PennyDreadful PD league BuggedCardObserver,LeagueObserver,PennyDreadfulLegality DrumDevil,nucleosynth == Game 1 (594588404) == PDBot has started watching. [League] Colorless Post by drumdevil (11462) vs Bant Cheons by nucleosynth (11461) [CHAT] PDBot: [sD] Good luck in your League match! [CHAT] nucleosynth: gl hf ! DrumDevil chooses to not play first. nucleosynth keeps this hand. [CHAT] DrumDevil: just fair there you went first DrumDevil keeps this hand. Turn 1: nucleosynth nucleosynth skips their draw step. nucleosynth plays [Seaside Citadel]. Turn 1: DrumDevil DrumDevil plays [Cloudpost]. Turn 2: nucleosynth nucleosynth plays [Plains]. nucleosynth casts [Rampant Growth]. Turn 2: DrumDevil DrumDevil plays [Island]. Turn 3: nucleosynth nucleosynth plays [Seaside Citadel]. DrumDevil casts [Lat-Nam's Legacy]. Turn 3: DrumDevil DrumDevil puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.). DrumDevil draws two cards with [Lat-Nam's Legacy]'s ability. DrumDevil plays [Island]. nucleosynth discards [Eternal Dragon]. nucleosynth cycles [Eternal Dragon]. nucleosynth reveals [Plains]. Turn 4: nucleosynth nucleosynth plays [Tranquil Cove]. nucleosynth puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). Turn 4: DrumDevil DrumDevil plays [Dreadship Reef]. nucleosynth casts [Anticipate]. Turn 5: nucleosynth nucleosynth plays [Plains]. DrumDevil activates an ability of [Dreadship Reef] ( Put a storage counter on Dreadship Reef.). Turn 5: DrumDevil DrumDevil plays [Island]. nucleosynth discards [Shefet Monitor]. nucleosynth cycles [Shefet Monitor]. nucleosynth puts triggered ability from [Shefet Monitor] onto the stack ( When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card...). Turn 6: nucleosynth nucleosynth casts [Rampant Growth]. DrumDevil casts [Lat-Nam's Legacy]. DrumDevil activates an ability of [Dreadship Reef] ( Put a storage counter on Dreadship Reef.). Turn 6: DrumDevil DrumDevil puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.). DrumDevil draws two cards with [Lat-Nam's Legacy]'s ability. DrumDevil plays [Cloudpost]. Turn 7: nucleosynth DrumDevil activates an ability of [Dreadship Reef] ( Put a storage counter on Dreadship Reef.). Turn 7: DrumDevil DrumDevil plays [Island]. nucleosynth casts [Stroke of Genius] targeting nucleosynth. (X is 2). nucleosynth draws two cards with [Stroke of Genius]. Turn 8: nucleosynth nucleosynth casts [Thaumatic Compass]. nucleosynth puts triggered ability from [Thaumatic Compass] onto the stack (At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass...). DrumDevil activates an ability of [Dreadship Reef] ( Put a storage counter on Dreadship Reef.). DrumDevil casts [Lat-Nam's Legacy]. Turn 8: DrumDevil DrumDevil puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.). DrumDevil draws two cards with [Lat-Nam's Legacy]'s ability. DrumDevil plays [Island]. nucleosynth discards [Forsake the Worldly]. nucleosynth cycles [Forsake the Worldly]. Turn 9: nucleosynth nucleosynth casts [Aetherling]. DrumDevil casts [Dissolve] targeting [Aetherling]. nucleosynth casts [Dissolve] targeting [Dissolve]. DrumDevil casts [Confirm Suspicions] targeting [Dissolve]. DrumDevil's [Confirm Suspicions] creates three Clue tokens. DrumDevil put a card on the bottom of the library. DrumDevil casts [Anticipate]. Turn 9: DrumDevil DrumDevil plays [Island]. DrumDevil casts [Tamiyo's Journal]. Turn 10: nucleosynth DrumDevil activates an ability of [Tamiyo's Journal] ( Search your library for a card and put that card into your hand. Then shuffle your library.). Turn 10: DrumDevil DrumDevil puts triggered ability from [Tamiyo's Journal] onto the stack (At the beginning of your upkeep, investigate.). DrumDevil's [Tamiyo's Journal] creates a Clue token. DrumDevil plays [Island]. DrumDevil casts [Legacy's Allure]. Turn 11: nucleosynth nucleosynth casts [Anticipate]. nucleosynth casts [Rampant Growth]. DrumDevil activates an ability of [Clue] token ( Draw a card.). DrumDevil draws a card with [Clue] token's ability. DrumDevil activates an ability of [Dreadship Reef] ( Put a storage counter on Dreadship Reef.). Turn 11: DrumDevil DrumDevil puts triggered ability from [Legacy's Allure] onto the stack (At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.). DrumDevil puts triggered ability from [Tamiyo's Journal] onto the stack (At the beginning of your upkeep, investigate.). DrumDevil's [Tamiyo's Journal] creates a Clue token. DrumDevil casts [Aetherling]. nucleosynth casts [Rewind] targeting [Aetherling]. DrumDevil casts [Dissolve] targeting [Rewind]. DrumDevil put a card on top of DrumDevil's library. Turn 12: nucleosynth nucleosynth has conceded from the game. Winner: DrumDevil Game 1 Completed. == Game 2 (594590814) == PDBot has started watching. nucleosynth chooses to play first. nucleosynth keeps this hand. DrumDevil keeps this hand. Turn 1: nucleosynth nucleosynth skips their draw step. nucleosynth plays [Island]. Turn 1: DrumDevil DrumDevil plays [Cloudpost]. Turn 2: nucleosynth nucleosynth plays [Island]. Turn 2: DrumDevil DrumDevil plays [Island]. nucleosynth casts [Anticipate]. Turn 3: nucleosynth nucleosynth plays [Frontier Bivouac]. DrumDevil casts [Anticipate]. Turn 3: DrumDevil DrumDevil plays [Island]. nucleosynth discards [Forsake the Worldly]. nucleosynth cycles [Forsake the Worldly]. Turn 4: nucleosynth nucleosynth plays [Seaside Citadel]. Turn 4: DrumDevil DrumDevil plays [Island]. Turn 5: nucleosynth nucleosynth plays [Plains]. nucleosynth casts [Thaumatic Compass]. Turn 5: DrumDevil DrumDevil plays [Dreadship Reef]. nucleosynth activates an ability of [Thaumatic Compass] ( Search your library for a basic land card, reveal it, put it into your hand, then shuffle your li...). nucleosynth reveals [Island]. Turn 6: nucleosynth nucleosynth plays [Island]. DrumDevil casts [Lat-Nam's Legacy]. Turn 6: DrumDevil DrumDevil puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.). DrumDevil draws two cards with [Lat-Nam's Legacy]'s ability. DrumDevil plays [Island]. nucleosynth discards [Shefet Monitor]. nucleosynth cycles [Shefet Monitor]. nucleosynth puts triggered ability from [Shefet Monitor] onto the stack ( When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card...). nucleosynth activates an ability of [Thaumatic Compass] ( Search your library for a basic land card, reveal it, put it into your hand, then shuffle your li...). nucleosynth reveals [Island]. Turn 7: nucleosynth nucleosynth plays [Island]. nucleosynth puts triggered ability from [Thaumatic Compass] onto the stack (At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass...). DrumDevil activates an ability of [Dreadship Reef] ( Put a storage counter on Dreadship Reef.). Turn 7: DrumDevil DrumDevil casts [Anticipate]. DrumDevil plays [Dreadship Reef]. nucleosynth casts [Stroke of Genius] targeting nucleosynth. (X is 3). nucleosynth draws three cards with [Stroke of Genius]. Turn 8: nucleosynth nucleosynth plays [Forest]. nucleosynth casts [Spring]. DrumDevil activates an ability of [Dreadship Reef] ( Put a storage counter on Dreadship Reef.). DrumDevil activates an ability of [Dreadship Reef] ( Put a storage counter on Dreadship Reef.). nucleosynth discards [Immolating Glare]. Turn 8: DrumDevil DrumDevil plays [Island]. nucleosynth casts [Mind] from the graveyard. nucleosynth draws two cards with [Mind]. Turn 9: nucleosynth nucleosynth plays [Forest]. nucleosynth casts [Rampant Growth]. nucleosynth casts [Spring]. DrumDevil activates an ability of [Dreadship Reef] ( Put a storage counter on Dreadship Reef.). DrumDevil activates an ability of [Dreadship Reef] ( Put a storage counter on Dreadship Reef.). Turn 9: DrumDevil DrumDevil plays [Blighted Cataract]. nucleosynth casts [Anticipate]. Turn 10: nucleosynth nucleosynth casts [Rampant Growth]. DrumDevil activates an ability of [Blighted Cataract] ( Draw two cards.). DrumDevil draws two cards with [Blighted Cataract]'s ability. Turn 10: DrumDevil DrumDevil plays [Island]. nucleosynth casts [Mind] from the graveyard. nucleosynth draws two cards with [Mind]. nucleosynth discards [Shefet Monitor]. nucleosynth cycles [Shefet Monitor]. nucleosynth puts triggered ability from [Shefet Monitor] onto the stack ( When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card...). DrumDevil casts [Lat-Nam's Legacy]. Turn 11: nucleosynth DrumDevil puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.). DrumDevil draws two cards with [Lat-Nam's Legacy]'s ability. nucleosynth plays [Plains]. nucleosynth casts [Rampant Growth]. nucleosynth casts [Aetherling]. DrumDevil casts [Remove Soul] targeting [Aetherling]. nucleosynth casts [Gainsay] targeting [Remove Soul]. DrumDevil casts [Confirm Suspicions] targeting [Gainsay]. nucleosynth casts [Dissolve] targeting [Confirm Suspicions]. nucleosynth put a card on the bottom of the library. Turn 11: DrumDevil DrumDevil casts [Treasure Cruise]. DrumDevil draws three cards with [Treasure Cruise]. DrumDevil casts [Take Possession] targeting [Aetherling]. DrumDevil casts [Lat-Nam's Legacy]. Turn 12: nucleosynth DrumDevil puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.). DrumDevil draws two cards with [Lat-Nam's Legacy]'s ability. nucleosynth casts [Thaumatic Compass]. nucleosynth casts [Gaea's Revenge]. DrumDevil is being attacked by [Gaea's Revenge]. DrumDevil activates an ability of [Aetherling] ( Aetherling gets +1/-1 until end of turn.). [Aetherling] blocks [Gaea's Revenge]. nucleosynth puts triggered ability from [Thaumatic Compass] onto the stack (At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass...). Turn 12: DrumDevil DrumDevil plays [Cloudpost]. DrumDevil casts [Tamiyo's Journal]. DrumDevil discards [Island]. Turn 13: nucleosynth nucleosynth casts [Gaea's Revenge]. DrumDevil is being attacked by [Gaea's Revenge]. Turn 13: DrumDevil DrumDevil puts triggered ability from [Tamiyo's Journal] onto the stack (At the beginning of your upkeep, investigate.). DrumDevil's [Tamiyo's Journal] creates a Clue token. DrumDevil plays [Blighted Cataract]. Turn 14: nucleosynth DrumDevil is being attacked by [Gaea's Revenge]. DrumDevil casts [Anticipate]. DrumDevil activates an ability of [Blighted Cataract] ( Draw two cards.). DrumDevil draws two cards with [Blighted Cataract]'s ability. DrumDevil activates an ability of [Clue] token ( Draw a card.). DrumDevil draws a card with [Clue] token's ability. DrumDevil activates an ability of [Dreadship Reef] ( Put a storage counter on Dreadship Reef.). Turn 14: DrumDevil DrumDevil puts triggered ability from [Tamiyo's Journal] onto the stack (At the beginning of your upkeep, investigate.). DrumDevil's [Tamiyo's Journal] creates a Clue token. DrumDevil plays [Island]. DrumDevil casts [Aetherling]. nucleosynth casts [Dissolve] targeting [Aetherling]. DrumDevil activates an ability of [Clue] token ( Draw a card.). DrumDevil draws a card with [Clue] token's ability. DrumDevil has conceded from the game. Winner: nucleosynth Game 2 Completed. == Game 3 (594594214) == PDBot has started watching. DrumDevil keeps this hand. nucleosynth keeps this hand. Turn 1: DrumDevil DrumDevil skips their draw step. DrumDevil plays [Cloudpost]. Turn 1: nucleosynth nucleosynth plays [Seaside Citadel]. Turn 2: DrumDevil DrumDevil plays [Island]. Turn 2: nucleosynth nucleosynth plays [Island]. nucleosynth casts [Rampant Growth]. DrumDevil casts [Power Sink] targeting [Rampant Growth]. (X is 1). Turn 3: DrumDevil DrumDevil plays [Island]. Turn 3: nucleosynth nucleosynth plays [Island]. nucleosynth casts [Spring]. Turn 4: DrumDevil DrumDevil plays [Island]. Turn 4: nucleosynth nucleosynth plays [Frontier Bivouac]. Turn 5: DrumDevil Turn 5: nucleosynth nucleosynth plays [Plains]. Turn 6: DrumDevil DrumDevil plays [Dreadship Reef]. DrumDevil casts [Tamiyo's Journal]. nucleosynth casts [Dissolve] targeting [Tamiyo's Journal]. nucleosynth put a card on top of nucleosynth's library. Turn 6: nucleosynth nucleosynth plays [Island]. nucleosynth casts [Spring]. Turn 7: DrumDevil DrumDevil plays [Island]. DrumDevil casts [Aetherling]. nucleosynth casts [Dissolve] targeting [Aetherling]. nucleosynth put a card on top of nucleosynth's library. Turn 7: nucleosynth Turn 8: DrumDevil nucleosynth casts [Mind] from the graveyard. nucleosynth draws two cards with [Mind]. Turn 8: nucleosynth nucleosynth plays [Plains]. Turn 9: DrumDevil DrumDevil plays [Cloudpost]. nucleosynth casts [Mind] from the graveyard. nucleosynth draws two cards with [Mind]. Turn 9: nucleosynth nucleosynth casts [Thaumatic Compass]. nucleosynth puts triggered ability from [Thaumatic Compass] onto the stack (At the beginning of your end step, if you control seven or more lands, transform Thaumatic Compass...). DrumDevil activates an ability of [Dreadship Reef] ( Put a storage counter on Dreadship Reef.). Turn 10: DrumDevil nucleosynth discards [Shefet Monitor]. nucleosynth cycles [Shefet Monitor]. nucleosynth puts triggered ability from [Shefet Monitor] onto the stack ( When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card...). Turn 10: nucleosynth nucleosynth plays [Tranquil Cove]. nucleosynth puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). DrumDevil activates an ability of [Dreadship Reef] ( Put a storage counter on Dreadship Reef.). Turn 11: DrumDevil DrumDevil casts [Trail of Evidence]. nucleosynth casts [Rewind] targeting [Trail of Evidence]. DrumDevil casts [Dissolve] targeting [Rewind]. nucleosynth casts [Power Sink] targeting [Dissolve]. (X is 5). nucleosynth casts [Stroke of Genius] targeting nucleosynth. (X is 2). nucleosynth draws two cards with [Stroke of Genius]. Turn 11: nucleosynth nucleosynth plays [Seaside Citadel]. nucleosynth casts [Gaea's Revenge]. DrumDevil is being attacked by [Gaea's Revenge]. Turn 12: DrumDevil DrumDevil plays [Island]. DrumDevil casts [Aetherling]. nucleosynth casts [Stroke of Genius] targeting nucleosynth. (X is 2). nucleosynth draws two cards with [Stroke of Genius]. Turn 12: nucleosynth nucleosynth casts [Take Possession] targeting [Aetherling]. DrumDevil is being attacked by [Gaea's Revenge]. DrumDevil activates an ability of [Dreadship Reef] ( Put a storage counter on Dreadship Reef.). Turn 13: DrumDevil DrumDevil casts [Take Possession] targeting [Aetherling]. Turn 13: nucleosynth DrumDevil is being attacked by [Gaea's Revenge]. [Aetherling] blocks [Gaea's Revenge]. DrumDevil activates an ability of [Aetherling] ( Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the ...). nucleosynth casts [Aetherling]. DrumDevil casts [Remove Soul] targeting [Aetherling]. nucleosynth casts [Dissolve] targeting [Remove Soul]. nucleosynth put a card on top of nucleosynth's library. DrumDevil puts triggered ability from [Aetherling] onto the stack (Return Aetherling to the battlefield under its owner's control at the beginning of the next end st...). Turn 14: DrumDevil DrumDevil casts [Anticipate]. DrumDevil casts [Whelming Wave]. nucleosynth activates an ability of [Aetherling] ( Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the ...). [Aetherling] is returned to DrumDevil's hand from the battlefield. [Gaea's Revenge] is returned to nucleosynth's hand from the battlefield. DrumDevil casts [Treasure Cruise]. DrumDevil draws three cards with [Treasure Cruise]. DrumDevil plays [Blighted Cataract]. DrumDevil has conceded from the game. Winner: nucleosynth Game 3 Completed. Match Winner: nucleosynth: 2–1 DrumDevil has left the game. nucleosynth draws their next card. nucleosynth draws their next card.