PennyDreadful PD League BuggedCardObserver,LeagueObserver,PennyDreadfulLegality IHSV,HaveAGreatDay == Game 1 (652867260) == [01:43:41] PDBot has started watching. [01:43:44] HaveAGreatDay joined the game. [League] Cephalid Breakfast by haveagreatday (30045) vs Life by ihsv (30052) [01:43:44] [CHAT] PDBot: [sD] Good luck in your League match! [01:43:48] IHSV chooses to play first. [01:43:52] IHSV keeps this hand. [01:44:07] HaveAGreatDay mulligans to 6 cards. [01:44:12] HaveAGreatDay keeps this hand. [01:44:17] HaveAGreatDay puts 1 card on top of their library. [01:44:17] Turn 1: IHSV [01:44:17] IHSV skips their draw step. [01:44:20] IHSV plays [Plains]. [01:44:25] Turn 1: HaveAGreatDay [01:44:27] HaveAGreatDay plays [Vivid Meadow]. [01:44:33] Turn 2: IHSV [01:44:35] IHSV plays [Plains]. [01:45:02] Turn 2: HaveAGreatDay [01:45:05] HaveAGreatDay plays [Vivid Grove]. [01:45:08] HaveAGreatDay casts [Commune with Nature]. [01:45:13] HaveAGreatDay puts [Shaman en-Kor] into their hand with with [Commune with Nature]. [01:45:19] IHSV casts [Revitalize]. [01:45:23] IHSV draws a card with [Revitalize]. [01:45:26] Turn 3: IHSV [01:45:27] IHSV plays [Plains]. [01:45:29] IHSV casts [Survival Cache]. [01:45:31] IHSV draws a card with [Survival Cache]. [01:45:33] Turn 3: HaveAGreatDay [01:45:39] HaveAGreatDay plays [Crumbling Vestige]. [01:45:39] HaveAGreatDay puts triggered ability from [Crumbling Vestige] onto the stack (When Crumbling Vestige enters the battlefield, add one mana of any color.). [01:45:43] HaveAGreatDay chooses white. [01:45:44] HaveAGreatDay casts [Benevolent Bodyguard]. [01:45:49] HaveAGreatDay casts [Hermit Druid]. [01:45:53] Turn 4: IHSV [01:45:53] IHSV puts triggered ability from [Survival Cache] onto the stack (Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of you...). [01:45:59] IHSV casts [Survival Cache]. [01:46:00] IHSV draws a card with [Survival Cache]. [01:46:03] IHSV plays [Plains]. [01:46:10] Turn 4: HaveAGreatDay [01:46:18] IHSV is being attacked by [Benevolent Bodyguard]. [01:46:30] HaveAGreatDay activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...). [01:46:31] HaveAGreatDay reveals [Cephalid Illusionist]. [01:46:31] HaveAGreatDay reveals [Cephalid Illusionist]. [01:46:31] HaveAGreatDay reveals [Vivid Grove]. [01:46:31] HaveAGreatDay reveals [Haunted Dead]. [01:46:31] HaveAGreatDay reveals [Hermit Druid]. [01:46:31] HaveAGreatDay reveals [Narcomoeba]. [01:46:31] HaveAGreatDay reveals [Vivid Meadow]. [01:46:31] HaveAGreatDay reveals [Shaman en-Kor]. [01:46:31] HaveAGreatDay reveals [Shuko]. [01:46:31] HaveAGreatDay reveals [Cephalid Illusionist]. [01:46:31] HaveAGreatDay reveals [Commune with Nature]. [01:46:31] HaveAGreatDay reveals [Tranquil Garden]. [01:46:31] HaveAGreatDay reveals [Lotleth Giant]. [01:46:31] HaveAGreatDay reveals [Waterveil Cavern]. [01:46:31] HaveAGreatDay reveals [Narcomoeba]. [01:46:31] HaveAGreatDay reveals [Narcomoeba]. [01:46:32] HaveAGreatDay reveals [Tranquil Garden]. [01:46:32] HaveAGreatDay reveals [Waterveil Cavern]. [01:46:32] HaveAGreatDay reveals [Narcomoeba]. [01:46:32] HaveAGreatDay reveals [Waterveil Cavern]. [01:46:32] HaveAGreatDay reveals [Hermit Druid]. [01:46:32] HaveAGreatDay reveals [Mesmeric Fiend]. [01:46:32] HaveAGreatDay reveals [Hermit Druid]. [01:46:32] HaveAGreatDay reveals [Dread Return]. [01:46:32] HaveAGreatDay reveals [Rootwater Depths]. [01:46:32] HaveAGreatDay reveals [Shuko]. [01:46:32] HaveAGreatDay reveals [Vivid Marsh]. [01:46:32] HaveAGreatDay reveals [Commune with Nature]. [01:46:32] HaveAGreatDay reveals [Dread Return]. [01:46:32] HaveAGreatDay reveals [Shuko]. [01:46:32] HaveAGreatDay reveals [Vivid Meadow]. [01:46:32] HaveAGreatDay reveals [Vivid Marsh]. [01:46:32] HaveAGreatDay reveals [Benevolent Bodyguard]. [01:46:32] HaveAGreatDay reveals [Crumbling Vestige]. [01:46:32] HaveAGreatDay reveals [Tranquil Garden]. [01:46:32] HaveAGreatDay reveals [Benevolent Bodyguard]. [01:46:32] HaveAGreatDay reveals [Urborg]. [01:46:32] HaveAGreatDay reveals [Crumbling Vestige]. [01:46:32] HaveAGreatDay reveals [Tranquil Garden]. [01:46:32] HaveAGreatDay reveals [Shaman en-Kor]. [01:46:32] HaveAGreatDay reveals [Vivid Grove]. [01:46:32] HaveAGreatDay reveals [Vivid Meadow]. [01:46:32] HaveAGreatDay reveals [Crumbling Vestige]. [01:46:32] HaveAGreatDay reveals [Mesmeric Fiend]. [01:46:32] HaveAGreatDay reveals [Benevolent Bodyguard]. [01:46:32] HaveAGreatDay reveals [Lotleth Giant]. [01:46:32] HaveAGreatDay reveals [Rootwater Depths]. [01:46:32] HaveAGreatDay reveals [Vivid Grove]. [01:46:32] HaveAGreatDay reveals [Shuko]. [01:46:32] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [01:46:32] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [01:46:33] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [01:46:33] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [01:46:58] HaveAGreatDay chooses not to use [Narcomoeba]'s ability. [01:47:08] HaveAGreatDay discards [Cephalid Illusionist]. [01:47:08] HaveAGreatDay discards [Shaman en-Kor]. [01:47:09] HaveAGreatDay activates an ability of [Haunted Dead] ( Return Haunted Dead from your graveyard to the battlefield tapped.). [01:47:16] HaveAGreatDay puts triggered ability from [Haunted Dead] onto the stack (When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.). [01:47:24] HaveAGreatDay's [Haunted Dead] creates a Spirit token. [01:47:30] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant]. [01:47:33] HaveAGreatDay puts triggered ability from [Lotleth Giant] onto the stack targeting IHSV (When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature ...). [01:47:41] IHSV casts [Reviving Dose]. [01:47:43] IHSV draws a card with [Reviving Dose]. [01:47:54] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant]. [01:48:05] HaveAGreatDay puts triggered ability from [Lotleth Giant] onto the stack targeting IHSV (When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature ...). Winner: HaveAGreatDay Game 1 Completed. == Game 2 (652868058) == [01:50:23] PDBot has started watching. [01:50:24] IHSV joined the game. [01:50:41] IHSV chooses to play first. [01:50:45] IHSV mulligans to 6 cards. [01:50:47] HaveAGreatDay mulligans to 6 cards. [01:50:48] IHSV keeps this hand. [01:50:55] HaveAGreatDay mulligans to 5 cards. [01:50:57] HaveAGreatDay keeps this hand. [01:51:00] IHSV puts 1 card on top of their library. [01:51:04] HaveAGreatDay puts 1 card on top of their library. [01:51:04] Turn 1: IHSV [01:51:04] IHSV skips their draw step. [01:51:06] IHSV plays [Plains]. [01:51:07] IHSV casts [Elixir of Immortality]. [01:51:13] Turn 1: HaveAGreatDay [01:51:18] HaveAGreatDay plays [Rootwater Depths]. [01:51:20] HaveAGreatDay casts [Shuko]. [01:51:27] Turn 2: IHSV [01:51:28] IHSV plays [Plains]. [01:51:30] IHSV casts [Revitalize]. [01:51:32] IHSV draws a card with [Revitalize]. [01:51:35] Turn 2: HaveAGreatDay [01:52:45] HaveAGreatDay plays [Waterveil Cavern]. [01:52:50] HaveAGreatDay casts [Cephalid Illusionist]. [01:52:52] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:52:52] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:52:59] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:53:00] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:53:05] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:53:05] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:53:07] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:53:07] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:53:08] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:53:08] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:53:10] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:53:10] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:53:12] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:53:12] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:53:13] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:53:13] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:53:16] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:53:16] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:53:16] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [01:53:21] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:53:21] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:53:22] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:53:23] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:53:23] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [01:53:28] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:53:28] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:53:30] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:53:30] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:53:30] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [01:53:30] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [01:53:33] HaveAGreatDay chooses not to use [Narcomoeba]'s ability. [01:53:36] HaveAGreatDay chooses not to use [Narcomoeba]'s ability. [01:53:37] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:53:37] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:53:40] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:53:40] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:53:42] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:53:42] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:53:44] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:53:44] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:53:46] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:53:46] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:53:47] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:53:47] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:53:49] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:53:49] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:53:53] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:53:53] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:53:55] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:53:55] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:53:56] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:53:56] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:53:57] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:53:57] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:54:04] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant]. [01:54:05] HaveAGreatDay puts triggered ability from [Lotleth Giant] onto the stack targeting IHSV (When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature ...). Winner: HaveAGreatDay Game 2 Completed. Match Winner: HaveAGreatDay: 2–0 [01:54:11] IHSV has left the game.