Penny Dreadful: "Penny Dreadful"
Game 569889482
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NotASemicirce keeps this hand.
NotASemicirce plays [Forest].
Turn 2: NotASemicirce.
NotASemicirce plays [Forest].
NotASemicirce casts [Hermit Druid].
Turn 3: NotASemicirce.
NotASemicirce activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
NotASemicirce reveals [Forest].
NotASemicirce plays [Forest].
NotASemicirce casts [Commune with the Gods].
NotASemicirce reveals 5 cards with [Commune with the Gods]: [Architect of the Untamed], [Hermit Druid], [Journey of Discovery], [Animist's Awakening], and [Architect of the Untamed].
NotASemicirce puts [Architect of the Untamed] into their hand with with [Commune with the Gods].
NotASemicirce puts [Architect of the Untamed], [Hermit Druid], [Journey of Discovery], and [Animist's Awakening] into their graveyard..
Turn 4: NotASemicirce.
NotASemicirce activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
NotASemicirce reveals [Forest].
NotASemicirce plays [Selesnya Sanctuary].
NotASemicirce puts triggered ability from [Selesnya Sanctuary] onto the stack (When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.).
NotASemicirce returns [Forest] to its owner's hand with [Selesnya Sanctuary]'s ability.
NotASemicirce discards [Forest].
NotASemicirce discards [Forest].
Turn 5: NotASemicirce.
NotASemicirce activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
NotASemicirce reveals [Zendikar's Roil].
NotASemicirce reveals [Rites of Flourishing].
NotASemicirce reveals [Rude Awakening].
NotASemicirce reveals [Rites of Flourishing].
NotASemicirce reveals [Golgari Rot Farm].
NotASemicirce reveals [Gruul Turf].
NotASemicirce reveals [Journey of Discovery].
NotASemicirce reveals [Forest].
NotASemicirce plays [Forest].
NotASemicirce casts [Architect of the Untamed].
Turn 6: NotASemicirce.
NotASemicirce activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...).
NotASemicirce reveals [Rude Awakening].
NotASemicirce reveals [Golgari Rot Farm].
NotASemicirce reveals [Forest].
NotASemicirce casts [Commune with the Gods].
NotASemicirce reveals 5 cards with [Commune with the Gods]: [Commune with the Gods], [Rites of Flourishing], [Golgari Rot Farm], [Animist's Awakening], and [Gruul Turf].
NotASemicirce puts [Rites of Flourishing] into their hand with with [Commune with the Gods].
NotASemicirce puts [Commune with the Gods], [Golgari Rot Farm], [Animist's Awakening], and [Gruul Turf] into their graveyard..
NotASemicirce plays [Forest].
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce casts [Rites of Flourishing].
NotASemicirce plays [Gruul Turf].
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce puts triggered ability from [Gruul Turf] onto the stack (When Gruul Turf enters the battlefield, return a land you control to its owner's hand.).
NotASemicirce returns [Forest] to its owner's hand with [Gruul Turf]'s ability.
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
Turn 7: NotASemicirce.
NotASemicirce puts triggered ability from [Rites of Flourishing] onto the stack (At the beginning of each player's draw step, that player draws an additional card.).
NotASemicirce draws a card with [Rites of Flourishing]'s ability.
NotASemicirce casts [Zendikar's Roil].
NotASemicirce plays [Selesnya Sanctuary].
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...).
NotASemicirce puts triggered ability from [Selesnya Sanctuary] onto the stack (When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.).
NotASemicirce returns [Forest] to its owner's hand with [Selesnya Sanctuary]'s ability.
NotASemicirce's [Zendikar's Roil] creates an Elemental token.
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce plays [Forest].
NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.).
NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...).
NotASemicirce's [Zendikar's Roil] creates an Elemental token.
NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability.
NotASemicirce casts [Architect of the Untamed].
Turn 8: NotASemicirce.
NotASemicirce has conceded from the game.
Game 1 Completed.
Game 1 Completed.