PennyDreadful PD League BuggedCardObserver,LeagueObserver,PennyDreadfulLegality Francky_,HaveAGreatDay == Game 1 (649802878) == [01:13:48] PDBot has started watching. [01:13:48] HaveAGreatDay plays [Vivid Meadow]. [League] Cephalid Breakfast by haveagreatday (29073) vs Bant by francky_ (29077) [01:13:50] [CHAT] PDBot: [sD] Good luck in your League match! [01:13:51] Turn 1: Francky_ [01:13:53] Francky_ plays [Boreal Shelf]. [01:13:57] Turn 2: HaveAGreatDay [01:13:59] HaveAGreatDay plays [Waterveil Cavern]. [01:14:03] HaveAGreatDay casts [Hermit Druid]. [01:14:07] Turn 2: Francky_ [01:14:10] Francky_ plays [Tranquil Expanse]. [01:14:13] Turn 3: HaveAGreatDay [01:14:16] HaveAGreatDay plays [Crumbling Vestige]. [01:14:16] HaveAGreatDay puts triggered ability from [Crumbling Vestige] onto the stack (When Crumbling Vestige enters the battlefield, add one mana of any color.). [01:14:21] HaveAGreatDay chooses green. [01:14:22] HaveAGreatDay activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...). [01:14:24] HaveAGreatDay reveals [Benevolent Bodyguard]. [01:14:24] HaveAGreatDay reveals [Dread Return]. [01:14:24] HaveAGreatDay reveals [Shaman en-Kor]. [01:14:24] HaveAGreatDay reveals [Commune with Nature]. [01:14:24] HaveAGreatDay reveals [Tranquil Garden]. [01:14:24] HaveAGreatDay reveals [Narcomoeba]. [01:14:24] HaveAGreatDay reveals [Vivid Marsh]. [01:14:24] HaveAGreatDay reveals [Rootwater Depths]. [01:14:24] HaveAGreatDay reveals [Cephalid Illusionist]. [01:14:24] HaveAGreatDay reveals [Mesmeric Fiend]. [01:14:24] HaveAGreatDay reveals [Vivid Grove]. [01:14:24] HaveAGreatDay reveals [Shuko]. [01:14:24] HaveAGreatDay reveals [Narcomoeba]. [01:14:24] HaveAGreatDay reveals [Benevolent Bodyguard]. [01:14:24] HaveAGreatDay reveals [Crumbling Vestige]. [01:14:24] HaveAGreatDay reveals [Hermit Druid]. [01:14:24] HaveAGreatDay reveals [Crumbling Vestige]. [01:14:24] HaveAGreatDay reveals [Urborg]. [01:14:24] HaveAGreatDay reveals [Cephalid Illusionist]. [01:14:24] HaveAGreatDay reveals [Tranquil Garden]. [01:14:24] HaveAGreatDay reveals [Hermit Druid]. [01:14:24] HaveAGreatDay reveals [Shuko]. [01:14:24] HaveAGreatDay reveals [Narcomoeba]. [01:14:24] HaveAGreatDay reveals [Waterveil Cavern]. [01:14:24] HaveAGreatDay reveals [Shuko]. [01:14:24] HaveAGreatDay reveals [Tranquil Garden]. [01:14:24] HaveAGreatDay reveals [Narcomoeba]. [01:14:24] HaveAGreatDay reveals [Vivid Meadow]. [01:14:24] HaveAGreatDay reveals [Commune with Nature]. [01:14:24] HaveAGreatDay reveals [Commune with Nature]. [01:14:24] HaveAGreatDay reveals [Vivid Grove]. [01:14:24] HaveAGreatDay reveals [Hermit Druid]. [01:14:24] HaveAGreatDay reveals [Shaman en-Kor]. [01:14:24] HaveAGreatDay reveals [Vivid Meadow]. [01:14:24] HaveAGreatDay reveals [Shaman en-Kor]. [01:14:24] HaveAGreatDay reveals [Cephalid Illusionist]. [01:14:24] HaveAGreatDay reveals [Rootwater Depths]. [01:14:24] HaveAGreatDay reveals [Lotleth Giant]. [01:14:24] HaveAGreatDay reveals [Shaman en-Kor]. [01:14:24] HaveAGreatDay reveals [Benevolent Bodyguard]. [01:14:24] HaveAGreatDay reveals [Benevolent Bodyguard]. [01:14:24] HaveAGreatDay reveals [Cephalid Illusionist]. [01:14:24] HaveAGreatDay reveals [Lotleth Giant]. [01:14:24] HaveAGreatDay reveals [Vivid Grove]. [01:14:24] HaveAGreatDay reveals [Waterveil Cavern]. [01:14:24] HaveAGreatDay reveals [Shuko]. [01:14:24] HaveAGreatDay reveals [Vivid Marsh]. [01:14:24] HaveAGreatDay reveals [Vivid Marsh]. [01:14:24] HaveAGreatDay reveals [Dread Return]. [01:14:24] HaveAGreatDay reveals [Vivid Grove]. [01:14:24] HaveAGreatDay reveals [Tranquil Garden]. [01:14:24] HaveAGreatDay reveals [Haunted Dead]. [01:14:24] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [01:14:24] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [01:14:25] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [01:14:25] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [01:14:43] HaveAGreatDay chooses not to use [Narcomoeba]'s ability. [01:14:45] HaveAGreatDay chooses not to use [Narcomoeba]'s ability. [01:14:56] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant]. [01:15:00] HaveAGreatDay puts triggered ability from [Lotleth Giant] onto the stack targeting Francky_ (When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature ...). Winner: HaveAGreatDay Game 1 Completed. [01:15:08] Francky_ has left the game. == Game 2 (649803116) == [01:15:27] PDBot has started watching. [01:15:31] Francky_ chooses to play first. [01:15:37] Francky_ mulligans to 6 cards. [01:15:55] HaveAGreatDay mulligans to 6 cards. [01:15:57] Francky_ keeps this hand. [01:16:01] HaveAGreatDay keeps this hand. [01:16:05] Francky_ puts 1 card on the bottom of their library. [01:16:07] HaveAGreatDay puts 1 card on top of their library. [01:16:07] Turn 1: Francky_ [01:16:07] Francky_ skips their draw step. [01:16:09] Francky_ plays [Tranquil Expanse]. [01:16:14] Turn 1: HaveAGreatDay [01:16:15] HaveAGreatDay plays [Waterveil Cavern]. [01:16:17] HaveAGreatDay casts [Shuko]. [01:16:21] Turn 2: Francky_ [01:16:24] Francky_ plays [Boreal Shelf]. [01:16:29] Turn 2: HaveAGreatDay [01:16:31] HaveAGreatDay plays [Crumbling Vestige]. [01:16:31] HaveAGreatDay puts triggered ability from [Crumbling Vestige] onto the stack (When Crumbling Vestige enters the battlefield, add one mana of any color.). [01:16:36] HaveAGreatDay chooses blue. [01:16:38] HaveAGreatDay casts [Cephalid Illusionist]. [01:16:43] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:16:43] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:16:54] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:16:54] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:16:57] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:16:57] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:16:59] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:16:59] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:17:01] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:17:01] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:17:03] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:17:03] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:17:05] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:17:05] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:17:05] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [01:17:12] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:17:12] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:17:14] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:17:14] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:17:15] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:17:15] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:17:19] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:17:19] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:17:20] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:17:20] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:17:20] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [01:17:25] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:17:25] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:17:25] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [01:17:28] HaveAGreatDay chooses not to use [Narcomoeba]'s ability. [01:17:30] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:17:30] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:17:30] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [01:17:33] HaveAGreatDay chooses not to use [Narcomoeba]'s ability. [01:17:34] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:17:35] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:17:36] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:17:37] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:17:38] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:17:38] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:17:40] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:17:40] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:17:50] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant]. [01:17:51] HaveAGreatDay puts triggered ability from [Lotleth Giant] onto the stack targeting Francky_ (When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature ...). Winner: HaveAGreatDay Game 2 Completed. Match Winner: HaveAGreatDay: 2–0 [01:17:59] Francky_ has left the game.