Penny Dreadful: "PDS r4 vs Annorei "
Game 593502428
PDBot has started watching.
Annorei joined the game.
DrumDevil joined the game.
[League] Cleansing-Control by drumdevil (11230) vs Odric, Keywords Guy by annorei (11261)
[CHAT] PDBot: [sD] If this is a league game, don't forget to report!
If you do not want this match to be auto-reported, type !notleague
[CHAT] Annorei: apologies for waiting
[CHAT] DrumDevil: it's fine
[CHAT] DrumDevil: !notleague
[CHAT] PDBot: [sD] Ok, I won't treat this as a league match.
If you change your mind, please report manually.
[CHAT] Annorei: gl
[CHAT] DrumDevil: you too
Annorei chooses to play first.
Annorei mulligans to 6 cards.
DrumDevil keeps this hand.
Annorei mulligans to 5 cards.
Annorei mulligans to 4 cards.
Annorei keeps this hand.
Turn 1: Annorei
[CHAT] Annorei: now that is amasing
Annorei put a card on the bottom of the library.
Annorei skips their draw step.
Annorei plays [Forbidding Watchtower].
[CHAT] Annorei: 3 draws of the same cards i have 1 or 2 in deck
Turn 1: DrumDevil
DrumDevil plays [Mystic Monastery].
Turn 2: Annorei
Annorei plays [Forbidding Watchtower].
Turn 2: DrumDevil
DrumDevil plays [Tranquil Cove].
DrumDevil puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Turn 3: Annorei
Annorei plays [Plains].
Annorei casts [Precinct Captain].
Turn 3: DrumDevil
DrumDevil casts [Mizzium Mortars] targeting [Precinct Captain].
DrumDevil plays [Izzet Guildgate].
Turn 4: Annorei
Annorei plays [Plains].
Annorei casts [Solemn Recruit].
Turn 4: DrumDevil
DrumDevil plays [Island].
DrumDevil casts [Warleader's Helix] targeting [Solemn Recruit].
Turn 5: Annorei
Annorei casts [Aerial Responder].
Turn 5: DrumDevil
DrumDevil casts [Anticipate].
DrumDevil plays [Island].
Turn 6: Annorei
Annorei casts [Spear of Heliod].
DrumDevil casts [Counterflux] targeting [Spear of Heliod].
Annorei has conceded from the game.
Winner: DrumDevil
Game 1 Completed.
Game 593503724
PDBot has started watching.
Annorei keeps this hand.
DrumDevil keeps this hand.
Turn 1: Annorei
Annorei skips their draw step.
Annorei plays [Forbidding Watchtower].
Turn 1: DrumDevil
DrumDevil plays [Izzet Guildgate].
Turn 2: Annorei
Turn 2: DrumDevil
DrumDevil plays [Tranquil Cove].
DrumDevil puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Turn 3: Annorei
Annorei discards [Solemn Recruit].
Turn 3: DrumDevil
DrumDevil plays [Island].
Turn 4: Annorei
Annorei discards [Odric, Lunarch Marshal].
Turn 4: DrumDevil
DrumDevil plays [Izzet Guildgate].
Turn 5: Annorei
Annorei plays [Plains].
Annorei casts [Elite Inquisitor].
Turn 5: DrumDevil
DrumDevil plays [Island].
Turn 6: Annorei
DrumDevil is being attacked by [Elite Inquisitor].
DrumDevil casts [Harm's Way] targeting [Elite Inquisitor].
DrumDevil chooses [Elite Inquisitor] as a damage source.
2 damage caused by [Elite Inquisitor] is redirected from DrumDevil to [Elite Inquisitor].
Annorei plays [Plains].
Annorei casts [Solemn Recruit].
Annorei puts triggered ability from [Solemn Recruit] onto the stack (At the beginning of your end step, if a permanent you controlled left the battlefield this turn, p...).
DrumDevil casts [Anticipate].
DrumDevil casts [Burst Lightning] targeting [Solemn Recruit].
Turn 6: DrumDevil
DrumDevil plays [Tranquil Cove].
DrumDevil puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Turn 7: Annorei
Annorei casts [Precinct Captain].
Turn 7: DrumDevil
DrumDevil plays [Izzet Guildgate].
Turn 8: Annorei
DrumDevil is being attacked by [Precinct Captain].
Annorei puts triggered ability from [Precinct Captain] onto the stack (Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature tok...).
Annorei's [Precinct Captain] creates a Soldier token.
Turn 8: DrumDevil
DrumDevil plays [Tranquil Cove].
DrumDevil puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.).
Turn 9: Annorei
DrumDevil is being attacked by [Soldier] token and [Precinct Captain].
Annorei puts triggered ability from [Precinct Captain] onto the stack (Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature tok...).
Annorei's [Precinct Captain] creates a Soldier token.
Turn 9: DrumDevil
DrumDevil casts [Radiant Flames] (with 3 colors).
Annorei casts [Bathe in Light] targeting [Precinct Captain].
DrumDevil casts [Counterflux] targeting [Bathe in Light].
DrumDevil plays [Izzet Guildgate].
Turn 10: Annorei
Annorei plays [Plains].
Annorei casts [Leonin Skyhunter].
Annorei casts [Leonin Skyhunter].
Turn 10: DrumDevil
DrumDevil plays [Mountain].
DrumDevil casts [Mizzium Mortars] for its overload cost using an alternate cost.
DrumDevil casts [Treasure Cruise].
DrumDevil draws three cards with [Treasure Cruise].
Turn 11: Annorei
Annorei casts [Odric, Lunarch Marshal].
Annorei puts triggered ability from [Odric, Lunarch Marshal] onto the stack (At the beginning of each combat, creatures you control gain first strike until end of turn if a cr...).
Turn 11: DrumDevil
DrumDevil plays [Plains].
DrumDevil casts [Planar Outburst] for its awaken cost targeting [Mountain].
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Turn 12: Annorei
Annorei plays [Plains].
Annorei casts [Spear of Heliod].
DrumDevil casts [Dissolve] targeting [Spear of Heliod].
DrumDevil put a card on the bottom of the library.
Annorei has conceded from the game.
Winner: DrumDevil
Game 2 Completed.
Match Winner: DrumDevil: 2–0