PennyDreadful pd BuggedCardObserver,LeagueObserver,PennyDreadfulLegality Vandy,DubNation == Game 1 (589128028) == PDBot has started watching. DubNation joined the game. [League] DubNation doesn't have active run Vandy chooses to play first. [CHAT] DubNation: glhf Vandy keeps this hand. DubNation keeps this hand. Turn 1: Vandy Vandy skips their draw step. Vandy plays [Savage Lands]. Turn 1: DubNation DubNation plays [Plains]. Turn 2: Vandy Vandy plays [Island]. Vandy casts [Frost Walker]. Turn 2: DubNation DubNation plays [Forest]. Turn 3: Vandy DubNation is being attacked by [Frost Walker]. Vandy plays [Island]. Vandy casts [Frost Walker]. Turn 3: DubNation DubNation plays [Forest]. DubNation casts [Blessed Spirits]. [CHAT] Vandy: glhf Turn 4: Vandy DubNation is being attacked by [Frost Walker] and [Frost Walker]. [Blessed Spirits] blocks [Frost Walker]. Vandy casts [Frost Walker]. Turn 4: DubNation DubNation casts [Healing Hands] targeting DubNation. DubNation draws a card with [Healing Hands]. DubNation plays [Selesnya Sanctuary]. DubNation puts triggered ability from [Selesnya Sanctuary] onto the stack (When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.). DubNation returns [Forest] to its owner's hand with [Selesnya Sanctuary]'s ability. Turn 5: Vandy DubNation is being attacked by [Frost Walker] and [Frost Walker]. Turn 5: DubNation DubNation plays [Plains]. DubNation casts [End Hostilities]. Turn 6: Vandy Vandy plays [Mountain]. Vandy casts [Temur Ascendancy]. Turn 6: DubNation DubNation plays [Swamp]. DubNation casts [Angelic Accord]. Turn 7: Vandy Vandy casts [Phantasmal Dragon]. Vandy puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...). Vandy draws a card with [Temur Ascendancy]'s ability. Vandy plays [Frontier Bivouac]. DubNation is being attacked by [Phantasmal Dragon]. Turn 7: DubNation DubNation plays [Swamp]. DubNation casts [Pulse of the Fields]. DubNation casts [Vampiric Link] targeting [Phantasmal Dragon]. Vandy puts triggered ability from [Phantasmal Dragon] onto the stack (When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.). DubNation's [Vampiric Link] is countered because it has no legal targets. DubNation puts triggered ability from [Angelic Accord] onto the stack (At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Ange...). DubNation's [Angelic Accord] creates an Angel token. Turn 8: Vandy Vandy casts [Flametongue Kavu]. Vandy puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...). Vandy puts triggered ability from [Flametongue Kavu] onto the stack targeting [Angel] token (When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.). Vandy draws a card with [Temur Ascendancy]'s ability. Vandy plays [Temple of Mystery]. Vandy puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.). Vandy put a card on the bottom of the library. DubNation is being attacked by [Flametongue Kavu]. Turn 8: DubNation DubNation plays [Forest]. DubNation casts [Pulse of the Fields]. DubNation casts [Ritual of Rejuvenation]. DubNation draws a card with [Ritual of Rejuvenation]. DubNation puts triggered ability from [Angelic Accord] onto the stack (At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Ange...). DubNation's [Angelic Accord] creates an Angel token. Turn 9: Vandy Vandy casts [Woodland Wanderer]. Vandy puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...). Vandy draws a card with [Temur Ascendancy]'s ability. Vandy plays [Island]. DubNation is being attacked by [Woodland Wanderer] and [Flametongue Kavu]. [Angel] token blocks [Flametongue Kavu]. Turn 9: DubNation DubNation casts [Pulse of the Fields]. DubNation plays [Selesnya Sanctuary]. DubNation puts triggered ability from [Selesnya Sanctuary] onto the stack (When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.). DubNation returns [Plains] to its owner's hand with [Selesnya Sanctuary]'s ability. DubNation casts [Healing Hands] targeting DubNation. DubNation draws a card with [Healing Hands]. DubNation puts triggered ability from [Angelic Accord] onto the stack (At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Ange...). DubNation's [Angelic Accord] creates an Angel token. Turn 10: Vandy Vandy casts [Woodland Wanderer]. Vandy puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...). Vandy draws a card with [Temur Ascendancy]'s ability. Vandy plays [Frontier Bivouac]. Vandy casts a card face down using an alternate cost. DubNation is being attacked by face-down creature #1, [Woodland Wanderer], and [Woodland Wanderer]. [Angel] token blocks [Woodland Wanderer]. Turn 10: DubNation DubNation plays [Plains]. DubNation casts [End Hostilities]. Vandy reveals face-down creature #1 as Rattleclaw Mystic. DubNation casts [Pulse of the Fields]. DubNation puts triggered ability from [Angelic Accord] onto the stack (At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Ange...). DubNation's [Angelic Accord] creates an Angel token. Turn 11: Vandy Vandy plays [Forest]. Vandy casts [Phantasmal Dragon]. Vandy puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...). Vandy draws a card with [Temur Ascendancy]'s ability. Vandy casts [Savage Knuckleblade]. Vandy puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...). Vandy draws a card with [Temur Ascendancy]'s ability. DubNation is being attacked by [Phantasmal Dragon]. [Angel] token blocks [Phantasmal Dragon]. Turn 11: DubNation DubNation plays [Plains]. DubNation casts [Pulse of the Fields]. DubNation casts [Oracle of Nectars]. DubNation casts [Pulse of the Fields]. DubNation puts triggered ability from [Angelic Accord] onto the stack (At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Ange...). DubNation's [Angelic Accord] creates an Angel token. Turn 12: Vandy Vandy casts [Temur Ascendancy]. Vandy casts [Savage Knuckleblade]. Vandy puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...). Vandy puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...). Vandy draws a card with [Temur Ascendancy]'s ability. Vandy draws a card with [Temur Ascendancy]'s ability. Vandy plays [Mountain]. Vandy casts [Crater's Claws] targeting [Oracle of Nectars]. (X is 0). DubNation is being attacked by [Savage Knuckleblade], [Savage Knuckleblade], and [Phantasmal Dragon]. [Angel] token blocks [Savage Knuckleblade]. Vandy activates an ability of [Savage Knuckleblade] ( Savage Knuckleblade gets +2/+2 until end of turn.). Turn 12: DubNation DubNation plays [Sandsteppe Citadel]. DubNation casts [Luminous Wake] targeting [Savage Knuckleblade]. DubNation casts [Pulse of the Fields]. DubNation casts [Pulse of the Fields]. DubNation puts triggered ability from [Angelic Accord] onto the stack (At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Ange...). DubNation's [Angelic Accord] creates an Angel token. Turn 13: Vandy Vandy activates an ability of [Savage Knuckleblade] ( Return Savage Knuckleblade to its owner's hand.). Vandy casts [Savage Knuckleblade]. Vandy puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...). Vandy puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...). Vandy draws a card with [Temur Ascendancy]'s ability. Vandy draws a card with [Temur Ascendancy]'s ability. Vandy casts [Flametongue Kavu]. Vandy puts triggered ability from [Temur Ascendancy] onto the stack (Whenever a creature with power 4 or greater enters the battlefield under your control, you may dra...). DubNation has conceded from the game. Winner: Vandy Game 1 Completed. DubNation has left the game. == Game 2 (589131578) == PDBot has started watching. DubNation keeps this hand. Vandy keeps this hand. Turn 1: DubNation DubNation skips their draw step. DubNation plays [Sandsteppe Citadel]. Turn 1: Vandy Vandy plays [Frontier Bivouac]. Turn 2: DubNation DubNation plays [Sandsteppe Citadel]. Turn 2: Vandy Vandy plays [Island]. Vandy casts [Frost Walker]. Turn 3: DubNation DubNation plays [Forest]. DubNation casts [Bow of Nylea]. Turn 3: Vandy Vandy plays [Mountain]. DubNation is being attacked by [Frost Walker]. Vandy casts [Frost Walker]. Turn 4: DubNation DubNation plays [Swamp]. DubNation casts [Angelic Accord]. Turn 4: Vandy Vandy plays [Mountain]. Vandy casts [Savage Knuckleblade]. Vandy activates an ability of [Savage Knuckleblade] ( Savage Knuckleblade gains haste until end of turn.). DubNation is being attacked by [Savage Knuckleblade], [Frost Walker], and [Frost Walker]. Turn 5: DubNation DubNation plays [Forest]. DubNation casts [Planar Outburst]. Turn 5: Vandy Vandy plays [Mountain]. [CHAT] Vandy: fun deck Vandy casts [Crater's Claws] targeting DubNation. (X is 4). [CHAT] Vandy: gg [CHAT] DubNation: lol ascendency too good [CHAT] DubNation: gg Winner: Vandy Game 2 Completed. Match Winner: Vandy: 2–0