PennyDreadful PD league BuggedCardObserver,LeagueObserver,PennyDreadfulLegality SsMg,DrumDevil == Game 1 (592478246) == PDBot has started watching. [League] Purple Haze by ssmg (10923) vs Azorius Control by drumdevil (10996) [CHAT] PDBot: [sD] Good luck in your League match! DrumDevil chooses to play first. DrumDevil keeps this hand. SsMg keeps this hand. Turn 1: DrumDevil DrumDevil skips their draw step. DrumDevil plays [Azorius Guildgate]. Turn 1: SsMg SsMg plays [Evolving Wilds]. SsMg activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Turn 2: DrumDevil DrumDevil plays [Plains]. Turn 2: SsMg SsMg plays [Plains]. Turn 3: DrumDevil DrumDevil casts [Azorius Charm] (Draw a card.). DrumDevil draws a card with [Azorius Charm]. DrumDevil plays [Island]. Turn 3: SsMg SsMg plays [Plains]. SsMg casts [Paradox Haze] targeting SsMg. Turn 4: DrumDevil Turn 4: SsMg SsMg puts triggered ability from [Paradox Haze] onto the stack (At the beginning of enchanted player's first upkeep each turn, that player gets an additional upke...). @ASsMg is in upkeep 2 of 2. SsMg plays [Plains]. SsMg casts [Honden of Cleansing Fire]. DrumDevil casts [Dissolve] targeting [Honden of Cleansing Fire]. DrumDevil put a card on top of DrumDevil's library. Turn 5: DrumDevil DrumDevil plays [Encroaching Wastes]. Turn 5: SsMg SsMg puts triggered ability from [Paradox Haze] onto the stack (At the beginning of enchanted player's first upkeep each turn, that player gets an additional upke...). @ASsMg is in upkeep 2 of 2. SsMg plays [Island]. SsMg casts [Tamiyo's Journal]. DrumDevil casts [Power Sink] targeting [Tamiyo's Journal]. (X is 1). Turn 6: DrumDevil DrumDevil plays [Plains]. Turn 6: SsMg SsMg puts triggered ability from [Paradox Haze] onto the stack (At the beginning of enchanted player's first upkeep each turn, that player gets an additional upke...). @ASsMg is in upkeep 2 of 2. SsMg casts [Martial Law]. DrumDevil casts [Rewind] targeting [Martial Law]. SsMg casts [Golden Urn]. Turn 7: DrumDevil Turn 7: SsMg SsMg puts triggered ability from [Paradox Haze] onto the stack (At the beginning of enchanted player's first upkeep each turn, that player gets an additional upke...). SsMg puts triggered ability from [Golden Urn] onto the stack (At the beginning of your upkeep, you may put a charge counter on Golden Urn.). @ASsMg is in upkeep 2 of 2. SsMg puts triggered ability from [Golden Urn] onto the stack (At the beginning of your upkeep, you may put a charge counter on Golden Urn.). SsMg plays [Mystic Monastery]. Turn 8: DrumDevil DrumDevil plays [Tranquil Cove]. DrumDevil puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). Turn 8: SsMg MTGKyle has started watching. SsMg puts triggered ability from [Paradox Haze] onto the stack (At the beginning of enchanted player's first upkeep each turn, that player gets an additional upke...). SsMg puts triggered ability from [Golden Urn] onto the stack (At the beginning of your upkeep, you may put a charge counter on Golden Urn.). @ASsMg is in upkeep 2 of 2. SsMg puts triggered ability from [Golden Urn] onto the stack (At the beginning of your upkeep, you may put a charge counter on Golden Urn.). SsMg plays [Plains]. Turn 9: DrumDevil DrumDevil plays [Azorius Guildgate]. Turn 9: SsMg SsMg puts triggered ability from [Paradox Haze] onto the stack (At the beginning of enchanted player's first upkeep each turn, that player gets an additional upke...). SsMg puts triggered ability from [Golden Urn] onto the stack (At the beginning of your upkeep, you may put a charge counter on Golden Urn.). MTGKyle has stopped watching. @ASsMg is in upkeep 2 of 2. SsMg puts triggered ability from [Golden Urn] onto the stack (At the beginning of your upkeep, you may put a charge counter on Golden Urn.). Turn 10: DrumDevil Turn 10: SsMg SsMg puts triggered ability from [Paradox Haze] onto the stack (At the beginning of enchanted player's first upkeep each turn, that player gets an additional upke...). SsMg puts triggered ability from [Golden Urn] onto the stack (At the beginning of your upkeep, you may put a charge counter on Golden Urn.). @ASsMg is in upkeep 2 of 2. SsMg puts triggered ability from [Golden Urn] onto the stack (At the beginning of your upkeep, you may put a charge counter on Golden Urn.). DrumDevil casts [Hieroglyphic Illumination]. DrumDevil draws two cards with [Hieroglyphic Illumination]. Turn 11: DrumDevil DrumDevil plays [Evolving Wilds]. DrumDevil activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Turn 11: SsMg SsMg puts triggered ability from [Paradox Haze] onto the stack (At the beginning of enchanted player's first upkeep each turn, that player gets an additional upke...). SsMg puts triggered ability from [Golden Urn] onto the stack (At the beginning of your upkeep, you may put a charge counter on Golden Urn.). @ASsMg is in upkeep 2 of 2. SsMg puts triggered ability from [Golden Urn] onto the stack (At the beginning of your upkeep, you may put a charge counter on Golden Urn.). Turn 12: DrumDevil DrumDevil plays [Evolving Wilds]. Turn 12: SsMg SsMg puts triggered ability from [Paradox Haze] onto the stack (At the beginning of enchanted player's first upkeep each turn, that player gets an additional upke...). SsMg puts triggered ability from [Golden Urn] onto the stack (At the beginning of your upkeep, you may put a charge counter on Golden Urn.). @ASsMg is in upkeep 2 of 2. SsMg puts triggered ability from [Golden Urn] onto the stack (At the beginning of your upkeep, you may put a charge counter on Golden Urn.). SsMg exiles [Chronomantic Escape] with 3 time counters. DrumDevil activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). DrumDevil casts [Azorius Charm] (Draw a card.). DrumDevil draws a card with [Azorius Charm]. Turn 13: DrumDevil DrumDevil casts [Planar Cleansing]. SsMg activates an ability of [Golden Urn] ( You gain life equal to the number of charge counters on Golden Urn.). PennyDreadful PD league BuggedCardObserver, LeagueObserver, PennyDreadfulLegality SsMg,DrumDevil [League] Purple Haze by ssmg (10923) vs Azorius Control by drumdevil (10996) PDBot has started watching. DrumDevil discards [Immolating Glare]. Turn 17: SsMg SsMg puts triggered ability from [Shrine of Piercing Vision] onto the stack (At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine ...). SsMg puts triggered ability from [Chronomantic Escape] onto the stack (Suspend 3{2W} (At the beginning of your upkeep, remove a time counter.)). SsMg puts triggered ability from [Shrine of Piercing Vision] onto the stack (At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine ...). [CHAT] PDBot: [sD] Good luck in your League match! SsMg casts [Golden Urn]. Turn 18: DrumDevil SsMg is being attacked by [Aetherling]. DrumDevil discards [Immolating Glare]. Turn 18: SsMg SsMg puts triggered ability from [Chronomantic Escape] onto the stack (Suspend 3{2W} (At the beginning of your upkeep, remove a time counter.)). SsMg puts triggered ability from [Golden Urn] onto the stack (At the beginning of your upkeep, you may put a charge counter on Golden Urn.). SsMg puts triggered ability from [Shrine of Piercing Vision] onto the stack (At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine ...). SsMg puts triggered ability from [Shrine of Piercing Vision] onto the stack (At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine ...). SsMg puts triggered ability from [Chronomantic Escape] onto the stack (Suspend 3{2W} (When the last time counter is removed from the suspended card, cast it without ...). SsMg casts [Chronomantic Escape]. SsMg casts [Thopter Spy Network]. SsMg puts triggered ability from [Shrine of Piercing Vision] onto the stack (At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine ...). SsMg puts triggered ability from [Shrine of Piercing Vision] onto the stack (At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine ...). DrumDevil casts [Scatter to the Winds] for its awaken cost targeting [Thopter Spy Network], and [Island]. SsMg casts [Recumbent Bliss] targeting [Island]. DrumDevil casts [Power Sink] targeting [Recumbent Bliss]. (X is 3). Turn 19: DrumDevil DrumDevil plays [Island]. Turn 19: SsMg SsMg puts triggered ability from [Chronomantic Escape] onto the stack (Suspend 3{2W} (At the beginning of your upkeep, remove a time counter.)). SsMg puts triggered ability from [Golden Urn] onto the stack (At the beginning of your upkeep, you may put a charge counter on Golden Urn.). SsMg puts triggered ability from [Shrine of Piercing Vision] onto the stack (At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine ...). SsMg puts triggered ability from [Shrine of Piercing Vision] onto the stack (At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine ...). SsMg plays [Mystic Monastery]. SsMg casts [Recumbent Bliss] targeting [Island]. DrumDevil casts [Scatter to the Winds] for its awaken cost targeting [Recumbent Bliss], and [Plains]. SsMg casts [Recumbent Bliss] targeting [Island]. DrumDevil casts [Power Sink] targeting [Recumbent Bliss]. (X is 4). Turn 20: DrumDevil DrumDevil plays [Calciform Pools]. Turn 20: SsMg SsMg puts triggered ability from [Chronomantic Escape] onto the stack (Suspend 3{2W} (At the beginning of your upkeep, remove a time counter.)). SsMg puts triggered ability from [Golden Urn] onto the stack (At the beginning of your upkeep, you may put a charge counter on Golden Urn.). SsMg puts triggered ability from [Shrine of Piercing Vision] onto the stack (At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine ...). SsMg puts triggered ability from [Shrine of Piercing Vision] onto the stack (At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine ...). SsMg casts [Bottled Cloister]. SsMg activates an ability of [Shrine of Piercing Vision] ( Look at the top X cards of your library, where X is the number of charge counters on Shrine of Pi...). SsMg put a card on the bottom of the library. SsMg put a card on the bottom of the library. SsMg put a card on the bottom of the library. SsMg put a card on the bottom of the library. SsMg put a card on the bottom of the library. SsMg casts [Paradox Haze] targeting SsMg. SsMg puts triggered ability from [Shrine of Piercing Vision] onto the stack (At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine ...). DrumDevil casts [Stroke of Genius] targeting DrumDevil. (X is 6). DrumDevil draws six cards with [Stroke of Genius]. DrumDevil discards [Hieroglyphic Illumination]. DrumDevil cycles [Hieroglyphic Illumination]. DrumDevil discards [Hieroglyphic Illumination]. DrumDevil cycles [Hieroglyphic Illumination]. SsMg activates an ability of [Shrine of Piercing Vision] ( Look at the top X cards of your library, where X is the number of charge counters on Shrine of Pi...). DrumDevil activates an ability of [Aetherling] ( Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the ...). Turn 21: DrumDevil SsMg puts triggered ability from [Bottled Cloister] onto the stack (At the beginning of each opponent's upkeep, exile all cards from your hand face down.). DrumDevil plays [Island]. DrumDevil activates an ability of [Elixir of Immortality] ( You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.). DrumDevil casts [Planar Cleansing]. [CHAT] SsMg: ugh was not expecting a third one of those SsMg is being attacked by [Plains] and [Island]. DrumDevil puts triggered ability from [Aetherling] onto the stack (Return Aetherling to the battlefield under its owner's control at the beginning of the next end st...). Turn 21: SsMg SsMg puts triggered ability from [Chronomantic Escape] onto the stack (Suspend 3{2W} (At the beginning of your upkeep, remove a time counter.)). SsMg puts triggered ability from [Chronomantic Escape] onto the stack (Suspend 3{2W} (When the last time counter is removed from the suspended card, cast it without ...). SsMg casts [Chronomantic Escape]. SsMg casts [Martial Law]. SsMg has conceded from the game. Winner: DrumDevil Game 1 Completed. == Game 2 (592483884) == PDBot has started watching. SsMg chooses to play first. SsMg keeps this hand. DrumDevil keeps this hand. Turn 1: SsMg SsMg skips their draw step. SsMg plays [Plains]. SsMg casts [Golden Urn]. Turn 1: DrumDevil DrumDevil plays [Tranquil Cove]. DrumDevil puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). Turn 2: SsMg SsMg puts triggered ability from [Golden Urn] onto the stack (At the beginning of your upkeep, you may put a charge counter on Golden Urn.). SsMg plays [Plains]. Turn 2: DrumDevil DrumDevil plays [Evolving Wilds]. Turn 3: SsMg SsMg puts triggered ability from [Golden Urn] onto the stack (At the beginning of your upkeep, you may put a charge counter on Golden Urn.). SsMg plays [Plains]. DrumDevil activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Turn 3: DrumDevil DrumDevil plays [Plains]. Turn 4: SsMg SsMg puts triggered ability from [Golden Urn] onto the stack (At the beginning of your upkeep, you may put a charge counter on Golden Urn.). SsMg plays [Plains]. SsMg casts [Honden of Cleansing Fire]. DrumDevil casts [Dissolve] targeting [Honden of Cleansing Fire]. DrumDevil put a card on the bottom of the library. Turn 4: DrumDevil DrumDevil plays [Urza's Factory]. Turn 5: SsMg SsMg puts triggered ability from [Golden Urn] onto the stack (At the beginning of your upkeep, you may put a charge counter on Golden Urn.). SsMg has conceded from the game. Winner: DrumDevil Game 2 Completed. Match Winner: DrumDevil: 2–0