Game 599918780
PDBot has started watching.
Smashing Centaur joined the game.
[Gatherling] Event=Penny Dreadful Saturdays 7.12
[Gatherling] Round=6
ribbonsofnight chooses to play first.
ribbonsofnight keeps this hand.
Smashing Centaur mulligans to 6 cards.
Smashing Centaur keeps this hand.
Smashing Centaur put a card on top of Smashing Centaur's library.
Turn 1: ribbonsofnight
ribbonsofnight skips their draw step.
ribbonsofnight plays [Lonely Sandbar].
Turn 1: Smashing Centaur
Smashing Centaur plays [Hammerheim].
Smashing Centaur casts [Goblin Lackey].
Turn 2: ribbonsofnight
ribbonsofnight plays [Island].
ribbonsofnight casts [Orzhov Signet].
Turn 2: Smashing Centaur
Smashing Centaur plays [Savage Lands].
Smashing Centaur casts [Goblin Lackey].
ribbonsofnight is being attacked by [Goblin Lackey].
Smashing Centaur puts triggered ability from [Goblin Lackey] onto the stack (Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your han...).
Smashing Centaur puts triggered ability from [Murderous Redcap] onto the stack targeting ribbonsofnight (When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creatur...).
Turn 3: ribbonsofnight
ribbonsofnight casts [Court Hussar] (with {W}).
ribbonsofnight puts triggered ability from [Court Hussar] onto the stack (When Court Hussar enters the battlefield, look at the top three cards of your library, then put on...).
ribbonsofnight puts triggered ability from [Court Hussar] onto the stack (When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it.).
ribbonsofnight plays [Swamp].
Turn 3: Smashing Centaur
Smashing Centaur plays [Savage Lands].
Smashing Centaur casts [Mesmeric Fiend].
Smashing Centaur puts triggered ability from [Mesmeric Fiend] onto the stack targeting ribbonsofnight (When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose...).
ribbonsofnight reveals their hand to [Mesmeric Fiend]'s ability, containing [Magister of Worth], [Cloudblazer], [Lavinia of the Tenth], and [Riftwing Cloudskate].
Turn 4: ribbonsofnight
ribbonsofnight exiles [Riftwing Cloudskate] with 3 time counters.
Turn 4: Smashing Centaur
Smashing Centaur casts [Hermit Druid].
Turn 5: ribbonsofnight
ribbonsofnight puts triggered ability from [Riftwing Cloudskate] onto the stack (Suspend (At the beginning of your upkeep, remove a time counter.)).
ribbonsofnight plays [Island].
ribbonsofnight casts [Lavinia of the Tenth].
ribbonsofnight puts triggered ability from [Lavinia of the Tenth] onto the stack (When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents con...).
Smashing Centaur is being attacked by [Court Hussar].
Turn 5: Smashing Centaur
Smashing Centaur casts [Mesmeric Fiend].
Smashing Centaur puts triggered ability from [Mesmeric Fiend] onto the stack targeting ribbonsofnight (When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose...).
ribbonsofnight reveals their hand to [Mesmeric Fiend]'s ability, containing [Animate Dead] and [Cloudblazer].
Turn 6: ribbonsofnight
ribbonsofnight puts triggered ability from [Riftwing Cloudskate] onto the stack (Suspend (At the beginning of your upkeep, remove a time counter.)).
ribbonsofnight casts [Cloudblazer].
ribbonsofnight puts triggered ability from [Cloudblazer] onto the stack (When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.).
ribbonsofnight draws two cards with [Cloudblazer]'s ability.
ribbonsofnight plays [Swamp].
Turn 6: Smashing Centaur
Smashing Centaur activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
Smashing Centaur reveals [Hermit Druid].
Smashing Centaur reveals [Crumbling Vestige].
Smashing Centaur reveals [Hermit Druid].
Smashing Centaur reveals [Mogg Hollows].
Smashing Centaur reveals [Tuktuk the Explorer].
Smashing Centaur reveals [Grenzo, Dungeon Warden].
Smashing Centaur reveals [Auntie's Hovel].
Smashing Centaur reveals [Vivid Marsh].
Smashing Centaur reveals [Mogg Hollows].
Smashing Centaur reveals [Nameless Inversion].
Smashing Centaur reveals [Auntie's Hovel].
Smashing Centaur reveals [Cairn Wanderer].
Smashing Centaur reveals [Mesmeric Fiend].
Smashing Centaur reveals [Vivid Marsh].
Smashing Centaur reveals [Auntie's Hovel].
Smashing Centaur reveals [Crumbling Vestige].
Smashing Centaur reveals [Mesmeric Fiend].
Smashing Centaur reveals [Tuktuk the Explorer].
Smashing Centaur reveals [Golgari Signet].
Smashing Centaur reveals [Nameless Inversion].
Smashing Centaur reveals [Cairn Wanderer].
Smashing Centaur reveals [Crumbling Vestige].
Smashing Centaur reveals [Haunted Dead].
Smashing Centaur reveals [Savage Lands].
Smashing Centaur reveals [Nameless Inversion].
Smashing Centaur reveals [Hermit Druid].
Smashing Centaur reveals [Auntie's Hovel].
Smashing Centaur reveals [Commune with Nature].
Smashing Centaur reveals [Cairn Wanderer].
Smashing Centaur reveals [Grenzo, Dungeon Warden].
Smashing Centaur reveals [Crumbling Vestige].
Smashing Centaur reveals [Goblin Lackey].
Smashing Centaur reveals [Hearthfire Hobgoblin].
Smashing Centaur reveals [Commune with Nature].
Smashing Centaur reveals [Ancient Amphitheater].
Smashing Centaur reveals [Murderous Redcap].
Smashing Centaur reveals [Murderous Redcap].
Smashing Centaur reveals [Wort, Boggart Auntie].
Smashing Centaur reveals [Vivid Marsh].
Smashing Centaur reveals [Nameless Inversion].
Smashing Centaur reveals [Dread Return].
Smashing Centaur reveals [Savage Lands].
Smashing Centaur reveals [Ancient Amphitheater].
Smashing Centaur reveals [Vivid Marsh].
Smashing Centaur reveals [Goblin Lackey].
Smashing Centaur reveals [Ancient Amphitheater].
Smashing Centaur reveals [Mogg Hollows].
Smashing Centaur reveals [Ancient Amphitheater].
[CHAT] PDBot: [sU]Cairn Wanderer[sU] has a Disadvantageous bug. Some specific protections (Snow or specificially spectra ward) are not counted as protections to be gained or shared
Smashing Centaur discards [Cairn Wanderer].
Smashing Centaur discards [Angel of Glory's Rise].
Smashing Centaur activates an ability of [Haunted Dead] ( Return Haunted Dead from your graveyard to the battlefield tapped.).
Smashing Centaur puts triggered ability from [Haunted Dead] onto the stack (When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.).
Smashing Centaur's [Haunted Dead] creates a Spirit token.
Smashing Centaur casts [Dread Return] from the graveyard targeting [Angel of Glory's Rise].
Smashing Centaur returns [Angel of Glory's Rise] to the battlefield with [Dread Return]'s ability
Smashing Centaur puts triggered ability from [Angel of Glory's Rise] onto the stack (When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creatu...).
[Nameless Inversion] will not be put onto the battlefield because it is not a permanent card.
[Nameless Inversion] will not be put onto the battlefield because it is not a permanent card.
[Nameless Inversion] will not be put onto the battlefield because it is not a permanent card.
[Nameless Inversion] will not be put onto the battlefield because it is not a permanent card.
ribbonsofnight is being attacked by [Cairn Wanderer], [Cairn Wanderer], [Cairn Wanderer], [Cairn Wanderer], [Mesmeric Fiend], [Mesmeric Fiend], [Murderous Redcap], [Goblin Lackey], and [Goblin Lackey].
Winner: Smashing Centaur
Game 1 Completed.
Game 599920524
PDBot has started watching.
Smashing Centaur joined the game.
ribbonsofnight chooses to play first.
ribbonsofnight mulligans to 6 cards.
Smashing Centaur keeps this hand.
ribbonsofnight mulligans to 5 cards.
ribbonsofnight mulligans to 4 cards.
ribbonsofnight keeps this hand.
ribbonsofnight put a card on top of ribbonsofnight's library.
Turn 1: ribbonsofnight
ribbonsofnight skips their draw step.
ribbonsofnight plays [Evolving Wilds].
Turn 1: Smashing Centaur
Smashing Centaur plays [Savage Lands].
Turn 2: ribbonsofnight
ribbonsofnight plays [Swamp].
Turn 2: Smashing Centaur
Smashing Centaur casts [Commune with Nature].
Smashing Centaur puts [Mesmeric Fiend] into their hand with with [Commune with Nature].
Smashing Centaur put a card on the bottom of the library.
Smashing Centaur put a card on the bottom of the library.
Smashing Centaur put a card on the bottom of the library.
Smashing Centaur put a card on the bottom of the library.
Smashing Centaur plays [Auntie's Hovel].
Smashing Centaur casts [Goblin Lackey].
Turn 3: ribbonsofnight
ribbonsofnight plays [Island].
Turn 3: Smashing Centaur
ribbonsofnight is being attacked by [Goblin Lackey].
Smashing Centaur puts triggered ability from [Goblin Lackey] onto the stack (Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your han...).
Smashing Centaur casts [Mesmeric Fiend].
Smashing Centaur puts triggered ability from [Mesmeric Fiend] onto the stack targeting ribbonsofnight (When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose...).
ribbonsofnight reveals their hand to [Mesmeric Fiend]'s ability, containing [Treasure Cruise] and [Nevermaker].
Smashing Centaur plays [Savage Lands].
ribbonsofnight activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Turn 4: ribbonsofnight
ribbonsofnight casts [Dimir Signet].
Turn 4: Smashing Centaur
Smashing Centaur plays [Mogg Hollows].
Smashing Centaur casts [Mesmeric Fiend].
Smashing Centaur puts triggered ability from [Mesmeric Fiend] onto the stack targeting ribbonsofnight (When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose...).
ribbonsofnight reveals their hand to [Mesmeric Fiend]'s ability, containing [Treasure Cruise].
Smashing Centaur casts [Hermit Druid].
ribbonsofnight is being attacked by [Mesmeric Fiend] and [Goblin Lackey].
Smashing Centaur puts triggered ability from [Goblin Lackey] onto the stack (Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your han...).
Turn 5: ribbonsofnight
ribbonsofnight casts [Sentinel Totem].
ribbonsofnight puts triggered ability from [Sentinel Totem] onto the stack (When Sentinel Totem enters the battlefield, scry 1.).
ribbonsofnight put a card on the bottom of the library.
Turn 5: Smashing Centaur
Smashing Centaur plays [Mogg Hollows].
ribbonsofnight is being attacked by [Hermit Druid], [Mesmeric Fiend], [Mesmeric Fiend], and [Goblin Lackey].
Smashing Centaur puts triggered ability from [Goblin Lackey] onto the stack (Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your han...).
Turn 6: ribbonsofnight
Turn 6: Smashing Centaur
ribbonsofnight is being attacked by [Hermit Druid], [Mesmeric Fiend], [Mesmeric Fiend], and [Goblin Lackey].
Smashing Centaur puts triggered ability from [Goblin Lackey] onto the stack (Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your han...).
Smashing Centaur plays [Ancient Amphitheater].
Turn 7: ribbonsofnight
Turn 7: Smashing Centaur
ribbonsofnight is being attacked by [Hermit Druid], [Mesmeric Fiend], [Mesmeric Fiend], and [Goblin Lackey].
Smashing Centaur puts triggered ability from [Goblin Lackey] onto the stack (Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your han...).
Smashing Centaur plays [Savage Lands].
Turn 8: ribbonsofnight
ribbonsofnight discards [Lonely Sandbar].
ribbonsofnight cycles [Lonely Sandbar].
ribbonsofnight plays [Vivid Marsh].
Turn 8: Smashing Centaur
ribbonsofnight is being attacked by [Hermit Druid], [Mesmeric Fiend], [Mesmeric Fiend], and [Goblin Lackey].
Smashing Centaur puts triggered ability from [Goblin Lackey] onto the stack (Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your han...).
Smashing Centaur plays [Vivid Marsh].
Turn 9: ribbonsofnight
ribbonsofnight casts [Cloudblazer].
ribbonsofnight puts triggered ability from [Cloudblazer] onto the stack (When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.).
ribbonsofnight draws two cards with [Cloudblazer]'s ability.
ribbonsofnight plays [Swamp].
[CHAT] ribbonsofnight: guess with a mull to 4 that's all I can expect
[CHAT] Smashing Centaur: not bad
[CHAT] Smashing Centaur: no joke
[CHAT] Smashing Centaur: I have 2 more land in hand
[CHAT] Smashing Centaur: and DR
[CHAT] Smashing Centaur: :/
[CHAT] ribbonsofnight: I drew all the cards I needed 1 turn too late
[CHAT] Smashing Centaur: well, the totem was on time :)
[CHAT] Smashing Centaur: but yeah
[CHAT] Smashing Centaur: i know what you mean
[CHAT] ribbonsofnight: I drew all tapped mana when untapped wins me this game
[CHAT] Smashing Centaur: rough
[CHAT] Smashing Centaur: *definitely* been there
[CHAT] Smashing Centaur: with this deck, pre-goblins especially
Turn 9: Smashing Centaur
ribbonsofnight is being attacked by [Hermit Druid], [Mesmeric Fiend], [Mesmeric Fiend], and [Goblin Lackey].
[Cloudblazer] blocks [Goblin Lackey].
Winner: Smashing Centaur
Game 2 Completed.
Match Winner: Smashing Centaur: 2–0
ribbonsofnight has left the game.