PennyDreadful PD BuggedCardObserver,LeagueObserver,PennyDreadfulLegality NG4,GSM == Game 1 (595642696) == PDBot has started watching. NG4 joined the game. [League] Host doesn't have active run NG4 chooses to play first. [CHAT] NG4: GLHF! [CHAT] GSM: U2! NG4 keeps this hand. GSM mulligans to 6 cards. GSM keeps this hand. GSM put a card on top of GSM's library. Turn 1: NG4 NG4 skips their draw step. NG4 plays [Temple of Mystery]. NG4 puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.). NG4 put a card on the bottom of the library. Turn 1: GSM GSM plays [Desert of the True]. Turn 2: NG4 NG4 plays [Forest]. NG4 casts [Noose Constrictor]. Turn 2: GSM GSM plays [Plains]. GSM casts [Samurai of the Pale Curtain]. [CHAT] PDBot: [sU]Samurai of the Pale Curtain[sU] has a Disadvantageous bug. Samurai of the Pale Curtain does not exile tokens. NG4 discards [Basking Rootwalla]. NG4 activates an ability of [Noose Constrictor] ( Noose Constrictor gets +1/+1 until end of turn.). NG4 puts triggered ability from [Basking Rootwalla] onto the stack (Madness {{0}}). NG4 casts [Basking Rootwalla]. Turn 3: NG4 NG4 plays [Evolving Wilds]. NG4 activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). GSM is being attacked by [Basking Rootwalla] and [Noose Constrictor]. NG4 casts [Wild Mongrel]. Turn 3: GSM GSM plays [Plains]. Turn 4: NG4 NG4 plays [Temple of Mystery]. NG4 puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.). NG4 put a card on the bottom of the library. GSM is being attacked by [Wild Mongrel], [Basking Rootwalla], and [Noose Constrictor]. [Samurai of the Pale Curtain] blocks [Basking Rootwalla]. [Samurai of the Pale Curtain] blocks [Wild Mongrel]. [Samurai of the Pale Curtain] stops blocking. [Samurai of the Pale Curtain] blocks [Basking Rootwalla]. GSM puts triggered ability from [Samurai of the Pale Curtain] onto the stack (Bushido 1). NG4 activates an ability of [Basking Rootwalla] ( Basking Rootwalla gets +2/+2 until end of turn.). GSM casts [Stonecloaker]. GSM puts triggered ability from [Stonecloaker] onto the stack (When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.). No legal targets to choose for [Stonecloaker]'s triggered ability. GSM returns [Samurai of the Pale Curtain] to its owner's hand with [Stonecloaker]'s ability. Turn 4: GSM GSM plays [Plains]. GSM casts [Voice of All]. GSM chooses green for [Voice of All]. NG4 discards [Just the Wind]. NG4 activates an ability of [Noose Constrictor] ( Noose Constrictor gets +1/+1 until end of turn.). NG4 puts triggered ability from [Just the Wind] onto the stack (Madness {{U}}). NG4 casts [Just the Wind] targeting [Voice of All]. NG4 returns [Voice of All] to its owner's hand with [Just the Wind]. Turn 5: NG4 GSM is being attacked by [Wild Mongrel], [Basking Rootwalla], and [Noose Constrictor]. [Stonecloaker] blocks [Basking Rootwalla]. NG4 discards [Temple of Mystery]. NG4 activates an ability of [Noose Constrictor] ( Noose Constrictor gets +1/+1 until end of turn.). NG4 discards [Honored Hydra]. NG4 activates an ability of [Wild Mongrel] ( Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.). NG4 chooses red. NG4 exiles [Honored Hydra] with [Honored Hydra]'s ability. NG4 activates an ability of [Honored Hydra] (Embalm {3G}). Turn 5: GSM GSM plays [Desert of the True]. GSM casts [Voice of All]. GSM chooses white for [Voice of All]. Turn 6: NG4 NG4 discards [Just the Wind]. NG4 activates an ability of [Wild Mongrel] ( Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.). NG4 puts triggered ability from [Just the Wind] onto the stack (Madness {{U}}). NG4 casts [Just the Wind] targeting [Voice of All]. NG4 returns [Voice of All] to its owner's hand with [Just the Wind]. GSM has conceded from the game. Winner: NG4 Game 1 Completed. == Game 2 (595645106) == PDBot has started watching. GSM chooses to play first. GSM keeps this hand. NG4 keeps this hand. Turn 1: GSM GSM skips their draw step. GSM plays [Plains]. GSM casts [Soldier of the Pantheon]. Turn 1: NG4 NG4 plays [Evolving Wilds]. NG4 activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Turn 2: GSM GSM plays [Plains]. NG4 is being attacked by [Soldier of the Pantheon]. GSM casts [Elite Inquisitor]. Turn 2: NG4 NG4 plays [Island]. NG4 casts [Waterfront Bouncer]. Turn 3: GSM GSM plays [Plains]. NG4 is being attacked by [Elite Inquisitor] and [Soldier of the Pantheon]. GSM casts [Mangara of Corondor]. Turn 3: NG4 NG4 plays [Forest]. NG4 casts [Wild Mongrel]. Turn 4: GSM GSM activates an ability of [Mangara of Corondor] targeting [Mangara of Corondor] ( Exile Mangara of Corondor and target permanent.). [CHAT] GSM: Oh boy.... GSM plays [Plains]. [CHAT] NG4: yeah... GSM casts [Samurai of the Pale Curtain]. GSM discards [Desert of the True]. GSM cycles [Desert of the True]. NG4 discards [Forest]. NG4 activates an ability of [Waterfront Bouncer] targeting [Samurai of the Pale Curtain] ( Return target creature to its owner's hand.). NG4 returns [Samurai of the Pale Curtain] to its owner's hand with [Waterfront Bouncer]'s ability. Turn 4: NG4 NG4 plays [Temple of Mystery]. NG4 puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.). NG4 put a card on the bottom of the library. GSM is being attacked by [Wild Mongrel]. [Soldier of the Pantheon] blocks [Wild Mongrel]. [Elite Inquisitor] blocks [Wild Mongrel]. Blockers for [Wild Mongrel] are ordered as follows: [Soldier of the Pantheon], [Elite Inquisitor] NG4 discards [Forest]. NG4 activates an ability of [Wild Mongrel] ( Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.). NG4 chooses red. Turn 5: GSM GSM plays [Plains]. GSM casts [Elite Inquisitor]. GSM casts [Samurai of the Pale Curtain]. NG4 discards [Circular Logic]. NG4 activates an ability of [Waterfront Bouncer] targeting [Elite Inquisitor] ( Return target creature to its owner's hand.). NG4 puts triggered ability from [Circular Logic] onto the stack (Madness {{U}}). NG4 casts [Circular Logic] targeting [Samurai of the Pale Curtain]. NG4 returns [Elite Inquisitor] to its owner's hand with [Waterfront Bouncer]'s ability. Turn 5: NG4 GSM is being attacked by [Waterfront Bouncer]. NG4 casts [Waterfront Bouncer]. Turn 6: GSM GSM plays [Kjeldoran Outpost]. GSM sacrifices [Plains]. GSM casts [Elite Inquisitor]. GSM casts [Paladin en-Vec]. Turn 6: NG4 Turn 7: GSM NG4 is being attacked by [Paladin en-Vec] and [Elite Inquisitor]. GSM casts [Voice of All]. GSM chooses blue for [Voice of All]. NG4 discards [Waterfront Bouncer]. NG4 activates an ability of [Waterfront Bouncer] targeting [Paladin en-Vec] ( Return target creature to its owner's hand.). NG4 returns [Paladin en-Vec] to its owner's hand with [Waterfront Bouncer]'s ability. NG4 discards [Island]. NG4 activates an ability of [Waterfront Bouncer] targeting [Elite Inquisitor] ( Return target creature to its owner's hand.). NG4 returns [Elite Inquisitor] to its owner's hand with [Waterfront Bouncer]'s ability. Turn 7: NG4 Turn 8: GSM NG4 is being attacked by [Voice of All]. GSM casts [Elite Inquisitor]. NG4 discards [Arrogant Wurm]. NG4 activates an ability of [Waterfront Bouncer] targeting [Elite Inquisitor] ( Return target creature to its owner's hand.). NG4 puts triggered ability from [Arrogant Wurm] onto the stack (Madness {{2G}}). NG4 casts [Arrogant Wurm]. GSM casts [Stonecloaker]. GSM puts triggered ability from [Stonecloaker] onto the stack (When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.). GSM puts triggered ability from [Stonecloaker] onto the stack targeting [Circular Logic] (When Stonecloaker enters the battlefield, exile target card from a graveyard.). GSM returns [Elite Inquisitor] to its owner's hand with [Stonecloaker]'s ability. NG4's Waterfront Bouncer is countered because it has no legal targets. Turn 8: NG4 GSM is being attacked by [Arrogant Wurm]. Turn 9: GSM NG4 is being attacked by [Stonecloaker] and [Voice of All]. NG4 discards [Waterfront Bouncer]. NG4 activates an ability of [Waterfront Bouncer] targeting [Stonecloaker] ( Return target creature to its owner's hand.). NG4 returns [Stonecloaker] to its owner's hand with [Waterfront Bouncer]'s ability. GSM casts [Elite Inquisitor]. NG4 discards [Island]. NG4 activates an ability of [Waterfront Bouncer] targeting [Elite Inquisitor] ( Return target creature to its owner's hand.). GSM casts [Stonecloaker]. GSM puts triggered ability from [Stonecloaker] onto the stack (When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.). GSM puts triggered ability from [Stonecloaker] onto the stack targeting [Wild Mongrel] (When Stonecloaker enters the battlefield, exile target card from a graveyard.). GSM returns [Elite Inquisitor] to its owner's hand with [Stonecloaker]'s ability. NG4's Waterfront Bouncer is countered because it has no legal targets. Turn 9: NG4 NG4 casts [Noose Constrictor]. GSM is being attacked by [Arrogant Wurm]. Turn 10: GSM NG4 is being attacked by [Stonecloaker] and [Voice of All]. [Noose Constrictor] blocks [Voice of All]. GSM casts [Elite Inquisitor]. Turn 10: NG4 GSM is being attacked by [Arrogant Wurm]. Turn 11: GSM NG4 is being attacked by [Stonecloaker]. NG4 discards [Just the Wind]. NG4 activates an ability of [Waterfront Bouncer] targeting [Stonecloaker] ( Return target creature to its owner's hand.). NG4 puts triggered ability from [Just the Wind] onto the stack (Madness {{U}}). NG4 casts [Just the Wind] targeting [Elite Inquisitor]. NG4 returns [Elite Inquisitor] to its owner's hand with [Just the Wind]. NG4 returns [Stonecloaker] to its owner's hand with [Waterfront Bouncer]'s ability. GSM casts [Elite Inquisitor]. Turn 11: NG4 NG4 casts [Wild Mongrel]. GSM is being attacked by [Arrogant Wurm]. [Elite Inquisitor] blocks [Arrogant Wurm]. GSM casts [Stonecloaker]. GSM puts triggered ability from [Stonecloaker] onto the stack (When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.). GSM puts triggered ability from [Stonecloaker] onto the stack targeting [Just the Wind] (When Stonecloaker enters the battlefield, exile target card from a graveyard.). NG4 has conceded from the game. Winner: GSM Game 2 Completed. NG4 has left the game. == Game 3 (595649176) == PDBot has started watching. NG4 chooses to play first. NG4 mulligans to 6 cards. GSM mulligans to 6 cards. NG4 keeps this hand. GSM keeps this hand. NG4 put a card on the bottom of the library. GSM put a card on the bottom of the library. Turn 1: NG4 NG4 skips their draw step. NG4 plays [Island]. Turn 1: GSM GSM plays [Plains]. GSM casts [Soldier of the Pantheon]. Turn 2: NG4 Turn 2: GSM GSM plays [Plains]. NG4 is being attacked by [Soldier of the Pantheon]. GSM casts [Samurai of the Pale Curtain]. Turn 3: NG4 NG4 has conceded from the game. Winner: GSM Game 3 Completed. Match Winner: GSM: 2–1