PennyDreadful PDS semifinal vs smashing centaur BuggedCardObserver,PennyDreadfulLegality,Tourney ribbonsofnight,Smashing Centaur == Game 1 (599918780) == PDBot has started watching. Smashing Centaur joined the game. [Gatherling] Event=Penny Dreadful Saturdays 7.12 [Gatherling] Round=6 ribbonsofnight chooses to play first. ribbonsofnight keeps this hand. Smashing Centaur mulligans to 6 cards. Smashing Centaur keeps this hand. Smashing Centaur put a card on top of Smashing Centaur's library. Turn 1: ribbonsofnight ribbonsofnight skips their draw step. ribbonsofnight plays [Lonely Sandbar]. Turn 1: Smashing Centaur Smashing Centaur plays [Hammerheim]. Smashing Centaur casts [Goblin Lackey]. Turn 2: ribbonsofnight ribbonsofnight plays [Island]. ribbonsofnight casts [Orzhov Signet]. Turn 2: Smashing Centaur Smashing Centaur plays [Savage Lands]. Smashing Centaur casts [Goblin Lackey]. ribbonsofnight is being attacked by [Goblin Lackey]. Smashing Centaur puts triggered ability from [Goblin Lackey] onto the stack (Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your han...). Smashing Centaur puts triggered ability from [Murderous Redcap] onto the stack targeting ribbonsofnight (When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creatur...). Turn 3: ribbonsofnight ribbonsofnight casts [Court Hussar] (with {W}). ribbonsofnight puts triggered ability from [Court Hussar] onto the stack (When Court Hussar enters the battlefield, look at the top three cards of your library, then put on...). ribbonsofnight puts triggered ability from [Court Hussar] onto the stack (When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it.). ribbonsofnight plays [Swamp]. Turn 3: Smashing Centaur Smashing Centaur plays [Savage Lands]. Smashing Centaur casts [Mesmeric Fiend]. Smashing Centaur puts triggered ability from [Mesmeric Fiend] onto the stack targeting ribbonsofnight (When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose...). ribbonsofnight reveals their hand to [Mesmeric Fiend]'s ability, containing [Magister of Worth], [Cloudblazer], [Lavinia of the Tenth], and [Riftwing Cloudskate]. Turn 4: ribbonsofnight ribbonsofnight exiles [Riftwing Cloudskate] with 3 time counters. Turn 4: Smashing Centaur Smashing Centaur casts [Hermit Druid]. Turn 5: ribbonsofnight ribbonsofnight puts triggered ability from [Riftwing Cloudskate] onto the stack (Suspend (At the beginning of your upkeep, remove a time counter.)). ribbonsofnight plays [Island]. ribbonsofnight casts [Lavinia of the Tenth]. ribbonsofnight puts triggered ability from [Lavinia of the Tenth] onto the stack (When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents con...). Smashing Centaur is being attacked by [Court Hussar]. Turn 5: Smashing Centaur Smashing Centaur casts [Mesmeric Fiend]. Smashing Centaur puts triggered ability from [Mesmeric Fiend] onto the stack targeting ribbonsofnight (When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose...). ribbonsofnight reveals their hand to [Mesmeric Fiend]'s ability, containing [Animate Dead] and [Cloudblazer]. Turn 6: ribbonsofnight ribbonsofnight puts triggered ability from [Riftwing Cloudskate] onto the stack (Suspend (At the beginning of your upkeep, remove a time counter.)). ribbonsofnight casts [Cloudblazer]. ribbonsofnight puts triggered ability from [Cloudblazer] onto the stack (When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.). ribbonsofnight draws two cards with [Cloudblazer]'s ability. ribbonsofnight plays [Swamp]. Turn 6: Smashing Centaur Smashing Centaur activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...). Smashing Centaur reveals [Hermit Druid]. Smashing Centaur reveals [Crumbling Vestige]. Smashing Centaur reveals [Hermit Druid]. Smashing Centaur reveals [Mogg Hollows]. Smashing Centaur reveals [Tuktuk the Explorer]. Smashing Centaur reveals [Grenzo, Dungeon Warden]. Smashing Centaur reveals [Auntie's Hovel]. Smashing Centaur reveals [Vivid Marsh]. Smashing Centaur reveals [Mogg Hollows]. Smashing Centaur reveals [Nameless Inversion]. Smashing Centaur reveals [Auntie's Hovel]. Smashing Centaur reveals [Cairn Wanderer]. Smashing Centaur reveals [Mesmeric Fiend]. Smashing Centaur reveals [Vivid Marsh]. Smashing Centaur reveals [Auntie's Hovel]. Smashing Centaur reveals [Crumbling Vestige]. Smashing Centaur reveals [Mesmeric Fiend]. Smashing Centaur reveals [Tuktuk the Explorer]. Smashing Centaur reveals [Golgari Signet]. Smashing Centaur reveals [Nameless Inversion]. Smashing Centaur reveals [Cairn Wanderer]. Smashing Centaur reveals [Crumbling Vestige]. Smashing Centaur reveals [Haunted Dead]. Smashing Centaur reveals [Savage Lands]. Smashing Centaur reveals [Nameless Inversion]. Smashing Centaur reveals [Hermit Druid]. Smashing Centaur reveals [Auntie's Hovel]. Smashing Centaur reveals [Commune with Nature]. Smashing Centaur reveals [Cairn Wanderer]. Smashing Centaur reveals [Grenzo, Dungeon Warden]. Smashing Centaur reveals [Crumbling Vestige]. Smashing Centaur reveals [Goblin Lackey]. Smashing Centaur reveals [Hearthfire Hobgoblin]. Smashing Centaur reveals [Commune with Nature]. Smashing Centaur reveals [Ancient Amphitheater]. Smashing Centaur reveals [Murderous Redcap]. Smashing Centaur reveals [Murderous Redcap]. Smashing Centaur reveals [Wort, Boggart Auntie]. Smashing Centaur reveals [Vivid Marsh]. Smashing Centaur reveals [Nameless Inversion]. Smashing Centaur reveals [Dread Return]. Smashing Centaur reveals [Savage Lands]. Smashing Centaur reveals [Ancient Amphitheater]. Smashing Centaur reveals [Vivid Marsh]. Smashing Centaur reveals [Goblin Lackey]. Smashing Centaur reveals [Ancient Amphitheater]. Smashing Centaur reveals [Mogg Hollows]. Smashing Centaur reveals [Ancient Amphitheater]. [CHAT] PDBot: [sU]Cairn Wanderer[sU] has a Disadvantageous bug. Some specific protections (Snow or specificially spectra ward) are not counted as protections to be gained or shared Smashing Centaur discards [Cairn Wanderer]. Smashing Centaur discards [Angel of Glory's Rise]. Smashing Centaur activates an ability of [Haunted Dead] ( Return Haunted Dead from your graveyard to the battlefield tapped.). Smashing Centaur puts triggered ability from [Haunted Dead] onto the stack (When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.). Smashing Centaur's [Haunted Dead] creates a Spirit token. Smashing Centaur casts [Dread Return] from the graveyard targeting [Angel of Glory's Rise]. Smashing Centaur returns [Angel of Glory's Rise] to the battlefield with [Dread Return]'s ability Smashing Centaur puts triggered ability from [Angel of Glory's Rise] onto the stack (When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creatu...). [Nameless Inversion] will not be put onto the battlefield because it is not a permanent card. [Nameless Inversion] will not be put onto the battlefield because it is not a permanent card. [Nameless Inversion] will not be put onto the battlefield because it is not a permanent card. [Nameless Inversion] will not be put onto the battlefield because it is not a permanent card. ribbonsofnight is being attacked by [Cairn Wanderer], [Cairn Wanderer], [Cairn Wanderer], [Cairn Wanderer], [Mesmeric Fiend], [Mesmeric Fiend], [Murderous Redcap], [Goblin Lackey], and [Goblin Lackey]. Winner: Smashing Centaur Game 1 Completed. == Game 2 (599920524) == PDBot has started watching. Smashing Centaur joined the game. ribbonsofnight chooses to play first. ribbonsofnight mulligans to 6 cards. Smashing Centaur keeps this hand. ribbonsofnight mulligans to 5 cards. ribbonsofnight mulligans to 4 cards. ribbonsofnight keeps this hand. ribbonsofnight put a card on top of ribbonsofnight's library. Turn 1: ribbonsofnight ribbonsofnight skips their draw step. ribbonsofnight plays [Evolving Wilds]. Turn 1: Smashing Centaur Smashing Centaur plays [Savage Lands]. Turn 2: ribbonsofnight ribbonsofnight plays [Swamp]. Turn 2: Smashing Centaur Smashing Centaur casts [Commune with Nature]. Smashing Centaur puts [Mesmeric Fiend] into their hand with with [Commune with Nature]. Smashing Centaur put a card on the bottom of the library. Smashing Centaur put a card on the bottom of the library. Smashing Centaur put a card on the bottom of the library. Smashing Centaur put a card on the bottom of the library. Smashing Centaur plays [Auntie's Hovel]. Smashing Centaur casts [Goblin Lackey]. Turn 3: ribbonsofnight ribbonsofnight plays [Island]. Turn 3: Smashing Centaur ribbonsofnight is being attacked by [Goblin Lackey]. Smashing Centaur puts triggered ability from [Goblin Lackey] onto the stack (Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your han...). Smashing Centaur casts [Mesmeric Fiend]. Smashing Centaur puts triggered ability from [Mesmeric Fiend] onto the stack targeting ribbonsofnight (When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose...). ribbonsofnight reveals their hand to [Mesmeric Fiend]'s ability, containing [Treasure Cruise] and [Nevermaker]. Smashing Centaur plays [Savage Lands]. ribbonsofnight activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Turn 4: ribbonsofnight ribbonsofnight casts [Dimir Signet]. Turn 4: Smashing Centaur Smashing Centaur plays [Mogg Hollows]. Smashing Centaur casts [Mesmeric Fiend]. Smashing Centaur puts triggered ability from [Mesmeric Fiend] onto the stack targeting ribbonsofnight (When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose...). ribbonsofnight reveals their hand to [Mesmeric Fiend]'s ability, containing [Treasure Cruise]. Smashing Centaur casts [Hermit Druid]. ribbonsofnight is being attacked by [Mesmeric Fiend] and [Goblin Lackey]. Smashing Centaur puts triggered ability from [Goblin Lackey] onto the stack (Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your han...). Turn 5: ribbonsofnight ribbonsofnight casts [Sentinel Totem]. ribbonsofnight puts triggered ability from [Sentinel Totem] onto the stack (When Sentinel Totem enters the battlefield, scry 1.). ribbonsofnight put a card on the bottom of the library. Turn 5: Smashing Centaur Smashing Centaur plays [Mogg Hollows]. ribbonsofnight is being attacked by [Hermit Druid], [Mesmeric Fiend], [Mesmeric Fiend], and [Goblin Lackey]. Smashing Centaur puts triggered ability from [Goblin Lackey] onto the stack (Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your han...). Turn 6: ribbonsofnight Turn 6: Smashing Centaur ribbonsofnight is being attacked by [Hermit Druid], [Mesmeric Fiend], [Mesmeric Fiend], and [Goblin Lackey]. Smashing Centaur puts triggered ability from [Goblin Lackey] onto the stack (Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your han...). Smashing Centaur plays [Ancient Amphitheater]. Turn 7: ribbonsofnight Turn 7: Smashing Centaur ribbonsofnight is being attacked by [Hermit Druid], [Mesmeric Fiend], [Mesmeric Fiend], and [Goblin Lackey]. Smashing Centaur puts triggered ability from [Goblin Lackey] onto the stack (Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your han...). Smashing Centaur plays [Savage Lands]. Turn 8: ribbonsofnight ribbonsofnight discards [Lonely Sandbar]. ribbonsofnight cycles [Lonely Sandbar]. ribbonsofnight plays [Vivid Marsh]. Turn 8: Smashing Centaur ribbonsofnight is being attacked by [Hermit Druid], [Mesmeric Fiend], [Mesmeric Fiend], and [Goblin Lackey]. Smashing Centaur puts triggered ability from [Goblin Lackey] onto the stack (Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your han...). Smashing Centaur plays [Vivid Marsh]. Turn 9: ribbonsofnight ribbonsofnight casts [Cloudblazer]. ribbonsofnight puts triggered ability from [Cloudblazer] onto the stack (When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.). ribbonsofnight draws two cards with [Cloudblazer]'s ability. ribbonsofnight plays [Swamp]. [CHAT] ribbonsofnight: guess with a mull to 4 that's all I can expect [CHAT] Smashing Centaur: not bad [CHAT] Smashing Centaur: no joke [CHAT] Smashing Centaur: I have 2 more land in hand [CHAT] Smashing Centaur: and DR [CHAT] Smashing Centaur: :/ [CHAT] ribbonsofnight: I drew all the cards I needed 1 turn too late [CHAT] Smashing Centaur: well, the totem was on time :) [CHAT] Smashing Centaur: but yeah [CHAT] Smashing Centaur: i know what you mean [CHAT] ribbonsofnight: I drew all tapped mana when untapped wins me this game [CHAT] Smashing Centaur: rough [CHAT] Smashing Centaur: *definitely* been there [CHAT] Smashing Centaur: with this deck, pre-goblins especially Turn 9: Smashing Centaur ribbonsofnight is being attacked by [Hermit Druid], [Mesmeric Fiend], [Mesmeric Fiend], and [Goblin Lackey]. [Cloudblazer] blocks [Goblin Lackey]. Winner: Smashing Centaur Game 2 Completed. Match Winner: Smashing Centaur: 2–0 ribbonsofnight has left the game.