PennyDreadful PD League BuggedCardObserver,LeagueObserver,PennyDreadfulLegality HaveAGreatDay,Deep == Game 1 (649802202) == [01:08:12] PDBot has started watching. [01:08:12] HaveAGreatDay joined the game. [01:08:12] Deep joined the game. [League] Cephalid Breakfast by haveagreatday (29073) vs New Perspectives by deep (29076) [01:08:15] [CHAT] PDBot: [sD] Good luck in your League match! [01:08:19] HaveAGreatDay chooses to play first. [01:08:23] HaveAGreatDay mulligans to 6 cards. [01:08:24] Deep keeps this hand. [01:08:25] HaveAGreatDay keeps this hand. [01:08:31] HaveAGreatDay puts 1 card on the bottom of their library. [01:08:31] Turn 1: HaveAGreatDay [01:08:31] HaveAGreatDay skips their draw step. [01:08:45] HaveAGreatDay plays [Urborg]. [01:08:46] HaveAGreatDay casts [Shuko]. [01:08:50] Turn 1: Deep [01:08:52] Deep plays [Opulent Palace]. [01:08:55] Turn 2: HaveAGreatDay [01:08:56] HaveAGreatDay plays [Waterveil Cavern]. [01:08:59] HaveAGreatDay casts [Cephalid Illusionist]. [01:09:02] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:09:02] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:09:08] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:09:08] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:09:14] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:09:14] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:09:14] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [01:09:19] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:09:19] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:09:20] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:09:20] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:09:20] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [01:09:25] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:09:25] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:09:26] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:09:26] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:09:28] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:09:28] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:09:30] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:09:30] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:09:32] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:09:32] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:09:34] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:09:34] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:09:35] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:09:35] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:09:37] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:09:37] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:09:39] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:09:39] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:09:40] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:09:40] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:09:42] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:09:42] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:09:42] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [01:09:45] HaveAGreatDay chooses not to use [Narcomoeba]'s ability. [01:09:47] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:09:47] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:09:48] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:09:48] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:09:51] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:09:52] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:10:06] HaveAGreatDay casts [Dread Return] from the graveyard targeting [Lotleth Giant]. [01:10:06] HaveAGreatDay puts triggered ability from [Lotleth Giant] onto the stack targeting Deep (When Lotleth Giant enters the battlefield, it deals 1 damage to target opponent for each creature ...). Winner: HaveAGreatDay Game 1 Completed. [01:10:11] Deep has left the game. == Game 2 (649802554) == [01:10:51] PDBot has started watching. [01:11:00] Deep chooses to play first. [01:11:07] Deep mulligans to 6 cards. [01:11:09] HaveAGreatDay keeps this hand. [01:11:11] Deep keeps this hand. [01:11:13] Deep puts 1 card on top of their library. [01:11:13] Turn 1: Deep [01:11:13] Deep skips their draw step. [01:11:15] Deep plays [Island]. [01:11:17] Deep discards [Glassdust Hulk]. [01:11:17] Deep cycles [Glassdust Hulk]. [01:11:22] Turn 1: HaveAGreatDay [01:11:23] HaveAGreatDay plays [Vivid Meadow]. [01:11:26] Turn 2: Deep [01:11:28] Deep plays [Opulent Palace]. [01:11:32] Turn 2: HaveAGreatDay [01:11:37] HaveAGreatDay plays [Vivid Grove]. [01:11:39] HaveAGreatDay casts [Shuko]. [01:11:43] Turn 3: Deep [01:11:45] Deep plays [Forest]. [01:11:49] Deep casts [Weirding Wood] targeting [Forest]. [01:11:51] Deep puts triggered ability from [Weirding Wood] onto the stack (When Weirding Wood enters the battlefield, investigate.). [01:11:53] Deep's [Weirding Wood] creates a Clue token. [01:11:55] Turn 3: HaveAGreatDay [01:11:57] HaveAGreatDay plays [Vivid Meadow]. [01:12:01] HaveAGreatDay casts [Cephalid Illusionist]. [01:12:05] HaveAGreatDay activates an ability of [Shuko] targeting [Cephalid Illusionist] (Equip {0}). [01:12:05] HaveAGreatDay puts triggered ability from [Cephalid Illusionist] onto the stack (Whenever Cephalid Illusionist becomes the target of a spell or ability, put the top three cards of...). [01:12:07] HaveAGreatDay puts triggered ability from [Narcomoeba] onto the stack (When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.). [01:12:13] Deep has conceded from the game. Winner: HaveAGreatDay Game 2 Completed. Match Winner: HaveAGreatDay: 2–0