Penny Dreadful: "Penny Dreadful"
Game 576239592
PDBot has started watching.
NotASemicirce mulligans to 6 cards.
NotASemicirce keeps this hand.
NotASemicirce put a card on top of NotASemicirce's library.
NotASemicirce plays [Plains].
Turn 2: NotASemicirce.
NotASemicirce plays [Forest].
NotASemicirce casts [Hanweir Militia Captain].
Turn 3: NotASemicirce.
NotASemicirce plays [Forest].
NotASemicirce casts [Fists of Ironwood] targeting [Hanweir Militia Captain].
NotASemicirce puts triggered ability from [Fists of Ironwood] onto the stack (When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.).
NotASemicirce's [Fists of Ironwood] creates two Saproling tokens.
Turn 4: NotASemicirce.
NotASemicirce plays [Forest].
NotASemicirce casts [Glare of Subdual].
Turn 5: NotASemicirce.
NotASemicirce casts [Hanweir Militia Captain].
Turn 6: NotASemicirce.
NotASemicirce puts triggered ability from [Hanweir Militia Captain] onto the stack (At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia ...).
NotASemicirce puts triggered ability from [Hanweir Militia Captain] onto the stack (At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia ...).
NotASemicirce casts [Fists of Ironwood] targeting [Westvale Cult Leader].
NotASemicirce puts triggered ability from [Fists of Ironwood] onto the stack (When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.).
NotASemicirce's [Fists of Ironwood] creates two Saproling tokens.
NotASemicirce puts triggered ability from [Westvale Cult Leader] onto the stack (At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.).
NotASemicirce puts triggered ability from [Westvale Cult Leader] onto the stack (At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.).
NotASemicirce's [Westvale Cult Leader] creates a Human Cleric token.
NotASemicirce's [Westvale Cult Leader] creates a Human Cleric token.
Turn 7: NotASemicirce.
NotASemicirce casts [Hanweir Militia Captain].
NotASemicirce puts triggered ability from [Westvale Cult Leader] onto the stack (At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.).
NotASemicirce puts triggered ability from [Westvale Cult Leader] onto the stack (At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.).
NotASemicirce's [Westvale Cult Leader] creates a Human Cleric token.
NotASemicirce's [Westvale Cult Leader] creates a Human Cleric token.
Turn 8: NotASemicirce.
NotASemicirce puts triggered ability from [Hanweir Militia Captain] onto the stack (At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia ...).
NotASemicirce plays [Seaside Citadel].
NotASemicirce puts triggered ability from [Westvale Cult Leader] onto the stack (At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.).
NotASemicirce puts triggered ability from [Westvale Cult Leader] onto the stack (At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.).
NotASemicirce puts triggered ability from [Westvale Cult Leader] onto the stack (At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.).
NotASemicirce's [Westvale Cult Leader] creates a Human Cleric token.
NotASemicirce's [Westvale Cult Leader] creates a Human Cleric token.
NotASemicirce's [Westvale Cult Leader] creates a Human Cleric token.
Turn 9: NotASemicirce.
NotASemicirce plays [Holdout Settlement].
NotASemicirce casts [Daring Thief].
NotASemicirce casts [Military Intelligence].
NotASemicirce puts triggered ability from [Westvale Cult Leader] onto the stack (At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.).
NotASemicirce puts triggered ability from [Westvale Cult Leader] onto the stack (At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.).
NotASemicirce puts triggered ability from [Westvale Cult Leader] onto the stack (At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.).
NotASemicirce's [Westvale Cult Leader] creates a Human Cleric token.
NotASemicirce's [Westvale Cult Leader] creates a Human Cleric token.
NotASemicirce's [Westvale Cult Leader] creates a Human Cleric token.
Turn 10: NotASemicirce.
No legal targets to choose for [Daring Thief]'s triggered ability.
NotASemicirce has conceded from the game.
Game 1 Completed.
Game 1 Completed.