Game 594303686
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Merzbuta chooses to play first.
Merzbuta keeps this hand.
Back_Alley_G keeps this hand.
Turn 1: Merzbuta
Merzbuta skips their draw step.
Merzbuta plays [Forest].
Turn 1: Back_Alley_G
Back_Alley_G plays [Tranquil Cove].
Back_Alley_G puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Turn 2: Merzbuta
Merzbuta plays [Swamp].
Merzbuta casts [Lay Bare the Heart] targeting Back_Alley_G.
Back_Alley_G discards [Power Sink].
Back_Alley_G reveals their hand to [Lay Bare the Heart], containing [Secrets of the Golden City], [Hieroglyphic Illumination], [Seaside Citadel], [Lonely Sandbar], [Flashfreeze], and [Pulse of the Fields].
Turn 2: Back_Alley_G
Back_Alley_G plays [Seaside Citadel].
Turn 3: Merzbuta
Merzbuta plays [Forest].
Merzbuta casts [Sentinel Totem].
Merzbuta puts triggered ability from [Sentinel Totem] onto the stack (When Sentinel Totem enters the battlefield, scry 1.).
Merzbuta put a card on top of Merzbuta's library.
Back_Alley_G discards [Hieroglyphic Illumination].
Back_Alley_G cycles [Hieroglyphic Illumination].
Turn 3: Back_Alley_G
Back_Alley_G plays [Tranquil Cove].
Back_Alley_G puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Turn 4: Merzbuta
Merzbuta plays [Forest].
Merzbuta casts [Lay Bare the Heart] targeting Back_Alley_G.
Back_Alley_G discards [Surge of Righteousness].
Back_Alley_G reveals their hand to [Lay Bare the Heart], containing [Winds of Rath], [Secrets of the Golden City], [Lonely Sandbar], [Flashfreeze], and [Pulse of the Fields].
Turn 4: Back_Alley_G
Back_Alley_G plays [Tranquil Cove].
Back_Alley_G puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Turn 5: Merzbuta
Merzbuta plays [Savage Lands].
Merzbuta casts [Lay Bare the Heart] targeting Back_Alley_G.
Back_Alley_G discards [Winds of Rath].
Back_Alley_G reveals their hand to [Lay Bare the Heart], containing [Secrets of the Golden City], [Lonely Sandbar], [Flashfreeze], and [Pulse of the Fields].
Turn 5: Back_Alley_G
Back_Alley_G plays [Encroaching Wastes].
Back_Alley_G casts [Secrets of the Golden City].
Back_Alley_G draws two cards with [Secrets of the Golden City].
Turn 6: Merzbuta
Merzbuta plays [Evolving Wilds].
Merzbuta casts [Desecration Demon].
Merzbuta puts triggered ability from [Desecration Demon] onto the stack (At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Dese...).
Back_Alley_G discards [Lonely Sandbar].
Back_Alley_G cycles [Lonely Sandbar].
Turn 6: Back_Alley_G
Back_Alley_G plays [Calciform Pools].
Merzbuta puts triggered ability from [Desecration Demon] onto the stack (At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Dese...).
Back_Alley_G casts [Secrets of the Golden City].
Back_Alley_G draws two cards with [Secrets of the Golden City].
Merzbuta activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...).
Turn 7: Merzbuta
Merzbuta puts triggered ability from [Desecration Demon] onto the stack (At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Dese...).
Back_Alley_G is being attacked by [Desecration Demon].
Merzbuta casts [Spiritmonger].
Back_Alley_G casts [Flashfreeze] targeting [Spiritmonger].
Turn 7: Back_Alley_G
Back_Alley_G plays [Plains].
Merzbuta puts triggered ability from [Desecration Demon] onto the stack (At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Dese...).
Turn 8: Merzbuta
Merzbuta puts triggered ability from [Desecration Demon] onto the stack (At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Dese...).
Back_Alley_G is being attacked by [Desecration Demon].
Back_Alley_G casts [Surge of Righteousness] targeting [Desecration Demon].
Merzbuta casts [Sprouting Thrinax].
Back_Alley_G activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 8: Back_Alley_G
Back_Alley_G plays [Urza's Factory].
Turn 9: Merzbuta
Back_Alley_G is being attacked by [Sprouting Thrinax].
Back_Alley_G activates an ability of [Urza's Factory] ( Create a 2/2 colorless Assembly-Worker artifact creature token.).
Back_Alley_G's [Urza's Factory] creates an Assembly-Worker token.
Turn 9: Back_Alley_G
Merzbuta is being attacked by [Assembly-Worker] token.
Turn 10: Merzbuta
Merzbuta plays [Swamp].
Back_Alley_G is being attacked by [Sprouting Thrinax].
Back_Alley_G activates an ability of [Urza's Factory] ( Create a 2/2 colorless Assembly-Worker artifact creature token.).
Back_Alley_G's [Urza's Factory] creates an Assembly-Worker token.
Turn 10: Back_Alley_G
Back_Alley_G plays [Plains].
Back_Alley_G casts [Pulse of the Fields].
Merzbuta is being attacked by [Assembly-Worker] token and [Assembly-Worker] token.
Turn 11: Merzbuta
Merzbuta casts [Sprouting Thrinax].
Back_Alley_G activates an ability of [Encroaching Wastes] targeting [Savage Lands] ( Destroy target nonbasic land.).
Turn 11: Back_Alley_G
Turn 12: Merzbuta
Back_Alley_G is being attacked by [Sprouting Thrinax] and [Sprouting Thrinax].
[Assembly-Worker] token blocks [Sprouting Thrinax].
[Assembly-Worker] token blocks [Sprouting Thrinax].
Blockers for [Sprouting Thrinax] are ordered as follows: [Assembly-Worker] token, [Assembly-Worker] token
Merzbuta puts triggered ability from [Sprouting Thrinax] onto the stack (When Sprouting Thrinax dies, create three 1/1 green Saproling creature tokens.).
Merzbuta's [Sprouting Thrinax] creates three Saproling tokens.
Merzbuta plays [Forest].
Merzbuta casts [Spiritmonger].
Back_Alley_G casts [Dissolve] targeting [Spiritmonger].
Back_Alley_G put a card on top of Back_Alley_G's library.
Back_Alley_G activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 12: Back_Alley_G
Back_Alley_G casts [Planar Outburst] for its awaken cost targeting [Plains].
Merzbuta puts triggered ability from [Sprouting Thrinax] onto the stack (When Sprouting Thrinax dies, create three 1/1 green Saproling creature tokens.).
Merzbuta's [Sprouting Thrinax] creates three Saproling tokens.
Turn 13: Merzbuta
Merzbuta casts [Desecration Demon].
Merzbuta puts triggered ability from [Desecration Demon] onto the stack (At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Dese...).
Turn 13: Back_Alley_G
Merzbuta puts triggered ability from [Desecration Demon] onto the stack (At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Dese...).
Back_Alley_G casts [Elixir of Immortality].
Turn 14: Merzbuta
Merzbuta puts triggered ability from [Desecration Demon] onto the stack (At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Dese...).
Back_Alley_G is being attacked by [Desecration Demon].
Back_Alley_G activates an ability of [Elixir of Immortality] ( You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.).
Merzbuta exiles [Sentinel Totem] with [Sentinel Totem]'s ability.
Merzbuta activates an ability of [Sentinel Totem] ( Exile all cards from all graveyards.).
Back_Alley_G casts [Azorius Charm] targeting [Desecration Demon] (Put target attacking or blocking creature on top of its owner's library.).
Merzbuta plays [Savage Lands].
Back_Alley_G activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.).
Turn 14: Back_Alley_G
Merzbuta is being attacked by [Plains].
[Saproling] token blocks [Plains].
Back_Alley_G plays [Mystic Monastery].
Turn 15: Merzbuta
Merzbuta casts [Desecration Demon].
Back_Alley_G casts [Scatter to the Winds] for its awaken cost targeting [Desecration Demon], and [Plains].
Turn 15: Back_Alley_G
Merzbuta is being attacked by [Plains] and [Plains].
[Saproling] token blocks [Plains].
[Saproling] token blocks [Plains].
Turn 16: Merzbuta
[CHAT] Merzbuta: gg
Merzbuta has conceded from the game.
Winner: Back_Alley_G
Game 2 Completed.
Merzbuta has left the game.
Match Winner: Back_Alley_G: 2–0