PennyDreadful PD League BuggedCardObserver,LeagueObserver,PennyDreadfulLegality MAMP,DrumDevil == Game 1 (592215884) == PDBot has started watching. MAMP joined the game. [League] Blu Skies by mamp (10937) vs Azorius Control by drumdevil (10938) [CHAT] PDBot: [sD] Good luck in your League match! MAMP chooses to play first. MAMP keeps this hand. [CHAT] MAMP: glhf DrumDevil keeps this hand. Turn 1: MAMP MAMP skips their draw step. MAMP plays [Island]. [CHAT] DrumDevil: you too MAMP casts [Hypnotic Siren]. Turn 1: DrumDevil DrumDevil plays [Azorius Guildgate]. Turn 2: MAMP MAMP plays [Island]. DrumDevil is being attacked by [Hypnotic Siren]. Turn 2: DrumDevil DrumDevil plays [Azorius Guildgate]. MAMP casts [Dimensional Infiltrator]. Turn 3: MAMP MAMP plays [Island]. DrumDevil is being attacked by [Dimensional Infiltrator] and [Hypnotic Siren]. Turn 3: DrumDevil DrumDevil plays [Evolving Wilds]. MAMP casts [Silumgar Sorcerer]. MAMP puts triggered ability from [Silumgar Sorcerer] onto the stack (Exploit (When this creature enters the battlefield, you may sacrifice a creature.)). Turn 4: MAMP DrumDevil is being attacked by [Silumgar Sorcerer], [Dimensional Infiltrator], and [Hypnotic Siren]. DrumDevil activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Turn 4: DrumDevil DrumDevil plays [Lonely Sandbar]. MAMP casts [Dimensional Infiltrator]. DrumDevil casts [Dissolve] targeting [Dimensional Infiltrator]. DrumDevil put a card on the bottom of the library. Turn 5: MAMP DrumDevil is being attacked by [Silumgar Sorcerer], [Dimensional Infiltrator], and [Hypnotic Siren]. Turn 5: DrumDevil DrumDevil plays [Island]. DrumDevil casts [Winds of Rath]. MAMP casts [Thassa's Rebuff] targeting [Winds of Rath]. Turn 6: MAMP MAMP casts [Favorable Winds]. DrumDevil has conceded from the game. Winner: MAMP Game 1 Completed. DrumDevil has left the game. == Game 2 (592217058) == PDBot has started watching. DrumDevil keeps this hand. MAMP keeps this hand. Turn 1: DrumDevil DrumDevil skips their draw step. DrumDevil plays [Evolving Wilds]. Turn 1: MAMP MAMP plays [Island]. DrumDevil activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Turn 2: DrumDevil DrumDevil plays [Island]. MAMP discards [Lonely Sandbar]. MAMP cycles [Lonely Sandbar]. Turn 2: MAMP MAMP plays [Island]. MAMP casts [Spiketail Hatchling]. DrumDevil casts [Power Sink] targeting [Spiketail Hatchling]. (X is 1). Turn 3: DrumDevil DrumDevil plays [Evolving Wilds]. Turn 3: MAMP MAMP plays [Island]. MAMP casts [Martyr of Frost]. DrumDevil activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). DrumDevil casts [Azorius Charm] (Draw a card.). DrumDevil draws a card with [Azorius Charm]. Turn 4: DrumDevil DrumDevil plays [Tranquil Cove]. DrumDevil puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). MAMP casts [Dimensional Infiltrator]. DrumDevil casts [Power Sink] targeting [Dimensional Infiltrator]. (X is 1). Turn 4: MAMP MAMP discards [Lonely Sandbar]. MAMP cycles [Lonely Sandbar]. MAMP plays [Island]. MAMP casts [Curiosity] targeting [Martyr of Frost]. DrumDevil is being attacked by [Martyr of Frost]. MAMP puts triggered ability from [Curiosity] onto the stack ( Whenever enchanted creature deals damage to an opponent, you may draw a card.). MAMP draws a card with [Curiosity]'s ability. Turn 5: DrumDevil DrumDevil casts [Treasure Cruise]. MAMP casts [Thassa's Rebuff] targeting [Treasure Cruise]. Turn 5: MAMP DrumDevil is being attacked by [Martyr of Frost]. MAMP puts triggered ability from [Curiosity] onto the stack ( Whenever enchanted creature deals damage to an opponent, you may draw a card.). MAMP draws a card with [Curiosity]'s ability. MAMP plays [Island]. MAMP casts [Spiketail Hatchling]. Turn 6: DrumDevil DrumDevil plays [Calciform Pools]. MAMP casts [Silumgar Sorcerer]. DrumDevil casts [Scatter to the Winds] targeting [Silumgar Sorcerer]. Turn 6: MAMP DrumDevil is being attacked by [Spiketail Hatchling] and [Martyr of Frost]. DrumDevil casts [Immolating Glare] targeting [Martyr of Frost]. MAMP activates an ability of [Spiketail Hatchling] targeting [Immolating Glare] ( Counter target spell unless its controller pays {1}.). MAMP puts triggered ability from [Curiosity] onto the stack ( Whenever enchanted creature deals damage to an opponent, you may draw a card.). MAMP draws a card with [Curiosity]'s ability. MAMP plays [Foundry of the Consuls]. MAMP casts [Martyr of Frost]. MAMP casts [Spiketail Hatchling]. Turn 7: DrumDevil DrumDevil plays [Plains]. DrumDevil casts [Planar Outburst]. MAMP activates an ability of [Spiketail Hatchling] targeting [Planar Outburst] ( Counter target spell unless its controller pays {1}.). Turn 7: MAMP MAMP plays [Island]. Turn 8: DrumDevil MAMP activates an ability of [Foundry of the Consuls] ( Create two 1/1 colorless Thopter artifact creature tokens with flying.). MAMP's [Foundry of the Consuls] creates two Thopter tokens. Turn 8: MAMP DrumDevil is being attacked by [Thopter] token and [Thopter] token. DrumDevil discards [Lonely Sandbar]. DrumDevil cycles [Lonely Sandbar]. DrumDevil casts [Azorius Charm] (Draw a card.). DrumDevil draws a card with [Azorius Charm]. DrumDevil casts [Pulse of the Fields]. Turn 9: DrumDevil DrumDevil plays [Plains]. DrumDevil casts [Winds of Rath]. Turn 9: MAMP MAMP discards [Lonely Sandbar]. MAMP cycles [Lonely Sandbar]. MAMP casts [Hypnotic Siren]. DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). Turn 10: DrumDevil DrumDevil plays [Plains]. Turn 10: MAMP MAMP casts [Favorable Winds]. DrumDevil is being attacked by [Hypnotic Siren]. DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). Turn 11: DrumDevil DrumDevil plays [Calciform Pools]. Turn 11: MAMP MAMP casts [Hypnotic Siren]. DrumDevil is being attacked by [Hypnotic Siren]. DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). Turn 12: DrumDevil DrumDevil plays [Island]. Turn 12: MAMP MAMP casts [Martyr of Frost]. DrumDevil is being attacked by [Hypnotic Siren] and [Hypnotic Siren]. DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). Turn 13: DrumDevil DrumDevil casts [Planar Cleansing]. MAMP casts [Thassa's Rebuff] targeting [Planar Cleansing]. Turn 13: MAMP MAMP casts [Silumgar Sorcerer]. MAMP puts triggered ability from [Silumgar Sorcerer] onto the stack (Exploit (When this creature enters the battlefield, you may sacrifice a creature.)). DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). Turn 14: DrumDevil Turn 14: MAMP MAMP casts [Favorable Winds]. DrumDevil casts [Dissolve] targeting [Favorable Winds]. DrumDevil put a card on top of DrumDevil's library. DrumDevil is being attacked by [Silumgar Sorcerer]. DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). Turn 15: DrumDevil DrumDevil casts [Stroke of Genius] targeting DrumDevil. (X is 7). DrumDevil draws seven cards with [Stroke of Genius]. DrumDevil plays [Tranquil Cove]. DrumDevil puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). Turn 15: MAMP DrumDevil is being attacked by [Silumgar Sorcerer]. DrumDevil casts [Immolating Glare] targeting [Silumgar Sorcerer]. MAMP casts [Thassa's Rebuff] targeting [Immolating Glare]. Turn 16: DrumDevil DrumDevil discards [Lonely Sandbar]. DrumDevil cycles [Lonely Sandbar]. DrumDevil casts [Stroke of Genius] targeting DrumDevil. (X is 4). DrumDevil draws four cards with [Stroke of Genius]. DrumDevil plays [Plains]. DrumDevil discards [Encroaching Wastes]. Turn 16: MAMP MAMP plays [Island]. DrumDevil is being attacked by [Silumgar Sorcerer]. DrumDevil casts [Celestial Flare] targeting MAMP. MAMP sacrifices [Silumgar Sorcerer]. Turn 17: DrumDevil DrumDevil plays [Evolving Wilds]. DrumDevil activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Turn 17: MAMP MAMP casts [Hypnotic Siren]. DrumDevil casts [Dissolve] targeting [Hypnotic Siren]. DrumDevil put a card on the bottom of the library. DrumDevil casts [Hieroglyphic Illumination]. DrumDevil draws two cards with [Hieroglyphic Illumination]. DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). Turn 18: DrumDevil DrumDevil plays [Tranquil Cove]. DrumDevil puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). Turn 18: MAMP MAMP casts [Nightveil Specter]. DrumDevil casts [Dissolve] targeting [Nightveil Specter]. DrumDevil put a card on top of DrumDevil's library. Turn 19: DrumDevil DrumDevil plays [Urza's Factory]. Turn 19: MAMP MAMP plays [Island]. DrumDevil activates an ability of [Urza's Factory] ( Create a 2/2 colorless Assembly-Worker artifact creature token.). DrumDevil's [Urza's Factory] creates an Assembly-Worker token. DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). Turn 20: DrumDevil MAMP is being attacked by [Assembly-Worker] token. DrumDevil plays [Island]. Turn 20: MAMP DrumDevil activates an ability of [Urza's Factory] ( Create a 2/2 colorless Assembly-Worker artifact creature token.). DrumDevil's [Urza's Factory] creates an Assembly-Worker token. DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). MAMP casts [Dimensional Infiltrator]. DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). Turn 21: DrumDevil MAMP is being attacked by [Assembly-Worker] token and [Assembly-Worker] token. Turn 21: MAMP DrumDevil is being attacked by [Dimensional Infiltrator]. DrumDevil casts [Celestial Flare] targeting MAMP. MAMP sacrifices [Dimensional Infiltrator]. MAMP casts [Hypnotic Siren] for its bestow cost targeting [Assembly-Worker] token. DrumDevil casts [Forsake the Worldly] targeting [Hypnotic Siren]. DrumDevil activates an ability of [Urza's Factory] ( Create a 2/2 colorless Assembly-Worker artifact creature token.). DrumDevil's [Urza's Factory] creates an Assembly-Worker token. DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). Turn 22: DrumDevil DrumDevil plays [Evolving Wilds]. MAMP is being attacked by [Assembly-Worker] token, [Assembly-Worker] token, and [Assembly-Worker] token. Turn 22: MAMP MAMP casts [Spiketail Hatchling]. DrumDevil activates an ability of [Urza's Factory] ( Create a 2/2 colorless Assembly-Worker artifact creature token.). DrumDevil's [Urza's Factory] creates an Assembly-Worker token. DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). DrumDevil activates an ability of [Calciform Pools] ( Put a storage counter on Calciform Pools.). Turn 23: DrumDevil DrumDevil plays [Azorius Guildgate]. MAMP is being attacked by [Assembly-Worker] token, [Assembly-Worker] token, [Assembly-Worker] token, and [Assembly-Worker] token. [Spiketail Hatchling] blocks [Assembly-Worker] token. Turn 23: MAMP MAMP has conceded from the game. Winner: DrumDevil Game 2 Completed. == Game 3 (592222232) == PDBot has started watching. MAMP chooses to play first. MAMP keeps this hand. DrumDevil mulligans to 6 cards. DrumDevil keeps this hand. Turn 1: MAMP DrumDevil put a card on top of DrumDevil's library. MAMP skips their draw step. MAMP plays [Lonely Sandbar]. Turn 1: DrumDevil DrumDevil plays [Tranquil Cove]. DrumDevil puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). Turn 2: MAMP MAMP plays [Island]. MAMP casts [Hypnotic Siren]. MAMP casts [Martyr of Frost]. Turn 2: DrumDevil DrumDevil plays [Tranquil Cove]. DrumDevil puts triggered ability from [Tranquil Cove] onto the stack (When Tranquil Cove enters the battlefield, you gain 1 life.). Turn 3: MAMP MAMP plays [Island]. DrumDevil is being attacked by [Martyr of Frost] and [Hypnotic Siren]. MAMP casts [Nightveil Specter]. Turn 3: DrumDevil DrumDevil plays [Azorius Guildgate]. Turn 4: MAMP DrumDevil is being attacked by [Nightveil Specter], [Martyr of Frost], and [Hypnotic Siren]. DrumDevil casts [Immolating Glare] targeting [Nightveil Specter]. MAMP reveals [Spiketail Hatchling] with [Martyr of Frost]'s ability. MAMP activates an ability of [Martyr of Frost] (revealing [Spiketail Hatchling]) targeting [Immolating Glare]. (X is 1) ( Counter target spell unless its controller pays {X}.). MAMP puts triggered ability from [Nightveil Specter] onto the stack (Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of his...). MAMP plays [Plains]. MAMP casts [Spiketail Hatchling]. Turn 4: DrumDevil DrumDevil plays [Plains]. Turn 5: MAMP DrumDevil is being attacked by [Spiketail Hatchling], [Nightveil Specter], and [Hypnotic Siren]. DrumDevil casts [Azorius Charm] targeting [Nightveil Specter] (Put target attacking or blocking creature on top of its owner's library.). MAMP casts [Spiketail Hatchling]. Turn 5: DrumDevil DrumDevil plays [Evolving Wilds]. Turn 6: MAMP DrumDevil is being attacked by [Spiketail Hatchling], [Spiketail Hatchling], and [Hypnotic Siren]. MAMP casts [Nightveil Specter]. DrumDevil casts [Power Sink] targeting [Nightveil Specter]. (X is 2). DrumDevil activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). DrumDevil discards [Lonely Sandbar]. DrumDevil cycles [Lonely Sandbar]. Turn 6: DrumDevil DrumDevil plays [Island]. Turn 7: MAMP MAMP plays [Island]. DrumDevil is being attacked by [Spiketail Hatchling], [Spiketail Hatchling], and [Hypnotic Siren]. DrumDevil casts [Azorius Charm] (Draw a card.). DrumDevil draws a card with [Azorius Charm]. Turn 7: DrumDevil DrumDevil plays [Evolving Wilds]. MAMP casts [Dimensional Infiltrator]. DrumDevil casts [Dissolve] targeting [Dimensional Infiltrator]. DrumDevil put a card on top of DrumDevil's library. MAMP casts [Silumgar Sorcerer]. DrumDevil casts [Power Sink] targeting [Silumgar Sorcerer]. (X is 1). Turn 8: MAMP MAMP casts [Bident of Thassa]. DrumDevil is being attacked by [Spiketail Hatchling], [Spiketail Hatchling], and [Hypnotic Siren]. MAMP puts triggered ability from [Bident of Thassa] onto the stack (Whenever a creature you control deals combat damage to a player, you may draw a card.). MAMP puts triggered ability from [Bident of Thassa] onto the stack (Whenever a creature you control deals combat damage to a player, you may draw a card.). MAMP puts triggered ability from [Bident of Thassa] onto the stack (Whenever a creature you control deals combat damage to a player, you may draw a card.). MAMP draws a card with [Bident of Thassa]'s ability. MAMP draws a card with [Bident of Thassa]'s ability. MAMP draws a card with [Bident of Thassa]'s ability. MAMP plays [Island]. MAMP casts [Favorable Winds]. DrumDevil activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Turn 8: DrumDevil DrumDevil has conceded from the game. Winner: MAMP Game 3 Completed. Match Winner: MAMP: 2–1 DrumDevil has left the game.