Pauper PCT R2 BuggedCardObserver,Tourney Yzmat,RamenHero == Game 1 (600635750) == PDBot has started watching. [Gatherling] Event=Pauper Classic Tuesdays 6.205 [Gatherling] Round=2 RamenHero chooses to play first. RamenHero mulligans to 6 cards. Yzmat mulligans to 6 cards. RamenHero keeps this hand. Yzmat mulligans to 5 cards. Yzmat mulligans to 4 cards. Yzmat keeps this hand. RamenHero put a card on top of RamenHero's library. Yzmat put a card on the bottom of the library. Turn 1: RamenHero RamenHero skips their draw step. RamenHero plays [Plains]. RamenHero casts [Soul's Attendant]. Turn 1: Yzmat Yzmat plays [Plains]. Turn 2: RamenHero RamenHero plays [Plains]. RamenHero casts [Squadron Hawk]. RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...). RamenHero reveals [Squadron Hawk]. RamenHero reveals [Squadron Hawk]. RamenHero reveals [Squadron Hawk]. Yzmat is being attacked by [Soul's Attendant]. Turn 2: Yzmat Yzmat plays [Plains]. Yzmat casts [Gather the Townsfolk]. Yzmat's [Gather the Townsfolk] creates two Human tokens. RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). Turn 3: RamenHero RamenHero plays [Plains]. RamenHero casts [Thraben Inspector]. RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Thraben Inspector] onto the stack (When Thraben Inspector enters the battlefield, investigate.). RamenHero's [Thraben Inspector] creates a Clue token. RamenHero casts [Squadron Hawk]. RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...). RamenHero fails to find a Cards named Squadron Hawk. Yzmat is being attacked by [Squadron Hawk]. Turn 3: Yzmat Yzmat casts [Soul's Attendant]. RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). Turn 4: RamenHero RamenHero plays [Plains]. Yzmat is being attacked by [Squadron Hawk] and [Squadron Hawk]. RamenHero casts [Triplicate Spirits]. RamenHero's [Triplicate Spirits] creates three Spirit tokens. RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). Yzmat puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). Yzmat puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). Yzmat puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). Turn 4: Yzmat Yzmat casts [Gather the Townsfolk]. Yzmat's [Gather the Townsfolk] creates two Human tokens. Yzmat puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). Yzmat puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). Turn 5: RamenHero Yzmat is being attacked by [Spirit] token, [Spirit] token, [Spirit] token, [Squadron Hawk], and [Squadron Hawk]. RamenHero casts [Squadron Hawk]. RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...). Yzmat puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero chooses not to use [Squadron Hawk]'s ability. RamenHero casts [Squadron Hawk]. RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...). Yzmat puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero chooses not to use [Squadron Hawk]'s ability. Turn 5: Yzmat Yzmat casts [Squadron Hawk]. Yzmat puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). Yzmat puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...). RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). Yzmat reveals [Squadron Hawk]. Yzmat reveals [Squadron Hawk]. Yzmat reveals [Squadron Hawk]. Turn 6: RamenHero RamenHero plays [Boros Garrison]. RamenHero puts triggered ability from [Boros Garrison] onto the stack (When Boros Garrison enters the battlefield, return a land you control to its owner's hand.). RamenHero returns [Plains] to its owner's hand with [Boros Garrison]'s ability. RamenHero activates an ability of [Clue] token ( Draw a card.). RamenHero draws a card with [Clue] token's ability. Yzmat is being attacked by [Squadron Hawk], [Squadron Hawk], [Spirit] token, [Spirit] token, [Spirit] token, [Squadron Hawk], and [Squadron Hawk]. [Squadron Hawk] blocks [Squadron Hawk]. Turn 6: Yzmat Yzmat casts [Squadron Hawk]. Yzmat puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). Yzmat puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...). RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). Yzmat chooses not to use [Squadron Hawk]'s ability. Turn 7: RamenHero RamenHero plays [Plains]. Yzmat is being attacked by [Squadron Hawk], [Squadron Hawk], [Spirit] token, [Spirit] token, [Spirit] token, and [Squadron Hawk]. [Squadron Hawk] blocks [Squadron Hawk]. RamenHero casts [Guardians' Pledge]. Winner: RamenHero Game 1 Completed. == Game 2 (600637536) == PDBot has started watching. Yzmat chooses to play first. Yzmat keeps this hand. RamenHero mulligans to 6 cards. RamenHero mulligans to 5 cards. RamenHero keeps this hand. RamenHero put a card on top of RamenHero's library. Turn 1: Yzmat Yzmat skips their draw step. Yzmat plays [Plains]. Yzmat casts [Soul Warden]. Turn 1: RamenHero RamenHero plays [Plains]. RamenHero casts [Gut Shot] targeting [Soul Warden]. Turn 2: Yzmat Yzmat discards [Secluded Steppe]. Yzmat cycles [Secluded Steppe]. Yzmat plays [Boros Garrison]. Yzmat puts triggered ability from [Boros Garrison] onto the stack (When Boros Garrison enters the battlefield, return a land you control to its owner's hand.). Yzmat returns [Plains] to its owner's hand with [Boros Garrison]'s ability. Turn 2: RamenHero RamenHero plays [Plains]. RamenHero casts [Raise the Alarm]. RamenHero's [Raise the Alarm] creates two Soldier tokens. Turn 3: Yzmat Yzmat plays [Plains]. Yzmat casts [Veteran Armorer]. Turn 3: RamenHero RamenHero plays [Plains]. Yzmat is being attacked by [Soldier] token and [Soldier] token. Turn 4: Yzmat Yzmat plays [Plains]. Yzmat casts [Raise the Alarm]. Yzmat's [Raise the Alarm] creates two Soldier tokens. Yzmat casts [Veteran Armorer]. RamenHero is being attacked by [Veteran Armorer]. Turn 4: RamenHero Turn 5: Yzmat Yzmat plays [Plains]. Yzmat casts [Triplicate Spirits]. Yzmat's [Triplicate Spirits] creates three Spirit tokens. RamenHero is being attacked by [Soldier] token. RamenHero casts [Beckon Apparition] targeting [Triplicate Spirits]. RamenHero's [Beckon Apparition] creates a Spirit token. Turn 5: RamenHero RamenHero casts [Veteran Armorer]. Turn 6: Yzmat Yzmat casts [Veteran Armorer]. RamenHero is being attacked by [Spirit] token, [Spirit] token, and [Spirit] token. Yzmat casts [Rally the Peasants]. Turn 6: RamenHero RamenHero casts [Gather the Townsfolk]. RamenHero's [Gather the Townsfolk] creates two Human tokens. Turn 7: Yzmat Yzmat plays [Plains]. RamenHero is being attacked by [Spirit] token, [Spirit] token, and [Spirit] token. [Spirit] token blocks [Spirit] token. Yzmat casts [Rally the Peasants] from the graveyard. Winner: Yzmat Game 2 Completed. == Game 3 (600638660) == PDBot has started watching. RamenHero keeps this hand. Yzmat keeps this hand. Turn 1: RamenHero RamenHero skips their draw step. RamenHero plays [Plains]. RamenHero casts [Soul's Attendant]. Yzmat casts [Gut Shot] targeting [Soul's Attendant]. Turn 1: Yzmat Yzmat plays [Plains]. Yzmat casts [Soul's Attendant]. RamenHero casts [Gut Shot] targeting [Soul's Attendant]. Turn 2: RamenHero Turn 2: Yzmat Yzmat plays [Plains]. Yzmat casts [Squadron Hawk]. Yzmat puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...). Yzmat reveals [Squadron Hawk]. Yzmat reveals [Squadron Hawk]. Yzmat reveals [Squadron Hawk]. Turn 3: RamenHero RamenHero plays [Boros Garrison]. RamenHero puts triggered ability from [Boros Garrison] onto the stack (When Boros Garrison enters the battlefield, return a land you control to its owner's hand.). RamenHero returns [Plains] to its owner's hand with [Boros Garrison]'s ability. Turn 3: Yzmat Yzmat casts [Squadron Hawk]. Yzmat puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...). Yzmat chooses not to use [Squadron Hawk]'s ability. Yzmat plays [Boros Garrison]. Yzmat puts triggered ability from [Boros Garrison] onto the stack (When Boros Garrison enters the battlefield, return a land you control to its owner's hand.). Yzmat returns [Plains] to its owner's hand with [Boros Garrison]'s ability. RamenHero is being attacked by [Squadron Hawk]. Turn 4: RamenHero RamenHero plays [Plains]. RamenHero casts [Squadron Hawk]. RamenHero puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...). RamenHero reveals [Squadron Hawk]. RamenHero reveals [Squadron Hawk]. Turn 4: Yzmat Yzmat plays [Plains]. RamenHero is being attacked by [Squadron Hawk] and [Squadron Hawk]. Yzmat casts [Raise the Alarm]. Yzmat's [Raise the Alarm] creates two Soldier tokens. Yzmat casts [Raise the Alarm]. Yzmat's [Raise the Alarm] creates two Soldier tokens. Turn 5: RamenHero RamenHero casts [Soul's Attendant]. Turn 5: Yzmat Yzmat plays [Plains]. RamenHero is being attacked by [Soldier] token, [Soldier] token, [Soldier] token, [Soldier] token, [Squadron Hawk], and [Squadron Hawk]. RamenHero casts [Raise the Alarm]. RamenHero's [Raise the Alarm] creates two Soldier tokens. RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). Yzmat discards [Secluded Steppe]. Yzmat cycles [Secluded Steppe]. [Soldier] token blocks [Soldier] token. [Soldier] token blocks [Soldier] token. Yzmat casts [Guardians' Pledge]. Turn 6: RamenHero RamenHero plays [Plains]. RamenHero casts [Battle Screech]. RamenHero's [Battle Screech] creates two Bird tokens. RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero casts [Battle Screech] from the graveyard. RamenHero's [Battle Screech] creates two Bird tokens. RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). Turn 6: Yzmat Yzmat plays [Plains]. Yzmat casts [Squadron Hawk]. Yzmat puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...). RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). Yzmat chooses not to use [Squadron Hawk]'s ability. RamenHero is being attacked by [Soldier] token, [Soldier] token, [Soldier] token, [Soldier] token, [Squadron Hawk], and [Squadron Hawk]. [Bird] token blocks [Squadron Hawk]. [Bird] token blocks [Squadron Hawk]. [Bird] token blocks [Soldier] token. Turn 7: RamenHero RamenHero casts [Soul Warden]. RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero casts [Triplicate Spirits]. RamenHero's [Triplicate Spirits] creates three Spirit tokens. RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.). RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.). RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.). Turn 7: Yzmat Yzmat casts [Squadron Hawk]. Yzmat puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...). RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.). Yzmat chooses not to use [Squadron Hawk]'s ability. Turn 8: RamenHero RamenHero plays [Plains]. Yzmat is being attacked by [Spirit] token, [Spirit] token, [Spirit] token, and [Bird] token. [Squadron Hawk] blocks [Bird] token. RamenHero casts [Squadron Hawk]. RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.). RamenHero puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...). RamenHero fails to find a Cards named Squadron Hawk. RamenHero casts [Squadron Hawk]. RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.). RamenHero puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...). RamenHero chooses not to use [Squadron Hawk]'s ability. Turn 8: Yzmat Yzmat discards [Secluded Steppe]. Yzmat cycles [Secluded Steppe]. Yzmat plays [Plains]. Turn 9: RamenHero Yzmat is being attacked by [Squadron Hawk], [Squadron Hawk], [Spirit] token, [Spirit] token, [Spirit] token, and [Squadron Hawk]. [Squadron Hawk] blocks [Squadron Hawk]. RamenHero casts [Guardians' Pledge]. Yzmat casts [Prismatic Strands]. Yzmat chooses white. 3 damage caused by [Squadron Hawk] to [Squadron Hawk] is prevented. 3 damage caused by [Spirit] token to Yzmat is prevented. 3 damage caused by [Spirit] token to Yzmat is prevented. 3 damage caused by [Spirit] token to Yzmat is prevented. 1 damage caused by [Squadron Hawk] to [Squadron Hawk] is prevented. 3 damage caused by [Squadron Hawk] to Yzmat is prevented. 3 damage caused by [Squadron Hawk] to Yzmat is prevented. Turn 9: Yzmat Yzmat casts [Battle Screech]. Yzmat's [Battle Screech] creates two Bird tokens. RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.). RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.). Yzmat casts [Battle Screech] from the graveyard. Yzmat's [Battle Screech] creates two Bird tokens. RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.). RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.). RamenHero is being attacked by [Squadron Hawk]. Turn 10: RamenHero Yzmat is being attacked by [Squadron Hawk], [Squadron Hawk], [Spirit] token, [Spirit] token, [Spirit] token, and [Squadron Hawk]. [Bird] token blocks [Squadron Hawk]. [Bird] token blocks [Squadron Hawk]. [Bird] token blocks [Squadron Hawk]. [Bird] token blocks [Spirit] token. RamenHero casts [Ramosian Rally] using an alternate cost. Yzmat casts [Prismatic Strands] from the graveyard. Yzmat chooses white. 2 damage caused by [Squadron Hawk] to [Bird] token is prevented. 2 damage caused by [Spirit] token to Yzmat is prevented. 2 damage caused by [Spirit] token to Yzmat is prevented. 2 damage caused by [Spirit] token to [Bird] token is prevented. 2 damage caused by [Squadron Hawk] to [Bird] token is prevented. 2 damage caused by [Squadron Hawk] to [Bird] token is prevented. 1 damage caused by [Bird] token to [Squadron Hawk] is prevented. 1 damage caused by [Bird] token to [Spirit] token is prevented. 1 damage caused by [Bird] token to [Squadron Hawk] is prevented. 1 damage caused by [Bird] token to [Squadron Hawk] is prevented. Turn 10: Yzmat Yzmat discards [Secluded Steppe]. Yzmat cycles [Secluded Steppe]. RamenHero is being attacked by [Soldier] token, [Soldier] token, and [Soldier] token. Turn 11: RamenHero Yzmat is being attacked by [Squadron Hawk], [Squadron Hawk], [Spirit] token, [Spirit] token, [Spirit] token, and [Squadron Hawk]. [Squadron Hawk] blocks [Squadron Hawk]. [Bird] token blocks [Squadron Hawk]. [Bird] token blocks [Squadron Hawk]. [Bird] token stops blocking. RamenHero casts [Guardians' Pledge]. RamenHero plays [Plains]. Turn 11: Yzmat Yzmat casts [Gather the Townsfolk]. Yzmat's [Gather the Townsfolk] creates five Human tokens. RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.). RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.). RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.). RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.). RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.). Yzmat casts [Gather the Townsfolk]. Yzmat's [Gather the Townsfolk] creates five Human tokens. RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul's Attendant] onto the stack (Whenever another creature enters the battlefield, you may gain 1 life.). RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.). RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.). RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.). RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.). RamenHero puts triggered ability from [Soul Warden] onto the stack (Whenever another creature enters the battlefield, you gain 1 life.). Turn 12: RamenHero Yzmat is being attacked by [Squadron Hawk], [Squadron Hawk], [Spirit] token, [Spirit] token, [Spirit] token, and [Squadron Hawk]. [Bird] token blocks [Squadron Hawk]. [Bird] token blocks [Squadron Hawk]. [Bird] token blocks [Squadron Hawk]. Winner: RamenHero Game 3 Completed. Match Winner: RamenHero: 2–1 RamenHero has left the game.