PennyDreadful Penny Dreadful BuggedCardObserver,LeagueObserver,PennyDreadfulLegality ribbonsofnight,Rnor == Game 1 (573016862) == PDBot has started watching. Rnor joined the game. ribbonsofnight joined the game. [CHAT] Rnor: gday =) Rnor chooses to play first. Rnor keeps this hand. [CHAT] ribbonsofnight: hi gl ribbonsofnight mulligans to 6 cards. ribbonsofnight keeps this hand. ribbonsofnight put a card on top of ribbonsofnight's library. Rnor skips their draw step. Rnor plays [Temple of Abandon]. Rnor puts triggered ability from [Temple of Abandon] onto the stack (When Temple of Abandon enters the battlefield, scry 1.). Rnor put a card on the bottom of the library. Turn 1: ribbonsofnight. ribbonsofnight plays [Forest]. Turn 2: Rnor. Rnor plays [Mountain]. Turn 2: ribbonsofnight. ribbonsofnight plays [Forest]. ribbonsofnight casts [Rattleclaw Mystic]. Rnor casts [Evolution Charm] (Search your library for a basic land card, reveal it, put it into your hand, then shuffle your lib...). Rnor reveals [Swamp]. Turn 3: Rnor. Rnor plays [Swamp]. Rnor casts [Lay Bare the Heart] targeting ribbonsofnight. ribbonsofnight discards [Sandwurm Convergence]. ribbonsofnight reveals their hand to [Lay Bare the Heart], containing [Temple of Mystery], [Byway Courier], [Alchemist's Apprentice], and [Aid from the Cowl]. Rnor casts [Chain Lightning] targeting [Rattleclaw Mystic]. Turn 3: ribbonsofnight. ribbonsofnight plays [Temple of Mystery]. ribbonsofnight puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.). ribbonsofnight put a card on top of ribbonsofnight's library. Turn 4: Rnor. Rnor plays [Swamp]. Turn 4: ribbonsofnight. ribbonsofnight plays [Island]. ribbonsofnight casts [Ulvenwald Mysteries]. Turn 5: Rnor. Rnor plays [Forest]. Rnor casts [Sin Prodder]. Turn 5: ribbonsofnight. ribbonsofnight casts [Weirding Wood] targeting [Forest]. ribbonsofnight puts triggered ability from [Weirding Wood] onto the stack (When Weirding Wood enters the battlefield, investigate.). ribbonsofnight's [Weirding Wood] creates a Clue token. ribbonsofnight casts [Alchemist's Apprentice]. Turn 6: Rnor. Rnor puts triggered ability from [Sin Prodder] onto the stack (At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you pu...). Rnor reveals [Flametongue Kavu] with [Sin Prodder]'s ability. ribbonsofnight puts [Flametongue Kavu] into Rnor's graveyard with [Sin Prodder]'s ability. Rnor plays [Mountain]. ribbonsofnight is being attacked by [Sin Prodder]. Turn 6: ribbonsofnight. ribbonsofnight plays [Forest]. ribbonsofnight casts [Aid from the Cowl]. ribbonsofnight activates an ability of [Alchemist's Apprentice] (Sacrifice Alchemist's Apprentice: Draw a card.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). ribbonsofnight's [Ulvenwald Mysteries] creates a Clue token. ribbonsofnight draws a card with [Alchemist's Apprentice]'s ability. ribbonsofnight puts triggered ability from [Aid from the Cowl] onto the stack (At the beginning of your end step, if a permanent you controlled left the battlefield this turn, r...). ribbonsofnight reveals [Alchemist's Apprentice] with [Aid from the Cowl]'s ability. ribbonsofnight puts [Alchemist's Apprentice] onto the battlefield with [Aid from the Cowl]'s ability. Turn 7: Rnor. Rnor puts triggered ability from [Sin Prodder] onto the stack (At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you pu...). Rnor reveals [Temple of Abandon] with [Sin Prodder]'s ability. ribbonsofnight puts [Temple of Abandon] into Rnor's graveyard with [Sin Prodder]'s ability. ribbonsofnight is being attacked by [Sin Prodder]. Turn 7: ribbonsofnight. ribbonsofnight plays [Forest]. ribbonsofnight activates an ability of [Clue] token ( Draw a card.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight draws a card with [Clue] token's ability. ribbonsofnight casts [Byway Courier]. ribbonsofnight puts triggered ability from [Aid from the Cowl] onto the stack (At the beginning of your end step, if a permanent you controlled left the battlefield this turn, r...). ribbonsofnight reveals [Simic Growth Chamber] with [Aid from the Cowl]'s ability. [CHAT] PDBot: [sR]Simic Growth Chamber[sR] is not legal in Penny Dreadful. ribbonsofnight puts [Simic Growth Chamber] onto the battlefield with [Aid from the Cowl]'s ability. ribbonsofnight puts triggered ability from [Simic Growth Chamber] onto the stack (When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.). ribbonsofnight returns [Forest] to its owner's hand with [Simic Growth Chamber]'s ability. [CHAT] ribbonsofnight: oops Turn 8: Rnor. Rnor puts triggered ability from [Sin Prodder] onto the stack (At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you pu...). Rnor reveals [Troll Ascetic] with [Sin Prodder]'s ability. Rnor puts [Troll Ascetic] into their hand with [Sin Prodder]'s ability. Rnor casts [Deathreap Ritual]. [CHAT] Rnor: sorry, i gtg for 10 minutes. ima leave the game running but dont feel like you gotta wait up for me [CHAT] Rnor: im back! Rnor plays [Savage Lands]. [CHAT] ribbonsofnight: ok Rnor casts [Chain Lightning] targeting [Byway Courier]. ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). ribbonsofnight puts triggered ability from [Byway Courier] onto the stack (When Byway Courier dies, investigate.). [CHAT] Rnor: sorry bout that, thanks for waiting ribbonsofnight's [Byway Courier] creates a Clue token. ribbonsofnight's [Ulvenwald Mysteries] creates a Clue token. ribbonsofnight activates an ability of [Clue] token ( Draw a card.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight draws a card with [Clue] token's ability. Rnor puts triggered ability from [Deathreap Ritual] onto the stack (At the beginning of each end step, if a creature died this turn, you may draw a card.). Rnor draws a card with [Deathreap Ritual]'s ability. Turn 8: ribbonsofnight. ribbonsofnight casts [Aid from the Cowl]. ribbonsofnight activates an ability of [Clue] token ( Draw a card.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight draws a card with [Clue] token's ability. ribbonsofnight plays [Forest]. ribbonsofnight activates an ability of [Clue] token ( Draw a card.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight draws a card with [Clue] token's ability. ribbonsofnight puts triggered ability from [Aid from the Cowl] onto the stack (At the beginning of your end step, if a permanent you controlled left the battlefield this turn, r...). ribbonsofnight puts triggered ability from [Aid from the Cowl] onto the stack (At the beginning of your end step, if a permanent you controlled left the battlefield this turn, r...). ribbonsofnight reveals [Byway Courier] with [Aid from the Cowl]'s ability. ribbonsofnight puts [Byway Courier] onto the battlefield with [Aid from the Cowl]'s ability. ribbonsofnight reveals [Alchemist's Apprentice] with [Aid from the Cowl]'s ability. ribbonsofnight puts [Alchemist's Apprentice] onto the battlefield with [Aid from the Cowl]'s ability. Turn 9: Rnor. Rnor puts triggered ability from [Sin Prodder] onto the stack (At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you pu...). Rnor reveals [Vivid Grove] with [Sin Prodder]'s ability. ribbonsofnight puts [Vivid Grove] into Rnor's graveyard with [Sin Prodder]'s ability. Rnor plays [Mortuary Mire]. Rnor puts triggered ability from [Mortuary Mire] onto the stack targeting [Flametongue Kavu] (When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on...). Rnor casts [Troll Ascetic]. Rnor casts [Fleshbag Marauder]. Rnor puts triggered ability from [Fleshbag Marauder] onto the stack (When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.). Rnor sacrifices [Fleshbag Marauder]. ribbonsofnight sacrifices [Byway Courier]. ribbonsofnight puts triggered ability from [Byway Courier] onto the stack (When Byway Courier dies, investigate.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). ribbonsofnight's [Ulvenwald Mysteries] creates a Clue token. ribbonsofnight's [Byway Courier] creates a Clue token. Rnor puts triggered ability from [Deathreap Ritual] onto the stack (At the beginning of each end step, if a creature died this turn, you may draw a card.). Rnor draws a card with [Deathreap Ritual]'s ability. Turn 9: ribbonsofnight. ribbonsofnight casts [Erdwal Illuminator]. ribbonsofnight activates an ability of [Clue] token ( Draw a card.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight draws a card with [Clue] token's ability. ribbonsofnight casts a card face down using an alternate cost. ribbonsofnight plays [Temple of Mystery]. ribbonsofnight puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.). ribbonsofnight put a card on the bottom of the library. ribbonsofnight activates an ability of [Clue] token ( Draw a card.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight draws a card with [Clue] token's ability. ribbonsofnight puts triggered ability from [Aid from the Cowl] onto the stack (At the beginning of your end step, if a permanent you controlled left the battlefield this turn, r...). ribbonsofnight puts triggered ability from [Aid from the Cowl] onto the stack (At the beginning of your end step, if a permanent you controlled left the battlefield this turn, r...). ribbonsofnight reveals [Island] with [Aid from the Cowl]'s ability. ribbonsofnight puts [Island] onto the battlefield with [Aid from the Cowl]'s ability. ribbonsofnight reveals [Graf Mole] with [Aid from the Cowl]'s ability. ribbonsofnight puts [Graf Mole] onto the battlefield with [Aid from the Cowl]'s ability. Turn 10: Rnor. Rnor puts triggered ability from [Sin Prodder] onto the stack (At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you pu...). Rnor reveals [Temple of Abandon] with [Sin Prodder]'s ability. ribbonsofnight puts [Temple of Abandon] into Rnor's graveyard with [Sin Prodder]'s ability. Rnor plays [Swamp]. Rnor casts [Sin Prodder]. ribbonsofnight activates an ability of [Alchemist's Apprentice] (Sacrifice Alchemist's Apprentice: Draw a card.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). ribbonsofnight's [Ulvenwald Mysteries] creates a Clue token. ribbonsofnight puts triggered ability from [Erdwal Illuminator] onto the stack (Whenever you investigate for the first time each turn, investigate an additional time.). ribbonsofnight's [Erdwal Illuminator] creates a Clue token. ribbonsofnight draws a card with [Alchemist's Apprentice]'s ability. Rnor casts [Flametongue Kavu]. Rnor puts triggered ability from [Flametongue Kavu] onto the stack targeting [Erdwal Illuminator] (When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). ribbonsofnight's [Ulvenwald Mysteries] creates a Clue token. Rnor puts triggered ability from [Deathreap Ritual] onto the stack (At the beginning of each end step, if a creature died this turn, you may draw a card.). Rnor draws a card with [Deathreap Ritual]'s ability. Turn 10: ribbonsofnight. ribbonsofnight turns Rattleclaw Mystic (face-down creature #1) face up. ribbonsofnight puts triggered ability from [Rattleclaw Mystic] onto the stack (When Rattleclaw Mystic is turned face up, add {GUR} to your mana pool.). ribbonsofnight casts [Tamiyo's Journal]. ribbonsofnight activates an ability of [Tamiyo's Journal] ( Search your library for a card and put that card into your hand. Then shuffle your library.). ribbonsofnight puts triggered ability from [Graf Mole] onto the stack (Whenever you sacrifice a Clue, you gain 3 life.). ribbonsofnight puts triggered ability from [Graf Mole] onto the stack (Whenever you sacrifice a Clue, you gain 3 life.). ribbonsofnight puts triggered ability from [Graf Mole] onto the stack (Whenever you sacrifice a Clue, you gain 3 life.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight casts [Aid from the Cowl]. ribbonsofnight plays [Simic Guildgate]. ribbonsofnight casts a card face down using an alternate cost. ribbonsofnight puts triggered ability from [Aid from the Cowl] onto the stack (At the beginning of your end step, if a permanent you controlled left the battlefield this turn, r...). ribbonsofnight puts triggered ability from [Aid from the Cowl] onto the stack (At the beginning of your end step, if a permanent you controlled left the battlefield this turn, r...). ribbonsofnight puts triggered ability from [Aid from the Cowl] onto the stack (At the beginning of your end step, if a permanent you controlled left the battlefield this turn, r...). ribbonsofnight reveals [Aid from the Cowl] with [Aid from the Cowl]'s ability. ribbonsofnight puts [Aid from the Cowl] onto the battlefield with [Aid from the Cowl]'s ability. ribbonsofnight reveals [Tamiyo's Journal] with [Aid from the Cowl]'s ability. ribbonsofnight puts [Tamiyo's Journal] on the bottom of their library with [Aid from the Cowl]'s ability. ribbonsofnight reveals [Simic Growth Chamber] with [Aid from the Cowl]'s ability. ribbonsofnight puts [Simic Growth Chamber] onto the battlefield with [Aid from the Cowl]'s ability. ribbonsofnight puts triggered ability from [Simic Growth Chamber] onto the stack (When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.). ribbonsofnight returns [Forest] to its owner's hand with [Simic Growth Chamber]'s ability. Turn 11: Rnor. Rnor puts triggered ability from [Sin Prodder] onto the stack (At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you pu...). Rnor puts triggered ability from [Sin Prodder] onto the stack (At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you pu...). Rnor reveals [Forest] with [Sin Prodder]'s ability. ribbonsofnight puts [Forest] into Rnor's graveyard with [Sin Prodder]'s ability. Rnor reveals [Rakshasa Deathdealer] with [Sin Prodder]'s ability. Rnor puts [Rakshasa Deathdealer] into their hand with [Sin Prodder]'s ability. Rnor casts [Lay Bare the Heart] targeting ribbonsofnight. ribbonsofnight discards [Sandwurm Convergence]. ribbonsofnight reveals their hand to [Lay Bare the Heart], containing [Forest], [Island], [Forest], and [Forest]. Rnor casts [Putrefy] targeting [Graf Mole]. ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). ribbonsofnight's [Ulvenwald Mysteries] creates a Clue token. ribbonsofnight is being attacked by [Troll Ascetic]. [Human Soldier] token blocks [Troll Ascetic]. [Human Soldier] token blocks [Troll Ascetic]. Blockers for [Troll Ascetic] are ordered as follows: [Human Soldier] token, [Human Soldier] token Rnor activates an ability of [Troll Ascetic] ( Regenerate Troll Ascetic.). Rnor casts [Rakshasa Deathdealer]. Rnor puts triggered ability from [Deathreap Ritual] onto the stack (At the beginning of each end step, if a creature died this turn, you may draw a card.). Rnor draws a card with [Deathreap Ritual]'s ability. Turn 11: ribbonsofnight. ribbonsofnight puts triggered ability from [Tamiyo's Journal] onto the stack (At the beginning of your upkeep, investigate.). ribbonsofnight's [Tamiyo's Journal] creates a Clue token. ribbonsofnight activates an ability of [Clue] token ( Draw a card.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight draws a card with [Clue] token's ability. ribbonsofnight casts [Byway Courier]. ribbonsofnight turns Rattleclaw Mystic (face-down creature #2) face up. ribbonsofnight puts triggered ability from [Rattleclaw Mystic] onto the stack (When Rattleclaw Mystic is turned face up, add {GUR} to your mana pool.). ribbonsofnight casts a card face down using an alternate cost. ribbonsofnight plays [Forest]. ribbonsofnight activates an ability of [Clue] token ( Draw a card.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight draws a card with [Clue] token's ability. ribbonsofnight casts [Erdwal Illuminator]. ribbonsofnight puts triggered ability from [Aid from the Cowl] onto the stack (At the beginning of your end step, if a permanent you controlled left the battlefield this turn, r...). ribbonsofnight puts triggered ability from [Aid from the Cowl] onto the stack (At the beginning of your end step, if a permanent you controlled left the battlefield this turn, r...). ribbonsofnight puts triggered ability from [Aid from the Cowl] onto the stack (At the beginning of your end step, if a permanent you controlled left the battlefield this turn, r...). ribbonsofnight puts triggered ability from [Aid from the Cowl] onto the stack (At the beginning of your end step, if a permanent you controlled left the battlefield this turn, r...). ribbonsofnight reveals [Forest] with [Aid from the Cowl]'s ability. ribbonsofnight puts [Forest] onto the battlefield with [Aid from the Cowl]'s ability. ribbonsofnight reveals [Erdwal Illuminator] with [Aid from the Cowl]'s ability. ribbonsofnight puts [Erdwal Illuminator] onto the battlefield with [Aid from the Cowl]'s ability. ribbonsofnight reveals [Island] with [Aid from the Cowl]'s ability. ribbonsofnight puts [Island] onto the battlefield with [Aid from the Cowl]'s ability. ribbonsofnight reveals [Weirding Wood] with [Aid from the Cowl]'s ability. ribbonsofnight puts [Weirding Wood] onto the battlefield with [Aid from the Cowl]'s ability. ribbonsofnight puts triggered ability from [Weirding Wood] onto the stack (When Weirding Wood enters the battlefield, investigate.). ribbonsofnight's [Weirding Wood] creates a Clue token. Turn 12: Rnor. Rnor puts triggered ability from [Sin Prodder] onto the stack (At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you pu...). Rnor puts triggered ability from [Sin Prodder] onto the stack (At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you pu...). Rnor reveals [Savage Lands] with [Sin Prodder]'s ability. ribbonsofnight puts [Savage Lands] into Rnor's graveyard with [Sin Prodder]'s ability. Rnor reveals [Sin Prodder] with [Sin Prodder]'s ability. Rnor puts [Sin Prodder] into their hand with [Sin Prodder]'s ability. ribbonsofnight is being attacked by [Rakshasa Deathdealer] and [Troll Ascetic]. [Byway Courier] blocks [Troll Ascetic]. [Alchemist's Apprentice] blocks [Rakshasa Deathdealer]. Rnor activates an ability of [Troll Ascetic] ( Regenerate Troll Ascetic.). ribbonsofnight activates an ability of [Alchemist's Apprentice] (Sacrifice Alchemist's Apprentice: Draw a card.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). ribbonsofnight's [Ulvenwald Mysteries] creates a Clue token. ribbonsofnight puts triggered ability from [Erdwal Illuminator] onto the stack (Whenever you investigate for the first time each turn, investigate an additional time.). ribbonsofnight puts triggered ability from [Erdwal Illuminator] onto the stack (Whenever you investigate for the first time each turn, investigate an additional time.). ribbonsofnight's [Erdwal Illuminator] creates a Clue token. ribbonsofnight's [Erdwal Illuminator] creates a Clue token. ribbonsofnight draws a card with [Alchemist's Apprentice]'s ability. ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). ribbonsofnight puts triggered ability from [Byway Courier] onto the stack (When Byway Courier dies, investigate.). ribbonsofnight's [Byway Courier] creates a Clue token. ribbonsofnight's [Ulvenwald Mysteries] creates a Clue token. Rnor casts [Sin Prodder]. Rnor casts [Lay Bare the Heart] targeting ribbonsofnight. ribbonsofnight reveals their hand to [Lay Bare the Heart], containing [Temple of Mystery], [Island], [Forest], and [Forest]. Rnor puts triggered ability from [Deathreap Ritual] onto the stack (At the beginning of each end step, if a creature died this turn, you may draw a card.). Rnor draws a card with [Deathreap Ritual]'s ability. Turn 12: ribbonsofnight. ribbonsofnight puts triggered ability from [Tamiyo's Journal] onto the stack (At the beginning of your upkeep, investigate.). ribbonsofnight's [Tamiyo's Journal] creates a Clue token. ribbonsofnight puts triggered ability from [Erdwal Illuminator] onto the stack (Whenever you investigate for the first time each turn, investigate an additional time.). ribbonsofnight puts triggered ability from [Erdwal Illuminator] onto the stack (Whenever you investigate for the first time each turn, investigate an additional time.). ribbonsofnight's [Erdwal Illuminator] creates a Clue token. ribbonsofnight's [Erdwal Illuminator] creates a Clue token. ribbonsofnight casts [Ulvenwald Mysteries]. ribbonsofnight activates an ability of [Tamiyo's Journal] ( Search your library for a card and put that card into your hand. Then shuffle your library.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight casts [Ulvenwald Mysteries]. ribbonsofnight plays [Island]. Rnor is being attacked by [Erdwal Illuminator], [Erdwal Illuminator], [Human Soldier] token, face-down creature #3, [Human Soldier] token, [Rattleclaw Mystic], [Human Soldier] token, [Human Soldier] token, [Human Soldier] token, [Rattleclaw Mystic], [Human Soldier] token, [Human Soldier] token, [Human Soldier] token, and [Human Soldier] token. [Sin Prodder] blocks [Human Soldier] token. [Sin Prodder] blocks [Human Soldier] token. [Sin Prodder] blocks [Human Soldier] token. [Flametongue Kavu] blocks face-down creature #3. ribbonsofnight reveals face-down creature #3 as Rattleclaw Mystic. ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). ribbonsofnight's [Ulvenwald Mysteries] creates a Clue token. ribbonsofnight's [Ulvenwald Mysteries] creates a Clue token. ribbonsofnight's [Ulvenwald Mysteries] creates a Clue token. ribbonsofnight puts triggered ability from [Aid from the Cowl] onto the stack (At the beginning of your end step, if a permanent you controlled left the battlefield this turn, r...). ribbonsofnight puts triggered ability from [Aid from the Cowl] onto the stack (At the beginning of your end step, if a permanent you controlled left the battlefield this turn, r...). ribbonsofnight puts triggered ability from [Aid from the Cowl] onto the stack (At the beginning of your end step, if a permanent you controlled left the battlefield this turn, r...). ribbonsofnight puts triggered ability from [Aid from the Cowl] onto the stack (At the beginning of your end step, if a permanent you controlled left the battlefield this turn, r...). Rnor puts triggered ability from [Deathreap Ritual] onto the stack (At the beginning of each end step, if a creature died this turn, you may draw a card.). Rnor draws a card with [Deathreap Ritual]'s ability. ribbonsofnight reveals [Island] with [Aid from the Cowl]'s ability. ribbonsofnight puts [Island] onto the battlefield with [Aid from the Cowl]'s ability. ribbonsofnight reveals [Sandwurm Convergence] with [Aid from the Cowl]'s ability. ribbonsofnight puts [Sandwurm Convergence] onto the battlefield with [Aid from the Cowl]'s ability. ribbonsofnight reveals [Graf Mole] with [Aid from the Cowl]'s ability. ribbonsofnight puts [Graf Mole] onto the battlefield with [Aid from the Cowl]'s ability. ribbonsofnight reveals [Island] with [Aid from the Cowl]'s ability. ribbonsofnight puts [Island] onto the battlefield with [Aid from the Cowl]'s ability. Rnor casts [Evolution Charm] targeting [Flametongue Kavu] (Return target creature card from your graveyard to your hand.). Rnor returns [Flametongue Kavu] to its owner's hand with [Evolution Charm]. Turn 13: Rnor. Rnor puts triggered ability from [Sin Prodder] onto the stack (At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you pu...). Rnor puts triggered ability from [Sin Prodder] onto the stack (At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you pu...). Rnor puts triggered ability from [Sin Prodder] onto the stack (At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you pu...). Rnor reveals [Deathreap Ritual] with [Sin Prodder]'s ability. Rnor puts [Deathreap Ritual] into their hand with [Sin Prodder]'s ability. Rnor reveals [Bituminous Blast] with [Sin Prodder]'s ability. ribbonsofnight puts [Bituminous Blast] into Rnor's graveyard with [Sin Prodder]'s ability. Rnor reveals [Smother] with [Sin Prodder]'s ability. Rnor puts [Smother] into their hand with [Sin Prodder]'s ability. Rnor plays [Savage Lands]. Rnor casts [Flametongue Kavu]. Rnor puts triggered ability from [Flametongue Kavu] onto the stack targeting [Graf Mole] (When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.). ribbonsofnight activates an ability of [Clue] token ( Draw a card.). ribbonsofnight puts triggered ability from [Graf Mole] onto the stack (Whenever you sacrifice a Clue, you gain 3 life.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight draws a card with [Clue] token's ability. ribbonsofnight activates an ability of [Clue] token ( Draw a card.). ribbonsofnight puts triggered ability from [Graf Mole] onto the stack (Whenever you sacrifice a Clue, you gain 3 life.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight draws a card with [Clue] token's ability. ribbonsofnight activates an ability of [Clue] token ( Draw a card.). ribbonsofnight puts triggered ability from [Graf Mole] onto the stack (Whenever you sacrifice a Clue, you gain 3 life.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight draws a card with [Clue] token's ability. ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). ribbonsofnight's [Ulvenwald Mysteries] creates a Clue token. ribbonsofnight puts triggered ability from [Erdwal Illuminator] onto the stack (Whenever you investigate for the first time each turn, investigate an additional time.). ribbonsofnight puts triggered ability from [Erdwal Illuminator] onto the stack (Whenever you investigate for the first time each turn, investigate an additional time.). ribbonsofnight's [Erdwal Illuminator] creates a Clue token. ribbonsofnight's [Erdwal Illuminator] creates a Clue token. ribbonsofnight's [Ulvenwald Mysteries] creates a Clue token. ribbonsofnight's [Ulvenwald Mysteries] creates a Clue token. Rnor has conceded from the game. Winner: ribbonsofnight Game 1 Completed. Rnor has left the game. == Game 2 (573022534) == PDBot has started watching. [CHAT] Rnor: too many 6's ribbonsofnight casts [Weirding Wood] targeting [Island]. ribbonsofnight puts triggered ability from [Weirding Wood] onto the stack (When Weirding Wood enters the battlefield, investigate.). ribbonsofnight's [Weirding Wood] creates a Clue token. Turn 4: Rnor. Rnor plays [Temple of Abandon]. Rnor puts triggered ability from [Temple of Abandon] onto the stack (When Temple of Abandon enters the battlefield, scry 1.). Rnor put a card on top of Rnor's library. Rnor casts [Chain Lightning] targeting [Rattleclaw Mystic]. Turn 4: ribbonsofnight. Turn 5: Rnor. Rnor plays [Swamp]. Rnor casts [Noxious Vapors]. Rnor discards [Nekrataal]. ribbonsofnight discards [Erdwal Illuminator]. ribbonsofnight discards [Weirding Wood]. ribbonsofnight discards [Tamiyo's Journal]. ribbonsofnight activates an ability of [Clue] token ( Draw a card.). ribbonsofnight draws a card with [Clue] token's ability. Turn 5: ribbonsofnight. ribbonsofnight plays [Island]. ribbonsofnight casts [Aid from the Cowl]. Turn 6: Rnor. Rnor plays [Swamp]. Rnor casts [Rakshasa Deathdealer]. Rnor casts [Sin Prodder]. Turn 6: ribbonsofnight. ribbonsofnight plays [Temple of Mystery]. ribbonsofnight puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.). ribbonsofnight put a card on the bottom of the library. ribbonsofnight casts [Erdwal Illuminator]. ribbonsofnight casts [Erdwal Illuminator]. Turn 7: Rnor. Rnor puts triggered ability from [Sin Prodder] onto the stack (At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you pu...). Rnor reveals [Troll Ascetic] with [Sin Prodder]'s ability. ribbonsofnight puts [Troll Ascetic] into Rnor's graveyard with [Sin Prodder]'s ability. ribbonsofnight is being attacked by [Rakshasa Deathdealer]. Rnor casts [Sin Prodder]. Turn 7: ribbonsofnight. ribbonsofnight casts [Aid from the Cowl]. ribbonsofnight plays [Temple of Mystery]. ribbonsofnight puts triggered ability from [Temple of Mystery] onto the stack (When Temple of Mystery enters the battlefield, scry 1.). ribbonsofnight put a card on the bottom of the library. Turn 8: Rnor. Rnor puts triggered ability from [Sin Prodder] onto the stack (At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you pu...). Rnor puts triggered ability from [Sin Prodder] onto the stack (At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you pu...). SnailDragon has started watching. Rnor reveals [Savage Lands] with [Sin Prodder]'s ability. ribbonsofnight puts [Savage Lands] into Rnor's graveyard with [Sin Prodder]'s ability. Rnor reveals [Vivid Crag] with [Sin Prodder]'s ability. ribbonsofnight puts [Vivid Crag] into Rnor's graveyard with [Sin Prodder]'s ability. Rnor plays [Vivid Crag]. Rnor casts [Nekrataal]. Rnor puts triggered ability from [Nekrataal] onto the stack targeting [Erdwal Illuminator] (When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creatur...). ribbonsofnight is being attacked by [Sin Prodder], [Sin Prodder], and [Rakshasa Deathdealer]. [Erdwal Illuminator] blocks [Rakshasa Deathdealer]. Turn 8: ribbonsofnight. ribbonsofnight plays [Forest]. ribbonsofnight has conceded from the game. Winner: Rnor Game 2 Completed. Rnor has left the game. SnailDragon has stopped watching. == Game 3 (573023316) == PDBot has started watching. Turn 3: ribbonsofnight. Turn 3: Rnor. Rnor plays [Swamp]. Rnor casts [Noxious Vapors]. SnailDragon has stopped watching. Rnor discards [Seal of Primordium]. Rnor discards [Deathreap Ritual]. Rnor discards [Noxious Vapors]. ribbonsofnight discards [Graf Mole]. ribbonsofnight discards [Tamiyo's Journal]. ribbonsofnight discards [Confront the Unknown]. ribbonsofnight discards [Tamiyo's Journal]. ribbonsofnight discards [Byway Courier]. Turn 4: ribbonsofnight. ribbonsofnight has conceded from the game. Winner: Rnor Game 3 Completed. Match Winner: Rnor: 2–1 Rnor has left the game.