PennyDreadful PD League BuggedCardObserver,LeagueObserver,PennyDreadfulLegality Back_Alley_G,HaveAGreatDay == Game 1 (652401264) == [02:21:16] PDBot has started watching. [02:21:16] HaveAGreatDay joined the game. [02:21:18] Back_Alley_G joined the game. [League] Cephalid Breakfast by haveagreatday (29933) vs Vigilant Watchers by back_alley_g (29928) [02:21:19] [CHAT] PDBot: [sD] Good luck in your League match! [02:21:38] [CHAT] Back_Alley_G: gl and hf [02:21:40] Back_Alley_G chooses to play first. [02:21:45] Back_Alley_G keeps this hand. [02:21:59] HaveAGreatDay keeps this hand. [02:21:59] Turn 1: Back_Alley_G [02:21:59] Back_Alley_G skips their draw step. [02:22:01] Back_Alley_G plays [Sandstone Bridge]. [02:22:02] No legal targets to choose for [Sandstone Bridge]'s triggered ability. [02:22:02] [CHAT] HaveAGreatDay: you too [02:22:05] Turn 1: HaveAGreatDay [02:22:07] HaveAGreatDay plays [Vivid Meadow]. [02:22:11] Turn 2: Back_Alley_G [02:22:14] Back_Alley_G plays [Plains]. [02:22:23] Back_Alley_G casts [Oketra's Avenger]. [02:22:28] Turn 2: HaveAGreatDay [02:22:31] HaveAGreatDay plays [Vivid Grove]. [02:22:34] HaveAGreatDay casts [Benevolent Bodyguard]. [02:22:37] Turn 3: Back_Alley_G [02:22:39] Back_Alley_G plays [Plains]. [02:22:41] Back_Alley_G casts [Always Watching]. [02:22:48] HaveAGreatDay is being attacked by [Oketra's Avenger]. [02:22:48] Back_Alley_G puts triggered ability from [Oketra's Avenger] onto the stack (Whenever Oketra's Avenger attacks and exerts, prevent all combat damage that would be dealt to it ...). [02:22:53] Turn 3: HaveAGreatDay [02:22:59] HaveAGreatDay plays [Rootwater Depths]. [02:23:06] HaveAGreatDay casts [Shuko]. [02:23:07] HaveAGreatDay casts [Cephalid Illusionist]. [02:23:09] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:23:09] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:23:18] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:23:18] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:23:18] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [02:23:24] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:23:24] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:23:25] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:23:25] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:23:29] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:23:29] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:23:31] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:23:31] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:23:33] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:23:33] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:23:33] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [02:23:37] HaveAGreatDay chooses not to use [Narcomoeba]'s ability. [02:23:38] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:23:38] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:23:40] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:23:40] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:23:44] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:23:44] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:23:46] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:23:46] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:23:46] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [02:23:49] HaveAGreatDay chooses not to use [Narcomoeba]'s ability. [02:23:51] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:23:52] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:23:54] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:23:54] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:23:56] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:23:56] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:23:57] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:23:57] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:23:59] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:23:59] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:24:01] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [02:24:01] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [02:24:08] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant]. [02:24:09] HaveAGreatDay puts triggered ability from [Lotleth Giant] onto the stack targeting Back_Alley_G (When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature ...). Winner: HaveAGreatDay Game 1 Completed. [02:24:16] Back_Alley_G has left the game. == Game 2 (652401748) == [02:25:46] PDBot has started watching. [02:25:51] Back_Alley_G chooses to play first. [02:25:53] Back_Alley_G mulligans to 6 cards. [02:25:56] HaveAGreatDay mulligans to 6 cards. [02:25:58] Back_Alley_G mulligans to 5 cards. [02:26:00] HaveAGreatDay keeps this hand. [02:26:01] Back_Alley_G keeps this hand. [02:26:05] Back_Alley_G puts 1 card on the bottom of their library. [02:26:09] HaveAGreatDay puts 1 card on the bottom of their library. [02:26:09] Turn 1: Back_Alley_G [02:26:09] Back_Alley_G skips their draw step. [02:26:11] Back_Alley_G plays [Plains]. [02:26:14] Turn 1: HaveAGreatDay [02:26:15] HaveAGreatDay plays [Vivid Grove]. [02:26:19] Turn 2: Back_Alley_G [02:26:21] Back_Alley_G plays [Dread Statuary]. [02:26:23] Back_Alley_G casts [Glory-Bound Initiate]. [02:26:26] Turn 2: HaveAGreatDay [02:26:31] HaveAGreatDay casts [Benevolent Bodyguard]. [02:26:36] Turn 3: Back_Alley_G [02:26:39] Back_Alley_G plays [Sandstone Bridge]. [02:26:41] Back_Alley_G puts triggered ability from [Sandstone Bridge] onto the stack targeting [Glory-Bound Initiate] (When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until...). [02:26:48] HaveAGreatDay is being attacked by [Glory-Bound Initiate]. [02:26:48] Back_Alley_G puts triggered ability from [Glory-Bound Initiate] onto the stack (Whenever Glory-Bound Initiate attacks and exerts, it gets +1/+3 and gains lifelink until end of tu...). [02:26:58] Back_Alley_G casts [Gust Walker]. [02:27:02] Turn 3: HaveAGreatDay [02:27:04] HaveAGreatDay plays [Waterveil Cavern]. [02:27:21] HaveAGreatDay casts [Hermit Druid]. [02:27:33] Turn 4: Back_Alley_G [02:27:38] Back_Alley_G plays [Dread Statuary]. [02:27:43] Back_Alley_G casts [Always Watching]. [02:27:51] HaveAGreatDay is being attacked by [Gust Walker] and [Glory-Bound Initiate]. [02:27:53] Back_Alley_G puts triggered ability from [Glory-Bound Initiate] onto the stack (Whenever Glory-Bound Initiate attacks and exerts, it gets +1/+3 and gains lifelink until end of tu...). [02:27:53] Back_Alley_G puts triggered ability from [Gust Walker] onto the stack (Whenever Gust Walker attacks and exerts, it gets +1/+1 and gains flying until end of turn.). [02:28:14] [Hermit Druid] blocks [Glory-Bound Initiate]. [02:28:19] HaveAGreatDay activates an ability of [Benevolent Bodyguard] targeting [Hermit Druid] ( Target creature you control gains protection from the color of your choice until end of turn.). [02:28:23] HaveAGreatDay chooses white. [02:28:29] Turn 4: HaveAGreatDay [02:29:34] HaveAGreatDay plays [Crumbling Vestige]. [02:29:34] HaveAGreatDay puts triggered ability from [Crumbling Vestige] onto the stack (When Crumbling Vestige enters the battlefield, add one mana of any color.). [02:29:49] HaveAGreatDay chooses black. [02:29:50] HaveAGreatDay casts [Mesmeric Fiend]. [02:29:51] HaveAGreatDay puts triggered ability from [Mesmeric Fiend] onto the stack targeting Back_Alley_G (When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a no...). [02:29:55] Back_Alley_G reveals their hand to [Mesmeric Fiend]'s ability, containing no cards. [02:29:56] HaveAGreatDay activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...). [02:29:57] HaveAGreatDay reveals [Crumbling Vestige]. [02:29:57] HaveAGreatDay reveals [Cephalid Illusionist]. [02:29:57] HaveAGreatDay reveals [Shaman en-Kor]. [02:29:57] HaveAGreatDay reveals [Vivid Marsh]. [02:29:57] HaveAGreatDay reveals [Vivid Meadow]. [02:29:57] HaveAGreatDay reveals [Vivid Meadow]. [02:29:57] HaveAGreatDay reveals [Vivid Marsh]. [02:29:57] HaveAGreatDay reveals [Shaman en-Kor]. [02:29:57] HaveAGreatDay reveals [Vivid Meadow]. [02:29:57] HaveAGreatDay reveals [Urborg]. [02:29:57] HaveAGreatDay reveals [Mesmeric Fiend]. [02:29:57] HaveAGreatDay reveals [Dread Return]. [02:29:57] HaveAGreatDay reveals [Memory's Journey]. [02:29:57] HaveAGreatDay reveals [Narcomoeba]. [02:29:57] HaveAGreatDay reveals [Tranquil Garden]. [02:29:57] HaveAGreatDay reveals [Benevolent Bodyguard]. [02:29:57] HaveAGreatDay reveals [Commune with Nature]. [02:29:57] HaveAGreatDay reveals [Tranquil Garden]. [02:29:57] HaveAGreatDay reveals [Rootwater Depths]. [02:29:57] HaveAGreatDay reveals [Vivid Grove]. [02:29:57] HaveAGreatDay reveals [Hermit Druid]. [02:29:57] HaveAGreatDay reveals [Lotleth Giant]. [02:29:57] HaveAGreatDay reveals [Cephalid Illusionist]. [02:29:57] HaveAGreatDay reveals [Benevolent Bodyguard]. [02:29:57] HaveAGreatDay reveals [Rootwater Depths]. [02:29:57] HaveAGreatDay reveals [Lotleth Giant]. [02:29:57] HaveAGreatDay reveals [Waterveil Cavern]. [02:29:57] HaveAGreatDay reveals [Shuko]. [02:29:57] HaveAGreatDay reveals [Hermit Druid]. [02:29:57] HaveAGreatDay reveals [Vivid Meadow]. [02:29:57] HaveAGreatDay reveals [Cephalid Illusionist]. [02:29:57] HaveAGreatDay reveals [Benevolent Bodyguard]. [02:29:57] HaveAGreatDay reveals [Crumbling Vestige]. [02:29:57] HaveAGreatDay reveals [Crumbling Vestige]. [02:29:57] HaveAGreatDay reveals [Shaman en-Kor]. [02:29:57] HaveAGreatDay reveals [Vivid Grove]. [02:29:57] HaveAGreatDay reveals [Stormtide Leviathan]. [02:29:57] HaveAGreatDay reveals [Narcomoeba]. [02:29:57] HaveAGreatDay reveals [Commune with Nature]. [02:29:57] HaveAGreatDay reveals [Vivid Grove]. [02:29:57] HaveAGreatDay reveals [Vivid Marsh]. [02:29:57] HaveAGreatDay reveals [Tranquil Garden]. [02:29:57] HaveAGreatDay reveals [Commune with Nature]. [02:29:57] HaveAGreatDay reveals [Dread Return]. [02:29:57] HaveAGreatDay reveals [Shaman en-Kor]. [02:29:57] HaveAGreatDay reveals [Shuko]. [02:29:57] HaveAGreatDay reveals [Tranquil Garden]. [02:29:57] HaveAGreatDay reveals [Shuko]. [02:29:57] HaveAGreatDay reveals [Hermit Druid]. [02:29:57] HaveAGreatDay reveals [Shuko]. [02:29:57] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [02:29:57] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [02:30:03] HaveAGreatDay chooses not to use [Narcomoeba]'s ability. [02:30:28] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Stormtide Leviathan]. [02:30:28] HaveAGreatDay puts triggered ability from [Mesmeric Fiend] onto the stack (When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.). [02:30:39] Turn 5: Back_Alley_G [02:31:01] Back_Alley_G casts [Healer's Hawk]. [02:31:08] Turn 5: HaveAGreatDay [02:32:28] HaveAGreatDay casts [Memory's Journey] from the graveyard targeting HaveAGreatDay, [Crumbling Vestige], [Crumbling Vestige], and [Crumbling Vestige]. [02:32:51] HaveAGreatDay plays [Crumbling Vestige]. [02:32:51] HaveAGreatDay puts triggered ability from [Crumbling Vestige] onto the stack (When Crumbling Vestige enters the battlefield, add one mana of any color.). [02:33:05] HaveAGreatDay chooses blue. [02:33:05] HaveAGreatDay casts [Narcomoeba]. [02:33:10] Back_Alley_G is being attacked by [Stormtide Leviathan]. [02:33:16] Turn 6: Back_Alley_G [02:33:28] HaveAGreatDay is being attacked by [Healer's Hawk]. [02:33:36] Back_Alley_G plays [Plains]. [02:33:39] Turn 6: HaveAGreatDay [02:33:51] Back_Alley_G is being attacked by [Stormtide Leviathan]. [02:34:05] HaveAGreatDay casts [Haunted Dead]. [02:34:07] HaveAGreatDay puts triggered ability from [Haunted Dead] onto the stack (When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.). [02:34:09] HaveAGreatDay's [Haunted Dead] creates a Spirit token. [02:34:16] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant]. [02:34:24] HaveAGreatDay puts triggered ability from [Lotleth Giant] onto the stack targeting Back_Alley_G (When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature ...). Winner: HaveAGreatDay Game 2 Completed. Match Winner: HaveAGreatDay: 2–0 [02:34:32] Back_Alley_G has left the game.