PennyDreadful PD League BuggedCardObserver,LeagueObserver,PennyDreadfulLegality HaveAGreatDay,killa_0909 == Game 1 (652876396) == [02:56:13] PDBot has started watching. [02:56:13] killa_0909 joined the game. [02:56:14] HaveAGreatDay joined the game. [League] Cephalid Breakfast by haveagreatday (30056) vs Azorius Birds by killa_0909 (30041) [02:56:16] [CHAT] PDBot: [sD] Good luck in your League match! [02:56:30] HaveAGreatDay chooses to play first. [02:56:34] HaveAGreatDay mulligans to 6 cards. [02:56:41] killa_0909 keeps this hand. [02:56:42] HaveAGreatDay keeps this hand. [02:56:44] HaveAGreatDay puts 1 card on the bottom of their library. [02:56:44] Turn 1: HaveAGreatDay [02:56:44] HaveAGreatDay skips their draw step. [02:56:47] HaveAGreatDay plays [Urborg]. [02:56:49] HaveAGreatDay casts [Shuko]. [02:56:53] Turn 1: killa_0909 [02:56:56] killa_0909 plays [Meandering River]. [02:57:00] Turn 2: HaveAGreatDay [02:57:02] HaveAGreatDay plays [Crumbling Vestige]. [02:57:02] HaveAGreatDay puts triggered ability from [Crumbling Vestige] onto the stack (When Crumbling Vestige enters the battlefield, add one mana of any color.). [02:57:04] HaveAGreatDay chooses blue. [02:57:05] HaveAGreatDay casts [Cephalid Illusionist]. [02:57:07] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:57:07] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:57:11] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:57:11] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:57:13] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:57:13] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:57:13] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [02:57:18] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:57:18] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:57:19] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:57:19] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:57:21] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:57:21] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:57:21] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [02:57:27] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:57:27] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:57:30] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:57:30] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:57:31] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:57:31] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:57:33] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:57:33] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:57:33] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [02:57:36] HaveAGreatDay chooses not to use [Narcomoeba]'s ability. [02:57:38] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:57:38] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:57:39] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:57:39] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:57:41] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:57:41] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:57:42] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:57:42] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:57:44] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:57:44] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:57:44] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [02:57:47] HaveAGreatDay chooses not to use [Narcomoeba]'s ability. [02:57:49] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:57:49] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:57:51] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:57:51] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:57:53] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:57:53] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:58:00] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant]. [02:58:00] HaveAGreatDay puts triggered ability from [Lotleth Giant] onto the stack targeting killa_0909 (When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature ...). Winner: HaveAGreatDay Game 1 Completed. == Game 2 (652876832) == [02:59:38] PDBot has started watching. [02:59:45] killa_0909 chooses to play first. [02:59:56] killa_0909 keeps this hand. [03:00:01] HaveAGreatDay keeps this hand. [03:00:01] Turn 1: killa_0909 [03:00:01] killa_0909 skips their draw step. [03:00:02] killa_0909 plays [Plains]. [03:00:07] killa_0909 casts [Rustwing Falcon]. [03:00:11] Turn 1: HaveAGreatDay [03:00:13] HaveAGreatDay plays [Vivid Grove]. [03:00:17] Turn 2: killa_0909 [03:00:21] killa_0909 plays [Plains]. [03:00:29] HaveAGreatDay is being attacked by [Rustwing Falcon]. [03:00:40] killa_0909 casts [Healer's Hawk]. [03:00:44] Turn 2: HaveAGreatDay [03:00:46] HaveAGreatDay plays [Urborg]. [03:00:49] HaveAGreatDay casts [Hermit Druid]. [03:00:54] Turn 3: killa_0909 [03:00:57] killa_0909 plays [Island]. [03:01:09] HaveAGreatDay is being attacked by [Healer's Hawk] and [Rustwing Falcon]. [03:01:17] killa_0909 casts [Keeper of the Nine Gales]. [03:01:22] Turn 3: HaveAGreatDay [03:01:24] HaveAGreatDay activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...). [03:01:24] HaveAGreatDay reveals [Vivid Grove]. [03:01:24] HaveAGreatDay reveals [Haunted Dead]. [03:01:24] HaveAGreatDay reveals [Tranquil Garden]. [03:01:24] HaveAGreatDay reveals [Vivid Marsh]. [03:01:24] HaveAGreatDay reveals [Mesmeric Fiend]. [03:01:24] HaveAGreatDay reveals [Shuko]. [03:01:24] HaveAGreatDay reveals [Commune with Nature]. [03:01:24] HaveAGreatDay reveals [Dread Return]. [03:01:24] HaveAGreatDay reveals [Vivid Meadow]. [03:01:24] HaveAGreatDay reveals [Vivid Meadow]. [03:01:24] HaveAGreatDay reveals [Commune with Nature]. [03:01:24] HaveAGreatDay reveals [Tranquil Garden]. [03:01:24] HaveAGreatDay reveals [Crumbling Vestige]. [03:01:24] HaveAGreatDay reveals [Benevolent Bodyguard]. [03:01:24] HaveAGreatDay reveals [Rootwater Depths]. [03:01:24] HaveAGreatDay reveals [Hermit Druid]. [03:01:24] HaveAGreatDay reveals [Cephalid Illusionist]. [03:01:25] HaveAGreatDay reveals [Vivid Grove]. [03:01:25] HaveAGreatDay reveals [Tranquil Garden]. [03:01:25] HaveAGreatDay reveals [Dread Return]. [03:01:25] HaveAGreatDay reveals [Hermit Druid]. [03:01:25] HaveAGreatDay reveals [Hermit Druid]. [03:01:25] HaveAGreatDay reveals [Benevolent Bodyguard]. [03:01:25] HaveAGreatDay reveals [Rootwater Depths]. [03:01:25] HaveAGreatDay reveals [Crumbling Vestige]. [03:01:25] HaveAGreatDay reveals [Shaman en-Kor]. [03:01:25] HaveAGreatDay reveals [Shuko]. [03:01:25] HaveAGreatDay reveals [Lotleth Giant]. [03:01:25] HaveAGreatDay reveals [Shaman en-Kor]. [03:01:25] HaveAGreatDay reveals [Vivid Meadow]. [03:01:25] HaveAGreatDay reveals [Crumbling Vestige]. [03:01:25] HaveAGreatDay reveals [Benevolent Bodyguard]. [03:01:25] HaveAGreatDay reveals [Waterveil Cavern]. [03:01:25] HaveAGreatDay reveals [Commune with Nature]. [03:01:25] HaveAGreatDay reveals [Commune with Nature]. [03:01:25] HaveAGreatDay reveals [Waterveil Cavern]. [03:01:25] HaveAGreatDay reveals [Benevolent Bodyguard]. [03:01:25] HaveAGreatDay reveals [Vivid Meadow]. [03:01:25] HaveAGreatDay reveals [Shuko]. [03:01:25] HaveAGreatDay reveals [Cephalid Illusionist]. [03:01:25] HaveAGreatDay reveals [Vivid Marsh]. [03:01:25] HaveAGreatDay reveals [Cephalid Illusionist]. [03:01:25] HaveAGreatDay reveals [Shaman en-Kor]. [03:01:25] HaveAGreatDay reveals [Mesmeric Fiend]. [03:01:25] HaveAGreatDay reveals [Cephalid Illusionist]. [03:01:25] HaveAGreatDay reveals [Waterveil Cavern]. [03:01:25] HaveAGreatDay reveals [Lotleth Giant]. [03:01:25] HaveAGreatDay reveals [Shuko]. [03:01:25] HaveAGreatDay reveals [Narcomoeba]. [03:01:25] HaveAGreatDay reveals [Narcomoeba]. [03:01:25] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [03:01:25] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [03:01:37] HaveAGreatDay chooses not to use [Narcomoeba]'s ability. [03:01:38] HaveAGreatDay plays [Tranquil Garden]. [03:01:43] HaveAGreatDay casts [Shaman en-Kor]. [03:01:52] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant]. [03:01:52] HaveAGreatDay puts triggered ability from [Lotleth Giant] onto the stack targeting killa_0909 (When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature ...). Winner: HaveAGreatDay Game 2 Completed. Match Winner: HaveAGreatDay: 2–0