Game 600635750
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[Gatherling] Event=Pauper Classic Tuesdays 6.205
[Gatherling] Round=2
RamenHero chooses to play first.
RamenHero mulligans to 6 cards.
Yzmat mulligans to 6 cards.
RamenHero keeps this hand.
Yzmat mulligans to 5 cards.
Yzmat mulligans to 4 cards.
Yzmat keeps this hand.
RamenHero put a card on top of RamenHero's library.
Yzmat put a card on the bottom of the library.
Turn 1: RamenHero
RamenHero skips their draw step.
RamenHero plays [Plains].
RamenHero casts [Soul's Attendant].
Turn 1: Yzmat
Yzmat plays [Plains].
Turn 2: RamenHero
RamenHero plays [Plains].
RamenHero casts [Squadron Hawk].
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...).
RamenHero reveals [Squadron Hawk].
RamenHero reveals [Squadron Hawk].
RamenHero reveals [Squadron Hawk].
Yzmat is being attacked by [Soul's Attendant].
Turn 2: Yzmat
Yzmat plays [Plains].
Yzmat casts [Gather the Townsfolk].
Yzmat's [Gather the Townsfolk] creates two Human tokens.
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
Turn 3: RamenHero
RamenHero plays [Plains].
RamenHero casts [Thraben Inspector].
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Thraben Inspector] onto the stack (When Thraben Inspector enters the battlefield, investigate.).
RamenHero's [Thraben Inspector] creates a Clue token.
RamenHero casts [Squadron Hawk].
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...).
RamenHero fails to find a Cards named Squadron Hawk.
Yzmat is being attacked by [Squadron Hawk].
Turn 3: Yzmat
Yzmat casts [Soul's Attendant].
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
Turn 4: RamenHero
RamenHero plays [Plains].
Yzmat is being attacked by [Squadron Hawk] and [Squadron Hawk].
RamenHero casts [Triplicate Spirits].
RamenHero's [Triplicate Spirits] creates three Spirit tokens.
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
Yzmat puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
Yzmat puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
Yzmat puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
Turn 4: Yzmat
Yzmat casts [Gather the Townsfolk].
Yzmat's [Gather the Townsfolk] creates two Human tokens.
Yzmat puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
Yzmat puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
Turn 5: RamenHero
Yzmat is being attacked by [Spirit] token, [Spirit] token, [Spirit] token, [Squadron Hawk], and [Squadron Hawk].
RamenHero casts [Squadron Hawk].
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...).
Yzmat puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero chooses not to use [Squadron Hawk]'s ability.
RamenHero casts [Squadron Hawk].
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...).
Yzmat puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero chooses not to use [Squadron Hawk]'s ability.
Turn 5: Yzmat
Yzmat casts [Squadron Hawk].
Yzmat puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
Yzmat puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...).
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
Yzmat reveals [Squadron Hawk].
Yzmat reveals [Squadron Hawk].
Yzmat reveals [Squadron Hawk].
Turn 6: RamenHero
RamenHero plays [Boros Garrison].
RamenHero puts triggered ability from [Boros Garrison] onto the stack (When Boros Garrison enters the battlefield, return a land you control to its owner's hand.).
RamenHero returns [Plains] to its owner's hand with [Boros Garrison]'s ability.
RamenHero activates an ability of [Clue] token ( Draw a card.).
RamenHero draws a card with [Clue] token's ability.
Yzmat is being attacked by [Squadron Hawk], [Squadron Hawk], [Spirit] token, [Spirit] token, [Spirit] token, [Squadron Hawk], and [Squadron Hawk].
[Squadron Hawk] blocks [Squadron Hawk].
Turn 6: Yzmat
Yzmat casts [Squadron Hawk].
Yzmat puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
Yzmat puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...).
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
Yzmat chooses not to use [Squadron Hawk]'s ability.
Turn 7: RamenHero
RamenHero plays [Plains].
Yzmat is being attacked by [Squadron Hawk], [Squadron Hawk], [Spirit] token, [Spirit] token, [Spirit] token, and [Squadron Hawk].
[Squadron Hawk] blocks [Squadron Hawk].
RamenHero casts [Guardians' Pledge].
Winner: RamenHero
Game 1 Completed.
Game 600638660
PDBot has started watching.
RamenHero keeps this hand.
Yzmat keeps this hand.
Turn 1: RamenHero
RamenHero skips their draw step.
RamenHero plays [Plains].
RamenHero casts [Soul's Attendant].
Yzmat casts [Gut Shot] targeting [Soul's Attendant].
Turn 1: Yzmat
Yzmat plays [Plains].
Yzmat casts [Soul's Attendant].
RamenHero casts [Gut Shot] targeting [Soul's Attendant].
Turn 2: RamenHero
Turn 2: Yzmat
Yzmat plays [Plains].
Yzmat casts [Squadron Hawk].
Yzmat puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...).
Yzmat reveals [Squadron Hawk].
Yzmat reveals [Squadron Hawk].
Yzmat reveals [Squadron Hawk].
Turn 3: RamenHero
RamenHero plays [Boros Garrison].
RamenHero puts triggered ability from [Boros Garrison] onto the stack (When Boros Garrison enters the battlefield, return a land you control to its owner's hand.).
RamenHero returns [Plains] to its owner's hand with [Boros Garrison]'s ability.
Turn 3: Yzmat
Yzmat casts [Squadron Hawk].
Yzmat puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...).
Yzmat chooses not to use [Squadron Hawk]'s ability.
Yzmat plays [Boros Garrison].
Yzmat puts triggered ability from [Boros Garrison] onto the stack (When Boros Garrison enters the battlefield, return a land you control to its owner's hand.).
Yzmat returns [Plains] to its owner's hand with [Boros Garrison]'s ability.
RamenHero is being attacked by [Squadron Hawk].
Turn 4: RamenHero
RamenHero plays [Plains].
RamenHero casts [Squadron Hawk].
RamenHero puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...).
RamenHero reveals [Squadron Hawk].
RamenHero reveals [Squadron Hawk].
Turn 4: Yzmat
Yzmat plays [Plains].
RamenHero is being attacked by [Squadron Hawk] and [Squadron Hawk].
Yzmat casts [Raise the Alarm].
Yzmat's [Raise the Alarm] creates two Soldier tokens.
Yzmat casts [Raise the Alarm].
Yzmat's [Raise the Alarm] creates two Soldier tokens.
Turn 5: RamenHero
RamenHero casts [Soul's Attendant].
Turn 5: Yzmat
Yzmat plays [Plains].
RamenHero is being attacked by [Soldier] token, [Soldier] token, [Soldier] token, [Soldier] token, [Squadron Hawk], and [Squadron Hawk].
RamenHero casts [Raise the Alarm].
RamenHero's [Raise the Alarm] creates two Soldier tokens.
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
Yzmat discards [Secluded Steppe].
Yzmat cycles [Secluded Steppe].
[Soldier] token blocks [Soldier] token.
[Soldier] token blocks [Soldier] token.
Yzmat casts [Guardians' Pledge].
Turn 6: RamenHero
RamenHero plays [Plains].
RamenHero casts [Battle Screech].
RamenHero's [Battle Screech] creates two Bird tokens.
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero casts [Battle Screech] from the graveyard.
RamenHero's [Battle Screech] creates two Bird tokens.
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
Turn 6: Yzmat
Yzmat plays [Plains].
Yzmat casts [Squadron Hawk].
Yzmat puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...).
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
Yzmat chooses not to use [Squadron Hawk]'s ability.
RamenHero is being attacked by [Soldier] token, [Soldier] token, [Soldier] token, [Soldier] token, [Squadron Hawk], and [Squadron Hawk].
[Bird] token blocks [Squadron Hawk].
[Bird] token blocks [Squadron Hawk].
[Bird] token blocks [Soldier] token.
Turn 7: RamenHero
RamenHero casts [Soul Warden].
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero casts [Triplicate Spirits].
RamenHero's [Triplicate Spirits] creates three Spirit tokens.
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.).
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.).
RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.).
Turn 7: Yzmat
Yzmat casts [Squadron Hawk].
Yzmat puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...).
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.).
Yzmat chooses not to use [Squadron Hawk]'s ability.
Turn 8: RamenHero
RamenHero plays [Plains].
Yzmat is being attacked by [Spirit] token, [Spirit] token, [Spirit] token, and [Bird] token.
[Squadron Hawk] blocks [Bird] token.
RamenHero casts [Squadron Hawk].
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.).
RamenHero puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...).
RamenHero fails to find a Cards named Squadron Hawk.
RamenHero casts [Squadron Hawk].
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.).
RamenHero puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...).
RamenHero chooses not to use [Squadron Hawk]'s ability.
Turn 8: Yzmat
Yzmat discards [Secluded Steppe].
Yzmat cycles [Secluded Steppe].
Yzmat plays [Plains].
Turn 9: RamenHero
Yzmat is being attacked by [Squadron Hawk], [Squadron Hawk], [Spirit] token, [Spirit] token, [Spirit] token, and [Squadron Hawk].
[Squadron Hawk] blocks [Squadron Hawk].
RamenHero casts [Guardians' Pledge].
Yzmat casts [Prismatic Strands].
Yzmat chooses white.
3 damage caused by [Squadron Hawk] to [Squadron Hawk] is prevented.
3 damage caused by [Spirit] token to Yzmat is prevented.
3 damage caused by [Spirit] token to Yzmat is prevented.
3 damage caused by [Spirit] token to Yzmat is prevented.
1 damage caused by [Squadron Hawk] to [Squadron Hawk] is prevented.
3 damage caused by [Squadron Hawk] to Yzmat is prevented.
3 damage caused by [Squadron Hawk] to Yzmat is prevented.
Turn 9: Yzmat
Yzmat casts [Battle Screech].
Yzmat's [Battle Screech] creates two Bird tokens.
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.).
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.).
Yzmat casts [Battle Screech] from the graveyard.
Yzmat's [Battle Screech] creates two Bird tokens.
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.).
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.).
RamenHero is being attacked by [Squadron Hawk].
Turn 10: RamenHero
Yzmat is being attacked by [Squadron Hawk], [Squadron Hawk], [Spirit] token, [Spirit] token, [Spirit] token, and [Squadron Hawk].
[Bird] token blocks [Squadron Hawk].
[Bird] token blocks [Squadron Hawk].
[Bird] token blocks [Squadron Hawk].
[Bird] token blocks [Spirit] token.
RamenHero casts [Ramosian Rally] using an alternate cost.
Yzmat casts [Prismatic Strands] from the graveyard.
Yzmat chooses white.
2 damage caused by [Squadron Hawk] to [Bird] token is prevented.
2 damage caused by [Spirit] token to Yzmat is prevented.
2 damage caused by [Spirit] token to Yzmat is prevented.
2 damage caused by [Spirit] token to [Bird] token is prevented.
2 damage caused by [Squadron Hawk] to [Bird] token is prevented.
2 damage caused by [Squadron Hawk] to [Bird] token is prevented.
1 damage caused by [Bird] token to [Squadron Hawk] is prevented.
1 damage caused by [Bird] token to [Spirit] token is prevented.
1 damage caused by [Bird] token to [Squadron Hawk] is prevented.
1 damage caused by [Bird] token to [Squadron Hawk] is prevented.
Turn 10: Yzmat
Yzmat discards [Secluded Steppe].
Yzmat cycles [Secluded Steppe].
RamenHero is being attacked by [Soldier] token, [Soldier] token, and [Soldier] token.
Turn 11: RamenHero
Yzmat is being attacked by [Squadron Hawk], [Squadron Hawk], [Spirit] token, [Spirit] token, [Spirit] token, and [Squadron Hawk].
[Squadron Hawk] blocks [Squadron Hawk].
[Bird] token blocks [Squadron Hawk].
[Bird] token blocks [Squadron Hawk].
[Bird] token stops blocking.
RamenHero casts [Guardians' Pledge].
RamenHero plays [Plains].
Turn 11: Yzmat
Yzmat casts [Gather the Townsfolk].
Yzmat's [Gather the Townsfolk] creates five Human tokens.
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.).
RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.).
RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.).
RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.).
RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.).
Yzmat casts [Gather the Townsfolk].
Yzmat's [Gather the Townsfolk] creates five Human tokens.
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.).
RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.).
RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.).
RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.).
RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.).
RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.).
Turn 12: RamenHero
Yzmat is being attacked by [Squadron Hawk], [Squadron Hawk], [Spirit] token, [Spirit] token, [Spirit] token, and [Squadron Hawk].
[Bird] token blocks [Squadron Hawk].
[Bird] token blocks [Squadron Hawk].
[Bird] token blocks [Squadron Hawk].
Winner: RamenHero
Game 3 Completed.
Match Winner: RamenHero: 2–1
RamenHero has left the game.