Game 569890444
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NotASemicirce mulligans to 6 cards.
NotASemicirce keeps this hand.
NotASemicirce put a card on top of NotASemicirce's library.
NotASemicirce plays [Forest].
Turn 2: NotASemicirce.
NotASemicirce plays [Forest].
NotASemicirce casts [Commune with the Gods].
NotASemicirce reveals 5 cards with [Commune with the Gods]: [Hermit Druid], [Forest], [Zendikar's Roil], [Forest], and [Mulch].
NotASemicirce puts [Hermit Druid] into their hand with with [Commune with the Gods].
NotASemicirce puts [Forest], [Zendikar's Roil], [Forest], and [Mulch] into their graveyard..
Turn 3: NotASemicirce.
NotASemicirce casts [Mulch].
NotASemicirce reveals 4 cards with [Mulch]: [Architect of the Untamed], [Gruul Turf], [Zendikar's Roil], and [Commune with the Gods].
NotASemicirce puts [Gruul Turf] into their hand with with [Mulch].
NotASemicirce puts [Architect of the Untamed], [Zendikar's Roil], and [Commune with the Gods] into their graveyard..
NotASemicirce plays [Gruul Turf].
NotASemicirce puts triggered ability from [Gruul Turf] onto the stack (When Gruul Turf enters the battlefield, return a land you control to its owner's hand.).
NotASemicirce returns [Forest] to its owner's hand with [Gruul Turf]'s ability.
Turn 4: NotASemicirce.
NotASemicirce casts [Rites of Flourishing].
NotASemicirce plays [Gruul Turf].
NotASemicirce puts triggered ability from [Gruul Turf] onto the stack (When Gruul Turf enters the battlefield, return a land you control to its owner's hand.).
NotASemicirce returns [Forest] to its owner's hand with [Gruul Turf]'s ability.
NotASemicirce plays [Forest].
Turn 5: NotASemicirce.
NotASemicirce puts triggered ability from [Rites of Flourishing] onto the stack (At the beginning of each player's draw step, that player draws an additional card.).
NotASemicirce draws a card with [Rites of Flourishing]'s ability.
NotASemicirce plays [Forest].
NotASemicirce casts [Mulch].
NotASemicirce reveals 4 cards with [Mulch]: [Architect of the Untamed], [Animist's Awakening], [Zendikar's Roil], and [Journey of Discovery].
NotASemicirce puts no cards into their hand with with [Mulch].
NotASemicirce puts [Architect of the Untamed], [Animist's Awakening], [Zendikar's Roil], and [Journey of Discovery] into their graveyard..
NotASemicirce casts [Rites of Flourishing].
Turn 6: NotASemicirce.
NotASemicirce puts triggered ability from [Rites of Flourishing] onto the stack (At the beginning of each player's draw step, that player draws an additional card.).
NotASemicirce puts triggered ability from [Rites of Flourishing] onto the stack (At the beginning of each player's draw step, that player draws an additional card.).
NotASemicirce draws a card with [Rites of Flourishing]'s ability.
NotASemicirce draws a card with [Rites of Flourishing]'s ability.
NotASemicirce plays [Forest].
NotASemicirce plays [Forest].
NotASemicirce casts [Rude Awakening] (Untap all lands you control.).
NotASemicirce casts [Architect of the Untamed].
NotASemicirce casts [Architect of the Untamed].
NotASemicirce casts [Rude Awakening] (Untap all lands you control.).
NotASemicirce casts [Hermit Druid].
Turn 7: NotASemicirce.
NotASemicirce puts triggered ability from [Rites of Flourishing] onto the stack (At the beginning of each player's draw step, that player draws an additional card.).
NotASemicirce puts triggered ability from [Rites of Flourishing] onto the stack (At the beginning of each player's draw step, that player draws an additional card.).
NotASemicirce draws a card with [Rites of Flourishing]'s ability.
NotASemicirce draws a card with [Rites of Flourishing]'s ability.
NotASemicirce activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
NotASemicirce reveals [Rites of Flourishing].
NotASemicirce reveals [Selesnya Sanctuary].
NotASemicirce reveals [Commune with the Gods].
NotASemicirce reveals [Mulch].
NotASemicirce reveals [Forest].
NotASemicirce casts [Journey of Discovery] (Entwine).
NotASemicirce reveals [Forest].
NotASemicirce reveals [Forest].
NotASemicirce plays [Forest].
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce plays [Forest].
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce plays [Selesnya Sanctuary].
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce puts triggered ability from [Selesnya Sanctuary] onto the stack (When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.).
NotASemicirce returns [Forest] to its owner's hand with [Selesnya Sanctuary]'s ability.
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce plays [Forest].
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce plays [Forest].
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce casts [Hermit Druid].
Turn 8: NotASemicirce.
NotASemicirce puts triggered ability from [Rites of Flourishing] onto the stack (At the beginning of each player's draw step, that player draws an additional card.).
NotASemicirce puts triggered ability from [Rites of Flourishing] onto the stack (At the beginning of each player's draw step, that player draws an additional card.).
NotASemicirce draws a card with [Rites of Flourishing]'s ability.
NotASemicirce draws a card with [Rites of Flourishing]'s ability.
NotASemicirce activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
NotASemicirce reveals [Animist's Awakening].
NotASemicirce reveals [Rude Awakening].
NotASemicirce reveals [Forest].
NotASemicirce activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
NotASemicirce reveals [Zendikar's Roil].
NotASemicirce reveals [Golgari Rot Farm].
NotASemicirce reveals [Animist's Awakening].
NotASemicirce reveals [Rites of Flourishing].
NotASemicirce reveals [Golgari Rot Farm].
NotASemicirce reveals [Selesnya Sanctuary].
NotASemicirce reveals [Gruul Turf].
NotASemicirce reveals [Forest].
NotASemicirce casts [Journey of Discovery] (Entwine).
NotASemicirce reveals [Forest].
NotASemicirce plays [Forest].
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce plays [Forest].
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce plays [Forest].
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce plays [Gruul Turf].
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce puts triggered ability from [Gruul Turf] onto the stack (When Gruul Turf enters the battlefield, return a land you control to its owner's hand.).
NotASemicirce returns [Forest] to its owner's hand with [Gruul Turf]'s ability.
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce plays [Forest].
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce casts [Rude Awakening] (Untap all lands you control.).
NotASemicirce casts [Animist's Awakening]. (X is 21).
NotASemicirce reveals 7 cards with [Animist's Awakening]: [Golgari Rot Farm], [Selesnya Sanctuary], [Golgari Rot Farm], [Hermit Druid], [Journey of Discovery], [Commune with the Gods], and [Hermit Druid].
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce puts triggered ability from [Selesnya Sanctuary] onto the stack (When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.).
NotASemicirce puts triggered ability from [Golgari Rot Farm] onto the stack (When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.).
NotASemicirce puts triggered ability from [Golgari Rot Farm] onto the stack (When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.).
NotASemicirce returns [Forest] to its owner's hand with [Golgari Rot Farm]'s ability.
NotASemicirce returns [Forest] to its owner's hand with [Golgari Rot Farm]'s ability.
NotASemicirce returns [Forest] to its owner's hand with [Selesnya Sanctuary]'s ability.
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce activates an ability of [Architect of the Untamed] ( Create a 6/6 colorless Beast artifact creature token.).
NotASemicirce's [Architect of the Untamed] creates a Beast token.
NotASemicirce activates an ability of [Architect of the Untamed] ( Create a 6/6 colorless Beast artifact creature token.).
NotASemicirce's [Architect of the Untamed] creates a Beast token.
NotASemicirce activates an ability of [Architect of the Untamed] ( Create a 6/6 colorless Beast artifact creature token.).
NotASemicirce's [Architect of the Untamed] creates a Beast token.
Turn 9: NotASemicirce.
NotASemicirce puts triggered ability from [Rites of Flourishing] onto the stack (At the beginning of each player's draw step, that player draws an additional card.).
NotASemicirce puts triggered ability from [Rites of Flourishing] onto the stack (At the beginning of each player's draw step, that player draws an additional card.).
NotASemicirce draws a card with [Rites of Flourishing]'s ability.
NotASemicirce draws a card with [Rites of Flourishing]'s ability.
NotASemicirce plays [Forest].
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
NotASemicirce reveals [Commune with the Gods].
NotASemicirce activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
NotASemicirce has conceded from the game.
Game 1 Completed.
Game 1 Completed.