Penny Dreadful: "Penny Dreadful"
Game 600291472
PDBot has started watching.
GunsNBacon joined the game.
darkgospel joined the game.
[League] Host doesn't have active run
[CHAT] darkgospel: hi gl
GunsNBacon chooses to play first.
GunsNBacon keeps this hand.
darkgospel keeps this hand.
Turn 1: GunsNBacon
GunsNBacon skips their draw step.
GunsNBacon plays [Forest].
Turn 1: darkgospel
darkgospel plays [Mountain].
Turn 2: GunsNBacon
GunsNBacon plays [Mountain].
GunsNBacon casts [Rattleclaw Mystic].
darkgospel casts [Burst Lightning] targeting [Rattleclaw Mystic].
Turn 2: darkgospel
darkgospel plays [Mystic Monastery].
Turn 3: GunsNBacon
GunsNBacon plays [Forest].
GunsNBacon casts a card face down using an alternate cost.
Turn 3: darkgospel
darkgospel plays [Island].
darkgospel casts [Dynavolt Tower].
Turn 4: GunsNBacon
GunsNBacon turns Rattleclaw Mystic (face-down creature #1) face up.
GunsNBacon puts triggered ability from [Rattleclaw Mystic] onto the stack (When Rattleclaw Mystic is turned face up, add {GUR} to your mana pool.).
GunsNBacon casts [Savage Knuckleblade].
GunsNBacon activates an ability of [Savage Knuckleblade] ( Savage Knuckleblade gains haste until end of turn.).
darkgospel is being attacked by [Savage Knuckleblade] and [Rattleclaw Mystic].
Turn 4: darkgospel
darkgospel plays [Tranquil Cove].
darkgospel puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Turn 5: GunsNBacon
darkgospel is being attacked by [Savage Knuckleblade] and [Rattleclaw Mystic].
GunsNBacon plays [Island].
GunsNBacon casts a card face down using an alternate cost.
Turn 5: darkgospel
darkgospel plays [Island].
[CHAT] GunsNBacon: glhf :0
[CHAT] GunsNBacon: :)
[CHAT] GunsNBacon: *
darkgospel casts [Prophetic Bolt] targeting [Savage Knuckleblade].
darkgospel puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
darkgospel gains 2 energy from [Dynavolt Tower]'s ability.
darkgospel put a card on the bottom of the library.
darkgospel put a card on the bottom of the library.
darkgospel put a card on the bottom of the library.
Turn 6: GunsNBacon
GunsNBacon casts [Temur Ascendancy].
darkgospel is being attacked by face-down creature #2 and [Rattleclaw Mystic].
Turn 6: darkgospel
darkgospel plays [Mountain].
darkgospel casts [Radiant Flames] (with 2 colors).
darkgospel puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
darkgospel gains 2 energy from [Dynavolt Tower]'s ability.
GunsNBacon reveals face-down creature #2 as Rattleclaw Mystic.
Turn 7: GunsNBacon
GunsNBacon plays [Frontier Bivouac].
darkgospel casts [Pulse of the Fields].
darkgospel puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
darkgospel gains 2 energy from [Dynavolt Tower]'s ability.
Turn 7: darkgospel
darkgospel plays [Frontier Bivouac].
Turn 8: GunsNBacon
GunsNBacon plays [Jungle Shrine].
GunsNBacon casts [Saproling Burst].
darkgospel casts [Rewind] targeting [Saproling Burst].
darkgospel puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
darkgospel gains 2 energy from [Dynavolt Tower]'s ability.
darkgospel casts [Pulse of the Fields].
darkgospel puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
darkgospel gains 2 energy from [Dynavolt Tower]'s ability.
darkgospel casts [Pulse of the Fields].
darkgospel puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
darkgospel gains 2 energy from [Dynavolt Tower]'s ability.
Turn 8: darkgospel
darkgospel casts [Treasure Cruise].
darkgospel puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
darkgospel gains 2 energy from [Dynavolt Tower]'s ability.
darkgospel draws three cards with [Treasure Cruise].
darkgospel plays [Plains].
Turn 9: GunsNBacon
GunsNBacon plays [Frontier Bivouac].
darkgospel casts [Hieroglyphic Illumination].
darkgospel puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
darkgospel gains 2 energy from [Dynavolt Tower]'s ability.
darkgospel draws two cards with [Hieroglyphic Illumination].
Turn 9: darkgospel
darkgospel plays [Plains].
darkgospel casts [Dynavolt Tower].
Turn 10: GunsNBacon
GunsNBacon casts [Flametongue Kavu].
GunsNBacon puts triggered ability from [Flametongue Kavu] onto the stack targeting [Flametongue Kavu] (When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.).
GunsNBacon puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...).
GunsNBacon draws a card with [Temur Ascendancy]'s ability.
GunsNBacon plays [Forest].
darkgospel casts [Azorius Charm] (Draw a card.).
darkgospel puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
darkgospel puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
darkgospel gains 2 energy from [Dynavolt Tower]'s ability.
darkgospel gains 2 energy from [Dynavolt Tower]'s ability.
darkgospel draws a card with [Azorius Charm].
Turn 10: darkgospel
darkgospel plays [Frontier Bivouac].
Turn 11: GunsNBacon
GunsNBacon plays [Temple of Mystery].
GunsNBacon puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.).
GunsNBacon put a card on the bottom of the library.
darkgospel casts [Stroke of Genius] targeting darkgospel. (X is 6).
darkgospel puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
darkgospel puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
darkgospel gains 2 energy from [Dynavolt Tower]'s ability.
darkgospel gains 2 energy from [Dynavolt Tower]'s ability.
darkgospel draws six cards with [Stroke of Genius].
Turn 11: darkgospel
darkgospel plays [Island].
darkgospel casts [Dynavolt Tower].
darkgospel casts [Burst Lightning] (with kicker) targeting GunsNBacon.
darkgospel puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
darkgospel puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
darkgospel puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
darkgospel gains 2 energy from [Dynavolt Tower]'s ability.
darkgospel gains 2 energy from [Dynavolt Tower]'s ability.
darkgospel gains 2 energy from [Dynavolt Tower]'s ability.
darkgospel discards [Thawing Glaciers].
Turn 12: GunsNBacon
GunsNBacon casts [Crater's Claws] targeting darkgospel. (X is 8).
darkgospel casts [Pulse of the Fields].
darkgospel puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
darkgospel puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
darkgospel puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.).
darkgospel gains 2 energy from [Dynavolt Tower]'s ability.
darkgospel gains 2 energy from [Dynavolt Tower]'s ability.
darkgospel gains 2 energy from [Dynavolt Tower]'s ability.
darkgospel activates an ability of [Dynavolt Tower] targeting GunsNBacon ( Dynavolt Tower deals 3 damage to target creature or player.).
darkgospel activates an ability of [Dynavolt Tower] targeting GunsNBacon ( Dynavolt Tower deals 3 damage to target creature or player.).
darkgospel activates an ability of [Dynavolt Tower] targeting GunsNBacon ( Dynavolt Tower deals 3 damage to target creature or player.).
Turn 12: darkgospel
darkgospel activates an ability of [Dynavolt Tower] targeting GunsNBacon ( Dynavolt Tower deals 3 damage to target creature or player.).
darkgospel activates an ability of [Dynavolt Tower] targeting GunsNBacon ( Dynavolt Tower deals 3 damage to target creature or player.).
darkgospel activates an ability of [Dynavolt Tower] targeting GunsNBacon ( Dynavolt Tower deals 3 damage to target creature or player.).
Winner: darkgospel
Game 1 Completed.
Game 600293120
PDBot has started watching.
GunsNBacon keeps this hand.
darkgospel mulligans to 6 cards.
darkgospel keeps this hand.
darkgospel put a card on top of darkgospel's library.
Turn 1: GunsNBacon
GunsNBacon skips their draw step.
GunsNBacon plays [Temple of Mystery].
GunsNBacon puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.).
GunsNBacon put a card on top of GunsNBacon's library.
Turn 1: darkgospel
darkgospel plays [Mystic Monastery].
Turn 2: GunsNBacon
GunsNBacon plays [Forest].
GunsNBacon casts [Seal of Primordium].
Turn 2: darkgospel
darkgospel plays [Island].
Turn 3: GunsNBacon
GunsNBacon plays [Frontier Bivouac].
darkgospel casts [Azorius Charm] (Draw a card.).
darkgospel draws a card with [Azorius Charm].
Turn 3: darkgospel
darkgospel plays [Island].
Turn 4: GunsNBacon
GunsNBacon plays [Frontier Bivouac].
GunsNBacon casts [Temur Ascendancy].
darkgospel casts [Power Sink] targeting [Temur Ascendancy]. (X is 2).
Turn 4: darkgospel
darkgospel plays [Tranquil Cove].
darkgospel puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Turn 5: GunsNBacon
GunsNBacon plays [Island].
GunsNBacon casts [Savage Knuckleblade].
GunsNBacon activates an ability of [Savage Knuckleblade] ( Savage Knuckleblade gains haste until end of turn.).
darkgospel is being attacked by [Savage Knuckleblade].
darkgospel casts [Forsake the Worldly] targeting [Seal of Primordium].
Turn 5: darkgospel
darkgospel plays [Plains].
darkgospel casts [Assemble the Legion].
Turn 6: GunsNBacon
GunsNBacon plays [Forest].
GunsNBacon casts [Woodland Wanderer].
darkgospel is being attacked by [Savage Knuckleblade].
Turn 6: darkgospel
darkgospel puts triggered ability from [Assemble the Legion] onto the stack (At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 re...).
darkgospel's [Assemble the Legion] creates a Soldier token.
darkgospel plays [Thawing Glaciers].
darkgospel casts [End Hostilities].
Turn 7: GunsNBacon
GunsNBacon casts [Saproling Burst].
Turn 7: darkgospel
darkgospel puts triggered ability from [Assemble the Legion] onto the stack (At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 re...).
darkgospel's [Assemble the Legion] creates two Soldier tokens.
darkgospel activates an ability of [Thawing Glaciers] ( Search your library for a basic land card, put that card onto the battlefield tapped, then shuffl...).
darkgospel plays [Tranquil Cove].
darkgospel puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
GunsNBacon activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...).
GunsNBacon's [Saproling Burst] creates a Saproling token.
GunsNBacon activates an ability of [Saproling Burst] ( Create a green Saproling creature token. It has 'This creature's power and toughness are each equ...).
GunsNBacon's [Saproling Burst] creates a Saproling token.
darkgospel puts triggered ability from [Thawing Glaciers] onto the stack (Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.).
Turn 8: GunsNBacon
GunsNBacon puts triggered ability from [Saproling Burst] onto the stack (Fading 7 (At the beginning of your upkeep, remove a fade counter from this card. If you can't, s...).
GunsNBacon plays [Island].
GunsNBacon casts [Temur Ascendancy].
GunsNBacon casts [Savage Knuckleblade].
darkgospel casts [Allay] targeting [Temur Ascendancy].
darkgospel is being attacked by [Saproling] token and [Saproling] token.
[Soldier] token blocks [Saproling] token.
[Soldier] token blocks [Saproling] token.
Turn 8: darkgospel
darkgospel puts triggered ability from [Assemble the Legion] onto the stack (At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 re...).
darkgospel's [Assemble the Legion] creates three Soldier tokens.
darkgospel plays [Thawing Glaciers].
darkgospel casts [Dynavolt Tower].
Turn 9: GunsNBacon
GunsNBacon puts triggered ability from [Saproling Burst] onto the stack (Fading 7 (At the beginning of your upkeep, remove a fade counter from this card. If you can't, s...).
darkgospel is being attacked by [Savage Knuckleblade], [Saproling] token, and [Saproling] token.
[Soldier] token blocks [Savage Knuckleblade].
[Soldier] token blocks [Saproling] token.
[Soldier] token blocks [Saproling] token.
Turn 9: darkgospel
darkgospel puts triggered ability from [Assemble the Legion] onto the stack (At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 re...).
darkgospel's [Assemble the Legion] creates four Soldier tokens.
darkgospel activates an ability of [Thawing Glaciers] ( Search your library for a basic land card, put that card onto the battlefield tapped, then shuffl...).
darkgospel plays [Frontier Bivouac].
darkgospel puts triggered ability from [Thawing Glaciers] onto the stack (Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.).
Turn 10: GunsNBacon
GunsNBacon puts triggered ability from [Saproling Burst] onto the stack (Fading 7 (At the beginning of your upkeep, remove a fade counter from this card. If you can't, s...).
[CHAT] GunsNBacon: gg
GunsNBacon has conceded from the game.
Winner: darkgospel
Game 2 Completed.
Match Winner: darkgospel: 2–0
GunsNBacon has left the game.