PennyDreadful PD league BuggedCardObserver,LeagueObserver,PennyDreadfulLegality ribbonsofnight,soevilprofchaos == Game 1 (571548530) == PDBot has started watching. ribbonsofnight joined the game. [CHAT] PDBot: [sD] Good luck in your League match! soevilprofchaos chooses to play first. soevilprofchaos keeps this hand. ribbonsofnight keeps this hand. soevilprofchaos skips their draw step. soevilprofchaos plays [Island]. Turn 1: ribbonsofnight. ribbonsofnight plays [Swamp]. Turn 2: soevilprofchaos. soevilprofchaos plays [Blighted Cataract]. soevilprofchaos casts [Izzet Signet]. Turn 2: ribbonsofnight. ribbonsofnight plays [Forest]. ribbonsofnight casts [Hermit Druid]. Turn 3: soevilprofchaos. soevilprofchaos plays [Highland Lake]. soevilprofchaos casts [Izzet Signet]. Turn 3: ribbonsofnight. ribbonsofnight activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...). ribbonsofnight reveals [Desert of the Glorified]. ribbonsofnight reveals [Forest]. ribbonsofnight plays [Forest]. ribbonsofnight casts [Mesmeric Fiend]. soevilprofchaos casts [Power Sink] targeting [Mesmeric Fiend]. (X is 1). littlefield has started watching. Turn 4: soevilprofchaos. soevilprofchaos casts [Pieces of the Puzzle]. soevilprofchaos reveals 5 cards with [Pieces of the Puzzle]: [Pieces of the Puzzle], [Chain Lightning], [Rise from the Tides], [Island], and [Island]. soevilprofchaos puts [Rise from the Tides] and [Chain Lightning] into their hand with with [Pieces of the Puzzle]. soevilprofchaos puts [Pieces of the Puzzle], [Island], and [Island] into their graveyard.. soevilprofchaos casts [Chain Lightning] targeting [Hermit Druid]. Turn 4: ribbonsofnight. ribbonsofnight casts [Hermit Druid]. ribbonsofnight plays [Golgari Rot Farm]. ribbonsofnight puts triggered ability from [Golgari Rot Farm] onto the stack (When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.). ribbonsofnight returns [Forest] to its owner's hand with [Golgari Rot Farm]'s ability. Turn 5: soevilprofchaos. Turn 5: ribbonsofnight. ribbonsofnight activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...). ribbonsofnight reveals [Immortal Servitude]. ribbonsofnight reveals [Desert of the Glorified]. ribbonsofnight reveals [Satyr Wayfinder]. ribbonsofnight reveals [Zulaport Cutthroat]. ribbonsofnight reveals [Hermit Druid]. ribbonsofnight reveals [Worm Harvest]. ribbonsofnight reveals [Foul Orchard]. ribbonsofnight reveals [Treasured Find]. ribbonsofnight reveals [Immortal Servitude]. ribbonsofnight reveals [Llanowar Dead]. ribbonsofnight reveals [Golgari Guildgate]. ribbonsofnight reveals [Ulvenwald Mysteries]. ribbonsofnight reveals [Llanowar Dead]. ribbonsofnight reveals [Llanowar Dead]. ribbonsofnight reveals [Swamp]. ribbonsofnight plays [Swamp]. ribbonsofnight casts [Bloodthrone Vampire]. soevilprofchaos casts [Confirm Suspicions] targeting [Bloodthrone Vampire]. soevilprofchaos's [Confirm Suspicions] creates three Clue tokens. ribbonsofnight casts [Bloodthrone Vampire]. Turn 6: soevilprofchaos. soevilprofchaos casts [Izzet Signet]. Turn 6: ribbonsofnight. ribbonsofnight activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...). ribbonsofnight reveals [Swamp]. ribbonsofnight plays [Forest]. ribbonsofnight casts [Ulvenwald Mysteries]. ribbonsofnight casts [Satyr Wayfinder]. ribbonsofnight puts triggered ability from [Satyr Wayfinder] onto the stack (When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may pu...). ribbonsofnight reveals 4 cards with [Satyr Wayfinder]'s ability: [Forest], [Hermit Druid], [Millikin], and [Golgari Guildgate]. ribbonsofnight puts [Forest] into their hand with with [Satyr Wayfinder]'s ability. ribbonsofnight puts [Hermit Druid], [Millikin], and [Golgari Guildgate] into their graveyard.. soevilprofchaos is being attacked by [Bloodthrone Vampire]. soevilprofchaos activates an ability of [Clue] token ( Draw a card.). soevilprofchaos draws a card with [Clue] token's ability. soevilprofchaos activates an ability of [Clue] token ( Draw a card.). soevilprofchaos draws a card with [Clue] token's ability. Turn 7: soevilprofchaos. soevilprofchaos casts [Desperate Ravings]. soevilprofchaos draws two cards with [Desperate Ravings]. soevilprofchaos discards [Power Sink]. Turn 7: ribbonsofnight. ribbonsofnight plays [Swamp]. ribbonsofnight casts [Deathreap Ritual]. soevilprofchaos is being attacked by [Satyr Wayfinder] and [Bloodthrone Vampire]. ribbonsofnight activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). ribbonsofnight's [Ulvenwald Mysteries] creates a Clue token. ribbonsofnight puts triggered ability from [Deathreap Ritual] onto the stack (At the beginning of each end step, if a creature died this turn, you may draw a card.). soevilprofchaos activates an ability of [Clue] token ( Draw a card.). soevilprofchaos draws a card with [Clue] token's ability. ribbonsofnight draws a card with [Deathreap Ritual]'s ability. Turn 8: soevilprofchaos. soevilprofchaos casts [Chain Lightning] targeting [Hermit Druid]. ribbonsofnight activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...). ribbonsofnight reveals [Swamp]. ribbonsofnight activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). ribbonsofnight's [Ulvenwald Mysteries] creates a Clue token. soevilprofchaos's [Chain Lightning] is countered because it has no legal targets. ribbonsofnight puts triggered ability from [Deathreap Ritual] onto the stack (At the beginning of each end step, if a creature died this turn, you may draw a card.). ribbonsofnight draws a card with [Deathreap Ritual]'s ability. ribbonsofnight activates an ability of [Clue] token ( Draw a card.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight draws a card with [Clue] token's ability. soevilprofchaos discards [Power Sink]. Turn 8: ribbonsofnight. ribbonsofnight casts [Mesmeric Fiend]. ribbonsofnight puts triggered ability from [Mesmeric Fiend] onto the stack targeting soevilprofchaos (When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose...). ribbonsofnight activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). ribbonsofnight puts triggered ability from [Mesmeric Fiend] onto the stack (When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.). ribbonsofnight's [Ulvenwald Mysteries] creates a Clue token. soevilprofchaos reveals their hand to [Mesmeric Fiend]'s ability, containing [Pieces of the Puzzle], [Confirm Suspicions], [Starstorm], [Rise from the Tides], [Power Sink], and [Starstorm]. ribbonsofnight casts [Millikin]. soevilprofchaos casts [Power Sink] targeting [Millikin]. (X is 4). ribbonsofnight plays [Golgari Guildgate]. soevilprofchaos is being attacked by [Human Soldier] token and [Bloodthrone Vampire]. ribbonsofnight puts triggered ability from [Deathreap Ritual] onto the stack (At the beginning of each end step, if a creature died this turn, you may draw a card.). ribbonsofnight draws a card with [Deathreap Ritual]'s ability. Turn 9: soevilprofchaos. soevilprofchaos plays [Mountain]. soevilprofchaos casts [Starstorm]. (X is 3). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). ribbonsofnight's [Ulvenwald Mysteries] creates a Clue token. ribbonsofnight puts triggered ability from [Deathreap Ritual] onto the stack (At the beginning of each end step, if a creature died this turn, you may draw a card.). ribbonsofnight draws a card with [Deathreap Ritual]'s ability. Turn 9: ribbonsofnight. ribbonsofnight plays [Swamp]. ribbonsofnight casts [Immortal Servitude]. (X is 2). ribbonsofnight puts triggered ability from [Satyr Wayfinder] onto the stack (When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may pu...). ribbonsofnight puts triggered ability from [Satyr Wayfinder] onto the stack (When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may pu...). ribbonsofnight puts triggered ability from [Mesmeric Fiend] onto the stack targeting soevilprofchaos (When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose...). ribbonsofnight puts triggered ability from [Mesmeric Fiend] onto the stack targeting soevilprofchaos (When Mesmeric Fiend enters the battlefield, target opponent reveals his or her hand and you choose...). ribbonsofnight activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.). ribbonsofnight puts triggered ability from [Zulaport Cutthroat] onto the stack (Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and y...). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). ribbonsofnight puts triggered ability from [Mesmeric Fiend] onto the stack (When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.). soevilprofchaos has conceded from the game. Winner: ribbonsofnight Game 1 Completed. soevilprofchaos has left the game. == Game 2 (571550352) == PDBot has started watching. soevilprofchaos casts [Power Sink] targeting [Bloodthrone Vampire]. (X is 1). Turn 3: soevilprofchaos. soevilprofchaos plays [Mountain]. soevilprofchaos casts [Pieces of the Puzzle]. soevilprofchaos reveals 5 cards with [Pieces of the Puzzle]: [Rise from the Tides], [Izzet Signet], [Mountain], [Mizzium Mortars], and [Pieces of the Puzzle]. soevilprofchaos puts [Rise from the Tides] and [Pieces of the Puzzle] into their hand with with [Pieces of the Puzzle]. soevilprofchaos puts [Izzet Signet], [Mountain], and [Mizzium Mortars] into their graveyard.. Turn 3: ribbonsofnight. ribbonsofnight plays [Forest]. ribbonsofnight casts [Ulvenwald Mysteries]. Turn 4: soevilprofchaos. soevilprofchaos casts [Izzet Signet]. Turn 4: ribbonsofnight. ribbonsofnight casts [Bloodthrone Vampire]. ribbonsofnight plays [Swamp]. Turn 5: soevilprofchaos. soevilprofchaos casts [Chain Lightning] targeting [Bloodthrone Vampire]. ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). ribbonsofnight's [Ulvenwald Mysteries] creates a Clue token. soevilprofchaos casts [Desperate Ravings]. soevilprofchaos draws two cards with [Desperate Ravings]. soevilprofchaos discards [Starstorm]. soevilprofchaos plays [Highland Lake]. ribbonsofnight activates an ability of [Clue] token ( Draw a card.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight draws a card with [Clue] token's ability. Turn 5: ribbonsofnight. ribbonsofnight discards [Desert of the Glorified]. ribbonsofnight cycles [Desert of the Glorified]. ribbonsofnight plays [Golgari Rot Farm]. ribbonsofnight puts triggered ability from [Golgari Rot Farm] onto the stack (When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.). ribbonsofnight returns [Forest] to its owner's hand with [Golgari Rot Farm]'s ability. soevilprofchaos is being attacked by [Human Soldier] token. Turn 6: soevilprofchaos. soevilprofchaos casts [Pieces of the Puzzle]. soevilprofchaos reveals 5 cards with [Pieces of the Puzzle]: [Rise from the Tides], [Izzet Guildgate], [Rise from the Tides], [Mountain], and [Blighted Cataract]. soevilprofchaos puts [Rise from the Tides] and [Rise from the Tides] into their hand with with [Pieces of the Puzzle]. soevilprofchaos puts [Izzet Guildgate], [Mountain], and [Blighted Cataract] into their graveyard.. ribbonsofnight discards [Desert of the Indomitable]. ribbonsofnight cycles [Desert of the Indomitable]. Turn 6: ribbonsofnight. ribbonsofnight casts [Satyr Wayfinder]. ribbonsofnight puts triggered ability from [Satyr Wayfinder] onto the stack (When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may pu...). ribbonsofnight reveals 4 cards with [Satyr Wayfinder]'s ability: [Swamp], [Mesmeric Fiend], [Vampiric Rites], and [Hermit Druid]. ribbonsofnight puts [Swamp] into their hand with with [Satyr Wayfinder]'s ability. ribbonsofnight puts [Mesmeric Fiend], [Vampiric Rites], and [Hermit Druid] into their graveyard.. ribbonsofnight plays [Forest]. ribbonsofnight casts [Bloodthrone Vampire]. soevilprofchaos is being attacked by [Human Soldier] token. Turn 7: soevilprofchaos. soevilprofchaos plays [Izzet Guildgate]. ribbonsofnight activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). ribbonsofnight's [Ulvenwald Mysteries] creates a Clue token. ribbonsofnight activates an ability of [Clue] token ( Draw a card.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight draws a card with [Clue] token's ability. Turn 7: ribbonsofnight. ribbonsofnight casts [Llanowar Dead]. ribbonsofnight discards [Desert of the Glorified]. ribbonsofnight cycles [Desert of the Glorified]. ribbonsofnight casts [Mesmeric Fiend]. soevilprofchaos casts [Power Sink] targeting [Mesmeric Fiend]. (X is 2). ribbonsofnight plays [Golgari Rot Farm]. ribbonsofnight puts triggered ability from [Golgari Rot Farm] onto the stack (When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.). ribbonsofnight returns [Swamp] to its owner's hand with [Golgari Rot Farm]'s ability. soevilprofchaos is being attacked by [Human Soldier] token, [Bloodthrone Vampire], and [Human Soldier] token. Turn 8: soevilprofchaos. Turn 8: ribbonsofnight. ribbonsofnight plays [Swamp]. ribbonsofnight casts [Worm Harvest]. soevilprofchaos casts [Power Sink] targeting [Worm Harvest]. (X is 4). ribbonsofnight's [Worm Harvest] creates three Worm tokens. soevilprofchaos is being attacked by [Human Soldier] token, [Bloodthrone Vampire], and [Human Soldier] token. Turn 9: soevilprofchaos. soevilprofchaos casts [Starstorm]. (X is 2). ribbonsofnight activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.). ribbonsofnight activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.). ribbonsofnight activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.). ribbonsofnight activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). ribbonsofnight's [Ulvenwald Mysteries] creates a Clue token. Turn 9: ribbonsofnight. ribbonsofnight discards [Golgari Guildgate]. ribbonsofnight casts [Worm Harvest] from the graveyard. ribbonsofnight's [Worm Harvest] creates four Worm tokens. ribbonsofnight plays [Swamp]. ribbonsofnight casts [Hermit Druid]. soevilprofchaos is being attacked by [Bloodthrone Vampire]. Turn 10: soevilprofchaos. soevilprofchaos plays [Island]. soevilprofchaos casts [Mizzium Mortars] for its overload cost using an alternate cost. ribbonsofnight activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever a nontoken creature you control dies, investigate.). ribbonsofnight's [Ulvenwald Mysteries] creates a Clue token. ribbonsofnight activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.). ribbonsofnight activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.). ribbonsofnight activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.). ribbonsofnight activates an ability of [Bloodthrone Vampire] ( Bloodthrone Vampire gets +2/+2 until end of turn.). ribbonsofnight activates an ability of [Clue] token ( Draw a card.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight draws a card with [Clue] token's ability. Turn 10: ribbonsofnight. ribbonsofnight activates an ability of [Clue] token ( Draw a card.). ribbonsofnight puts triggered ability from [Ulvenwald Mysteries] onto the stack (Whenever you sacrifice a Clue, create a 1/1 white Human Soldier creature token.). ribbonsofnight's [Ulvenwald Mysteries] creates a Human Soldier token. ribbonsofnight draws a card with [Clue] token's ability. ribbonsofnight casts [Immortal Servitude]. (X is 2). soevilprofchaos has conceded from the game. Winner: ribbonsofnight Game 2 Completed. Match Winner: ribbonsofnight: 2–0 soevilprofchaos has left the game.