Heirloom Heirloom Finals BuggedCardObserver,HeirloomLegality,Tourney NewHJ,Maluc == Game 1 (599705352) == PDBot has started watching. [Gatherling] Event=Classic Heirloom 12.26 [Gatherling] Round=5 Maluc keeps this hand. NewHJ mulligans to 6 cards. NewHJ keeps this hand. [CHAT] Maluc: hi! gl hf! NewHJ put a card on top of NewHJ's library. Turn 1: Maluc Maluc skips their draw step. Maluc plays [Island]. Turn 1: NewHJ NewHJ plays [Swamp]. NewHJ casts [Shrieking Affliction]. Turn 2: Maluc Maluc plays [Plains]. Maluc casts [Manipulate Fate]. Maluc draws a card with [Manipulate Fate]. Turn 2: NewHJ NewHJ plays [Swamp]. NewHJ casts [Hymn to Tourach] targeting Maluc. Maluc discards [Day of Judgment]. Maluc discards [Island]. Turn 3: Maluc Maluc plays [Moorland Haunt]. Maluc casts [Eternal Scourge]. Turn 3: NewHJ NewHJ plays [Swamp]. NewHJ casts [Smallpox]. Maluc discards [Day of Judgment]. NewHJ discards [Swamp]. Maluc sacrifices [Eternal Scourge]. NewHJ sacrifices [Swamp]. Maluc sacrifices [Island]. Turn 4: Maluc Turn 4: NewHJ NewHJ casts [Duress] targeting Maluc. Maluc discards [Council's Judgment]. Maluc reveals their hand to [Duress], containing [Ponder], [Counterspell], and [Day of Judgment]. NewHJ plays [Swamp]. NewHJ casts [Hymn to Tourach] targeting Maluc. Maluc discards [Ponder]. Maluc discards [Day of Judgment]. Turn 5: Maluc NewHJ puts triggered ability from [Shrieking Affliction] onto the stack (At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, he or s...). Maluc plays [Tranquil Cove]. Maluc puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). Turn 5: NewHJ Turn 6: Maluc NewHJ puts triggered ability from [Shrieking Affliction] onto the stack (At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, he or s...). Maluc plays [Tranquil Cove]. Maluc puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). Maluc casts [Eternal Scourge]. Turn 6: NewHJ NewHJ casts [Innocent Blood]. Maluc sacrifices [Eternal Scourge]. NewHJ casts [Gurmag Angler]. Turn 7: Maluc NewHJ puts triggered ability from [Shrieking Affliction] onto the stack (At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, he or s...). Turn 7: NewHJ Maluc is being attacked by [Gurmag Angler]. NewHJ exiles [Eternal Scourge] with with [Moorland Haunt]'s ability. Maluc activates an ability of [Moorland Haunt] ( Create a 1/1 white Spirit creature token with flying.). Maluc's [Moorland Haunt] creates a Spirit token. [Spirit] token blocks [Gurmag Angler]. Turn 8: Maluc Maluc plays [Sejiri Refuge]. Maluc puts triggered ability from [Sejiri Refuge] onto the stack (When Sejiri Refuge enters the battlefield, you gain 1 life.). Turn 8: NewHJ Maluc is being attacked by [Gurmag Angler]. NewHJ exiles [Eternal Scourge] with with [Moorland Haunt]'s ability. Maluc activates an ability of [Moorland Haunt] ( Create a 1/1 white Spirit creature token with flying.). Maluc's [Moorland Haunt] creates a Spirit token. [Spirit] token blocks [Gurmag Angler]. Turn 9: Maluc Maluc plays [Island]. Maluc casts [Eternal Scourge]. Maluc casts [Eternal Scourge]. Turn 9: NewHJ NewHJ plays [Mishra's Factory]. Turn 10: Maluc Maluc plays [Tectonic Edge]. Maluc casts [Eternal Scourge]. Turn 10: NewHJ NewHJ casts [Raven's Crime] targeting Maluc. Maluc discards [Forbid]. NewHJ discards [Swamp]. NewHJ casts [Raven's Crime] from the graveyard targeting Maluc. Maluc discards [Counterspell]. Turn 11: Maluc NewHJ puts triggered ability from [Shrieking Affliction] onto the stack (At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, he or s...). Maluc activates an ability of [Tectonic Edge] targeting [Mishra's Factory] ( Destroy target nonbasic land.). NewHJ is being attacked by [Eternal Scourge], [Eternal Scourge], and [Eternal Scourge]. [Gurmag Angler] blocks [Eternal Scourge]. NewHJ exiles [Eternal Scourge] with with [Moorland Haunt]'s ability. Maluc activates an ability of [Moorland Haunt] ( Create a 1/1 white Spirit creature token with flying.). Maluc's [Moorland Haunt] creates a Spirit token. Maluc plays [Plains]. Maluc casts [Eternal Scourge]. Turn 11: NewHJ NewHJ plays [Mishra's Factory]. Turn 12: Maluc NewHJ puts triggered ability from [Shrieking Affliction] onto the stack (At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, he or s...). NewHJ is being attacked by [Eternal Scourge], [Spirit] token, [Eternal Scourge], and [Eternal Scourge]. Maluc casts [Manipulate Fate]. Maluc draws a card with [Manipulate Fate]. Turn 12: NewHJ NewHJ activates an ability of [Mishra's Factory] ( Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a ...). Maluc has conceded from the game. Winner: NewHJ Game 1 Completed. == Game 2 (599706876) == PDBot has started watching. Maluc joined the game. NewHJ joined the game. Maluc chooses to play first. Maluc keeps this hand. NewHJ mulligans to 6 cards. NewHJ keeps this hand. NewHJ put a card on top of NewHJ's library. Turn 1: Maluc Maluc skips their draw step. Maluc plays [Tranquil Cove]. Maluc puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). Turn 1: NewHJ NewHJ plays [Urborg]. NewHJ casts [Shrieking Affliction]. Turn 2: Maluc Maluc plays [Plains]. Maluc casts [Squadron Hawk]. Maluc puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...). Maluc reveals [Squadron Hawk]. Maluc reveals [Squadron Hawk]. Turn 2: NewHJ NewHJ plays [Swamp]. NewHJ casts [Distress] targeting Maluc. Maluc discards [Runechanter's Pike]. Maluc reveals their hand to [Distress], containing [Squadron Hawk], [Squadron Hawk], [Plains], [Ethersworn Canonist], [Island], and [Ponder]. Turn 3: Maluc Maluc casts [Runechanter's Pike]. Maluc plays [Island]. Maluc casts [Ponder]. Maluc chooses to not shuffle his or her library. Maluc draws a card with [Ponder]. NewHJ is being attacked by [Squadron Hawk]. Turn 3: NewHJ NewHJ plays [Swamp]. NewHJ casts [Shrieking Affliction]. Turn 4: Maluc Maluc activates an ability of [Runechanter's Pike] targeting [Squadron Hawk] (Equip {2}). NewHJ is being attacked by [Squadron Hawk]. Maluc plays [Plains]. Maluc casts [Squadron Hawk]. Maluc puts triggered ability from [Squadron Hawk] onto the stack (When Squadron Hawk enters the battlefield, you may search your library for up to three cards named...). Maluc reveals [Squadron Hawk]. NewHJ casts [Victim of Night] targeting [Squadron Hawk]. Turn 4: NewHJ NewHJ casts [Duress] targeting Maluc. Maluc discards [Ponder]. Maluc reveals their hand to [Duress], containing [Squadron Hawk], [Court Hussar], [Squadron Hawk], and [Ethersworn Canonist]. NewHJ casts [Smallpox]. Maluc discards [Squadron Hawk]. NewHJ discards [Gurmag Angler]. Maluc sacrifices [Squadron Hawk]. NewHJ sacrifices [Swamp]. Maluc sacrifices [Plains]. Turn 5: Maluc Maluc casts [Ethersworn Canonist]. Turn 5: NewHJ NewHJ casts [Innocent Blood]. Maluc casts [Spell Pierce] targeting [Innocent Blood]. Turn 6: Maluc Maluc activates an ability of [Runechanter's Pike] targeting [Ethersworn Canonist] (Equip {2}). NewHJ is being attacked by [Ethersworn Canonist]. Turn 6: NewHJ Turn 7: Maluc NewHJ is being attacked by [Ethersworn Canonist]. Maluc casts [Court Hussar] (with {W}). Maluc puts triggered ability from [Court Hussar] onto the stack (When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it.). Maluc puts triggered ability from [Court Hussar] onto the stack (When Court Hussar enters the battlefield, look at the top three cards of your library, then put on...). Maluc plays [Tranquil Cove]. Maluc puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). Turn 7: NewHJ NewHJ has conceded from the game. Winner: Maluc Game 2 Completed. Maluc has left the game. == Game 3 (599708432) == PDBot has started watching. NewHJ chooses to play first. NewHJ mulligans to 6 cards. Maluc keeps this hand. NewHJ keeps this hand. NewHJ put a card on top of NewHJ's library. Turn 1: NewHJ NewHJ skips their draw step. NewHJ plays [Swamp]. NewHJ casts [Raven's Crime] targeting Maluc. Maluc discards [Eternal Scourge]. Turn 1: Maluc Maluc plays [Island]. Turn 2: NewHJ NewHJ plays [Swamp]. NewHJ casts [Shrieking Affliction]. Turn 2: Maluc Maluc plays [Plains]. Maluc casts [Ponder]. Maluc chooses to not shuffle his or her library. Maluc draws a card with [Ponder]. Turn 3: NewHJ NewHJ plays [Swamp]. NewHJ casts [Doomfall] targeting Maluc (Target opponent reveals his or her hand. You choose a nonland card from it. Exile that card.). Maluc reveals their hand to [Doomfall], containing [Tectonic Edge], [Island], [Plains], [Moorland Haunt], and [Ethersworn Canonist]. Turn 3: Maluc Maluc plays [Moorland Haunt]. Turn 4: NewHJ NewHJ casts [Hymn to Tourach] targeting Maluc. Maluc discards [Eternal Scourge]. Maluc discards [Tectonic Edge]. Maluc exiles [Eternal Scourge] with with [Moorland Haunt]'s ability. Maluc activates an ability of [Moorland Haunt] ( Create a 1/1 white Spirit creature token with flying.). Maluc's [Moorland Haunt] creates a Spirit token. Turn 4: Maluc Maluc plays [Sejiri Refuge]. Maluc puts triggered ability from [Sejiri Refuge] onto the stack (When Sejiri Refuge enters the battlefield, you gain 1 life.). Maluc casts [Eternal Scourge]. NewHJ is being attacked by [Spirit] token. Turn 5: NewHJ NewHJ plays [Mishra's Factory]. NewHJ casts [Gurmag Angler]. Turn 5: Maluc NewHJ exiles [Eternal Scourge] with with [Moorland Haunt]'s ability. Maluc activates an ability of [Moorland Haunt] ( Create a 1/1 white Spirit creature token with flying.). Maluc's [Moorland Haunt] creates a Spirit token. Turn 6: NewHJ Turn 6: Maluc Maluc plays [Island]. Maluc casts [Court Hussar] (with {W}). Maluc puts triggered ability from [Court Hussar] onto the stack (When Court Hussar enters the battlefield, look at the top three cards of your library, then put on...). Maluc puts triggered ability from [Court Hussar] onto the stack (When Court Hussar enters the battlefield, sacrifice it unless {W} was spent to cast it.). NewHJ is being attacked by [Spirit] token. Turn 7: NewHJ Turn 7: Maluc Maluc plays [Tectonic Edge]. NewHJ is being attacked by [Spirit] token, [Eternal Scourge], and [Spirit] token. [Gurmag Angler] blocks [Eternal Scourge]. Maluc casts [Eternal Scourge]. Turn 8: NewHJ NewHJ exiles [Eternal Scourge] with with [Moorland Haunt]'s ability. Maluc activates an ability of [Moorland Haunt] ( Create a 1/1 white Spirit creature token with flying.). Maluc's [Moorland Haunt] creates a Spirit token. Turn 8: Maluc NewHJ is being attacked by [Spirit] token, [Eternal Scourge], [Spirit] token, and [Spirit] token. [Gurmag Angler] blocks [Eternal Scourge]. Maluc casts [Eternal Scourge]. Turn 9: NewHJ NewHJ plays [Swamp]. NewHJ exiles [Eternal Scourge] with with [Moorland Haunt]'s ability. Maluc activates an ability of [Moorland Haunt] ( Create a 1/1 white Spirit creature token with flying.). Maluc's [Moorland Haunt] creates a Spirit token. Turn 9: Maluc Maluc plays [Plains]. NewHJ is being attacked by [Spirit] token, [Eternal Scourge], [Spirit] token, [Spirit] token, and [Spirit] token. [Gurmag Angler] blocks [Eternal Scourge]. Maluc casts [Eternal Scourge]. Turn 10: NewHJ NewHJ casts [Duress] targeting Maluc. Maluc discards [Negate]. Maluc reveals their hand to [Duress], containing [Tranquil Cove], [Ethersworn Canonist], [Island], and [Ethersworn Canonist]. NewHJ exiles [Eternal Scourge] with with [Moorland Haunt]'s ability. Maluc activates an ability of [Moorland Haunt] ( Create a 1/1 white Spirit creature token with flying.). Maluc's [Moorland Haunt] creates a Spirit token. Turn 10: Maluc NewHJ is being attacked by [Spirit] token, [Eternal Scourge], [Spirit] token, [Spirit] token, [Spirit] token, and [Spirit] token. [Gurmag Angler] blocks [Eternal Scourge]. Maluc casts [Eternal Scourge]. Turn 11: NewHJ [CHAT] NewHJ: gg! NewHJ has conceded from the game. Winner: Maluc Game 3 Completed. Match Winner: Maluc: 2–1 Maluc has left the game.