay reveals [Cephalid Illusionist].
[02:29:57] HaveAGreatDay reveals [Benevolent Bodyguard].
[02:29:57] HaveAGreatDay reveals [Rootwater Depths].
[02:29:57] HaveAGreatDay reveals [Lotleth Giant].
[02:29:57] HaveAGreatDay reveals [Waterveil Cavern].
[02:29:57] HaveAGreatDay reveals [Shuko].
[02:29:57] HaveAGreatDay reveals [Hermit Druid].
[02:29:57] HaveAGreatDay reveals [Vivid Meadow].
[02:29:57] HaveAGreatDay reveals [Cephalid Illusionist].
[02:29:57] HaveAGreatDay reveals [Benevolent Bodyguard].
[02:29:57] HaveAGreatDay reveals [Crumbling Vestige].
[02:29:57] HaveAGreatDay reveals [Crumbling Vestige].
[02:29:57] HaveAGreatDay reveals [Shaman en-Kor].
[02:29:57] HaveAGreatDay reveals [Vivid Grove].
[02:29:57] HaveAGreatDay reveals [Stormtide Leviathan].
[02:29:57] HaveAGreatDay reveals [Narcomoeba].
[02:29:57] HaveAGreatDay reveals [Commune with Nature].
[02:29:57] HaveAGreatDay reveals [Vivid Grove].
[02:29:57] HaveAGreatDay reveals [Vivid Marsh].
[02:29:57] HaveAGreatDay reveals [Tranquil Garden].
[02:29:57] HaveAGreatDay reveals [Commune with Nature].
[02:29:57] HaveAGreatDay reveals [Dread Return].
[02:29:57] HaveAGreatDay reveals [Shaman en-Kor].
[02:29:57] HaveAGreatDay reveals [Shuko].
[02:29:57] HaveAGreatDay reveals [Tranquil Garden].
[02:29:57] HaveAGreatDay reveals [Shuko].
[02:29:57] HaveAGreatDay reveals [Hermit Druid].
[02:29:57] HaveAGreatDay reveals [Shuko].
[02:29:57] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[02:29:57] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.).
[02:30:03] HaveAGreatDay chooses not to use [Narcomoeba]'s ability.
[02:30:28] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Stormtide Leviathan].
[02:30:28] HaveAGreatDay puts triggered ability from [Mesmeric Fiend] onto the stack (When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.).
[02:30:39] Turn 5: Back_Alley_G
[02:31:01] Back_Alley_G casts [Healer's Hawk].
[02:31:08] Turn 5: HaveAGreatDay
[02:32:28] HaveAGreatDay casts [Memory's Journey] from the graveyard targeting HaveAGreatDay, [Crumbling Vestige], [Crumbling Vestige], and [Crumbling Vestige].
[02:32:51] HaveAGreatDay plays [Crumbling Vestige].
[02:32:51] HaveAGreatDay puts triggered ability from [Crumbling Vestige] onto the stack (When Crumbling Vestige enters the battlefield, add one mana of any color.).
[02:33:05] HaveAGreatDay chooses blue.
[02:33:05] HaveAGreatDay casts [Narcomoeba].
[02:33:10] Back_Alley_G is being attacked by [Stormtide Leviathan].
[02:33:16] Turn 6: Back_Alley_G
[02:33:28] HaveAGreatDay is being attacked by [Healer's Hawk].
[02:33:36] Back_Alley_G plays [Plains].
[02:33:39] Turn 6: HaveAGreatDay
[02:33:51] Back_Alley_G is being attacked by [Stormtide Leviathan].
[02:34:05] HaveAGreatDay casts [Haunted Dead].
[02:34:07] HaveAGreatDay puts triggered ability from [Haunted Dead] onto the stack (When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.).
[02:34:09] HaveAGreatDay's [Haunted Dead] creates a Spirit token.
[02:34:16] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant].
[02:34:24] HaveAGreatDay puts triggered ability from [Lotleth Giant] onto the stack targeting Back_Alley_G (When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature ...).
Winner: HaveAGreatDay
Game 2 Completed.
Match Winner: HaveAGreatDay: 2–0
[02:34:32] Back_Alley_G has left the game.