PennyDreadful PD league BuggedCardObserver,LeagueObserver,PennyDreadfulLegality 16matthewl,WalkMeHome == Game 1 (739845704) == [Time] 1603592584 [13:23:04] PDBot has started watching. [League] Esper Control by walkmehome (106495) vs Azorius Control by 16matthewl (106958) [13:23:07] [CHAT] PDBot: [sD] Good luck in your League match! [13:23:11] WalkMeHome chooses to play first. [13:23:20] WalkMeHome begins the game with seven cards in hand. [13:23:22] 16matthewl mulligans to six cards. [13:23:27] 16matthewl puts a card on the bottom of their library and begins the game with six cards in hand. [13:23:27] Turn 1: WalkMeHome [13:23:27] WalkMeHome skips their draw step. [13:23:29] WalkMeHome plays [Sunken Ruins]. [13:23:39] Turn 1: 16matthewl [13:23:40] 16matthewl plays [Island]. [13:23:46] Turn 2: WalkMeHome [13:23:49] WalkMeHome plays [Sunken Ruins]. [13:24:01] 16matthewl casts [Brainstorm]. [13:24:02] 16matthewl draws three cards with [Brainstorm]. [13:24:02] CreatedStepTrigger: OnlyOpponents [13:24:08] Turn 2: 16matthewl [13:24:10] 16matthewl plays [Plains]. [13:24:12] CreatedStepTrigger: OnlyOpponents [13:24:12] 16matthewl casts [Luminarch Ascension]. [13:24:13] CreatedStepTrigger: OnlyOpponents [13:24:18] Turn 3: WalkMeHome [13:24:23] WalkMeHome plays [Mystic Gate]. [13:24:27] 16matthewl puts triggered ability from [Luminarch Ascension] onto the stack (At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a que...). [13:24:30] [CHAT] 16matthewl: lol [13:24:32] Turn 3: 16matthewl [13:24:39] [CHAT] 16matthewl: rught land combination [13:24:41] 16matthewl plays [Flood Plain]. [13:24:49] Turn 4: WalkMeHome [13:24:51] [CHAT] 16matthewl: rough** [13:25:07] 16matthewl puts triggered ability from [Luminarch Ascension] onto the stack (At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a que...). [13:25:16] [CHAT] WalkMeHome: I'ma draw a land right :-p [13:25:17] 16matthewl casts [Azorius Charm] (Draw a card.). [13:25:17] 16matthewl draws a card with [Azorius Charm]. [13:25:19] Turn 4: 16matthewl [13:25:21] [CHAT] WalkMeHome: sigh [13:25:21] 16matthewl plays [Flood Plain]. [13:25:29] Turn 5: WalkMeHome [13:25:32] WalkMeHome plays [Fetid Heath]. [13:26:00] 16matthewl puts triggered ability from [Luminarch Ascension] onto the stack (At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a que...). [13:26:11] Turn 5: 16matthewl [13:26:13] 16matthewl plays [Flood Plain]. [13:26:25] Turn 6: WalkMeHome [13:26:29] WalkMeHome has conceded from the game. Winner: 16matthewl Game 1 Completed. == Game 2 (739846024) == [Time] 1603592831 [13:27:12] PDBot has started watching. [13:27:15] WalkMeHome chooses to play first. [13:27:19] WalkMeHome mulligans to six cards. [13:27:21] 16matthewl begins the game with seven cards in hand. [13:27:37] WalkMeHome puts a card on the bottom of their library and begins the game with six cards in hand. [13:27:37] Turn 1: WalkMeHome [13:27:37] WalkMeHome skips their draw step. [13:27:40] WalkMeHome plays [Island]. [13:27:50] Turn 1: 16matthewl [13:27:52] 16matthewl plays [Island]. [13:27:54] 16matthewl casts [Ponder]. [13:28:01] 16matthewl chooses to not shuffle his or her library. [13:28:01] 16matthewl draws a card with [Ponder]. [13:28:06] Turn 2: WalkMeHome [13:28:08] WalkMeHome plays [Swamp]. [13:28:14] Turn 2: 16matthewl [13:28:45] 16matthewl plays [Mystic Gate]. [13:28:51] Turn 3: WalkMeHome [13:28:55] WalkMeHome plays [Dismal Backwater]. [13:28:55] WalkMeHome puts triggered ability from [Dismal Backwater] onto the stack (When Dismal Backwater enters the battlefield, you gain 1 life.). [13:29:11] 16matthewl casts [Azorius Charm] (Draw a card.). [13:29:11] 16matthewl draws a card with [Azorius Charm]. [13:29:14] Turn 3: 16matthewl [13:29:17] 16matthewl plays [Island]. [13:29:28] Turn 4: WalkMeHome [13:29:30] WalkMeHome plays [Fetid Heath]. [13:29:40] Turn 4: 16matthewl [13:29:43] 16matthewl plays [Plains]. [13:29:50] Turn 5: WalkMeHome [13:29:52] WalkMeHome plays [Mystic Gate]. [13:30:03] Turn 5: 16matthewl [13:30:06] 16matthewl plays [Plains]. [13:30:19] Turn 6: WalkMeHome [13:30:31] Turn 6: 16matthewl [13:30:31] CreatedStepTrigger: OnlyOpponents [13:30:33] 16matthewl plays [Mystic Gate]. [13:30:40] CreatedStepTrigger: OnlyOpponents [13:30:40] 16matthewl casts [Luminarch Ascension]. [13:30:57] WalkMeHome casts [Drown in the Loch] targeting [Luminarch Ascension] (Counter target spell with converted mana cost less than or equal to the number of cards in its con...). [13:31:07] 16matthewl casts [Neutralize] targeting [Drown in the Loch]. [13:31:33] WalkMeHome casts [Mana Leak] targeting [Luminarch Ascension]. [13:31:37] CreatedStepTrigger: OnlyOpponents [13:31:48] Turn 7: WalkMeHome [13:32:17] WalkMeHome casts [Hymn to Tourach] targeting 16matthewl. [13:32:21] 16matthewl discards [Treasure Cruise]. [13:32:21] 16matthewl discards [Porphyry Nodes]. [13:32:21] [CHAT] PDBot: [sU]Porphyry Nodes[sU] has a disadvantageous bug. Porphyry Nodes allows a creature to regenerate if it's tied for the least power. Our data about this bug is out of date. Please let us know if this card is still bugged (or if it's been fixed). You can do so by PM'ing this bot, or by typing `!stillbugged Porphyry Nodes` or `!notbugged Porphyry Nodes` [13:32:30] Turn 7: 16matthewl [13:32:33] 16matthewl plays [Island]. [13:32:39] 16matthewl casts [Dream Trawler]. [13:32:58] WalkMeHome casts [Esper Charm] (Draw two cards.). [13:33:00] WalkMeHome draws two cards with [Esper Charm]. [13:33:12] Turn 8: WalkMeHome [13:33:15] WalkMeHome plays [Tranquil Cove]. [13:33:15] WalkMeHome puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). [13:33:28] WalkMeHome casts [Elixir of Immortality]. [13:33:36] Turn 8: 16matthewl [13:33:37] 16matthewl puts triggered ability from [Dream Trawler] onto the stack (Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn.). [13:33:49] WalkMeHome is being attacked by [Dream Trawler]. [13:33:49] 16matthewl puts triggered ability from [Dream Trawler] onto the stack (Whenever Dream Trawler attacks, draw a card.). [13:33:56] 16matthewl draws a card with [Dream Trawler]'s ability. [13:33:56] 16matthewl puts triggered ability from [Dream Trawler] onto the stack (Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn.). [13:34:04] 16matthewl plays [Mystic Sanctuary]. [13:34:07] 16matthewl puts triggered ability from [Mystic Sanctuary] onto the stack targeting [Treasure Cruise] (When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card ...). [13:34:15] 16matthewl puts [Treasure Cruise] on top of their library with [Mystic Sanctuary]'s ability. [13:34:29] WalkMeHome casts [Fact or Fiction]. [13:35:36] [CHAT] WalkMeHome: Thats a good split [13:36:08] [CHAT] 16matthewl: I try my best lol [13:36:31] WalkMeHome puts [Future Sight], [Day of Judgment], [Ponder] into their hand with [Fact or Fiction]. [13:36:31] WalkMeHome puts [Hymn to Tourach], [Drown in the Loch] into their graveyard. [13:36:33] Turn 9: WalkMeHome [13:36:49] WalkMeHome casts [Ponder]. [13:37:01] WalkMeHome chooses to not shuffle his or her library. [13:37:01] WalkMeHome draws a card with [Ponder]. [13:37:06] WalkMeHome plays [Sunken Ruins]. [13:37:22] Turn 9: 16matthewl [13:37:23] 16matthewl puts triggered ability from [Dream Trawler] onto the stack (Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn.). [13:37:40] WalkMeHome is being attacked by [Dream Trawler]. [13:37:40] 16matthewl puts triggered ability from [Dream Trawler] onto the stack (Whenever Dream Trawler attacks, draw a card.). [13:38:00] WalkMeHome casts [Azorius Charm] targeting [Dream Trawler] (Put target attacking or blocking creature on top of its owner's library.). [13:38:06] 16matthewl discards [Runed Halo]. [13:38:06] 16matthewl activates an ability of [Dream Trawler] ( Dream Trawler gains hexproof until end of turn. Tap it.). [13:38:11] WalkMeHome's [Azorius Charm] is removed from the stack because it has no legal targets. [13:38:13] 16matthewl draws a card with [Dream Trawler]'s ability. [13:38:13] 16matthewl puts triggered ability from [Dream Trawler] onto the stack (Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn.). [13:38:46] Turn 10: WalkMeHome [13:38:49] WalkMeHome plays [Fetid Heath]. [13:39:16] WalkMeHome casts [Day of Judgment]. [13:39:26] 16matthewl returns [Mystic Sanctuary] to its owner's hand with with [Deprive]'s ability. [13:39:26] 16matthewl casts [Deprive] targeting [Day of Judgment]. [13:39:39] Turn 10: 16matthewl [13:39:39] 16matthewl puts triggered ability from [Dream Trawler] onto the stack (Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn.). [13:39:43] 16matthewl plays [Mystic Sanctuary]. [13:39:45] 16matthewl puts triggered ability from [Mystic Sanctuary] onto the stack targeting [Deprive] (When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card ...). [13:39:48] WalkMeHome has conceded from the game. Winner: 16matthewl Game 2 Completed. Match Winner: 16matthewl: 2–0 [13:39:51] WalkMeHome has left the game.