PennyDreadful Penny Dreadful vs back alley g BuggedCardObserver,LeagueObserver,PennyDreadfulLegality,Tourney Back_Alley_G,Briar_moss == Game 1 (588232328) == PDBot has started watching. Back_Alley_G joined the game. [Gatherling] Event=Penny Dreadful Mondays 7.05 [Gatherling] Round=4 [League] Host doesn't have active run Briar_moss chooses to play first. Briar_moss keeps this hand. Back_Alley_G mulligans to 6 cards. Back_Alley_G keeps this hand. Turn 1: Briar_moss Back_Alley_G put a card on the bottom of the library. Briar_moss skips their draw step. Briar_moss plays [Evolving Wilds]. [CHAT] Back_Alley_G: hey, gl and have fun [CHAT] Briar_moss: you too Turn 1: Back_Alley_G Back_Alley_G plays [Island]. Briar_moss activates an ability of [Evolving Wilds] ( Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your ...). Turn 2: Briar_moss Briar_moss plays [Swamp]. Briar_moss discards [Mindshrieker]. Briar_moss casts [Tormenting Voice]. Briar_moss draws two cards with [Tormenting Voice]. Turn 2: Back_Alley_G Back_Alley_G plays [Vivid Marsh]. Turn 3: Briar_moss Briar_moss plays [Sunscorched Desert]. Briar_moss puts triggered ability from [Sunscorched Desert] onto the stack targeting Back_Alley_G (When Sunscorched Desert enters the battlefield, it deals 1 damage to target player.). Briar_moss casts [Buried Alive]. Turn 3: Back_Alley_G Back_Alley_G plays [Sunscorched Desert]. Back_Alley_G puts triggered ability from [Sunscorched Desert] onto the stack targeting Briar_moss (When Sunscorched Desert enters the battlefield, it deals 1 damage to target player.). Back_Alley_G casts [Animate Dead] targeting [Worldgorger Dragon]. Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). [CHAT] Briar_moss: hmm [CHAT] Briar_moss: interesting [CHAT] Briar_moss: i've never played the mirror [CHAT] Back_Alley_G: yeah it's weird, I think this should work b Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Sunscorched Desert] onto the stack targeting Briar_moss (When Sunscorched Desert enters the battlefield, it deals 1 damage to target player.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Back_Alley_G puts triggered ability from [Sunscorched Desert] onto the stack targeting Briar_moss (When Sunscorched Desert enters the battlefield, it deals 1 damage to target player.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon enters the battlefield, exile all other permanents you control.). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When this leaves the battlefield, the enchanted creature's controller sacrifices it.). Back_Alley_G puts triggered ability from [Worldgorger Dragon] onto the stack (When Worldgorger Dragon leaves the battlefield, return the exiled cards to the battlefield under t...). Back_Alley_G puts triggered ability from [Animate Dead] onto the stack (When Animate Dead enters the battlefield, if it's on the battlefield, it loses 'enchant creature c...). Briar_moss has conceded from the game. Winner: Back_Alley_G Game 1 Completed. Briar_moss has left the game. == Game 2 (588233812) == PDBot has started watching. Back_Alley_G joined the game. Briar_moss chooses to play first. Briar_moss keeps this hand. [CHAT] Back_Alley_G: I figured it would just stuff can be weird sometimes if the card isn't one you "own" and flickering or something. but didn't matter he Back_Alley_G keeps this hand. Turn 1: Briar_moss Briar_moss skips their draw step. Briar_moss plays [Vivid Marsh]. Turn 1: Back_Alley_G Back_Alley_G plays [Swamp]. Turn 2: Briar_moss Turn 2: Back_Alley_G Back_Alley_G plays [Island]. Back_Alley_G casts [Merfolk Looter]. Turn 3: Briar_moss Briar_moss discards [Buried Alive]. Turn 3: Back_Alley_G Back_Alley_G plays [Swamp]. Back_Alley_G casts [Zombie Infestation]. Back_Alley_G activates an ability of [Merfolk Looter] ( Draw a card, then discard a card.). Back_Alley_G draws a card with [Merfolk Looter]'s ability. Back_Alley_G discards [Island]. Turn 4: Briar_moss Back_Alley_G discards [Archfiend of Ifnir]. Back_Alley_G discards [Island]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Briar_moss discards [Blood Speaker]. Turn 4: Back_Alley_G Back_Alley_G discards [Blood Speaker]. Back_Alley_G discards [Sunscorched Desert]. Back_Alley_G activates an ability of [Zombie Infestation] ( Create a 2/2 black Zombie creature token.). Back_Alley_G's [Zombie Infestation] creates a Zombie token. Back_Alley_G casts [Animate Dead] targeting [Archfiend of Ifnir]. Briar_moss has conceded from the game. Winner: Back_Alley_G Game 2 Completed. Match Winner: Back_Alley_G: 2–0 Briar_moss draws their next card. Briar_moss draws their next card. Briar_moss draws their next card. Briar_moss draws their next card. Back_Alley_G draws their next card. Back_Alley_G draws their next card. Back_Alley_G has left the game.