PennyDreadful Penny Dreadful BuggedCardObserver,LeagueObserver,PennyDreadfulLegality NotASemicirce == Game 1 (569889856) == PDBot has started watching. NotASemicirce mulligans to 6 cards. NotASemicirce keeps this hand. NotASemicirce put a card on top of NotASemicirce's library. NotASemicirce plays [Forest]. Turn 2: NotASemicirce. NotASemicirce plays [Gruul Turf]. NotASemicirce puts triggered ability from [Gruul Turf] onto the stack (When Gruul Turf enters the battlefield, return a land you control to its owner's hand.). NotASemicirce returns [Forest] to its owner's hand with [Gruul Turf]'s ability. Turn 3: NotASemicirce. NotASemicirce plays [Forest]. NotASemicirce casts [Rites of Flourishing]. NotASemicirce plays [Forest]. Turn 4: NotASemicirce. NotASemicirce puts triggered ability from [Rites of Flourishing] onto the stack (At the beginning of each player's draw step, that player draws an additional card.). NotASemicirce draws a card with [Rites of Flourishing]'s ability. NotASemicirce plays [Golgari Rot Farm]. NotASemicirce puts triggered ability from [Golgari Rot Farm] onto the stack (When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.). NotASemicirce returns [Forest] to its owner's hand with [Golgari Rot Farm]'s ability. NotASemicirce plays [Selesnya Sanctuary]. NotASemicirce puts triggered ability from [Selesnya Sanctuary] onto the stack (When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.). NotASemicirce returns [Forest] to its owner's hand with [Selesnya Sanctuary]'s ability. NotASemicirce casts [Commune with the Gods]. NotASemicirce reveals 5 cards with [Commune with the Gods]: [Architect of the Untamed], [Forest], [Zendikar's Roil], [Rude Awakening], and [Architect of the Untamed]. NotASemicirce puts [Architect of the Untamed] into their hand with with [Commune with the Gods]. NotASemicirce puts [Architect of the Untamed], [Forest], [Zendikar's Roil], and [Rude Awakening] into their graveyard.. Turn 5: NotASemicirce. NotASemicirce puts triggered ability from [Rites of Flourishing] onto the stack (At the beginning of each player's draw step, that player draws an additional card.). NotASemicirce draws a card with [Rites of Flourishing]'s ability. NotASemicirce plays [Selesnya Sanctuary]. NotASemicirce puts triggered ability from [Selesnya Sanctuary] onto the stack (When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.). NotASemicirce returns [Selesnya Sanctuary] to its owner's hand with [Selesnya Sanctuary]'s ability. NotASemicirce plays [Forest]. NotASemicirce casts [Rude Awakening] (Untap all lands you control.). NotASemicirce casts [Hermit Druid]. NotASemicirce casts [Zendikar's Roil]. Turn 6: NotASemicirce. NotASemicirce puts triggered ability from [Rites of Flourishing] onto the stack (At the beginning of each player's draw step, that player draws an additional card.). NotASemicirce draws a card with [Rites of Flourishing]'s ability. NotASemicirce casts [Rites of Flourishing]. NotASemicirce plays [Selesnya Sanctuary]. NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce puts triggered ability from [Selesnya Sanctuary] onto the stack (When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.). NotASemicirce returns [Forest] to its owner's hand with [Selesnya Sanctuary]'s ability. NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce plays [Forest]. NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce plays [Forest]. NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce casts [Journey of Discovery] (Entwine). NotASemicirce reveals [Forest]. NotASemicirce reveals [Forest]. NotASemicirce plays [Forest]. NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce plays [Forest]. NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...). NotASemicirce reveals [Mulch]. NotASemicirce reveals [Rude Awakening]. NotASemicirce reveals [Commune with the Gods]. NotASemicirce reveals [Selesnya Sanctuary]. NotASemicirce reveals [Hermit Druid]. NotASemicirce reveals [Animist's Awakening]. NotASemicirce reveals [Journey of Discovery]. NotASemicirce reveals [Forest]. Turn 7: NotASemicirce. NotASemicirce puts triggered ability from [Rites of Flourishing] onto the stack (At the beginning of each player's draw step, that player draws an additional card.). NotASemicirce puts triggered ability from [Rites of Flourishing] onto the stack (At the beginning of each player's draw step, that player draws an additional card.). NotASemicirce draws a card with [Rites of Flourishing]'s ability. NotASemicirce draws a card with [Rites of Flourishing]'s ability. NotASemicirce plays [Forest]. NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce casts [Zendikar's Roil]. NotASemicirce casts [Mulch]. NotASemicirce reveals 4 cards with [Mulch]: [Journey of Discovery], [Zendikar's Roil], [Hermit Druid], and [Architect of the Untamed]. NotASemicirce puts no cards into their hand with with [Mulch]. NotASemicirce puts [Journey of Discovery], [Zendikar's Roil], [Hermit Druid], and [Architect of the Untamed] into their graveyard.. NotASemicirce plays [Golgari Rot Farm]. NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce puts triggered ability from [Golgari Rot Farm] onto the stack (When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.). NotASemicirce returns [Forest] to its owner's hand with [Golgari Rot Farm]'s ability. NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce plays [Forest]. NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...). NotASemicirce reveals [Animist's Awakening]. NotASemicirce reveals [Golgari Rot Farm]. NotASemicirce reveals [Selesnya Sanctuary]. NotASemicirce reveals [Hermit Druid]. NotASemicirce reveals [Golgari Rot Farm]. NotASemicirce reveals [Journey of Discovery]. NotASemicirce reveals [Forest]. NotASemicirce casts [Architect of the Untamed]. NotASemicirce casts [Architect of the Untamed]. Turn 8: NotASemicirce. NotASemicirce puts triggered ability from [Rites of Flourishing] onto the stack (At the beginning of each player's draw step, that player draws an additional card.). NotASemicirce puts triggered ability from [Rites of Flourishing] onto the stack (At the beginning of each player's draw step, that player draws an additional card.). NotASemicirce draws a card with [Rites of Flourishing]'s ability. NotASemicirce draws a card with [Rites of Flourishing]'s ability. NotASemicirce plays [Forest]. NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.). NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.). NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability. NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability. NotASemicirce plays [Forest]. NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.). NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.). NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability. NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability. NotASemicirce plays [Gruul Turf]. NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.). NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.). NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce puts triggered ability from [Gruul Turf] onto the stack (When Gruul Turf enters the battlefield, return a land you control to its owner's hand.). NotASemicirce returns [Forest] to its owner's hand with [Gruul Turf]'s ability. NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability. NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability. NotASemicirce casts [Animist's Awakening]. (X is 16). NotASemicirce reveals 13 cards with [Animist's Awakening]: [Forest], [Rude Awakening], [Animist's Awakening], [Commune with the Gods], [Forest], [Mulch], [Gruul Turf], [Mulch], [Rites of Flourishing], [Gruul Turf], [Commune with the Gods], [Forest], and [Forest]. NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.). NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.). NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.). NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.). NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.). NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.). NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.). NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.). NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.). NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.). NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.). NotASemicirce puts triggered ability from [Architect of the Untamed] onto the stack (Whenever a land enters the battlefield under your control, you get {E}.). NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce puts triggered ability from [Zendikar's Roil] onto the stack (Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature t...). NotASemicirce puts triggered ability from [Gruul Turf] onto the stack (When Gruul Turf enters the battlefield, return a land you control to its owner's hand.). NotASemicirce puts triggered ability from [Gruul Turf] onto the stack (When Gruul Turf enters the battlefield, return a land you control to its owner's hand.). NotASemicirce returns [Forest] to its owner's hand with [Gruul Turf]'s ability. NotASemicirce returns [Forest] to its owner's hand with [Gruul Turf]'s ability. NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce's [Zendikar's Roil] creates an Elemental token. NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability. NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability. NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability. NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability. NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability. NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability. NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability. NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability. NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability. NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability. NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability. NotASemicirce gains 1 energy from [Architect of the Untamed]'s ability. NotASemicirce activates an ability of [Hermit Druid] ( Reveal cards from the top of your library until you reveal a basic land card. Put that card into ...). NotASemicirce reveals [Rude Awakening]. NotASemicirce reveals [Commune with the Gods]. NotASemicirce reveals [Animist's Awakening]. NotASemicirce reveals [Commune with the Gods]. NotASemicirce reveals [Mulch]. NotASemicirce reveals [Mulch]. NotASemicirce reveals [Rites of Flourishing]. NotASemicirce casts [Rites of Flourishing]. Turn 9: NotASemicirce. NotASemicirce loses because of drawing a card with an empty library. Game 1 Completed. Game 1 Completed.