PennyDreadful PD BuggedCardObserver,LeagueObserver,PennyDreadfulLegality GSM,nucleosynth == Game 1 (593624822) == PDBot has started watching. nucleosynth joined the game. [League] Host doesn't have active run nucleosynth chooses to play first. nucleosynth mulligans to 6 cards. GSM keeps this hand. nucleosynth keeps this hand. Turn 1: nucleosynth nucleosynth put a card on the bottom of the library. nucleosynth skips their draw step. nucleosynth plays [Tranquil Cove]. nucleosynth puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). Turn 1: GSM [CHAT] nucleosynth: hey gl hf GSM plays [Nomad Outpost]. Turn 2: nucleosynth nucleosynth plays [Evolving Wilds]. [CHAT] GSM: Hi! You too Turn 2: GSM GSM plays [Mountain]. GSM casts [Anointer Priest]. nucleosynth activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Turn 3: nucleosynth nucleosynth plays [Plains]. nucleosynth casts [Dynavolt Tower]. Turn 3: GSM GSM plays [Mountain]. GSM casts [Hordeling Outburst]. GSM's [Hordeling Outburst] creates three Goblin tokens. GSM puts triggered ability from [Anointer Priest] onto the stack (Whenever a creature token enters the battlefield under your control, you gain 1 life.). GSM puts triggered ability from [Anointer Priest] onto the stack (Whenever a creature token enters the battlefield under your control, you gain 1 life.). GSM puts triggered ability from [Anointer Priest] onto the stack (Whenever a creature token enters the battlefield under your control, you gain 1 life.). nucleosynth is being attacked by [Anointer Priest]. Turn 4: nucleosynth nucleosynth plays [Island]. Turn 4: GSM GSM plays [Plains]. GSM casts [Intangible Virtue]. nucleosynth is being attacked by [Goblin] token, [Goblin] token, [Goblin] token, and [Anointer Priest]. nucleosynth casts [Hieroglyphic Illumination]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth draws two cards with [Hieroglyphic Illumination]. Turn 5: nucleosynth nucleosynth plays [Island]. nucleosynth casts [Lat-Nam's Legacy]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. Turn 5: GSM nucleosynth puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.). nucleosynth draws two cards with [Lat-Nam's Legacy]'s ability. GSM plays [Plains]. nucleosynth is being attacked by [Goblin] token, [Goblin] token, [Goblin] token, and [Anointer Priest]. GSM casts [Anointer Priest]. GSM casts [Hordeling Outburst]. GSM's [Hordeling Outburst] creates three Goblin tokens. GSM puts triggered ability from [Anointer Priest] onto the stack (Whenever a creature token enters the battlefield under your control, you gain 1 life.). GSM puts triggered ability from [Anointer Priest] onto the stack (Whenever a creature token enters the battlefield under your control, you gain 1 life.). GSM puts triggered ability from [Anointer Priest] onto the stack (Whenever a creature token enters the battlefield under your control, you gain 1 life.). GSM puts triggered ability from [Anointer Priest] onto the stack (Whenever a creature token enters the battlefield under your control, you gain 1 life.). GSM puts triggered ability from [Anointer Priest] onto the stack (Whenever a creature token enters the battlefield under your control, you gain 1 life.). GSM puts triggered ability from [Anointer Priest] onto the stack (Whenever a creature token enters the battlefield under your control, you gain 1 life.). Turn 6: nucleosynth nucleosynth plays [Tranquil Cove]. nucleosynth puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). nucleosynth casts [End Hostilities]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. Turn 6: GSM GSM plays [Mountain]. GSM exiles [Anointer Priest] with [Anointer Priest]'s ability. GSM activates an ability of [Anointer Priest] (Embalm {3W}). GSM puts triggered ability from [Anointer Priest] onto the stack (Whenever a creature token enters the battlefield under your control, you gain 1 life.). Turn 7: nucleosynth nucleosynth plays [Mystic Monastery]. Turn 7: GSM GSM casts [Hordeling Outburst]. nucleosynth casts [Anticipate]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. GSM's [Hordeling Outburst] creates three Goblin tokens. GSM puts triggered ability from [Anointer Priest] onto the stack (Whenever a creature token enters the battlefield under your control, you gain 1 life.). GSM puts triggered ability from [Anointer Priest] onto the stack (Whenever a creature token enters the battlefield under your control, you gain 1 life.). GSM puts triggered ability from [Anointer Priest] onto the stack (Whenever a creature token enters the battlefield under your control, you gain 1 life.). GSM casts [Collective Effort] targeting GSM (Put a +1/+1 counter on each creature target player controls.). nucleosynth is being attacked by [Anointer Priest]. nucleosynth casts [Azorius Charm] targeting [Anointer Priest] (Put target attacking or blocking creature on top of its owner's library.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. Turn 8: nucleosynth nucleosynth casts [Treasure Cruise]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth draws three cards with [Treasure Cruise]. nucleosynth plays [Mystic Monastery]. Turn 8: GSM nucleosynth is being attacked by [Goblin] token, [Goblin] token, and [Goblin] token. nucleosynth casts [Starstorm]. (X is 3). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. GSM casts [Dragon Fodder]. GSM's [Dragon Fodder] creates two Goblin tokens. Turn 9: nucleosynth nucleosynth plays [Izzet Guildgate]. nucleosynth casts [Dynavolt Tower]. Turn 9: GSM GSM plays [Nomad Outpost]. nucleosynth activates an ability of [Dynavolt Tower] targeting [Goblin] token ( Dynavolt Tower deals 3 damage to target creature or player.). nucleosynth activates an ability of [Dynavolt Tower] targeting [Goblin] token ( Dynavolt Tower deals 3 damage to target creature or player.). GSM casts [Geist-Honored Monk]. GSM puts triggered ability from [Geist-Honored Monk] onto the stack (When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with f...). nucleosynth casts [Burst Lightning] targeting [Geist-Honored Monk]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth casts [Lat-Nam's Legacy]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. GSM's [Geist-Honored Monk] creates two Spirit tokens. Turn 10: nucleosynth nucleosynth puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.). nucleosynth draws two cards with [Lat-Nam's Legacy]'s ability. nucleosynth plays [Mystic Monastery]. Turn 10: GSM nucleosynth activates an ability of [Dynavolt Tower] targeting [Spirit] token ( Dynavolt Tower deals 3 damage to target creature or player.). nucleosynth activates an ability of [Dynavolt Tower] targeting [Spirit] token ( Dynavolt Tower deals 3 damage to target creature or player.). GSM plays [Plains]. Turn 11: nucleosynth nucleosynth plays [Mountain]. Turn 11: GSM GSM plays [Mountain]. Turn 12: nucleosynth Turn 12: GSM GSM casts [Intangible Virtue]. nucleosynth casts [Dissolve] targeting [Intangible Virtue]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth put a card on top of nucleosynth's library. nucleosynth casts [Pulse of the Fields]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth casts [Pulse of the Fields]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth activates an ability of [Dynavolt Tower] targeting GSM ( Dynavolt Tower deals 3 damage to target creature or player.). nucleosynth activates an ability of [Dynavolt Tower] targeting GSM ( Dynavolt Tower deals 3 damage to target creature or player.). Turn 13: nucleosynth Turn 13: GSM GSM casts [Intangible Virtue]. nucleosynth casts [Dissolve] targeting [Intangible Virtue]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth put a card on the bottom of the library. nucleosynth casts [Pulse of the Fields]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth casts [Pulse of the Fields]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth activates an ability of [Dynavolt Tower] targeting GSM ( Dynavolt Tower deals 3 damage to target creature or player.). nucleosynth activates an ability of [Dynavolt Tower] targeting GSM ( Dynavolt Tower deals 3 damage to target creature or player.). Turn 14: nucleosynth nucleosynth casts [Dynavolt Tower]. Turn 14: GSM GSM casts [Butcher of the Horde]. nucleosynth casts [Burst Lightning] (with kicker) targeting [Butcher of the Horde]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. Turn 15: nucleosynth Turn 15: GSM Turn 16: nucleosynth Turn 16: GSM GSM plays [Nomad Outpost]. Turn 17: nucleosynth GSM casts [Midnight Haunting]. GSM's [Midnight Haunting] creates two Spirit tokens. Turn 17: GSM GSM plays [Plains]. nucleosynth is being attacked by [Spirit] token and [Spirit] token. nucleosynth casts [Pulse of the Fields]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth casts [Anticipate]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. Turn 18: nucleosynth nucleosynth plays [Island]. Turn 18: GSM GSM casts [Butcher of the Horde]. nucleosynth casts [Dissolve] targeting [Butcher of the Horde]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth put a card on top of nucleosynth's library. nucleosynth exiles [Anointer Priest] with [Anointer Priest]'s ability. GSM activates an ability of [Anointer Priest] (Embalm {3W}). GSM puts triggered ability from [Anointer Priest] onto the stack (Whenever a creature token enters the battlefield under your control, you gain 1 life.). nucleosynth activates an ability of [Dynavolt Tower] targeting [Anointer Priest] ( Dynavolt Tower deals 3 damage to target creature or player.). nucleosynth activates an ability of [Dynavolt Tower] targeting [Anointer Priest] ( Dynavolt Tower deals 3 damage to target creature or player.). nucleosynth activates an ability of [Dynavolt Tower] targeting GSM ( Dynavolt Tower deals 3 damage to target creature or player.). Turn 19: nucleosynth nucleosynth casts [Lat-Nam's Legacy]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. Turn 19: GSM nucleosynth puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.). nucleosynth draws two cards with [Lat-Nam's Legacy]'s ability. GSM plays [Evolving Wilds]. GSM activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). nucleosynth activates an ability of [Dynavolt Tower] targeting GSM ( Dynavolt Tower deals 3 damage to target creature or player.). nucleosynth activates an ability of [Dynavolt Tower] targeting GSM ( Dynavolt Tower deals 3 damage to target creature or player.). nucleosynth activates an ability of [Dynavolt Tower] targeting GSM ( Dynavolt Tower deals 3 damage to target creature or player.). nucleosynth is being attacked by [Spirit] token and [Spirit] token. Turn 20: nucleosynth nucleosynth plays [Island]. Turn 20: GSM GSM plays [Mountain]. nucleosynth casts [Stroke of Genius] targeting nucleosynth. (X is 10). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth draws ten cards with [Stroke of Genius]. nucleosynth activates an ability of [Dynavolt Tower] targeting GSM ( Dynavolt Tower deals 3 damage to target creature or player.). nucleosynth activates an ability of [Dynavolt Tower] targeting GSM ( Dynavolt Tower deals 3 damage to target creature or player.). nucleosynth is being attacked by [Spirit] token and [Spirit] token. Turn 21: nucleosynth nucleosynth plays [Plains]. nucleosynth casts [Dynavolt Tower]. nucleosynth casts [Hieroglyphic Illumination]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. GSM has conceded from the game. Winner: nucleosynth Game 1 Completed. == Game 2 (593628070) == PDBot has started watching. GSM chooses to play first. GSM mulligans to 6 cards. nucleosynth keeps this hand. GSM keeps this hand. Turn 1: GSM GSM put a card on top of GSM's library. GSM skips their draw step. GSM plays [Nomad Outpost]. Turn 1: nucleosynth nucleosynth plays [Mystic Monastery]. Turn 2: GSM GSM plays [Plains]. GSM casts [Dragon Fodder]. GSM's [Dragon Fodder] creates two Goblin tokens. Turn 2: nucleosynth nucleosynth plays [Island]. Turn 3: GSM GSM plays [Mountain]. nucleosynth is being attacked by [Goblin] token and [Goblin] token. nucleosynth casts [Telling Time]. nucleosynth put a card in his or her hand. nucleosynth put a card on top of their library. Turn 3: nucleosynth nucleosynth plays [Plains]. GSM casts [Midnight Haunting]. GSM's [Midnight Haunting] creates two Spirit tokens. Turn 4: GSM GSM plays [Plains]. GSM casts [Intangible Virtue]. nucleosynth is being attacked by [Spirit] token, [Spirit] token, [Goblin] token, and [Goblin] token. nucleosynth casts [Lat-Nam's Legacy]. GSM casts [Sentinel Totem]. GSM puts triggered ability from [Sentinel Totem] onto the stack (When Sentinel Totem enters the battlefield, scry 1.). GSM put a card on the bottom of the library. Turn 4: nucleosynth nucleosynth puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.). nucleosynth draws two cards with [Lat-Nam's Legacy]'s ability. nucleosynth plays [Izzet Guildgate]. nucleosynth casts [Radiant Flames] (with 3 colors). Turn 5: GSM GSM plays [Evolving Wilds]. GSM activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Zyxxyz has started watching. GSM casts [Dragon Fodder]. GSM's [Dragon Fodder] creates two Goblin tokens. Turn 5: nucleosynth nucleosynth plays [Calciform Pools]. nucleosynth casts [End Hostilities]. nucleosynth exiles [Sentinel Totem] with [Sentinel Totem]'s ability. GSM activates an ability of [Sentinel Totem] ( Exile all cards from all graveyards.). Turn 6: GSM GSM casts [Dragon Fodder]. GSM's [Dragon Fodder] creates two Goblin tokens. Turn 6: nucleosynth nucleosynth plays [Tranquil Cove]. nucleosynth puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). Turn 7: GSM Zyxxyz has stopped watching. nucleosynth is being attacked by [Goblin] token and [Goblin] token. nucleosynth casts [Prophetic Bolt] targeting [Goblin] token. Turn 7: nucleosynth nucleosynth plays [Izzet Guildgate]. Turn 8: GSM nucleosynth is being attacked by [Goblin] token. GSM plays [Plains]. GSM casts [Assemble the Legion]. nucleosynth casts [Pulse of the Fields]. nucleosynth casts [Lat-Nam's Legacy]. Turn 8: nucleosynth nucleosynth puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.). nucleosynth draws two cards with [Lat-Nam's Legacy]'s ability. nucleosynth casts [Dynavolt Tower]. nucleosynth casts [Padeem, Consul of Innovation]. Turn 9: GSM GSM puts triggered ability from [Assemble the Legion] onto the stack (At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 re...). GSM's [Assemble the Legion] creates a Soldier token. GSM plays [Evolving Wilds]. GSM activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). nucleosynth is being attacked by [Soldier] token and [Goblin] token. [Padeem, Consul of Innovation] blocks [Goblin] token. Turn 9: nucleosynth nucleosynth puts triggered ability from [Padeem, Consul of Innovation] onto the stack (At the beginning of your upkeep, if you control the artifact with the highest converted mana cost ...). nucleosynth draws a card with [Padeem, Consul of Innovation]'s ability. nucleosynth plays [Evolving Wilds]. Turn 10: GSM GSM puts triggered ability from [Assemble the Legion] onto the stack (At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 re...). GSM's [Assemble the Legion] creates two Soldier tokens. nucleosynth is being attacked by [Soldier] token, [Soldier] token, [Soldier] token, and [Goblin] token. nucleosynth casts [Pulse of the Fields]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. [Padeem, Consul of Innovation] blocks [Soldier] token. nucleosynth activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). nucleosynth activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). nucleosynth casts [Lat-Nam's Legacy]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. GSM casts [Midnight Haunting]. GSM's [Midnight Haunting] creates two Spirit tokens. Turn 10: nucleosynth nucleosynth puts triggered ability from [Padeem, Consul of Innovation] onto the stack (At the beginning of your upkeep, if you control the artifact with the highest converted mana cost ...). nucleosynth puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.). nucleosynth draws two cards with [Lat-Nam's Legacy]'s ability. nucleosynth draws a card with [Padeem, Consul of Innovation]'s ability. nucleosynth has conceded from the game. Winner: GSM Game 2 Completed. == Game 3 (593629856) == PDBot has started watching. nucleosynth keeps this hand. [CHAT] GSM: Always loved it, so when I saw the deck with it in there I couldn't resist. GSM mulligans to 6 cards. [CHAT] nucleosynth: how long have you played PD? GSM keeps this hand. Turn 1: nucleosynth GSM put a card on top of GSM's library. nucleosynth skips their draw step. nucleosynth plays [Mystic Monastery]. [CHAT] GSM: About three days. :D Turn 1: GSM GSM plays [Nomad Outpost]. [CHAT] nucleosynth: hahaha that's about the same as me :D Turn 2: nucleosynth nucleosynth plays [Tranquil Cove]. nucleosynth puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). [CHAT] GSM: I love being able to play with a ton of different decks. Turn 2: GSM GSM plays [Mountain]. GSM casts [Dragon Fodder]. GSM's [Dragon Fodder] creates two Goblin tokens. Turn 3: nucleosynth nucleosynth plays [Mountain]. nucleosynth casts [Dynavolt Tower]. [CHAT] GSM: Uh oh Turn 3: GSM GSM plays [Plains]. nucleosynth is being attacked by [Goblin] token and [Goblin] token. GSM casts [Hordeling Outburst]. GSM's [Hordeling Outburst] creates three Goblin tokens. Turn 4: nucleosynth nucleosynth plays [Mystic Monastery]. Turn 4: GSM GSM plays [Evolving Wilds]. GSM activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). nucleosynth is being attacked by [Goblin] token, [Goblin] token, [Goblin] token, [Goblin] token, and [Goblin] token. GSM casts [Dragon Fodder]. GSM's [Dragon Fodder] creates two Goblin tokens. nucleosynth casts [Anticipate]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. Turn 5: nucleosynth nucleosynth plays [Evolving Wilds]. Turn 5: GSM GSM plays [Mountain]. nucleosynth is being attacked by [Goblin] token, [Goblin] token, [Goblin] token, [Goblin] token, [Goblin] token, [Goblin] token, and [Goblin] token. nucleosynth activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). nucleosynth casts [Anticipate]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth casts [Telling Time]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. GSM casts [Burst Lightning] (with kicker) targeting nucleosynth. nucleosynth put a card in his or her hand. nucleosynth put a card on top of their library. Turn 6: nucleosynth nucleosynth plays [Tranquil Cove]. nucleosynth puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). nucleosynth casts [End Hostilities]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. Turn 6: GSM GSM casts [Dragon Fodder]. GSM's [Dragon Fodder] creates two Goblin tokens. nucleosynth activates an ability of [Dynavolt Tower] targeting [Goblin] token ( Dynavolt Tower deals 3 damage to target creature or player.). Turn 7: nucleosynth nucleosynth plays [Thawing Glaciers]. GSM casts [Crackling Doom]. nucleosynth casts [Pulse of the Fields]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. Turn 7: GSM nucleosynth activates an ability of [Dynavolt Tower] targeting [Goblin] token ( Dynavolt Tower deals 3 damage to target creature or player.). Turn 8: nucleosynth nucleosynth plays [Mountain]. nucleosynth casts [Lat-Nam's Legacy]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. GSM casts [Stoke the Flames] targeting nucleosynth. nucleosynth casts [Pulse of the Fields]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. Turn 8: GSM nucleosynth puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.). nucleosynth draws two cards with [Lat-Nam's Legacy]'s ability. GSM plays [Nomad Outpost]. nucleosynth activates an ability of [Thawing Glaciers] ( Search your library for a basic land card, put that card onto the battlefield tapped, then shuffl...). nucleosynth puts triggered ability from [Thawing Glaciers] onto the stack (Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.). Turn 9: nucleosynth nucleosynth plays [Thawing Glaciers]. Turn 9: GSM GSM casts [Sundering Growth] targeting [Dynavolt Tower]. nucleosynth casts [Anticipate]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth casts [Dissolve] targeting [Sundering Growth]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth put a card on top of nucleosynth's library. nucleosynth casts [Pulse of the Fields]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. Turn 10: nucleosynth Turn 10: GSM GSM plays [Mountain]. nucleosynth casts [Lat-Nam's Legacy]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth activates an ability of [Thawing Glaciers] ( Search your library for a basic land card, put that card onto the battlefield tapped, then shuffl...). nucleosynth casts [Pulse of the Fields]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth puts triggered ability from [Thawing Glaciers] onto the stack (Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.). Turn 11: nucleosynth nucleosynth puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.). nucleosynth draws two cards with [Lat-Nam's Legacy]'s ability. nucleosynth plays [Thawing Glaciers]. Turn 11: GSM GSM casts [Intangible Virtue]. nucleosynth casts [Dissolve] targeting [Intangible Virtue]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth put a card on the bottom of the library. nucleosynth discards [Forsake the Worldly]. nucleosynth cycles [Forsake the Worldly]. Turn 12: nucleosynth nucleosynth plays [Tranquil Cove]. nucleosynth puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). nucleosynth casts [Dynavolt Tower]. Turn 12: GSM nucleosynth casts [Pulse of the Fields]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth activates an ability of [Thawing Glaciers] ( Search your library for a basic land card, put that card onto the battlefield tapped, then shuffl...). nucleosynth puts triggered ability from [Thawing Glaciers] onto the stack (Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.). Turn 13: nucleosynth nucleosynth plays [Thawing Glaciers]. nucleosynth casts [Padeem, Consul of Innovation]. Turn 13: GSM GSM plays [Mountain]. GSM casts [Assemble the Legion]. nucleosynth casts [Flashfreeze] targeting [Assemble the Legion]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth activates an ability of [Dynavolt Tower] targeting GSM ( Dynavolt Tower deals 3 damage to target creature or player.). nucleosynth activates an ability of [Dynavolt Tower] targeting GSM ( Dynavolt Tower deals 3 damage to target creature or player.). Turn 14: nucleosynth nucleosynth puts triggered ability from [Padeem, Consul of Innovation] onto the stack (At the beginning of your upkeep, if you control the artifact with the highest converted mana cost ...). nucleosynth draws a card with [Padeem, Consul of Innovation]'s ability. nucleosynth plays [Mystic Monastery]. GSM is being attacked by [Padeem, Consul of Innovation]. Turn 14: GSM GSM plays [Plains]. nucleosynth activates an ability of [Thawing Glaciers] ( Search your library for a basic land card, put that card onto the battlefield tapped, then shuffl...). nucleosynth casts [Hieroglyphic Illumination]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth draws two cards with [Hieroglyphic Illumination]. nucleosynth activates an ability of [Dynavolt Tower] targeting GSM ( Dynavolt Tower deals 3 damage to target creature or player.). nucleosynth activates an ability of [Dynavolt Tower] targeting GSM ( Dynavolt Tower deals 3 damage to target creature or player.). nucleosynth puts triggered ability from [Thawing Glaciers] onto the stack (Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.). Turn 15: nucleosynth nucleosynth puts triggered ability from [Padeem, Consul of Innovation] onto the stack (At the beginning of your upkeep, if you control the artifact with the highest converted mana cost ...). [CHAT] GSM: gg nucleosynth draws a card with [Padeem, Consul of Innovation]'s ability. nucleosynth casts [Treasure Cruise]. nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth puts triggered ability from [Dynavolt Tower] onto the stack (Whenever you cast an instant or sorcery spell, you get {EE}.). nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth gains 2 energy from [Dynavolt Tower]'s ability. nucleosynth draws three cards with [Treasure Cruise]. [CHAT] nucleosynth: ggs GSM is being attacked by [Padeem, Consul of Innovation]. [CHAT] nucleosynth: i'm really hoping for legal harnessed lightning and glimmer of genius haha nucleosynth activates an ability of [Dynavolt Tower] targeting GSM ( Dynavolt Tower deals 3 damage to target creature or player.). nucleosynth activates an ability of [Dynavolt Tower] targeting GSM ( Dynavolt Tower deals 3 damage to target creature or player.). Winner: nucleosynth Game 3 Completed. Match Winner: nucleosynth: 2–1 GSM has left the game.