PennyDreadful PD testing BuggedCardObserver,LeagueObserver,PennyDreadfulLegality DubNation,Juygh == Game 1 (588848484) == PDBot has started watching. Juygh joined the game. [League] Host doesn't have active run [CHAT] Juygh: hi [CHAT] Juygh: gl hf Juygh chooses to play first. Juygh keeps this hand. DubNation keeps this hand. Turn 1: Juygh Juygh skips their draw step. [CHAT] DubNation: hi, glhf!! Juygh plays [Evolving Wilds]. Turn 1: DubNation DubNation plays [Plains]. Juygh activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Turn 2: Juygh Juygh plays [Island]. Turn 2: DubNation DubNation plays [Selesnya Sanctuary]. DubNation puts triggered ability from [Selesnya Sanctuary] onto the stack (When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.). DubNation returns [Plains] to its owner's hand with [Selesnya Sanctuary]'s ability. Juygh casts [Lat-Nam's Legacy]. DubNation discards [Plains]. Turn 3: Juygh Juygh puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.). Juygh draws two cards with [Lat-Nam's Legacy]'s ability. Juygh plays [Forest]. Juygh casts [Lorescale Coatl]. Turn 3: DubNation DubNation plays [Plains]. DubNation casts [Blessed Spirits]. Turn 4: Juygh Juygh puts triggered ability from [Lorescale Coatl] onto the stack (Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl.). Juygh plays [Vivid Marsh]. Juygh casts [Dead Weight] targeting [Blessed Spirits]. DubNation is being attacked by [Lorescale Coatl]. Turn 4: DubNation DubNation plays [Forest]. DubNation casts [Blessed Spirits]. Turn 5: Juygh Juygh puts triggered ability from [Lorescale Coatl] onto the stack (Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl.). Juygh plays [Evolving Wilds]. DubNation is being attacked by [Lorescale Coatl]. Juygh casts [Woodland Wanderer]. Juygh activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Turn 5: DubNation DubNation casts [Angelic Accord]. DubNation puts triggered ability from [Blessed Spirits] onto the stack (Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.). DubNation plays [Selesnya Sanctuary]. DubNation puts triggered ability from [Selesnya Sanctuary] onto the stack (When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.). DubNation returns [Forest] to its owner's hand with [Selesnya Sanctuary]'s ability. Turn 6: Juygh Juygh puts triggered ability from [Lorescale Coatl] onto the stack (Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl.). Juygh plays [Swamp]. Juygh casts [Putrefy] targeting [Blessed Spirits]. DubNation is being attacked by [Woodland Wanderer] and [Lorescale Coatl]. Turn 6: DubNation DubNation casts [Angelic Accord]. DubNation casts [Chaplain's Blessing]. DubNation plays [Selesnya Sanctuary]. DubNation puts triggered ability from [Selesnya Sanctuary] onto the stack (When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.). DubNation returns [Plains] to its owner's hand with [Selesnya Sanctuary]'s ability. DubNation puts triggered ability from [Angelic Accord] onto the stack (At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Ange...). DubNation puts triggered ability from [Angelic Accord] onto the stack (At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Ange...). DubNation's [Angelic Accord] creates an Angel token. DubNation's [Angelic Accord] creates an Angel token. Turn 7: Juygh Juygh puts triggered ability from [Lorescale Coatl] onto the stack (Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl.). DubNation is being attacked by [Woodland Wanderer] and [Lorescale Coatl]. [Angel] token blocks [Lorescale Coatl]. [Angel] token blocks [Lorescale Coatl]. Blockers for [Lorescale Coatl] are ordered as follows: [Angel] token, [Angel] token Juygh casts [Lorescale Coatl]. Juygh plays [Evolving Wilds]. Juygh activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Turn 7: DubNation DubNation plays [Plains]. DubNation casts [Luminous Wake] targeting [Angel] token. Juygh is being attacked by [Angel] token. DubNation puts triggered ability from [Luminous Wake] onto the stack (Whenever enchanted creature attacks or blocks, you gain 4 life.). DubNation puts triggered ability from [Angelic Accord] onto the stack (At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Ange...). DubNation puts triggered ability from [Angelic Accord] onto the stack (At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Ange...). DubNation's [Angelic Accord] creates an Angel token. DubNation's [Angelic Accord] creates an Angel token. Turn 8: Juygh Juygh puts triggered ability from [Lorescale Coatl] onto the stack (Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl.). Turn 8: DubNation DubNation plays [Forest]. DubNation casts [Luminous Wake] targeting [Angel] token. Juygh is being attacked by [Angel] token and [Angel] token. DubNation puts triggered ability from [Luminous Wake] onto the stack (Whenever enchanted creature attacks or blocks, you gain 4 life.). DubNation puts triggered ability from [Luminous Wake] onto the stack (Whenever enchanted creature attacks or blocks, you gain 4 life.). DubNation puts triggered ability from [Angelic Accord] onto the stack (At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Ange...). DubNation puts triggered ability from [Angelic Accord] onto the stack (At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Ange...). DubNation's [Angelic Accord] creates an Angel token. DubNation's [Angelic Accord] creates an Angel token. Turn 9: Juygh Juygh puts triggered ability from [Lorescale Coatl] onto the stack (Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl.). Juygh has conceded from the game. Winner: DubNation Game 1 Completed. == Game 2 (588851106) == PDBot has started watching. Juygh chooses to play first. Juygh mulligans to 6 cards. DubNation keeps this hand. Juygh mulligans to 5 cards. Juygh keeps this hand. Turn 1: Juygh Juygh put a card on top of Juygh's library. Juygh skips their draw step. Juygh plays [Opulent Palace]. Turn 1: DubNation DubNation plays [Plains]. Turn 2: Juygh Juygh casts [Honored Hierarch]. Juygh plays [Swamp]. Turn 2: DubNation DubNation plays [Selesnya Sanctuary]. DubNation puts triggered ability from [Selesnya Sanctuary] onto the stack (When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.). DubNation returns [Plains] to its owner's hand with [Selesnya Sanctuary]'s ability. DubNation discards [Forest]. Turn 3: Juygh Juygh plays [Island]. DubNation is being attacked by [Honored Hierarch]. Juygh puts triggered ability from [Honored Hierarch] onto the stack (Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put one +1/+...). Juygh casts [Honored Hierarch]. Juygh casts [Lay Bare the Heart] targeting DubNation. DubNation discards [Elemental Bond]. DubNation reveals their hand to [Lay Bare the Heart], containing [Plains], [Spirit Loop], [Sandwurm Convergence], [Swamp], [Forest], and [Angelic Accord]. Turn 3: DubNation DubNation plays [Plains]. Turn 4: Juygh DubNation is being attacked by [Honored Hierarch] and [Honored Hierarch]. Juygh puts triggered ability from [Honored Hierarch] onto the stack (Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put one +1/+...). Turn 4: DubNation DubNation plays [Forest]. DubNation casts [Angelic Accord]. Juygh casts [Sultai Charm] targeting [Angelic Accord] (Destroy target artifact or enchantment.). Turn 5: Juygh DubNation is being attacked by [Honored Hierarch] and [Honored Hierarch]. Juygh casts [Woodland Wanderer]. Turn 5: DubNation DubNation plays [Sandsteppe Citadel]. DubNation casts [Angelic Accord]. Turn 6: Juygh DubNation has conceded from the game. Winner: Juygh Game 2 Completed. DubNation has left the game. == Game 3 (588852604) == PDBot has started watching. DubNation chooses to play first. DubNation mulligans to 6 cards. [CHAT] Juygh: I suggest the 4/4 elephant that gains 4 life :) Juygh keeps this hand. DubNation mulligans to 5 cards. DubNation keeps this hand. Turn 1: DubNation DubNation put a card on top of DubNation's library. DubNation skips their draw step. [CHAT] DubNation: oo thanks, im gonna check that out after this match DubNation plays [Forest]. Turn 1: Juygh Juygh plays [Opulent Palace]. Turn 2: DubNation DubNation plays [Sandsteppe Citadel]. Turn 2: Juygh Juygh plays [Forest]. [CHAT] DubNation: im terrible at brews Juygh casts [Lay Bare the Heart] targeting DubNation. [CHAT] DubNation: my deck is too slow [CHAT] Juygh: yes, it needs early interaction i guess DubNation discards [Vampiric Link]. DubNation reveals their hand to [Lay Bare the Heart], containing [Forest], [Forest], and [Luminous Wake]. Turn 3: DubNation DubNation plays [Selesnya Sanctuary]. DubNation puts triggered ability from [Selesnya Sanctuary] onto the stack (When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.). DubNation returns [Forest] to its owner's hand with [Selesnya Sanctuary]'s ability. Turn 3: Juygh Juygh plays [Swamp]. Juygh casts [Consult the Necrosages] targeting DubNation (Target player discards two cards.). DubNation discards [Forest]. DubNation discards [Forest]. Turn 4: DubNation DubNation plays [Forest]. DubNation casts [Angelic Accord]. Turn 4: Juygh Juygh plays [Opulent Palace]. Juygh casts [Honored Hierarch]. Juygh casts [Lat-Nam's Legacy]. Turn 5: DubNation Juygh puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.). Juygh draws two cards with [Lat-Nam's Legacy]'s ability. DubNation plays [Forest]. Turn 5: Juygh Juygh plays [Evolving Wilds]. Juygh activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). DubNation is being attacked by [Honored Hierarch]. Juygh puts triggered ability from [Honored Hierarch] onto the stack (Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put one +1/+...). Juygh casts [Consult the Necrosages] targeting Juygh (Target player draws two cards.). Juygh draws two cards with [Consult the Necrosages]. Turn 6: DubNation DubNation casts [Chalice of Life]. DubNation activates an ability of [Chalice of Life] ( You gain 1 life. Then if you have at least 10 life more than your starting life total, transform ...). Turn 6: Juygh DubNation is being attacked by [Honored Hierarch]. Juygh casts [Treasure Cruise]. Juygh draws three cards with [Treasure Cruise]. Juygh plays [Forest]. Juygh casts [Woodland Wanderer]. Turn 7: DubNation DubNation casts [Trial of Ambition]. DubNation puts triggered ability from [Trial of Ambition] onto the stack targeting Juygh (When Trial of Ambition enters the battlefield, target opponent sacrifices a creature.). Juygh sacrifices [Honored Hierarch]. DubNation activates an ability of [Chalice of Life] ( You gain 1 life. Then if you have at least 10 life more than your starting life total, transform ...). Turn 7: Juygh Juygh plays [Forest]. DubNation is being attacked by [Woodland Wanderer]. Juygh casts [Lorescale Coatl]. Juygh casts [Lat-Nam's Legacy]. Turn 8: DubNation Juygh puts triggered ability from [Lat-Nam's Legacy] onto the stack (Draw 2 cards at the beginning of the next turn's upkeep.). Juygh draws two cards with [Lat-Nam's Legacy]'s ability. Juygh puts triggered ability from [Lorescale Coatl] onto the stack (Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl.). Juygh puts triggered ability from [Lorescale Coatl] onto the stack (Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl.). DubNation plays [Sandsteppe Citadel]. [CHAT] DubNation: flooding so hard [CHAT] DubNation: gg DubNation has conceded from the game. Winner: Juygh Game 3 Completed. Match Winner: Juygh: 2–1 [CHAT] Juygh: ggs